Ghost town: Graphic concepts
I created this thread as a progress thread, to keep myself motivated(try out on this) and actually finish this thing .
Let's start with the fact that I am terrible at art. Any form of art. I can't draw, paint or anything artistic. I have 0 creative talents. So, I need to improve that. Every time I make a game, I use temp place holder graphics(squares, circles, etc) but I never get around actually creating graphics.
The game is called ghost town and will a city builder similar to Zeus master of the olympus:
I can't draw anything like that The only thing worse then my drawing skills are my animating skills, therefor I decided to use ghosts. Ghost just float up and down a bit, it is all it takes to make them look alive(or dead whatever).
First concept: Mr BOOOOOoooo
First concept: Boooosiness man
First concept: Mr/Ms Fancy Boo
I just started today and progress will be very slow.
- Tiny Update -
Have been working on the buildings, all of them look like crap. So I am still at step one, picking a style. I will still have to learn the style so it might take even longer as I expected
A small update on the builders/minions/slaves that will actually work in your town(ghosts are the laziest evil creatures out there!)
Evil Minion
And behold, the worst animation ever!
- Slightly larger update -
First house which was not 100% rubbish. It needs a lot of accesoires(like pumpkins, skulls and the other common hous ornaments), but the base looks OK for me. This was an exceptionally hard step because I tried so hard to make it isometric, I am happy to just go cartoony .
General style rules:
- Large textures on big shapes
- Tons of details on the accents
- Lightning from the upper left corner
- 2D <- no 3D(or 4++ D)!!!!
Booooo's first house
actual in-game size: