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Thread: ogLib Scripting Competition

  1. #26
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    No lodestone unlocking beforehand I imagine?

    I'm in by the way, script is half done.

  2. #27
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    Lodestones are fine.

    Also - thought I'd mention (since I'm no longer allowed to post updates that'll notify people of ogLib updates /logic), because a number of yous in the competition were having issues with production methods and such being on F2P...

    dialogue.hasDialogue() will now account for input interfaces requiring
    the user to type.

    dialogue.getPrompt() will return the dialogue's input prompt. For
    example, "Enter name of friend to add to list".

    dialogue.setInput() will type the desired text into the input field,
    erasing anything currently typed - if it doesn't match.

    dialogue.hasInput() will return whether of not there's an input
    interface.

    The production methods will now account for members badges that appear
    in F2P.

    Methods, such as ogl.getClientMidPoint(), ogl.getClientWidth(), etc,
    will now return the correct points and dimensions.
    https://github.com/ObscuritySRL/ogLib




    Skype: obscuritySRL@outlook.com

  3. #28
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    Quote Originally Posted by Obscurity View Post
    I'm no longer allowed to post updates that'll notify people of ogLib updates
    The auto-posting thing with the GitHub commits? I thought that was quite cool.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  4. #29
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    Quote Originally Posted by KeepBotting View Post
    The auto-posting thing with the GitHub commits? I thought that was quite cool.
    Agreed

  5. #30
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    @Bly, @evilcitrus, @cosmasjdz, @3Garrett3, @Taric, @NKN, @Lipcot, @Clutch, @Ross

    Because a number of entrants have been having some issues getting ogLib to work, and have thus been set back, I am extending the deadline by five days. If you are having any OGL scripting issues, such as crashes or getting debugging to work, feel free to send me a PM.

    New Deadline: May 14th, 11:59pm GMT

  6. #31
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    Quote Originally Posted by Clarity View Post
    @Bly, @evilcitrus, @cosmasjdz, @3Garrett3, @Taric, @NKN, @Lipcot, @Clutch, @Ross

    Because a number of entrants have been having some issues getting ogLib to work, and have thus been set back, I am extending the deadline by five days. If you are having any OGL scripting issues, such as crashes or getting debugging to work, feel free to send me a PM.

    New Deadline: May 14th, 11:59pm GMT
    Have had my script done for two weeks

  7. #32
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    Quote Originally Posted by Ross View Post
    Have had my script done for two weeks
    I guess I should probably start soon..

    Are you willing to say approximately what score you're expecting?

  8. #33
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    Quote Originally Posted by Clarity View Post
    @Bly, @evilcitrus, @cosmasjdz, @3Garrett3, @Taric, @NKN, @Lipcot, @Clutch, @Ross

    Because a number of entrants have been having some issues getting ogLib to work, and have thus been set back, I am extending the deadline by five days. If you are having any OGL scripting issues, such as crashes or getting debugging to work, feel free to send me a PM.

    New Deadline: May 14th, 11:59pm GMT
    What ever happened to obscurity? Haven't seen him in a minute.

  9. #34
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    Quote Originally Posted by Clutch View Post
    What ever happened to obscurity? Haven't seen him in a minute.
    He's active almost every day and constantly updating ogLib

  10. #35
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    I'd hardly call a few PMs active - not nearly as much as I'd like to be. my life right now pretty much consists of work, lawyers, and surgeons. -.-

    Oh, and more work.

  11. #36
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    Quote Originally Posted by Obscurity View Post
    I'd hardly call a few PMs active - not nearly as much as I'd like to be. my life right now pretty much consists of work, lawyers, and surgeons. -.-

    Oh, and more work.
    Hopefully everything starts to smoothen out for ya!

  12. #37
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    Id really love to see a walking method for this!

  13. #38
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    Crap totally forgot about this, will send in my script tonight/tomorrow!

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  15. #40
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    Quote Originally Posted by Clarity View Post
    @Bly, @evilcitrus, @cosmasjdz, @3Garrett3, @Taric, @NKN, @Lipcot, @Clutch, @Ross

    Submissions are due tonight!
    I won't be getting to it, my simba is borked.

  16. #41
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    Quote Originally Posted by Clarity View Post
    @Bly, @evilcitrus, @cosmasjdz, @3Garrett3, @Taric, @NKN, @Lipcot, @Clutch, @Ross

    Submissions are due tonight!
    After I made my donation, I transcended into OGL godhood where I-

    Yeah, I was far too lazy to make a script for the competition... GOOD LUCK TO THE REST OF YA' THO!



    It's not gay if it's efficient.

  17. #42
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    Quote Originally Posted by Taric View Post
    After I made my donation, I transcended into OGL godhood where I-

    Yeah, I was far too lazy to make a script for the competition... GOOD LUCK TO THE REST OF YA' THO!
    Glad I wasn't the only one. I have one that could've worked but Obscurity did most of the writing on it.

    P.S. @Clarity; I found that the orb thing (camera for Runescape that allows you to make like videos) works perfectly for gathering IDs that are stacked on eachother (ex. Trees) so that it actually picks up the id and coords when doing a writeLn of the coords. Only way I've found so far that will actually work.

  18. #43
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    My whole bot farm in OSRS got banned and i decided to stop with RS for a while, RL is being a bitch right now. Wont be presenting anything! sorry clarity!
    Formerly known as Undorak7

  19. #44
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    Omg so many excuses but i must to excuse too cause had been very busy recently irl. Had very little time. Have some problems in work as we are near bankrupcy and my chair is shaking, had to work overtime. Also very hard exams which required lot of effort and time preparing for them...Havent wrote script, sorry.

  20. #45
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    Well being that your guys momentum was to see how we were writing scripts (or so I was told). I've released some OGL scripts thus far as have some of the others. As for what met criteria, I can't say any of them are eligible. How many entrants actually sent in a script?

  21. #46
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    Was to see other's scripting styles and ideas as well as spark interest in OGL. It worked perfect. Even though not everyone submitted a script, there've been a spike in people using OGL. Am very pleased.




    Skype: obscuritySRL@outlook.com

  22. #47
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    Quote Originally Posted by Obscurity View Post
    Was to see other's scripting styles and ideas as well as spark interest in OGL. It worked perfect. Even though not everyone submitted a script, there've been a spike in people using OGL. Am very pleased.
    I'm hooked, if I can just master the walking, it'll widen the horizons 10 fold.

  23. #48
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    hi.

    Just wondering when the prizes for this will be handed out

  24. #49
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    Quote Originally Posted by Ross View Post
    hi.

    Just wondering when the prizes for this will be handed out
    A partial prize ($50) has been awarded to Ross, the sole entrant to the competition. I was sad to see that mostly everyone withdrew, but the overall objective of the competition was to publicize OGL scripting and motivate people to try it out. I think that was a great success. I'm planning on hosting some more competitions for fun to continue this purpose!

    Ross has requested that his winning script not be posted.

  25. #50
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    Didn't even know this was here.. Host a new one soon

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