I just wanted to add my vote for this script getting updated. I've spent about 4 hours trying to trim down the obscurity methods and convert over to OGLib calls where it makes sense but I'm now at the point where I'm just making guesses and still don't have anything that compiles. I'm trying and I really want to get some farming xp but I think this is beyond my abilities...
@StickToTheScript could you post the updated version I made with you over TeamView? Assuming it still works.
Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
Here you guys go. Just paste the folders in the zip file into your simba folder. Then run the livid farm script in the 'scripts' folder.
Last edited by StickToTheScript; 07-06-2015 at 07:54 PM.
Error: Plugin(GLX32) has not been found
I downloaded all the plugins for OpenGL and whatnot and tried renaming the OpenGL plugins but still can't seem to get it to work.
I think I've had this issue in the past but forgot how to fix it and can't seem to find any solution on the forums.
Error: File "obscurityLibraryUpload.Simba" not found at line 3
Compiling failed.
This is the error I am getting when I hit run. I changed line 3 to: {$i obscurityLibraryUpload.Simba} which changed the error to Error: File "GLXCore.Simba" not found at line 1
Compiling failed. Its just having problems finding the right folders. How do i need to set everything up? I copied the overall file to simba, thats it.
Heya Clarity,
Thanks for the advice on this error. Unfortunately, I tried this and when I run it, the same bar i deleted that line of code from, becomes highlighted in orange as an error im guessing.
Any suggestions? I am new to coding and have edited some other scripts to work but this is beyond my domain.
Please & Thank You.
uhhmm... maybe you forgot to save ?
EDIT: Script is bugging @convertLunarLumber, if there is some lumber in tha bag and it isn't in the first slots, the scripts clicks randomly around the screen.
EDIT2: It's fixed if you put runes on the last slots. Bug 2: If the player walks far to the livid side, the script don't do fences nor flowers.
Last edited by sidneyok; 07-13-2015 at 03:52 PM.
Because of the 1PX item glitch. It's fixed in the next ogLib update.
On top of that, there's another glitch that causes the last drawn texture (in your case, maybe that last inventory item) to be duplicated at the centre of the screen with a massive bounds.
Last edited by Obscurity; 07-13-2015 at 04:17 PM.
Let us know how it's going, manually farming is why too chore-like.
Thank you very much for this script, I got 99 farming with it and also the 850k points for livid farm!
I only did the farming part thou by changing
withCode:vSteps:tStringArray=['cure','deposit','encourage','fertilise','fix'];
I tried it also with encourage for extra points but that just broke it.Code:vSteps:tStringArray=['cure','fertilise'];
Also sometimes it just runs out of livid farm but after restarting the script a few times and changing worlds it starts to work and keeps working untill stopped manually.
So far i also didn't get banned yet so it is a very good script.
Is this still up and running?
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