I am not sure where to post this... @Kyle;
Do we have the equivalent to this in reflection??? Something like..Code:fflag(0);
I do remember seeing something like this?? but i am not too sureCode:reflect.flag;
I am not sure where to post this... @Kyle;
Do we have the equivalent to this in reflection??? Something like..Code:fflag(0);
I do remember seeing something like this?? but i am not too sureCode:reflect.flag;
<------------------>
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
Thank you. =D
I must have overlooked it. When searching through the include.
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@Kyle; all my reflection scripts keep poping up keyboard.simba or mouse.simba files from the includes. not sure why.
Picture for refence: http://i.imgur.com/7aNSF77.png
doesn't matter whichever the script is using reflection, this window will popup. only happens with reflection scripts only though. AeroLib standalone scripts are working just fine
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
I get
Error:
Unknown declaration "Init" at line 86
Compiling failed.
in TReflectionMisc when I try to compile my script. Any ideas?
Update ProSocks.
Heya, had the reflection antiban.boredhuman function break on me earlier.
Some reason it wasn't happy with the type assigned to the variable Deg which was set up as being variable.
Anyway, I've changed it to an extended like the value being assigned to it, couldn't see any reason to have it as a variant.
Edit: I realised this was actually causing more issues, no clue what exactly is breaking :/
Last edited by Wolfskull; 03-30-2016 at 07:07 AM.
I'm facing this issue
Error: Unknown declaration "i" at line 111
function TReflectLocalPlayer.GetSkillExp(SkillConst: Integer): Integer;
begin
Result := Result + Reflect.Smart.GetFieldArrayInt(0, Client_Experiences, i); <---------------- line 111
end;
edit : fixed it by redownloading and re-extracting
[QUOTE=Kyle;1326830]To expand on what Fitta said. You shouldn't ever have to change the folder again, as it will stay as it is now forever. Lape include is now in Includes/ and PascalScript version is still in Includes/SRL-OSR/SRL
Do I need to have Pascal version in SRL-OSR and SRL??
Everything compiles and boots but it doesn't ever detect and then just crashes after
I need to get my game on
Error: File "Reflection/Reflection.Simba" not found at line 2
Compiling failed.
Abrazive, if you go into simba's includes folder, you should have Reflection named folder there. If not you need to create that folder and just copy and paste reflection files there too.
"Error: Block expected at line 90
Compiling failed"
ok so im very new to this but i downloaded reflection and put it in the includes and added the plugin as well but everytime i go to start a script (aio fisher) and i hit the play button this pops up, "Error: File "Reflection/Reflection.Simba" not found at line 2
Compiling failed." i do have the reflection in the includes and everything so im so lost right now... any help?
Hi, I'm getting this error:
ERROR: Plugin "prosocks" architecture mismatch
I downloaded the dll and put it into the Plugins folder.
Any idea of what is happening?
Note: The script I'm trying to run on Simba 1.3 is Kristi's Pest Control
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