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Thread: Ross's Summoner

  1. #1
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    Default Ross's Summoner




    What it does

    Trains summoning in Taverly!


    How to set it up


    • Fill out the options at the top (use Direct_X, debug, Pouches to Make, antiban percentage, etc.).
    • Move your XP Tracker to the Chatbox (example below).
    • Set up your bank preset to be full inventory of charms, pouches, shards, and tertiary (or pouches if making scrolls).
    • Start at the Taverly Bank.



    Known bugs

    • Occasionally runs outside the bank.


    Planned updates

    • None. Request some features!


    How you can help

    Use the script! Post proggies. Tell me where I messed up. Thank you in advance





    Version 2.1 Released!

    Code:
    v1.0 Base release (7 Downloads)
    v2.0 Major changes: added customizable antiban percentage, 6 different paths to stone and back, and auto map download. The script now also chooses from multiple different colours when looking for banker and obelisk. (27 Downloads)
    v2.1 Added scroll support. Increased accuracy of SPS walking. (141 Downloads)
    v2.2 Walking fixes from @Sjoe.
    Attached Files Attached Files

  2. #2
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    Hey i need to get 80, will test out and let you know how it works!

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    Graz on release!

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  5. #5
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    Sometimes it miss clicks bank when running towards, it clicks bank but doesnt wait for character to get there, can be solved by increasing the delay, and changing the cords on the way back,

    Maybe add a fail safe to see if it withdrew the items?

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    Quote Originally Posted by vvarfare View Post
    Sometimes it miss clicks bank when running towards, it clicks bank but doesnt wait for character to get there, can be solved by increasing the delay, and changing the cords on the way back,

    Maybe add a fail safe to see if it withdrew the items?
    Coming Soon! I'm adding a bunch of failsafes and antibans but working on another script atm.

  8. #8
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    Quote Originally Posted by therossity View Post
    Coming Soon! I'm adding a bunch of failsafes and antibans but working on another script atm.

    Not a problem got 1m exp yesterday, put it on walk and it did it just fine!, Thanks for the script

  9. #9
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    Version 2.0 released!
    Check OP for features!

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    Rossity i love you, no homo,

  11. #11
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    Quote Originally Posted by vvarfare View Post
    Rossity i love you, no homo,
    post love proggies pls

  12. #12
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    Finally someone made one of these. (: Will test my 10k+ charms after atm goal achieved.

    Thanks in advance!

  13. #13
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    Was gonna do your proggy, babysat it a bit, its has two kinks to be exact, sometimes it miss clicks on the bank which puts it outside it stills clicks on the bank but it doesnt let it wait to it open the screen and walks back to the obelisk, i would say add a fail safe to make sure item are withdrawn to a full inventory, if false then try to bank again.

  14. #14
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    I can't seem to ghet this to start up.... I get this error

    Exception in Script: Duplicate declaration "__PATH_PLAYER" at line 26, column 43 in file "C:\Simba\Includes\srl-6\lib\core\players.simba"

    So when I press play, it stops it straigth away. Is their anyway of fixing this?

  15. #15
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    Multiple people including me are experiencing this same problem. I've restarted pc. Checked my java, its latest. Updated simba. It didn't help.

  16. #16
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    Works perfect for me :O)

  17. #17
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    Quote Originally Posted by uhit View Post
    Works perfect for me :O)
    It doesn't fail at banking? ?

  18. #18
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    Quote Originally Posted by vvarfare View Post
    It doesn't fail at banking? ?
    Nope. Well maybe once every 2k charms but it sorts itself out

  19. #19
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    Quote Originally Posted by vvarfare View Post
    It doesn't fail at banking? ?
    I'm going to work on this as soon as I finish my current project.

    Quote Originally Posted by uhit View Post
    Works perfect for me :O)
    Great! Hit me with a proggy if you can.

  20. #20
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    ross, do you now how to fix the problem that has come up?

  21. #21
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    Quote Originally Posted by Ross View Post
    I'm going to work on this as soon as I finish my current project.



    Great! Hit me with a proggy if you can.
    It's not accurate coz of bonus exp. Will give you one tonight tho

  22. #22
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    uhit, how comes it works for u :'(

  23. #23
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    Quote Originally Posted by nero_dante View Post
    uhit, how comes it works for u :'(

    Because I can fix paths if it fks up

  24. #24
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    can you send me the refined one of yours :'( lool

  25. #25
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    Quote Originally Posted by uhit View Post
    It's not accurate coz of bonus exp. Will give you one tonight tho
    It should be, it uses Ashaman's chatBox.getXP function. NBD though.

    Quote Originally Posted by nero_dante View Post
    ross, do you now how to fix the problem that has come up?
    Are you talking about the error that you ran into with simba or the pathing?

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