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Thread: LOA (League of angels) Tarot Card Bot

  1. #201
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  2. #202
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    So this thread is dead?

  3. #203
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    Quote Originally Posted by cableseeder View Post
    So this thread is dead?
    For recreational purpose is fun to learn how it works but it isn't worth to use bot anymore, at least for now.

  4. #204
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    I was still using this bot. But now that the resolution of the game have changed the bot does not work anymore. I'm on french server where there are no "number" on the card. There are no more green crosses.
    Thanks if you are interested by the issue.

  5. #205
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    To bad someone doesn't pick this project up. There is only one other guy with a working bot and he is collecting a fortune from nearly 50,000 users

  6. #206
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    Hi there
    French LOA got a new update and tarot become as US is now. That means that we now have numbers and card to be placed in blank (anti-robot system...)
    Did someone have news about Simba new version ?

    Cordialy, Simon.

  7. #207
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    Quote Originally Posted by Thebestsimon View Post
    Hi there
    French LOA got a new update and tarot become as US is now. That means that we now have numbers and card to be placed in blank (anti-robot system...)
    Did someone have news about Simba new version ?

    Cordialy, Simon.
    Tbh was very busy, but this weekend got a guy who will give me access to his german beta servers account, he was nearly infinty spins there, as i dont have any loa account at all. Will make recognition of all cards and contition statements which require certain cards to be put on. Might do this in french and english later too. And probably as requested will add an option to choose if you will move the mouse as it was in my original version of bot will move mouse like in competitors script.

    Maybe you could provide me access via teamviewer next week so i can test/capture stuff on french server after ill be done with german one.

  8. #208
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    I need help,,,,,

    i downlaod NaujaN.simba and i start it ,i use 2 for scann i launch the game but he shows me no x to.

    if I've done level I press the 3, and for next game start press me 2.

    I have some done something wrong or why it does not work.


    sry for my bad englisch.


    if who is German and wants to help me accepting gladly to help

  9. #209
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    Quote Originally Posted by Skura View Post
    I need help,,,,,

    i downlaod NaujaN.simba and i start it ,i use 2 for scann i launch the game but he shows me no x to.

    if I've done level I press the 3, and for next game start press me 2.

    I have some done something wrong or why it does not work.


    sry for my bad englisch.


    if who is German and wants to help me accepting gladly to help

    Got it working for german servers but without condition cards recognition so far. Usa and german cards differ abit so NaujasN wouldnt work. Bu this one was working on a guy who gave me test acc: LOAG.simba

  10. #210
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    I understand you correctly, it is still being tested?
    or they need an access to a German server
    I can offer him my acc , I have 3 chars on 3 servers where they could test.

    sry for my bad englisch




    Neue Bitmap (2).jpg


    i testet and i have no X

    Successfully executed.
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
    The following bitmaps were not freed: [1, 2, 3, 4]
    Compiled successfully in 1575 ms.
    5
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]
    The following bitmaps were not freed: [Minimap Mask, 1, 2, 3, 4, 5, 6]
    Compiled successfully in 1591 ms.
    13
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]
    The following bitmaps were not freed: [Minimap Mask, 1, 2, 3, 4, 5, 6]
    Error: Block expected at line 1
    Compiling failed.
    Error: Block expected at line 1
    Compiling failed.
    Error: Block expected at line 1
    Compiling failed.
    Successfully saved: C:\Users\Skurs\Downloads\LOAG.simba
    New window: 1181146
    Error: Block expected at line 1
    Compiling failed.
    Compiled successfully in 1342 ms.
    5



    i start this game from deloa.r2games.com/
    Last edited by Skura; 08-20-2015 at 10:48 PM.

  11. #211
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    Quote Originally Posted by Skura View Post
    I understand you correctly, it is still being tested?
    or they need an access to a German server
    I can offer him my acc , I have 3 chars on 3 servers where they could test.

    sry for my bad englisch

    Neue Bitmap (2).jpg


    i testet and i have no X

    Successfully executed.
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
    The following bitmaps were not freed: [1, 2, 3, 4]
    Compiled successfully in 1575 ms.
    5
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]
    The following bitmaps were not freed: [Minimap Mask, 1, 2, 3, 4, 5, 6]
    Compiled successfully in 1591 ms.
    13
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]
    The following bitmaps were not freed: [Minimap Mask, 1, 2, 3, 4, 5, 6]
    Error: Block expected at line 1
    Compiling failed.
    Error: Block expected at line 1
    Compiling failed.
    Error: Block expected at line 1
    Compiling failed.
    Successfully saved: C:\Users\Skurs\Downloads\LOAG.simba
    New window: 1181146
    Error: Block expected at line 1
    Compiling failed.
    Compiled successfully in 1342 ms.
    5



    i start this game from deloa.r2games.com/
    WTF i just did saw? That debug is imposible :
    Simba Code:
    KortuArray[z+1]:=[pt[i].x-14,pt[i].y-20,pt[i].x+72,pt[i].y+130];
    Yeah this box used to draw like 6 pixel by 6. Take whatever number, subtract 14 from it. Take same number add 72 to it and compare results. I am sure they are like 6 ? Red boxes should be drawn around the cards.

    Anyways you pressed F2 toofast because cards were covered with stuff. You need to press f2 only after all closed cards are clearly seen. Tested it on german test and global servers worked fine last weekend...

  12. #212
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    I understand just do not really like you mean.


    KortuArray[z+1]:=[pt[i].x-14,pt[i].y-20,pt[i].x+72,pt[i].y+130]; this is buggy right?

    pay what I have to change ??? All +6 ??

  13. #213
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    Quote Originally Posted by Skura View Post
    I understand just do not really like you mean.


    KortuArray[z+1]:=[pt[i].x-14,pt[i].y-20,pt[i].x+72,pt[i].y+130]; this is buggy right?

    pay what I have to change ??? All +6 ??
    No need to fix anything. It should have worked, if it didnt worked then maybe in your server colors are different.

  14. #214
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    I can tell him that it does not work with me until now

    I do not even have the [II] display

  15. #215
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    Quote Originally Posted by Skura View Post
    I can tell him that it does not work with me until now

    I do not even have the [II] display
    I thought you have cut it off in previous screenshot. Maybe it has to do something with windows. Have no clue, weird bugs

  16. #216
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    Would you like We'll see about TeamViewer about it ???
    it could well be that I have made a mistake

  17. #217
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    I am guessing this doesnt work any more? It sure isnt working for me. I tried loa6, anyresolution and NaujaN. Not one marked any cards.

  18. #218
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    hi
    i tried this i did everything
    but i have problem its not working

    everything go fine i press 2 to start i see small red squares show on tarot but it dont memorize anything or put any other mark if i flip the same card twice

  19. #219
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    hey buddies,
    did everything as mentioned in tut and i've got this error:

    "
    Error: No default value for parameter 3 found at line 233
    Compiling failed.
    "

    and points our in yellow this line :
    begin
    l.Init(GetNativeWindow(), Bitmap);

    any ideas?!

  20. #220
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    Quote Originally Posted by t3hjeff View Post
    hey buddies,
    did everything as mentioned in tut and i've got this error:

    "
    Error: No default value for parameter 3 found at line 233
    Compiling failed.
    "

    and points our in yellow this line :
    begin
    l.Init(GetNativeWindow(), Bitmap);

    any ideas?!
    same problem

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