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Thread: Draynor Manor Clay Miner - Est Profit[120k/hr]

  1. #26
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    Quote Originally Posted by Pastah View Post
    I fixed it by move the "subscribe" button more away from the deposit all button, stupid me .
    Ohh, great. Enjoy all the clay.

  2. #27
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    Update: v2.2.1 release
    -Removed the TSPSArea.isInPolygon function for it has been pushed to the SPS include so duplicate declarations will be avoided

  3. #28
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    Leaves to bank when inventory isnt completely full (25ish clay).
    Prefers mining east clay rocks too much (after finishing mining eastern clay rocks will start mining middle one for half a second and without confirming if clay was gotten starts mining eastern one).

    Probably caused because my mining level was only 16.
    Could be caused because I changed tabBackPack.waitForShift for bigger one.
    Progress report didn't work for me.
    Last edited by EmoCore; 08-01-2015 at 09:16 PM.

  4. #29
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    Quote Originally Posted by EmoCore View Post
    Leaves to bank when inventory isnt completely full (25ish clay).
    Prefers mining east clay rocks too much (after finishing mining eastern clay rocks will start mining middle one for half a second and without confirming if clay was gotten starts mining eastern one).

    Probably caused because my mining level was only 16.
    Could be caused because I changed tabBackPack.waitForShift for bigger one.
    Progress report didn't work for me.
    Have you tried reverting it back to see if the problem still occurs?
    If it does then it is an issue in the script, if not you have your answer.

  5. #30
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    Thank you for this splendid script, it works really well and with current clay prices it makes a nice bit of money

  6. #31
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    For me it's gotten stuck = after it mines it wanders off then teles to drayanor lodestone, then wanders off once again, rinse and repeat.

  7. #32
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    This + your clay softener = heaven really great job with this and other scripts. Keep up your good work

  8. #33
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    From today. Was able to get the script working fairly well with a few edits. First bot stopped due to error and second bot stopped when I stopped it.

    /=======================================\
    |=======Draynor Manor Clay Miner========|
    |=======================================|
    | Time Ran: 03h 54m 50s |
    | No. of breaks taken: 2 |
    | No. of clay mined: 3523 pcs |
    | No. of clay/hr: 900 pcs |
    | Total Profit: 1021670 gp |
    | Estimated Profit/hr: 261032 gp |
    \=======================================/

    |=======================================|
    | Time Ran: 05h 49m 20s |
    | No. of breaks taken: 4 |
    | No. of clay mined: 4865 pcs |
    | No. of clay/hr: 836 pcs |
    | Total Profit: 1464365 gp |
    | Estimated Profit/hr: 251513 gp |
    \=======================================/

    A few more from today...

    /=======================================\
    |=======Draynor Manor Clay Miner========|
    |=======================================|
    | Time Ran: 03h 04m 32s |
    | No. of breaks taken: 1 |
    | No. of clay mined: 2406 pcs |
    | No. of clay/hr: 782 pcs |
    | Total Profit: 697740 gp |
    | Estimated Profit/hr: 226851 gp |
    \=======================================/


    ANDDDD the big one...

    /=======================================\
    |=======Draynor Manor Clay Miner========|
    |=======================================|
    | Time Ran: 10h 04m |
    | No. of breaks taken: 5 |
    | No. of clay mined: 8643 pcs |
    | No. of clay/hr: 863 pcs |
    | Total Profit: 2506470 gp |
    | Estimated Profit/hr: 250270 gp |
    \=======================================/
    Last edited by ltacom1s; 11-25-2015 at 06:35 AM.

  9. #34
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    Hey, just seeing if its a bug or something, started out at the lumbridge loadstone, the script walks around for about 10 seconds then just keeps clicking at points on the screen repeatedly with this message:
    ================================================== ======
    -- sps.walkPath(): result = False
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    -- isMouseOverText(): False
    -- isMouseOverText()
    ================================================== ======
    I've put the image in the right folder and it says to start anywhere so just reporting it ^^

  10. #35
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    Does it work if you start it elsewhere?

