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Thread: AshamanGnomeAgility (Advanced)

  1. #1
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    Default AshamanGnomeAgility (Advanced)


    Come hang out with my gnomes

    Please read ALL directions before starting and/or posting

    Credits:

    • Donations to continue all script development: vladko78, Ibotskillz, Sin, Hazzah, dangerousgoods and a few others..


    Features:

    • Does the advanced gnome agility course
    • Automatic stage of course detection
    • Up to 60K xp/hr (more reasonable is 55K)
    • Random mouse movements, random pixels
    • Onscreen debug
    • Progress reports
    • Antiban
    • Has several different efficieny modes
    • Shuts down if something goes wrong


    Instructions:

    • Setup your RS graphics settings and simba/srl updates as discussed here
    • XP popups disabled
    • It's best to stay away from wearing brown/tan colors
    • ZOOM ALL THE WAY OUT & classic camera mode. It's also a good idea to move the camera rotation sensitivity all the way down
    • Make sure you have a high enough agility level silly
    • Fill out the PlayerForm (see below for details):

      1. Select the playerfile you want to use from this drop down. If you haven't setup a player yet, do so at SRL-PlayerManager
      2. Input the playername "NickName" in the file "playerfile" you want to use, hit add
      3. If using breaks, how long to run until you take a break?
      4. If using breaks, how long to break for?
      5. Which world do you want to login to? 0 is Random
      6. Take breaks?
      7. Switch worlds after you break?
      8. Will logout if it sees a mod is near for a few minutes
      9. Debug mode will help with finding bugs, but may slow down the script very slightly
      10. Efficiency - Maximum almost always moves the camera/moves the mouse into prective positions for next obstacle, and will primarily left click obstacles. It goes down from there, but maximum is suggested.


    Known Bugs/Plans:

    • Since it's first release, I may need more colors. Running it in debug mode helps as well as sending me the pic it saves to your script folder when it stops.


    Proggys:

    ProgressReports




    Version History:

    History

    -v1.0 Initial Release
    -v1.1 Color updates, logic updates, now works with DX mode
    -v1.2 Logic improvements


    Donations:

    I only put this up at the request of users, please note that ALL Donations go to script development.

    Also posting progress reports is always nice
    Attached Files Attached Files
    Last edited by Ashaman88; 11-13-2014 at 08:46 PM.

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    woo gz on the release

    also first hu3h3u3h3h3u3h3huuh
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

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    Gratz on release ashaman!!

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    congratz on the release

    also can you make it so it'll do basic course as well? for the low levelers aka me. thanks~

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    Yeah low level agility course would be great. I see this is targetted towards mains

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    gz on release man, when i get 85 agility, i will use this

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    Can I ask why it needs to be in OpenGL vs directx?
    The Lazy Series:
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    Quote Originally Posted by RlagkRud View Post
    Can I ask why it needs to be in OpenGL vs directx?
    The colors are different in each mode. With different colors, the script wouldn't be able to detect obstacles.

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    Quote Originally Posted by Wetish View Post
    The colors are different in each mode. With different colors, the script wouldn't be able to detect obstacles.
    Oh i see. Is it then because Asham scripted this while in openGL?

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    Quote Originally Posted by RlagkRud View Post
    Oh i see. Is it then because Asham scripted this while in openGL?
    Correct.

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    Quote Originally Posted by Wetish View Post
    The colors are different in each mode. With different colors, the script wouldn't be able to detect obstacles.
    Well well actually like 99% of the colors are identical in either mode. The issue I was having had to do with SPS. In DX the black parts of the MM are 0 which causes SPS detection to screw up royally. In OGL the MM is pretty much never 0 so I don't have to deal with that. My positioning system mostly relies on SPS so having it in OGL mode was the quickest and laziest way for me to deal with it. The object finding would work the same for both modes, it's all in the positioning.
    @Brandon; and I spent too many hours trying to figure out why my stupid SPS maps weren't working in DX mode haha

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    I think I saw you making this script, when I was making mine

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    Quote Originally Posted by Brotein View Post
    I think I saw you making this script, when I was making mine
    Quest cape???

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    Can you please help add support for agility potion?
    this is what i have but idk where to call it
    procedure Agilitycheck;
    Begin
    If tabStats.getSkillLevel(Skill_Agility) < 85 Then
    Begin
    typesend('1',false); //agility potion in slot 1 of action bar
    End;
    End;

    if this is right where do i add it?

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    Thought I should just pay some respect to you and your script. Working perfectly except for one thing. It would get a bit slow once climbing the branches and stuff like that, I figured it had something to do with how you recognized when you had finished the obstacle, i placed the exp bar thing in the chatbox like some of your other scripts and all of a sudden this got me to level 91 agility.

    Thanks man

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    hi first this script is working whitout any fails for me. Thumbs up

    Is there any way you could make the script make a bit faster? Like it wait for 3 seconds after every obstacle to go ahaid:/

    Thx for this nice script

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    Sometimes after the signpost course it stops, idk if it is because of failing it or not though.

    Edit: it is because of failing it. Setting the script to medium efficiency instead of max seemed to fix it.

    Edit 2: Medium speed proggie.

    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanGnomeAgility v1.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 43 Minutes and 3 Seconds |
    | Laps: 44 Laps/H: 61 |
    | Exp Earned: 30,380 Exp/Hour: 42,341 |
    |_________________________________________________ __________|

    Longer one.

    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanGnomeAgility v1.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 2 Hours, 30 Minutes and 7 Seconds |
    | Laps: 150 Laps/H: 60 |
    | Exp Earned: 109,192 Exp/Hour: 43,640 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    Even longer!
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanGnomeAgility v1.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 5 Hours, 58 Minutes and 40 Seconds |
    | Laps: 354 Laps/H: 59 |
    | Exp Earned: 267,962 Exp/Hour: 44,825 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Last edited by Trollcrank; 09-06-2014 at 02:16 AM.

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    Make an option to only do basic course please?

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    Quote Originally Posted by hihow1488 View Post
    hi first this script is working whitout any fails for me. Thumbs up

    Is there any way you could make the script make a bit faster? Like it wait for 3 seconds after every obstacle to go ahaid:/

    Thx for this nice script
    Yeah, don't run it if you haven't put the exp total counter or some exp counter in the chatbox top right hand corner. This script uses everything other than reflection/injection to its advantage.

    The 3 seconds in between obstacles is because it doesn't know whether or not it has finished climbing/running (i assume) as a normal bot would probably just check the animation (ie isAnimating or something)


    EDIT:
    Made you a picture.
    0ALa5mO.png
    Last edited by Barr; 09-07-2014 at 09:53 AM.

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    Quote Originally Posted by hihow1488 View Post
    hi first this script is working whitout any fails for me. Thumbs up

    Is there any way you could make the script make a bit faster? Like it wait for 3 seconds after every obstacle to go ahaid:/

    Thx for this nice script
    It's probably best if you not change the waiting time because i think the 3 second wait time is to compensate for lag and less bot like activity so it just keeps you safer from not getting your account banned.

    Although by the looks of others progress reports it seems 40-45k is the flowing rate of exp seems rather slow in my opinion .. the Penguin agility trick i think that yields more exp per hour well at least in my opinion .. should check it out?

    https://villavu.com/forum/showthread.php?t=107845
    Current Rank Supreme Master First Class

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    | AshamanGnomeAgility v1.0 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Hours, 29 Minutes and 6 Seconds |
    | Laps: 100 Laps/H: 67 |
    | Exp Earned: 72,485 Exp/Hour: 48,804 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    works great

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    Thank you for this script Ashaman.
    It has run great for the most part.
    I did have an issue with the 'Down Pipe'.
    I ended up changing the obstacleColor and it has been running well.
    It will hang on Branch 1 or Branch 2 now and then and changing color doesn't seem to help, so I just restart the script and all is well again.

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