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Thread: Auto walk to varock.

  1. #26
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    Quote Originally Posted by kemico2 View Post
    Wow this is awesome most people set a goal and never reach it. Great job.
    Thank you very much . I still have a bit more testing to do before it is submittal ready, but I have a Gen Chem I exam and a PHY2 exam ... like, very soon,

    (so test it for me please :P)

    Edit:
    OK, i think I did pretty good in my phy exam... I was even able to integrate for an infinite number of point charges on a ring with radius r for a point x, and then integrate over that and the radius to turn it into a disk of charge, and then solve if the radius was infinity to see that the field of an infinite plate of charge, no matter how far away or close to it you are, is rho/2E0.
    [be happy you don't have to do that]
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  2. #27
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    Wow, looks nice (h)

    I'm not gonna test it right now, but I will later. I promise

    This can walk from anywhere in Varrock, to the center, or from anywhere in the RS world, to the center of Varrock?

  3. #28
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    Quote Originally Posted by Jason2gs View Post
    This can walk from anywhere in Varrock, to the center, or from anywhere in the RS world, to the center of Varrock?
    This goes from anywhere in the RS WOLRD!!!! to varock.
    Note, if you are already in varock...um this won't be the most effective method, but it will work.
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  4. #29
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    Ok, This is wrong..

    SCAR Code:
    //********************* Set These Constants if Needed  *******************//

    const
      StartPlayer = 0;     // Determines who will play first
    const
      Debugging = True;  // Determines whether debug talking will show

      //**********************RuneScape Constants*******************************//

    const
      AreaSize = 1;
    const
      AreaShape = 0;
    const
      TreeColor = 1336109;//83749?
    const
      RockColor = 4472654;
    const
      TreeTolerance = 50;
    var
      RoadTDTM, VarockTDTM, TreeTDTM, ChickenTDTM: TDTM;
    var
      CGx, CGy:      Integer;
    var
      RoadDTM, VarockDTM, TreeDTM, ChickenDTM: Integer;
    var
      Tolerance:     Integer;
    var
      WhichAngle:    Extended;
    var
      CGMainPoint, VMainPoint, CMainPoint, TMainPoint: TDTMPointDef;
    var
      DTMSubPoints:  array[0..5] of TDTMPointDef;
    var
      DTMVSubPoints: array[0..7] of TDTMPointDef;
    var
      DTMTSubPoints: array[0..5] of TDTMPointDef;
    var
      DTMCSubPoints: array[0..4] of TDTMPointDef;

      //************************************************************************//
    const
      VersionNumber = '2.0 beta';
      //************************************************************************//



    You only have to put Const once, and var once like this

    SCAR Code:
    //********************* Set These Constants if Needed  *******************//

    const
      StartPlayer = 0;     // Determines who will play first
      Debugging = True;  // Determines whether debug talking will show

      //**********************RuneScape Constants*******************************//

    const
      AreaSize = 1;
      AreaShape = 0;
      TreeColor = 1336109;//83749?
      RockColor = 4472654;
      TreeTolerance = 50;
    var
      RoadTDTM, VarockTDTM, TreeTDTM, ChickenTDTM: TDTM;
      CGx, CGy:      Integer;
      RoadDTM, VarockDTM, TreeDTM, ChickenDTM: Integer;
      Tolerance:     Integer;
      WhichAngle:    Extended;
      CGMainPoint, VMainPoint, CMainPoint, TMainPoint: TDTMPointDef;
      DTMSubPoints:  array[0..5] of TDTMPointDef;
      DTMVSubPoints: array[0..7] of TDTMPointDef;
      DTMTSubPoints: array[0..5] of TDTMPointDef;
      DTMCSubPoints: array[0..4] of TDTMPointDef;


    Someone: 'Who the hell is TooManySitUps?'

    Boreas: 'Switch the first and last letter of my name, what do you get?'

    Someone: 'Um, SoreAb?'

