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Thread: [RS3] [SRL-6] iOak [Chops & banks oak logs at Varrock!]

  1. #76
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    An error i found is that sometimes is when your alt runs to the bank and end up right next to a banker, instead of clicking on the closest banker it will click on the one next to it and get stuck. This may lead to insta ban.

  2. #77
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    Quote Originally Posted by Wreckssauce View Post
    An error i found is that sometimes is when your alt runs to the bank and end up right next to a banker, instead of clicking on the closest banker it will click on the one next to it and get stuck. This may lead to insta ban.
    I've used this script for probably 40 hours on three accounts, and notice this every once in a while. If you wait, it seems to check a few bankers on that side, and then tries the other row of bankers. I haven't seen it get stuck when it changes sides. So it does look pretty suspicious for a moment or two, but a month later I haven't been banned on any of those accounts.

  3. #78
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    Quote Originally Posted by Wreckssauce View Post
    An error i found is that sometimes is when your alt runs to the bank and end up right next to a banker, instead of clicking on the closest banker it will click on the one next to it and get stuck. This may lead to insta ban.
    Yeah I'll fix that eventually. "Insta bans" also aren't a thing
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  4. #79
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    when i startup the script it tells me this:
    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (26-01-15 at 01.59.12 PM).txt] has not been freed in the script, freeing it now.
    is this because the update today?

  5. #80
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    Thank you keep botting sir for this! I will post a proggy when I wake up

  6. #81
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    Quote Originally Posted by V4X1S View Post
    when i startup the script it tells me this:
    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (26-01-15 at 01.59.12 PM).txt] has not been freed in the script, freeing it now.
    is this because the update today?
    Post the debug above that. That part isn't actually the error, it's the script's shutdown process.

    Quote Originally Posted by Pompus View Post
    Thank you keep botting sir for this! I will post a proggy when I wake up
    Thanks
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  7. #82
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    Ioak first run.jpg
    Worked a god dam treat! Only had an issue logging back in at 6 hour limit. It had typed the username and password together in the user. Thus terminating the script when it couldn't log back in

  8. #83
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    Quote Originally Posted by Pompus View Post
    Ioak first run.jpg
    Worked a god dam treat! Only had an issue logging back in at 6 hour limit. It had typed the username and password together in the user. Thus terminating the script when it couldn't log back in
    Glad to hear. The issue with logging in was fixed a while ago - ensure you have SRL revision 1071 or 1072 (SRL > Settings > enable Override Update, then SRL > Check for Update)

    Thanks for the proggy!
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  9. #84
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    works fine for now, my settings file wasnt correct. thx for this!

  10. #85
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    Has anyone found a fix for the script stating "successfully executed" even after not running?

  11. #86
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    Quote Originally Posted by V4X1S View Post
    works fine for now, my settings file wasnt correct. thx for this!
    Welcome
    Quote Originally Posted by BadIdea View Post
    Has anyone found a fix for the script stating "successfully executed" even after not running?
    Post a screenshot, and please include the entire debug box in CODE or REPORT tags
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  12. #87
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    Quote Originally Posted by V4X1S View Post
    when i startup the script it tells me this:
    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (26-01-15 at 01.59.12 PM).txt] has not been freed in the script, freeing it now.
    is this because the update today?
    Having the same issue here. Any suggestions?

    Thank you,
    Zbrodie

  13. #88
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    Quote Originally Posted by zbrodie17 View Post
    Having the same issue here. Any suggestions?

    Thank you,
    Zbrodie
    Post the debug above that. That part isn't actually the error, it's the script's shutdown process.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  14. #89
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    Quote Originally Posted by KeepBotting View Post
    Post the debug above that. That part isn't actually the error, it's the script's shutdown process.
    ---- FATAL ERROR: TPlayerArray.setup(): Failure

  15. #90
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    Quote Originally Posted by scar_operater View Post
    ---- FATAL ERROR: TPlayerArray.setup(): Failure
    That means you aren't inputting your player correctly. You must fill out the script's setup with information that corresponds to the player you set up in Rafiki.

    playerName is the name of the player you put into Rafiki
    playerFile is the name of the file you're saving your players to

    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  16. #91
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    so this is what the paint looks like for me .. no sure if this is right :P IuNoHTb.png

  17. #92
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    Quote Originally Posted by liber8 View Post
    so this is what the paint looks like for me .. no sure if this is right :P IuNoHTb.png
    Squish your chatbox down to the lowest point
    #slack4admin2016
    <slacky> I will build a wall
    <slacky> I will ban reflection and OGL hooking until we know what the hell is going on

  18. #93
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    Quote Originally Posted by Harrier View Post
    Squish your chatbox down to the lowest point
    nice fixed it nicely :P

    but still not adding or counting anyhting...

    nvm it is :P
    Last edited by masterBB; 01-28-2015 at 09:33 PM.

