Originally Posted by
Incurable
Even if it was, would that cause the script to fail at random times? Or are you suggesting that there is another cause for failure, but the access violation isn't it and may be caused by that?
That wouldn't be the cause. That's just the access violation when then script does decide to terminate. It is working better now on a different PC:
Progress Report by MayMay:
3Garrett3's Evergreen Cutter Rev 1 Progress Report
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Time Run: 1 Hours, 1 Minutes and 26 Seconds
Logs Cut: 306
Logs Per Hour: 299
Loads Done: 11
Profit Made: 87210
Profit Per Hour: 85157
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Gonna get a massive proggy
E: Stopped manually, but it looks really stable. It just didn't want to run very well on my other computer (It would run right of the bank over to varrock - maybe because the map was too small in the NE).
Progress Report by MayMay:
3Garrett3's Evergreen Cutter Rev 1 Progress Report
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Time Run: 4 Hours, 8 Minutes and 44 Seconds
Logs Cut: 1318
Logs Per Hour: 318
Loads Done: 48
Profit Made: 375630
Profit Per Hour: 90609
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Successfully executed.