    Boreas: 'And how do you get that?'

    Someone: 'From Too Many Sit Ups!! Haha, Boreas you are so clever!'

    Boreas: 'Ya he's like my evil twin that takes over when I'm being really sarcastic, or playing devil's advocate.'

  5. #30
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    Quote Originally Posted by kooldude View Post
    Ok, This is wrong..You only have to put Const once, and var once like this
    Oooooooo. I didn't know Thank you very much!
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  6. #31
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    Haven't tested yet, but if you could implement this into a quest like rune mysteries it would be great, even if you keep it members only.
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  7. #32
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    Quote Originally Posted by kautkto View Post
    Haven't tested yet, but if you could implement this into a quest like rune mysteries it would be great, even if you keep it members only.

    Thank you for the reply, please test it and let me know how it does.

    Well, if you really want to get into that...I know that members have a much better way of walking, so this script will probably just become useless unless I try to make an ultra popular free script. All this is, is deathwalking.

    The idea that made me choose to write this script is that it can be implemented almost anywhere, for anything. Think about the game, how many times do you walk from lumby to varock? Millions!
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  8. #33
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    Hey I tried out your script and it worked pretty good. First char got stuck beside the wheat field and kept clicking in the same area, took it back to lumbridge and it worked perfectly. Overall, great script, you seem like you will be a great scripter .

  9. #34
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    i think you should become member i mean wtf u learnt DDTMs in like two days
    GJ!

  10. #35
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    Quote Originally Posted by Scarf4ce View Post
    got stuck beside the wheat field
    Thank you so much for testing it out!!! I am glad you liked it.

    The wheat field ey.. seems like it didn't quite click on the right side of the river...I'll run a few more tests and andjust some more functions to prevent it. If I really have to, ill run a check for the wheat field and include a fail prevention method.
    (Also, eventually it would have realized that it kept cliking the same place and log, there is a fail safe there )
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  11. #36
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    Quote Originally Posted by hugolord View Post
    i think you should become member i mean wtf u learnt DDTMs in like two days
    GJ!
    I really appreciate the complement. I'm either looking at doing that, or perhaps another color clicker that's java based.
    SRL has much better members and library's if you ask me though.
    SO instead of taking the easy way out and using java like I always have, I think I'll stick with scar and make better scripts.

    I plan to submit this as my application as soon as this thread becomes a bit more popular, and a few more SRL membs look it over.

    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  12. #37
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    Sweet. Got a whole load of accounts that need to make the journey. Count on a progress report from me within a few days, tops!

    Quote Originally Posted by lordgreggreg1 View Post
    Thats because I answer my own questions instead of asking stupid ones. I'm not very talkative unless a question is directed at me either.
    Sorry about my spelling, they don't teach you that in college, and I manage to get by with a spell checker.
    Haha, gotta say I know what you mean there. Pretty much the same way.

  13. #38
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    Quote Originally Posted by Vicious View Post
    Sweet. Got a whole load of accounts that need to make the journey. Count on a progress report from me within a few days, tops!
    Thank you so much for testing it for me! Which reminds me, I have spent so much time with debugging and debug messages, I have completely left out an English progress report! lol. So, wait until version 2.2 :P
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  14. #39
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    Line 587: [Error] (15700:1): Unknown identifier 'AntiBan' in script C:\Documents and Settings\User\My Documents\Downloads\Downloads for Firefox\GregsVWalker-v2.2.scar

    What Scar and Srl is this designed for?


    EDIT: Nevermind, its for SRL 3.7 and DIVI 3.06
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  15. #40
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    Quote Originally Posted by kautkto View Post
    its for SRL 3.7 and DIVI 3.06
    It does not work with 3.7, that is for scar 2. It will work with SRL 3.6 and DIVI (the one Scar auto downloads)
    Thanks for both trying out my script and fixing your own errors! Hopefully this will help others.
    I'll add a line in the script with that info too. Thanks

    EDIT: You need srl 3.6
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  16. #41
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    **********************************************
    Name : userbill
    Number : 0
    Walking for : 0 minutes.
    Location : PastChickens
    **********************************************
    Char #0 : userbill - Worked for :0 mins and location is PastChickens
    **********************************************
    walking up the river!
    Could not find Water Color!

