yeah it worked out i just had to restart client after changing. the other big problem is that whenever its done with the rift and starts looking for wisps, the wisp thaat are being thrown into the rift by other players confuse the client thinking they are viable wisps and is stay there attempting to click on their animations until a legit wisp passes near by enought to divert priority.
also, how do i go about adding the enrich value to the brilliant wisps, thanks!!!
Last edited by SickxRick; 10-19-2016 at 02:49 AM.
right now im on a 5h proggie with radiant wisps with no baby sitting and working flawlessly. the script nonstop spams this code
which i assume its due to the recent update div had which filtered the harvesting confirmation via text. it's working perfectly so i guess that bit of code could be removed. the main part of the code i see needs an improvement is when the client right clicks the rift as its walking towards it. it always misses the right click leaving the character idle till it right clicks again. the script does the same thing when attempting to right click on moving wisps as it cannot follow the wisps which is something rly worth fixing. the fragment part is nono since ppl will see differentiate a human and bot when seeing all my frags by them, but i know that if time is taken to fix all of this, then this could be one of our new premium scripts *wink wink* these are my 5 cents since im a dimwit with coding. regardless, u guys are doing an amazing job and kudos to the team work.Code:-- ERROR: TRSChatBox.getXP(): Failed to find text to read
Last edited by SickxRick; 10-19-2016 at 02:29 PM.
rip
i have gotten 4m xp in three days so far. it does the job as long you babysit it.
hello guys this script is now gotten me 7m xp now and i want to optimize it a lil more. it seems that there is a wait period between mouse moving to wisp menu and mouse right click wisp menu. could someone direct me where in the script could i alter this because i'm code pleb and cant find it. i just want the script to click the moment the mouse is on the rift, or on a wisp. thank you guys and im taking time to learn code so i could try to make some scripts for the community.
''If you want something you've never had, you have to do something you've never done''
total leve 2715/1b exp +... exterminated.
i see. it's just that it's too constant where it just stays idle missing all the moving wisps when its more human like to right click on the right attempt. anyhow, the most important fixes it needs is treasure key ticket support and the staying on an enriched wisp until the spring is depleted and not when ur bag is full, but those are just in case you dont babysit it.
Well that's awkward, missed those somehow. :P
80 div and a 3 day ban. As long as they don't roll me back I'll be happy.
Someone should add cursed spot in wildy
Works great, made over a bill with this and multiple 99's!
Make sure to checkout this awesome thinggy too. Great alternative to wasting resources "securing" the bitcoin network.
https://boinc.tacc.utexas.edu/team_d....php?teamid=28
Hi
I keep getting this error and im not sure what is going on.
It looks likes like the script is clicking the wisp correctly but I am not moving as if the clicks are not registering.
Code:-- isMouseOverText() ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False -- ERROR: TRSChatBox.getXP(): Failed to find text to read [Worked: 0 H, 0 M, 11 S, XP: 0, XP/HR: 0] -- sps.getPlayerPos(): result = {X = 166, Y = 158}, took 47 ms -- isMouseOverText() ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False -- isMouseOverText() ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False -- isMouseOverText() ---- Current mouse-over text: "" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False -- isMouseOverText() ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False -- isMouseOverText() ---- Current mouse-over text: "" ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False -- isMouseOverText() ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" ---- Current mouse-over text: "Harvest Sparkling wisp" -- isMouseOverText(): False failed too many times, trying backup procedures -- sps.getPlayerPos(): result = {X = 166, Y = 158}, took 63 ms -- sps.getPlayerPos(): result = {X = 166, Y = 158}, took 62 ms -- sps.getPlayerPos(): result = {X = 166, Y = 158}, took 47 ms ---- Waiting while the player is moving...
Very fast, Works fantastic
Last edited by panpetter111; 03-08-2017 at 07:32 PM.
Still seems to be working very well for me, I only tried lustrous wisps though so I can't speak for the others. Only issues I've noticed is that sometimes it clicks on the rift more than once which isn't s big deal, and because of the xp bar change it can no longer give you xp readouts but that also isn't a big deal. Would recommend
Definitely glad this one still works, been using it for quite a while. Thanks once again!
Do you think anybody would be able to help me understand all of this? I'd like to use it but have never been one for coding so it's all confusing to me... I just heard Simbah was good and I'd like to get into coding, just didn't know where to start. this seems like a good place though. Was looking to "train" Div. Any help in getting me started in understanding how to use this would be great! Thanks to whoever has the time to help a pleb out.
Has anyone started to experience the following error?
Warning! You passed a wrong xs to a finder function: -220. That is below 0, thus out of bounds. Setting the value to 0 for now.
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
[Worked: 0 H, 1 M, 11 S, XP: 0, XP/HR: 0]
-- TRSActionBar.__find(): Didn't find the stat bars - tell a dev
-- TRSActionBar.__find(): Didn't find the stat bars - tell a dev
EDIT: Appears to have been corrected, but the update hasn't been pushed yet. https://github.com/SRL/SRL-6/pull/280/files
color := 10368324;
tolerance := 14;
hueMod := 0.49;
satMod := 1.20;
updated color for incandescent if anyone needs.
Is villavu totally dead then?
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