Nice job with this @elfyyy;
Great for a beginners reference.
How do you go about findint what the ID is of an in game object? Say like an Iron mining rock.
If all pork-chops were perfect, we wouldn't have hot-dogs.
output console:
Compiled successfully in 3422 ms.
[17:18:49:548] [Reflection] [Warn] 'SmartWorld' variable not valid, trying recommended world...
[17:18:49:938] [Reflection] [Status] Using world 78.
[17:19:17:814] [Reflection] [Status] Paired with SMART client 7864.
[17:21:17:894] [Reflection] [Fatal] Failed to detect or load OSRS.
[17:21:17:906] [Reflection] [Status] All cached references free'd from memory
I'm not sure exactly how to move forward, more info about my issue in this thread https://villavu.com/forum/showthread.php?t=116314
Is there any function/procedure which turns the Camera to an object if it is not visible on the MainScreen but close to a player?
in example you mentioned "Declarining you player at the beginning of your scripts is about the same as any othe include:
Simba Code:". What's the benefit of statement below? I can't really see value in that statement as it doesn't seem to relay that info to other client and as a such it's expected to be false until the script is running. So am I missing out on something or what's up with it?
MyPlayer.Active := True;
how dowload it ???
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