    Something went wrong on river walk...
    clicking.. then Increasing range
    Something went wrong on river walk...
    clicking.. then Increasing range
    Something went wrong on river walk...
    clicking.. then Increasing range
    Something went wrong on river walk...
    clicking.. then Increasing range
    We have been walking up this fn river 50 times!!
    I give up!!!...well done jagex..untill next time
    NextPlayer


    It got halfway up there, was just past the cow fields when this happened..
    And it was nowhere near the river.

    P.S. It won't compile with SRL 3.7
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  17. #42
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    Quote Originally Posted by kautkto View Post
    It got halfway up there, was just past the cow fields when this happened..
    And it was nowhere near the river.

    P.S. It won't compile with SRL 3.7
    Thank you very much for testing it!!!
    Hrm... I think that means that while walking past the chickens it didn't find the ddtm I set there... what horrible luck. OR mabey it found the dtm too early...and I need to make a more distinct ddtm...
    Do you mind editing your post and shorten it down? and then showing me the messages right before It hit the death loop that you posted?

    I really appreciate it!

    P.s. I will look into that srl 3.7 error immediately, thank you.
    Edit: It should not work with SRL 3.7, it is made for scar 2, this is for scar divi. SRL 3.6 is what it needs.

    Edit:
    Ok, yeah, the problem was that my road dtm as the point was not unique enough and it was detecting it earlier. I put you in the credits for finding it, thank you very much! Version 2.3 does not have this problem, and worked fine 3 times in a row for me. I'm going to work now, see ya'll around 10ish.
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  18. #43
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    Heck, you have got scripting totally under control mate, very fast updates and posts, How did you get into java? My friend is a private server coder, and helps out a java IT who has been doing it for 19 years. He found SRL hard though he probably started on a too hard a script after 2 days, got it 4% finished.

    So sorry, just closed SCAR before I saw your message.
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  19. #44
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    lordgreg...acn u please stop double posting...

    also i'd like to learn java too...ne good tuts or stuff like that u can recommend
    SCAR Tutorials: The Form Tutorial | Types, Arrays, and Classes
    Programming Projects: NotePad | Tetris | Chess


  20. #45
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    Interested in C# and Electrical Engineering? This might interest you.

  21. #46
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    Sorry I didn't test it out. I kinda got busy with something

    Lemme boot it up. I'll edit this post with my Proggie.

    Alright, did it

    ******* ***
    sucesfully casted home telly
    Please be patent, loading and finding varock ddtm
    RoadColor = 5855840
    Using DDTM to verify lumby
    Special Thanks to Fakawi, rkroxpunk, and Drunkenoldma
    We found the dtm! You are in lumbridge..
    Found at x:639 y:76
    Where I want to clik isnt on mini map...
    adjusting...x:690y:19
    found a point thats on the map...yay
    Please be patent, loading and finding tree ddtm
    Using DDTM to verify first river click
    Special Thanks to Fakawi, rkroxpunk, and Drunkenoldma
    We found the tree dtm! ..
    Time to walk past that stupid chicken farm
    RoadColor = 5855840
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    symbol nor dtm found yet...
    road walk didnt work... hrm
    RoadColor = 5855840
    increasing radial
    symbol nor dtm found yet...
    walking up the river!
    WaterColor = 12095612
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    just a little sumptn sumptn
    walked a little bit more up the river..
    walked a little bit more up the river..
    Something went wrong on river walk...
    clicking.. then Increasing range
    walked a little bit more up the river..
    walked a little bit more up the river..
    Something went wrong on river walk...
    clicking.. then Increasing range
    walked a little bit more up the river..
    walked a little bit more up the river..
    just a little sumptn sumptn
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    Something went wrong on river walk...
    clicking.. then Increasing range
    walked a little bit more up the river..
    walked a little bit more up the river..
    walked a little bit more up the river..
    Finaly found the fish symbol!!!
    walking into varock now..
    RoadColor = 5855584
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    lost road color...crap
    RoadColor = 5855584
    trying to fix it
    fixing color..
    Gregs new raod color is 7173495
    New Color found.. now using ddtm to verify
    Special Thanks to Fakawi, rkroxpunk, and Drunkenoldma
    We found the dtm..
    Gregs new raod color is 7173495
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    sucesfully found more road
    walked into varock!
    Simply amazing