  19. #94
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    Quote Originally Posted by KeepBotting View Post
    Post the debug above that. That part isn't actually the error, it's the script's shutdown process.
    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (28-01-15 at 01.59.03 PM).txt] has not been freed in the script, freeing it now.

  20. #95
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    Quote Originally Posted by zbrodie17 View Post
    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (28-01-15 at 01.59.03 PM).txt] has not been freed in the script, freeing it now.
    You posted the exact same thing, so I will too.

    Post the debug above that. That part isn't actually the error, it's the script's shutdown process.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  21. #96
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    Oh my goodness sorry I copy/pasted the wrong thing. Is this what you're looking for?

    Error: Invalid evaluation at line 15
    Compiling failed.
    Compiled successfully in 2308 ms.
    [DEBUG] : Directories exist, or have been created.
    [DEBUG] : Files exist, or have been downloaded.
    [DEBUG] : Spawning SMART client...
    SRL: Logfile = C:\Simba\Includes\SRL-6/logs/SRL log (28-01-15 at 05.09.13 PM).txt
    -- setupSRL()
    ---- Setting up SRL...
    ---- attempting to spawn smart, attempt #: 1
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found no free clients to pair to
    ------ smartPairToExistingClient(): result = false
    ------ Attempting to spawn a new client..
    ------ smartCreateClient():
    ---------- smartGetParameters(): Succesfully grabbed paramters
    -------- getJavaPath():
    ---------- Attempting to search for your Java path
    ---------- Found your java path @ C:\Program Files (x86)\Java\jre7\bin\javaw.exe
    -------- getJavaPath()
    -------- Using parameters [http://world35.runescape.com/, f4806673594847682757]
    -------- Using plugins "opengl32.dll,d3d9.dll"
    -------- Succesfully spawned a client, attempting to target
    ---------- smartSetAsTarget(): Succesfully set SMART[5036] as Simba's target
    ------ smartCreateClient(): result = true
    ------ Succesfully initialized via spawning a new client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ------ __setInputBoxes(): Set username and password boxes
    ---- Client is ready.
    ---- Setup SRL in 26 Seconds
    -- setupSRL(): True
    ---- FATAL ERROR: TPlayerArray.setup(): Failure

  22. #97
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    Quote Originally Posted by KeepBotting View Post
    You posted the exact same thing, so I will too.
    Sorry I copied the wrong thing. Is this what you're looking for?

    Error: Invalid evaluation at line 15
    Compiling failed.
    Compiled successfully in 2308 ms.
    [DEBUG] : Directories exist, or have been created.
    [DEBUG] : Files exist, or have been downloaded.
    [DEBUG] : Spawning SMART client...
    SRL: Logfile = C:\Simba\Includes\SRL-6/logs/SRL log (28-01-15 at 05.09.13 PM).txt
    -- setupSRL()
    ---- Setting up SRL...
    ---- attempting to spawn smart, attempt #: 1
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found no free clients to pair to
    ------ smartPairToExistingClient(): result = false
    ------ Attempting to spawn a new client..
    ------ smartCreateClient():
    ---------- smartGetParameters(): Succesfully grabbed paramters
    -------- getJavaPath():
    ---------- Attempting to search for your Java path
    ---------- Found your java path @ C:\Program Files (x86)\Java\jre7\bin\javaw.exe
    -------- getJavaPath()
    -------- Using parameters [http://world35.runescape.com/, f4806673594847682757]
    -------- Using plugins "opengl32.dll,d3d9.dll"
    -------- Succesfully spawned a client, attempting to target
    ---------- smartSetAsTarget(): Succesfully set SMART[5036] as Simba's target
    ------ smartCreateClient(): result = true
    ------ Succesfully initialized via spawning a new client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ------ __setInputBoxes(): Set username and password boxes
    ---- Client is ready.
    ---- Setup SRL in 26 Seconds
    -- setupSRL(): True
    ---- FATAL ERROR: TPlayerArray.setup(): Failure

  23. #98
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    Thank you champ, I've now done that but it just gave me the response:
    "No Plugins update available.
    No SRL update available."

    I hit the 1m mark though
    Proggy oak 2.jpg

  24. #99
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    Hey, can anyone explain why it's showing the paint, but not showing any actual progress or anything
    Last edited by Battousai; 01-30-2015 at 02:46 PM.

  25. #100
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    This is definitely a good script, averages 150k gp/hr and 27k xp/hr. I noticed however, that it sometimes has difficulty differentiating between oak trees and regular trees. It still clicks on oak logs correctly in the end, but is it because regular and oak trees are very similar in colors, or is there another reason? Thanks for reading.

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