EDIT: v2.3.2
-Added writeLn calls
-Fixed indentations (probably missed some though, please inform me about any improvements that you would recommend)
-Changed the procedure
alwanysN(); to
minimap.clickCompass();
EDIT: v2.4
-Fixed more indentations
-Changed the jug filling procedure into SRL 6 functions
-Finally implemented the antiBan() while you wait for the jugs to be filled with water
EDIT: v3.0 Release
-Replaced the gp calculation to manually typing the amounts yourself. (Will be adding that in my instructional guide)
-Implemented the antiBan() on the wine drinking procedure
EDIT: v3.1 Release
-Made a change on a line in the script to get rid of the bug that makes you walk back to the bank chest when the progress screen says "Done". And instead, waits for the progress screen until it's gone on your mainscreen.
EDIT: v3.2 Release
-
Updated the wWine(); procedure due to a certain bug that has come up recently. Apparently the cursor misclicks the bank chest and instead clicks the combat manual. Tried to add a repeat..until and "if not bankScreen.isOpen() then" lines and will test it out after runescape's update.
-
Added a wait before opening the bank instead. So you will not be moving while you're opening the bank.
-
(Maybe)FIXED by adding
if conversationBox.isOpen() then.
EDIT: v4.0 Release
-You may now enter the price of the jugs on the player form.
-Updated the script's structure
-Minibreak/Smart reload
-New antiBan procedure
EDIT: v4.1 Release
-Added custom paint (run the script twice, it downloads the file the first time you run it and then runs the script the second time)
-Added a feature where you can choose what to do, whether to ONLY drink wine, ONLY fill empty jugs or do both of them. just edit line 25.
EDIT: v4.2 Release
-Edited the antiBan a little.
-Changed the findObj function.
EDIT: v4.2.1 Release
-Did some minor tweaks with the script.
-Now terminates the script when you're out of wine when running in 'Wine'(Only drinks wine).
-Progress report shortened.
-Fixed some writeLn calls, removed unnecessary ones in wWine procedure.
EDIT: v5.0 Release
-Added the break, break length and run timer on the playerForm. (You may now specify how long before you take breaks or to run the script)
-Now uses DTM to count the jugs for the progress report.
-Pretty much updated the whole script.
-Sadly, still no multiplayer capabilities.
(If there's somebody who can help me out, leave me a PM)
EDIT: v6.0 Release
-Pretty much re-did the whole script
-Ability to choose which quick key to use for drinking wine
-Area Checker (Initiates a failsafe if you're not within the vicinity of the script)
EDIT: v6.1 Release
-Updated the DTMs
-Fixed the (not taking a break) problem
EDIT: v6.2 Release
-Fixed the current problem about filling jugs with water and if there was a problem with drinking wine (tested with over 20k jugs of wine and empty jugs)
-Updated DTMs