    I love how you check for how much road you see! Pretty clever

    I'll probably run another character on it later. It's nice

  22. #47
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    Quote Originally Posted by kautkto View Post
    Heck, you have got scripting totally under control mate, very fast updates and posts, How did you get into java? My friend is a private server coder, and helps out a java IT who has been doing it for 19 years. He found SRL hard though he probably started on a too hard a script after 2 days, got it 4% finished.

    So sorry, just closed SCAR before I saw your message.
    Thanks on the complements, I do try very very hard (even before multiple exams) to fix and update my code for ya'll.
    Now, if you really want to know, I got into java just because, um, that was the only programing class I had in high school. Then I kinda took off with it and have made all kinds of applications, databases, forum (lol, not very well though), mail send/receivers, skill calculators, accounting program (for my boss), passwordmaker.org gui, coupon applets, pizza POS, (you get the idea). Oh yeah, I LOVE swt, but substance gui stuff is good when I can't.
    The most unfortunate thing about all of it is that I still can't get paid to do any of it , lol. But that's ok for me, I love programing, and I kinda do it for fun. It's not even in my major.
    PASCAL is allot different then java, but the whole idea of it is the same. The biggest difference that I have encountered is that in scripts, you have to write in real time, like FFlag actually suspends your code to an extent, and a thought process like that is what makes SRL hard, In all my other applications I can always rely on everything happening instantaneous, and suspending a thread is rather dificult (and pointless) to do.
    Congrats to your friend on getting paid to do java! And I don't need that Information anymore, like I said, I found the problem and fixed it.
    And thank you for shortening your post.
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  23. #48
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    Quote Originally Posted by dan cardin View Post
    lordgreg...acn u please stop double posting...

    also i'd like to learn java too...ne good tuts or stuff like that u can recommend
    So sorry about the double posts, I'll go back through and fix all of them!
    Java tutorials... hmm, well If you have never programed before you probably need to go to like half price books and buy one. If you have, sun.java has some really really good ones.
    If they don't have what you need, a good google search will normally find it for you.

    Once you get to the point when you don't have ridiculously stupid questions (or can at least prove to me that you have done some research) I would love to help you out. Feel free to PM me with any questions.
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  24. #49
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    Quote Originally Posted by Jason2gs View Post
    Alright, did it Simply amazing I love how you check for how much road you see! Pretty clever I'll probably run another character on it later. It's nice
    Alright! It worked! Thank you very much for doing this for me. The proggie you posted to me is invaluable! Thank you! Just curious, what version did you use? I noticed that It never said "Found the road dtm" before the river walk section, nor did it have (new) progress reports. Either way, I am glad it still figured it out.
    Thats the whole theory behind this script (any why there are so many versions). Getting it to work once is not too hard, but there is SO much that can go wrong, so you write another fail prevention method, to back it up, and sometimes, even another after that!
    It seems to be working pretty consistently now.. I think I am going to write a little method for my lady . She said it would be really cute if my char "quack"ed back at the ducks if they go "quack"
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  25. #50
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    Uhh he doesn't get paid to do it, does for free like you. If you want his msn say so, I'll ask him if he minds.
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

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