You have saved me a lot of time! Thank you!
This functionality somewhat existed in SPS when it made more sense of using worldmap in RS3. Worldmap was sliced into smaller maps and then using the local position it was possible to give the global position, using simple maths since we knew the size of a local map and it's index? inside the worldmap.
While I think it is possible to find a non-fixed local map's position in worldmap, accuracy would suffer greatly.
Overall I don't think it's not worth it.
Rusting away
Is this code still working for anyone?
The GLX include seems to be a bit broken.
https://github.com/Brandon-T/SRL-GLX...map.simba#L415
Just copy this function and use it with OGLib.
@Thomas;
Feel free to ask me any questions, I will do my best to answer them!
Previously known as YouPee.
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