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Thread: Ross's Shafter

  1. #76
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    Say that to the guy with 4-5 blue dragon bots in almost every channel :/ pisses me off.

  2. #77
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  3. #78
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    Quote Originally Posted by Clarity View Post
    I don't think we impact the economy as much as we think we do. I suppose to be totally sure, Ross should add live stat tracking
    Halp

  4. #79
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    live tracking would be interesting :P

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  6. #81
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    Progress Report:
    ===========Rossity's Shaft Shaver============
         Logs cut: 2419
         Shafts crafted: 36465
         Profit: 875160
         Shafts per hour: 5633
         Profit per hour: 135192
         Time running: 06h 28m 24s
    ==============================================

    Progress Report:
    ===========Rossity's Shaft Shaver============
         Logs cut: 2340
         Shafts crafted: 34440
         Profit: 826560
         Shafts per hour: 5424
         Profit per hour: 130176
         Time running: 06h 20m 57s
    ==============================================

    These two are still running.
    Progress Report:
    ===========Rossity's Shaft Shaver============
         Logs cut: 5694
         Shafts crafted: 84540
         Profit: 2028960
         Shafts per hour: 6030
         Profit per hour: 144720
         Time running: 14h 01m 13s
    ==============================================

    Progress Report:
    ===========Rossity's Shaft Shaver============
         Logs cut: 2661
         Shafts crafted: 390
         Profit: 9360
         Shafts per hour: 27
         Profit per hour: 648
         Time running: 14h 23m 22s
    ==============================================

    The last report has messed up shafts crafted, it has crafted 40290 really.

    EDIT: The two remaining bots stopped too before they hit the 15h mark.
    Last edited by Frement; 10-03-2014 at 08:01 AM.
    There used to be something meaningful here.

  7. #82
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    Version 2.0 Released

    Please download from OP. Very important update!

  8. #83
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    200k shafts sold, price is dropping hard thought. Gonna run the new version later today.
    There used to be something meaningful here.

  9. #84
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    ignorethis
    Last edited by ibot101; 10-03-2014 at 07:45 PM.

  10. #85
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    Quote Originally Posted by ibot101 View Post
    how do you get yours to go past the limit? mine doesn't log in properly - it just sits there at login with pass and user inputted but doesn't hit enter. Is this script-side or just the client?
    I do have problems with the 6 hour limit on my Windows 8 VM. If you have W8 that might be a probable cause.
    There used to be something meaningful here.

  11. #86
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    awkwardly enough, it now logs in properly for me :P ignore my last post then

    I see live stats have been added is there any way for us to check it?
    Last edited by ibot101; 10-03-2014 at 07:44 PM.

  12. #87
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    Quote Originally Posted by ibot101 View Post
    awkwardly enough, it now logs in properly for me :P ignore my last post then

    I see live stats have been added is there any way for us to check it?
    Not at the moment, but there will be soon

  13. #88
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    Working great, I´ll post a proggy later

  14. #89
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    Hi there... The script looks great, but I start it at the body altar and it points at the evergreen's, stands in the option, but doesnt click it to chop, just stands there doing anti ban movements and actions. Is it a bug or am I missing something? Thanks




    EDIT: It works flawlessly, I hadn't set the interface setting correctly so this bug was happpening. Great work!
    Last edited by olaokay; 10-05-2014 at 09:30 AM.

  15. #90
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    Here are some proggies, they are still running thought:

    Progress Report:
    ===============Ross's Shafter================
         Logs cut: 5212
         Shafts crafted: 78180
         Profit: 1719960
         Shafts per hour: 4996
         Profit per hour: 109912
         Time running: 15h 38m 56s
    ==============================================
    
    ===============Ross's Shafter================
         Logs cut: 4644
         Shafts crafted: 69660
         Profit: 1532520
         Shafts per hour: 4533
         Profit per hour: 99726
         Time running: 15h 22m 05s
    ==============================================
    
    ===============Ross's Shafter================
         Logs cut: 4617
         Shafts crafted: 69255
         Profit: 1523610
         Shafts per hour: 4524
         Profit per hour: 99528
         Time running: 15h 18m 30s
    ==============================================


    EDIT: Stopping them manually now, but they would've still kept going
    Last edited by Frement; 10-05-2014 at 02:30 PM.
    There used to be something meaningful here.

  16. #91
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    I've just started running this script and it's really fun looking at the code and somewhat understanding what is going on-- thank you for providing this.

    I'll post a proggy later on once I get some hours logged

  17. #92
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    Quote Originally Posted by Frement View Post
    Here are some proggies, they are still running thought:

    Progress Report:
    ===============Ross's Shafter================
         Logs cut: 5212
         Shafts crafted: 78180
         Profit: 1719960
         Shafts per hour: 4996
         Profit per hour: 109912
         Time running: 15h 38m 56s
    ==============================================
    
    ===============Ross's Shafter================
         Logs cut: 4644
         Shafts crafted: 69660
         Profit: 1532520
         Shafts per hour: 4533
         Profit per hour: 99726
         Time running: 15h 22m 05s
    ==============================================
    
    ===============Ross's Shafter================
         Logs cut: 4617
         Shafts crafted: 69255
         Profit: 1523610
         Shafts per hour: 4524
         Profit per hour: 99528
         Time running: 15h 18m 30s
    ==============================================


    EDIT: Stopping them manually now, but they would've still kept going
    This is awesome! Thank you for the proggies!

    Quote Originally Posted by wowgnomes View Post
    I've just started running this script and it's really fun looking at the code and somewhat understanding what is going on-- thank you for providing this.

    I'll post a proggy later on once I get some hours logged
    Sounds great! Welcome to the forums, let me know if you need some help getting started

  18. #93
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    ===============Ross's Shafter================
    Logs cut: 297
    Shafts crafted: 4455
    Profit: 98010
    Shafts per hour: 2592
    Profit per hour: 57024
    Time running: 01h 43m 07s
    ==============================================
    The proggy got slightly screwed up-- it crafted around 10.5k shafts which were about 220k profit...
    I'd like to say thanks again for making this-- worked pretty great! (although once it traveled up to edgeville and got stuck on the other side of the river)

  19. #94
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    Quote Originally Posted by wowgnomes View Post
    ===============Ross's Shafter================
    Logs cut: 297
    Shafts crafted: 4455
    Profit: 98010
    Shafts per hour: 2592
    Profit per hour: 57024
    Time running: 01h 43m 07s
    ==============================================
    The proggy got slightly screwed up-- it crafted around 10.5k shafts which were about 220k profit...
    I'd like to say thanks again for making this-- worked pretty great! (although once it traveled up to edgeville and got stuck on the other side of the river)
    Interesting. That's the second SPS related bug I've received... I'll have to look into updating the map again.

    Thanks for the proggy and bug report

  20. #95
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    I also get the edgeville bug; it gets near the wildy wall near the bridge next to the GE wall and just sits there. It doesn't happen very often though

    ===============Ross's Shafter================
    Logs cut: 1485
    Shafts crafted: 22275
    Profit: 490050
    Shafts per hour: 2368
    Profit per hour: 52096
    Time running: 09h 24m 19s
    ==============================================
    manually stopped, passed 6 hr limit flawlessly
    profit per hour is bugged, I believe it's taking the total amount (from all sessions, including before reseting client) of time and dividing the number of shafts only in current session by that time and extrapolating that to get flawed profits
    Last edited by ibot101; 10-05-2014 at 10:31 PM.

  21. #96
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    Quote Originally Posted by ibot101 View Post
    I also get the edgeville bug; it gets near the wildy wall near the bridge next to the GE wall and just sits there. It doesn't happen very often though

    ===============Ross's Shafter================
    Logs cut: 1485
    Shafts crafted: 22275
    Profit: 490050
    Shafts per hour: 2368
    Profit per hour: 52096
    Time running: 09h 24m 19s
    ==============================================
    manually stopped, passed 6 hr limit flawlessly
    profit per hour is bugged, I believe it's taking the total amount (from all sessions, including before reseting client) of time and dividing the number of shafts only in current session by that time and extrapolating that to get flawed profits

    Hmm, yeah looks that way. I have an idea to fix that, thank you.

  22. #97
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    ===============Ross's Shafter================
    Logs cut: 54
    Shafts crafted: 810
    Profit: 17820
    Shafts per hour: 5756
    Profit per hour: 126632
    Time running: 08m 26s
    ==============================================

  23. #98
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    Had 3x 8 hour proggies but didn't bother to save them. I need to make some changes to the break handler and then I can get longer then 15 hour proggies.
    There used to be something meaningful here.

  24. #99
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    ===============Ross's Shafter================
    Logs cut: 783
    Shafts crafted: 11745
    Profit: 258390
    Shafts per hour: 1049
    Profit per hour: 23078
    Time running: 11h 12m 06s
    ==============================================

    and

    ===============Ross's Shafter================
    Logs cut: 2484
    Shafts crafted: 37260
    Profit: 819720
    Shafts per hour: 3356
    Profit per hour: 73832
    Time running: 11h 06m 07s
    ==============================================

    were run simultaneously-- each actually made around 1.5m worth of shafts tho not what it says on the proggy

  25. #100
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    that's awesome! the multiple session shaft counting fix is coming soon.

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