  11. #36
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    Hello! I really like your script. but there is 1 little mistake in it and it is that sometimes the script stops a little before the bank chest comes in the screen, and start pulling the mouse everywhere. Do you have a fix for this?

  12. #37
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    The `SPS.isInPolygon(polygon)` function fails quite often, teleporting for no reason. Also the script gets stuck in front of the bank. Standing still infinitely until the isInPolygon function returns false, then it'll tele and proceeds to walk to the bank again... Are there any settings in brightness etc. required?

  13. #38
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    Ok so my brightness was off and apparently some settings were on high. That being fixed, the script now opens the bank but never deposits :/

  14. #39
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    your `if bankScreen.isOpen(5000) then` never triggers. hence why it doens't depost..

    Edit

    modified your code to the following:

    repeat
    writeLn('Quick depositing inventory...');
    bankScreen.quickDeposit(QUICK_DEPOSIT_INVENTORY);
    wait(randomRange(850, 1200));
    until bankScreen.isPackEmpty() and bankScreen.isOpen(1000);
    so it doesn't immediately call `bankScreen.close();` if `isPackEmpty()` returns true.

    It is now spamming

    Unable to quick-deposit since bankscreen isn't open
    so something internally goes wrong, because my bank screen is clearly open.
    Last edited by janbricky; 12-15-2015 at 06:07 PM.

  15. #40
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    Quote Originally Posted by janbricky View Post
    your `if bankScreen.isOpen(5000) then` never triggers. hence why it doens't depost..

    Edit

    modified your code to the following:



    so it doesn't immediately call `bankScreen.close();` if `isPackEmpty()` returns true.

    It is now spamming



    so something internally goes wrong, because my bank screen is clearly open.
    I had the same kind of issue, where my bank screen opens, but nothing would happen. I moved my subscribe button, because it was overlapping the banks screen. Once I moved it to the bottom right-hand corner it ran perfectly.

  16. #41
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    Quote Originally Posted by TheeMason View Post
    I had the same kind of issue, where my bank screen opens, but nothing would happen. I moved my subscribe button, because it was overlapping the banks screen. Once I moved it to the bottom right-hand corner it ran perfectly.
    I have reset the layout to oldschool again, and banking works now. Yet I now face the issue that at the end of the path, it cannot find the bank because it's *just* out of range. It looks for the bank, doesn't find it so tries to walk to the end of the path, but it's already there so it tries to check for the bank, and the circle continues.

  17. #42
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    I had this same issue janbricky

  18. #43
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    Problem!
    After a lot of bugs i managed the script to mine and bank, but after bank, it just moves a little bit and after that nothing.. Keeps waiting
    Did not change the script at all! Graphic settings are like they have to be.
    Untitled.jpg

  19. #44
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    Script doesn't work anymore :C .

  20. #45
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    Update: v3.0 release
    -Rewritten some parts of the script to make it work again.

  21. #46
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    Thank you for your hard work Renzanity.

  22. #47
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    very nice script!

  23. #48
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    Quote Originally Posted by yomj View Post
    very nice script!
    I've got pro tip for ya homie...

    stop

  24. #49
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    Update: v3.2 release
    -Edited the findObj function to click on random offsets from the middle of the ATPA

  25. #50
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    Update: v3.3 release
    -Edited the findObj function
    -Updated the DTMs
    -Updated the bank chest color

    v3.3 Progress Report

    Progress Report:
    v3.3
    /===================================\
    |=====Draynor Manor Clay Miner======|
    |===================================|
    | Time Ran: 11h 22m 00s             |
    | No. of breaks taken: 7            |
    | No. of clay mined: 8,491 pcs      |
    | No. of clay/hr: 747 pcs           |
    | No. of sapphire collected: 11 pcs |
    | No. of ruby collected: 4 pcs      |
    | No. of emerald collected: 5 pcs   |
    | No. of diamond collected: 0 pcs   |
    | Total Profit: 2,485,670 gp        |
    | Estimated Profit/hr: 218,678 gp   |
    \===================================/

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