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Thread: [SRL-6] Mayor Resource Dungeon Miner

  1. #176
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    Quote Originally Posted by Grimxxdeath223 View Post
    Sneaking updates in, sneaky @The Mayor; I am trying it now!

    EDIT: This is what I have noticed so far. It hasn't filled the bag to full once. The first load it did, it got 27, put it in the bag and the counter at the bottom right said amount: 81 full: true (when really it was 27). Loads after that it will fill it with 27 then fill it with different amounts but never 81. Also, I have a ring of wealth and glory on for extra gems (not sure if that messes up an of the counts or not).
    When you add coal to the bag, how ever many coal disappear from your inventory is what gets added to the 'amount'. When the script starts, it doesn't know how much coal is already in the bag. To overcome this, when it adds coal to the bag, if not all the coal disappears from the inventory then it knows it is full, and will automatically bump up the amount to 81. Let it run for a full load and then manually check the amount to see if it matches up

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    Quote Originally Posted by The Mayor View Post
    When you add coal to the bag, how ever many coal disappear from your inventory is what gets added to the 'amount'. When the script starts, it doesn't know how much coal is already in the bag. To overcome this, when it adds coal to the bag, if not all the coal disappears from the inventory then it knows it is full, and will automatically bump up the amount to 81. Let it run for a full load and then manually check the amount to see if it matches up
    Alright, I get the first part. Let me try it now and just keep tabs on it. I will post my findings in a bit.

    EDIT: Okay after watching it for the first hour I get what you are saying. After the first load everything falls into place and it works perfectly with filling and withdrawing all the ore from the bag.

  3. #178
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    |=========================================|
    | Mayor Resource Dungeon v15 |
    | Time: 106 hr 28 min 31 sec |
    | Ore Mined: 32549 (306 PH) |
    | Silver: 0 |
    | Coal: 25504 |
    | Mithril: 7045 |
    | Loads Done: 1181 |
    | Coal bag: False |
    | Break in: 45 min 40 sec |
    |=========================================|
    We haven't mined anything in 10 minutes - shutting down for safety
    Successfully executed.
    The following bitmaps were not freed: [39, 41, 42, 43, 44, 45, 46, 47, 48, 49]

    It was next to the deposit box with a full inventory.

  4. #179
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    Quote Originally Posted by Pastah View Post
    |=========================================|
    | Mayor Resource Dungeon v15 |
    | Time: 106 hr 28 min 31 sec |
    | Ore Mined: 32549 (306 PH) |
    | Silver: 0 |
    | Coal: 25504 |
    | Mithril: 7045 |
    | Loads Done: 1181 |
    | Coal bag: False |
    | Break in: 45 min 40 sec |
    |=========================================|
    We haven't mined anything in 10 minutes - shutting down for safety
    Successfully executed.
    The following bitmaps were not freed: [39, 41, 42, 43, 44, 45, 46, 47, 48, 49]

    It was next to the deposit box with a full inventory.
    Wow, Nice progress report!

    Is that all with one player?

  5. #180
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    Quote Originally Posted by Grimxxdeath223 View Post
    Alright, I get the first part. Let me try it now and just keep tabs on it. I will post my findings in a bit.

    EDIT: Okay after watching it for the first hour I get what you are saying. After the first load everything falls into place and it works perfectly with filling and withdrawing all the ore from the bag.
    Yep I could have clicked the coalbag at the start and read how much was in it, but I couldn't be bothered.

    Quote Originally Posted by Pastah View Post
    |=========================================|
    | Mayor Resource Dungeon v15 |
    | Time: 106 hr 28 min 31 sec |
    | Ore Mined: 32549 (306 PH) |
    | Silver: 0 |
    | Coal: 25504 |
    | Mithril: 7045 |
    | Loads Done: 1181 |
    | Coal bag: False |
    | Break in: 45 min 40 sec |
    |=========================================|
    We haven't mined anything in 10 minutes - shutting down for safety
    Successfully executed.
    The following bitmaps were not freed: [39, 41, 42, 43, 44, 45, 46, 47, 48, 49]

    It was next to the deposit box with a full inventory.
    Decent proggy. The only thing I can think of for that is you logged in after a break and the deposit box colours changed. I guess I could make it take a screenshot before it hits the 10 minute timer.

  6. #181
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    Quote Originally Posted by NCDS View Post
    Wow, Nice progress report!

    Is that all with one player?
    Yes, all with 1 player.

  7. #182
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    Its depositing the coal one by one?

  8. #183
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    Worked fine after removing coal bag. Would prefer to have tho obviously.

