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Thread: [RS3] [SRL-6] iOak [Chops & banks oak logs at Varrock!]

  1. #176
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    Quote Originally Posted by Atom View Post
    No I don't, and I use correct graphics settings (I triple checked); the chopping process is fine, but it still likes to click on the tree it is chopping already. Again, I'm not complaining.
    Nah I feel you

    Try adjusting minWait/maxWait, if you're not using pixel shift then you may have to adjust them (based on your woodcutting level) to get a good interval
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  2. #177
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    Bot gets stuck when I go to bank and clicks like ~20 pixels off the banker and stands there for a while until it corrects itself, but nonetheless it gets stuck at bank.
    Edit: Doesn't happen every time.
    Last edited by Arcurus; 02-16-2015 at 10:35 PM.

  3. #178
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    Quote Originally Posted by Arcurus View Post
    Bot gets stuck when I go to bank and clicks like ~20 pixels off the banker and stands there for a while until it corrects itself, but nonetheless it gets stuck at bank.
    Edit: Doesn't happen every time.
    Known bug. I will replace .openBank() with my own function Sometime in the Future™.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  4. #179
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    99 woodcutting, we did it boys.

    This is my alt ran almost 24/7 for about 1 month and a half. It went straight from level 15 to 99 woodcutting purely on Ioak version 1.1 and i'd like to give a big thanks to the creator for his awesome work.

    99 wc.png

    ps, it also made a good chunk of cash
    Last edited by Wreckssauce; 02-21-2015 at 04:01 PM.

  5. #180
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    I'd love to try your script, but I cant run it

    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (21-02-15 at 04.12.05 PM).txt] has not been freed in the script, freeing it now.

  6. #181
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    How on earth did u not get banned ? :O

  7. #182
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    Quote Originally Posted by Wreckssauce View Post
    99 woodcutting, we did it boys.

    This is my alt ran almost 24/7 for about 1 month and a half. It went straight from level 15 to 99 woodcutting purely on Ioak version 1.1 and i'd like to give a big thanks to the creator for his awesome work.

    99 wc.png

    ps, it also made a good chunk of cash
    Wow, that's awesome. Kudos to you as well sir, quite a feat

    Quote Originally Posted by Lozefase View Post
    I'd love to try your script, but I cant run it

    [WARNING] : *** Terminating script ***

    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs
    Error: The given DTM Index[0] doesn't exist at line 329
    Execution failed.
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (21-02-15 at 04.12.05 PM).txt] has not been freed in the script, freeing it now.
    Post the debug above that - what you posted is my script's shutdown procedure, rather than the error which called said procedure

    Quote Originally Posted by Lozefase View Post
    How on earth did u not get banned ? :O
    24/7 for a month and a half is doable. Quite risky, but doable nonetheless.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  8. #183
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    Oh sorry

    ---- FATAL ERROR: TPlayerArray.setup(): Failure

  9. #184
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    Quote Originally Posted by Lozefase View Post
    Oh sorry

    ---- FATAL ERROR: TPlayerArray.setup(): Failure
    You haven't set up your player correctly, see this post
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  10. #185
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    Thanks man its finally working

    Hopefully I'll be able to post a proggy soon
    Last edited by Justin; 02-21-2015 at 11:50 PM.

  11. #186
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    testament on how "J" are lacking and good anti ban on the script.
    I also baby sat it heavily, kept it on clean worlds where no one is around the area much and the only real time it felt at risk is over night. Sometimes it would end up on the other side of varrock for unknown reasons, but yea...happens.
    Last edited by Wreckssauce; 02-21-2015 at 05:07 PM.

  12. #187
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    Quote Originally Posted by Lozefase View Post
    Hopefully I'll be able to post a proggy soon
    Please do!
    Quote Originally Posted by Wreckssauce View Post
    testament on how "J" are lacking and good anti ban on the script.
    I also baby sat it heavily, kept it on clean worlds where no one is around the area much and the only real time it felt at risk is over night. Sometimes it would end up on the other side of varrock for unknown reasons, but yea...happens.
    Exactly. The "ending up on the other side of Varrock" is due to SPS messing up sometimes, I'll eventually put in a relocation function to combat that.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  13. #188
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    Amazing script! Gaining 160k per hour profit per hour and 70K xp on the bonus xp weekend.

  14. #189
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    Quote Originally Posted by noruthunlok View Post
    Amazing script! Gaining 160k per hour profit per hour and 70K xp on the bonus xp weekend.
    Sweetness. Post a proggy if you can!
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  15. #190
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    Does it still work for more than 6h? because this is the second time SMART closes at around 6h mark

  16. #191
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    Quote Originally Posted by Lozefase View Post
    Does it still work for more than 6h? because this is the second time SMART closes at around 6h mark
    Yes, it will run past six hours. SMART will close itself, wait ~5 minutes, then re-open.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  17. #192
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    Thanks

  18. #193
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    Awesome script, I haven't saved any progress reports, but I run it while I am at work and it does not have any problems running 10+ hours for me.

    I did have a weird problem, this morning it would not bank properly or fill up my inventory before banking. I tried restarting simba etc and still nothing. I come home from work and try it again and voila it works :/.

  19. #194
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    Quote Originally Posted by cadet54 View Post
    Awesome script, I haven't saved any progress reports, but I run it while I am at work and it does not have any problems running 10+ hours for me.

    I did have a weird problem, this morning it would not bank properly or fill up my inventory before banking. I tried restarting simba etc and still nothing. I come home from work and try it again and voila it works :/.
    Glad it's working for you. Try to post a proggy sometime

    Any issue with failing to detect that the inventory is full before banking usually means your interface transparency isn't set at 0% (completely opaque) like it needs to be, ensure that you've got it set up right
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  20. #195
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    Hey, awesome work, downloaded the image for me, but cant see any text over it..............(otherwise would gladly post a proggy~)

    EDIT: Fixed it, chat size was an issue, will post a proggy soon-ish ( )
    Last edited by storque; 03-01-2015 at 11:32 AM.

  21. #196
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    What kind of proggy should I post? Minimum time?

  22. #197
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    Quote Originally Posted by storque View Post
    Hey, awesome work, downloaded the image for me, but cant see any text over it..............(otherwise would gladly post a proggy~)

    EDIT: Fixed it, chat size was an issue, will post a proggy soon-ish ( )
    Cool, please do

    Quote Originally Posted by Tidsuo View Post
    What kind of proggy should I post? Minimum time?
    Any kind you want, higher runtimes are more impressive though >=]
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  23. #198
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    Oh today I ran it and came home to see it stopped after 55 min, it wondered off to the building north west of the trees and got "stuck" there.

  24. #199
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    Quote Originally Posted by Tidsuo View Post
    Oh today I ran it and came home to see it stopped after 55 min, it wondered off to the building north west of the trees and got "stuck" there.
    Happens sometimes, SPS hiccup. I need to make the map bigger. I'll add it to Future Updates.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  25. #200
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    Proggy imgur.com/IX048lD

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