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Thread: Bosco_Humidifier

  1. #1
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    Smile Bosco_Humidifier

    Bosco_Humidifier

    Welcome to my first script! Please follow the instructions below to enjoy fast magic xp and make some good money.

    Requirements
    1. Access to the lunar magic spellbook and have it activated.

    Instructions
    1. Stand in Edgeville bank. (Or somewhere inside Edgeville will work)
    2. Put the "Humidify" spell in action bar slot 1.
    3. Equip the steam battlestaff.
    4. Put some astral runes in backpack slot 1 and fill the remaining slots with the items you want to humidify (I have tested the script with empty vials and clays and both worked)
    5. Save it to bank preset 1.

    Features
    1. Script can be started in any places with no banks nearby. It will teleport to Edgeville loadstone and walk to the Edgeville bank.
    2. Include some antibans.

    Points to note
    1. Please fill in the line 16-22 before starting the script or do manual log in before starting.
    2. Currently the script can only be terminated manually. Please make sure you have enough astral runes and items to be humidified. (Will do the modification later)

    Upcoming updates
    1. Use of SPF
    2. Print profit/loss in progress report

    Simba Code:
    program Bosco_Humidifier;

    {$DEFINE SMART}
    {$I SRL-6/SRL.simba}
    {$I SPS/lib/SPS-RS3.Simba}

    var
      LoadsDone, item_humid: integer;
      humid_timer, openBank_timer : TTimeMarker;
      bankSymbol,waterSymbol: TPoint;

    procedure declarePlayers();
    begin
      setLength(players, 1);
      with players[0] do
      begin
        loginName := 'Username';  //Please enter your username here.
        password := 'password';   //Please enter your password here
        isActive := true;
        isMember := true;
      end
      currentPlayer := 0;
    end;

    Procedure doBankingStuff();
    begin
      openBank_timer.start();
      Repeat
        bankScreen.open(BANK_NPC_BLUE);
        wait(randomRange(500,700));
      Until (bankScreen.isOpen()) or (openBank_timer.getTime() > 5000);

      if bankScreen.isOpen()  then
          bankScreen.clickButton(BANK_BUTTON_PRESET_1)
      else if minimap.findSymbol(bankSymbol, MM_SYMBOL_BANK, minimap.getBounds()) then
          begin
            mouse(bankSymbol, MOUSE_LEFT);
            wait(randomRange(7000,9000));
            doBankingStuff();
          end
      else
          begin
            Repeat
              lodestoneScreen.teleportTo(LOCATION_EDGEVILLE);
              wait(randomRange(14500,16000));
            Until (not isLoggedIn()) or minimap.findSymbol(waterSymbol, MM_SYMBOL_WATER, minimap.getBounds());
            mouse(waterSymbol, MOUSE_LEFT);
            wait(randomRange(4000,4500));
            minimap.findSymbol(bankSymbol, MM_SYMBOL_BANK, minimap.getBounds());
            mouse(bankSymbol, MOUSE_LEFT);
            wait(randomRange(4000,4500));
            doBankingStuff();
          end;
    end;

    Procedure humidify();
    begin
      if bankscreen.close() then
      begin
        humid_timer.start()
        Repeat
          actionbar.clickSlot(1);
        Until (tabBackpack.waitSlotPixelChange(28, 3000)) or (humid_timer.getTime() > 4000);
      end;
      Inc(LoadsDone);
    end;

    Procedure antiban();
    begin
      case randomRange(1,100) of
        1..60: begin
                    writeLn('Not Feeling Tired...Keep Humidifying!');
                    wait(randomRange(0,100));
                  end;
        61..70: begin
                    writeLn('Feeling Bored...Small afk');
                    sleepAndMoveMouse(1000+random(1000));
                    wait(randomRange(5000, 10000));
                  end;
        71..95: begin
                    writeLn('Feeling Bored...Pick up mouse');
                    sleepAndMoveMouse(500 + random(5000));
                    pickUpMouse();
                  end;
        96..100: begin
                    writeLn('Checking xp gained');
                    tabStats.open();
                    tabStats.getSkillLevel(SKILL_MAGIC);
                    tabBackpack.open();
                  end;
      end;
    end;


    Procedure progressReport();
    begin
       item_humid := LoadsDone * 27;
       writeLn('============================================');
       writeLn('============================================');
       writeLn('Time Run: ' + TimeRunning());
       writeLn('Item Made: ' + intToStr(item_humid));
       writeLn('============================================');
       writeLn('============================================');
    end;

    {Main Loop}
    begin
      clearDebug();
      smartEnableDrawing := true;
      setupSRL();
      declarePlayers();

      if not isLoggedIn() then
      begin
        players[currentPlayer].login();
      end;

      exitTreasure();
      minimap.setAngle(MM_DIRECTION_WEST);
      mainScreen.setAngle(MS_ANGLE_HIGH);

      Repeat
        doBankingStuff();
        humidify();
        antiban();
        progressReport();
      Until (not isLoggedIn())
      End.

    Please let me know if you guys have any opinions on my script. Thank you.
    Attached Files Attached Files
    Last edited by boscolamhk; 12-30-2014 at 03:08 PM. Reason: Provide more instructions to readers

  2. #2
    Join Date
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    Default

    Congratulations on release!

  3. #3
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    Default

    Quote Originally Posted by undorak7 View Post
    Congratulations on release!
    Thanks. Any comments on my script ?
    And may I ask if I should post my script here or post it in "Public Runescape3 Script" section?

  4. #4
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    Default

    Quote Originally Posted by boscolamhk View Post
    Thanks. Any comments on my script ?
    And may I ask if I should post my script here or post it in "Public Runescape3 Script" section?
    its ok for you to post it here.

    for a first script its alright! i haven't taken a deep look at it though!

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