  9. #184
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    After some testing, i've found out the ore/ph is slower if you use coalbag, even if it doesn't bug and fills entirely everytime(i've noticed the same bug as Lstew51, it sometimes, for example there is 54 ores in the bag, and then it mines ores and fills the ores inside the bag, one at a time)

    FYI i'm 94 mining, so this is only based on that.

  10. #185
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    Quote Originally Posted by Semtex View Post
    After some testing, i've found out the ore/ph is slower if you use coalbag, even if it doesn't bug and fills entirely everytime(i've noticed the same bug as Lstew51, it sometimes, for example there is 54 ores in the bag, and then it mines ores and fills the ores inside the bag, one at a time)

    FYI i'm 94 mining, so this is only based on that.
    I noticed this as well. Maybe at lower levels it provides a higher yield?

  11. #186
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    Ya perhaps, but coalbag is definitely not worth it at higher levels

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    |=========================================|
    | Mayor Resource Dungeon v17 |
    | Time: 6 hr 31 min 25 sec |
    | Ore Mined: 2524 (387 PH) |
    | Silver: 0 |
    | Coal: 2524 |
    | Mithril: 0 |
    | Loads Done: 92 |
    | Coal bag: False |
    | Break in: 21 min 11 sec |
    |=========================================|

    Very nice proggy if i may say so

  13. #188
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    Nice script there !! i needed some coal so i decided to try it out i was low mining level(60) when i started and i added more hacky antiban lol thats why my ore p/h is lower

  14. #189
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    Great script! I noticed that when mining coal, when there is a dwarf directly next to the most left coal rock at the top, the script will sometimes click this dwarf instead of the coal rock. I don't think this is a problem, but maybe worth mentioning here.

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    Quote Originally Posted by wallie018 View Post
    Great script! I noticed that when mining coal, when there is a dwarf directly next to the most left coal rock at the top, the script will sometimes click this dwarf instead of the coal rock. I don't think this is a problem, but maybe worth mentioning here.
    That is called non-intentional randomised humanistic behaviour. It will stop you getting banned.

  16. #191
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    Quote Originally Posted by The Mayor View Post
    That is called non-intentional randomised humanistic behaviour. It will stop you getting banned.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

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    Well, it is not totally randomized, for it only does it at the top left rock, which is caused by the camera angle I suppose. It would be a great antiban procedure, attacking dwarfs at random, but for this script maybe a little overkill .

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    Code:
    |=========================================|
    |        Mayor Resource Dungeon v17       |
    | Time: 9 hr 17 min 37 sec                |
    | Ore Mined: 2197 (236 PH)                |
    | Silver: 0                               |
    | Coal: 1768                              |
    | Mithril: 429                            |
    | Loads Done: 79                          |
    | Coal bag: False                         |
    | Break in: 1 hr 35 min 8 sec             |
    |=========================================|
    Awesome script! Been flawless so far. Thank you so much. I had to do a little babysitting at first, but I figured my problem out, had to switch from DX to OpenGL. After that it worked without question.

  20. #195
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    Doesn't seem to want to click the deposit box Everything else works ok except for that
    Error is something like: Did not find enough green_arrow_color
    Last edited by bapsta; 08-14-2015 at 07:02 PM.
    99 sofar:
    Divination
    Fletching

    Progress to 120 div: 18/104

  21. #196
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    Quote Originally Posted by bapsta View Post
    Doesn't seem to want to click the deposit box Everything else works ok except for that
    Error is something like: Did not find enough green_arrow_color
    That usually means your graphic settings are not right. Make sure everything is setup as this https://villavu.com/forum/showthread.php?t=107365

  22. #197
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    Quote Originally Posted by Grimxxdeath223 View Post
    That usually means your graphic settings are not right. Make sure everything is setup as this https://villavu.com/forum/showthread.php?t=107365
    Had everything as it should be... Just made a quick one liner to click on the deposit box
    99 sofar:
    Divination
    Fletching

    Progress to 120 div: 18/104

  23. #198
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    Quote Originally Posted by bapsta View Post
    Had everything as it should be... Just made a quick one liner to click on the deposit box
    Deposit box works fine?

  24. #199
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    The script still works great, no deposit box problems here.

    |=========================================|
    | Mayor Resource Dungeon v17 |
    | Time: 6 hr 40 min 59 sec |
    | Ore Mined: 1954 (292 PH) |
    | Silver: 0 |
    | Coal: 1657 |
    | Mithril: 297 |
    | Loads Done: 72 |
    | Coal bag: False |
    | Break in: 45 min 27 sec |
    |=========================================|

  25. #200
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    Quote Originally Posted by The Mayor View Post
    Deposit box works fine?
    Yep, it wouldn't detect the colors so I added a mouseclick where the box should be after the script moves to it. It messes up every once in a while but not too often
    99 sofar:
    Divination
    Fletching

    Progress to 120 div: 18/104

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