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Thread: Master Divination

  1. #226
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    Quote Originally Posted by Hayhurst View Post
    Ay, thanks lmao used this since 99.

    how many hours a day?
    ''If you want something you've never had, you have to do something you've never done''


    total leve 2715/1b exp +... exterminated.

  2. #227
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    For some reason since the last SRL update im getting this error:

    Error: Unknown declaration "_select" at line 342

    Line 342 is this; ''if chooseOption._select([riftDiv.menuOption], mouse_Left, True, 1.00, 250) then Result := resultSuccess else Result := resultWispMoved;''

    I've tried a fiddle around and nothing i seem to do helps. I've even removed it all together and it still just does the same thing at the next ''if chooseOption''

    Any ideas on a fix? So close to that 99

  3. #228
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    Same issue.
    In the end, it's not the years in your life that count. It's the life in your years.

  4. #229
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    How does this compare up to the OGL script by Lucidity (when working)?
    Jesus loves you

  5. #230
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    I'm having trouble running RS with openGL atm so i've not bothered to try Luciditys.

  6. #231
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    Quote Originally Posted by Haris View Post
    Same issue.
    Quote Originally Posted by salmon View Post
    For some reason since the last SRL update im getting this error:

    Error: Unknown declaration "_select" at line 342

    Line 342 is this; ''if chooseOption._select([riftDiv.menuOption], mouse_Left, True, 1.00, 250) then Result := resultSuccess else Result := resultWispMoved;''

    I've tried a fiddle around and nothing i seem to do helps. I've even removed it all together and it still just does the same thing at the next ''if chooseOption''

    Any ideas on a fix? So close to that 99
    add another _ so it becomes __select not _select

    LMK if that works for you

  7. #232
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    Quote Originally Posted by salmon View Post
    For some reason since the last SRL update im getting this error:

    Error: Unknown declaration "_select" at line 342

    Line 342 is this; ''if chooseOption._select([riftDiv.menuOption], mouse_Left, True, 1.00, 250) then Result := resultSuccess else Result := resultWispMoved;''

    I've tried a fiddle around and nothing i seem to do helps. I've even removed it all together and it still just does the same thing at the next ''if chooseOption''

    Any ideas on a fix? So close to that 99
    Quote Originally Posted by Haris View Post
    Same issue.
    Quote Originally Posted by Emarian View Post
    How does this compare up to the OGL script by Lucidity (when working)?
    Quote Originally Posted by salmon View Post
    I'm having trouble running RS with openGL atm so i've not bothered to try Luciditys.
    Quote Originally Posted by fady View Post
    add another _ so it becomes __select not _select

    LMK if that works for you
    Dont use __xxx methods bad things happen

    It just needed to be changed to chooseOption.select([self.menuOption]);

    I have uploaded a new script to the first post which fixes all the compiling errors (including that SPS one too).

  8. #233
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    Quote Originally Posted by onilika View Post
    how many hours a day?
    8-12 usually.

  9. #234
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    Quote Originally Posted by The Mayor View Post
    Dont use __xxx methods bad things happen

    It just needed to be changed to chooseOption.select([self.menuOption]);

    I have uploaded a new script to the first post which fixes all the compiling errors (including that SPS one too).
    The new version works well. Thanks a lot

  10. #235
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    to exp
    to energy
    Last edited by bapsta; 08-13-2015 at 12:46 AM.

  11. #236
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    Anyway to get it to stop spamming the 'summon familiar' option once it has already been summoned? (using muspah)

    Edit: Also, when muspah summoned, script selects 'convert to enhanced experience' multiple times. When muspah not summoned, script still selects option twice.

    Seems to ignore chronicles too.

  12. #237
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    im by no means an expert, but ive managed so solve a few issues with this script, ill post my modified version of this if anyone is interested

  13. #238
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    Quote Originally Posted by bucko View Post
    im by no means an expert, but ive managed so solve a few issues with this script, ill post my modified version of this if anyone is interested
    I'm interested. However, does anyone else have the bug where it can't find the rift during cache?

  14. #239
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    it doesn't deposit the energies when i have a full inv of them, any fix?

  15. #240
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    Quote Originally Posted by Majnoon View Post
    it doesn't deposit the energies when i have a full inv of them, any fix?
    Can you post the script debug when this happens?

    Thanks

  16. #241
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    Quote Originally Posted by kiwikiwi View Post
    Can you post the script debug when this happens?

    Thanks
    already fixed it, was my own fault. thank you

  17. #242
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    Does anyone have the stuff for Lustrous Wisps. or could they be add please.

  18. #243
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    Quote Originally Posted by Gianlucca View Post
    I'm having this issue:



    and it keeps spamming ------ TRSLobby.findPlayButton(): result = False until it logs out

    EDIT: nvm, fixed it.
    How did u fix it im getting that also?

  19. #244
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    Boutta hit 99, gonna go for 120 24/7 and see how well I can do.


  20. #245
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    Ill upload a fix for familiars when i hrt home, completely forgot

  21. #246
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    TRSMinimap.clickCompass(): Clicked compass
    " : SPS Map does not exist - Downloading it now!
    " : SPS Map has been download to Simba folder!

    -- sps.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\runescape_other\.png)
    ---- FATAL ERROR: sps.setup(): Unable to load map or bitmap to map failed
    ---- Succesfully freed SMART[6016]
    Successfully executed.


    Any ideas?
    Last edited by serikas; 09-07-2015 at 09:29 PM.

  22. #247
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    Quote Originally Posted by serikas View Post
    TRSMinimap.clickCompass(): Clicked compass
    " : SPS Map does not exist - Downloading it now!
    " : SPS Map has been download to Simba folder!

    -- sps.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\runescape_other\.png)
    ---- FATAL ERROR: sps.setup(): Unable to load map or bitmap to map failed
    ---- Succesfully freed SMART[6016]
    Successfully executed.


    Any ideas?
    Try to update SPS, SRL, and Plugins.
    ''If you want something you've never had, you have to do something you've never done''


    total leve 2715/1b exp +... exterminated.

  23. #248
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    Wonderful Script Thanks!!!!

  24. #249
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    Quote Originally Posted by onilika View Post
    Try to update SPS, SRL, and Plugins.
    It is all up to date :/

  25. #250
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    Quote Originally Posted by serikas View Post
    TRSMinimap.clickCompass(): Clicked compass
    " : SPS Map does not exist - Downloading it now!
    " : SPS Map has been download to Simba folder!

    -- sps.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\runescape_other\.png)
    ---- FATAL ERROR: sps.setup(): Unable to load map or bitmap to map failed
    ---- Succesfully freed SMART[6016]
    Successfully executed.


    Any ideas?

    Why is the bitmap for the SPS map called '.png'? I think this wil definitely not work, did you change something in the naming of the downloaded maps? Also check if you have already a map with the same name and delete this one manually so it will be downloaded again.
    -- My FIRST Script: --


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