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Thread: Draynor Manor Clay Miner - Est Profit[120k/hr]

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    Default Draynor Manor Clay Miner - Est Profit[120k/hr]

    *****F2P Money Maker*****
    ~Draynor Manor Clay Miner~
    Version: 3.4
    Status: Working


    Hi everyone! This is another step for me in learning how to script Simba. I hope you find it useful somehow.

    Features:
    -Progress report.
    -Rafiki Player Form.
    -MiniBreak
    -Client Reload
    -Antiban

    What it basically does:
    -Runs to the clay mining area near the Draynor Manor
    -Mines for clay
    -Runs to the chest and banks everything and repeats
    -Takes breaks
    -Checks if you're within the vicinity of the mining area and the bank chest


    Requirements:
    -High enough Mining Lvl and a Rune pickaxe to compete with the other bots

    Instructions:
    Instructions of use

    1. Be sure that your client is properly setup. Click me

    2. Have your players setup in the Rafiki Player Manager.
    Rafiki Player Manager



    3. Start ANYWHERE.

    4. Save the preset loadout that you'll be using as an empty backpack.

    5. Save this file in your Simba\Includes\SPS\img\runescape_other folder and rename it to CLAY_SPS_00 or download the attatchment below.
    CLAY_SPS_00




    Progress Reports:
    Proggy list

    Testing v3.4
    Progress Report:
    v3.4
    /===================================\
    |=====Draynor Manor Clay Miner======|
    |===================================|
    | Time Ran: 21h 19m 03s             |
    | No. of breaks taken: 13           |
    | No. of clay mined: 16,679 pcs     |
    | No. of clay/hr: 782 pcs           |
    | No. of sapphire collected: 27 pcs |
    | No. of ruby collected: 2 pcs      |
    | No. of emerald collected: 5 pcs   |
    | No. of diamond collected: 3 pcs   |
    | Total Profit: 4,802,358 gp        |
    | Estimated Profit/hr: 225,277 gp   |
    \===================================/
    
    v3.4
    /===================================\
    |=====Draynor Manor Clay Miner======|
    |===================================|
    | Time Ran: 48h 30m 28s             |
    | No. of breaks taken: 20           |
    | No. of clay mined: 37,933 pcs     |
    | No. of clay/hr: 782 pcs           |
    | No. of sapphire collected: 39 pcs |
    | No. of ruby collected: 10 pcs     |
    | No. of emerald collected: 31 pcs  |
    | No. of diamond collected: 11 pcs  |
    | Total Profit: 10,731,501 gp       |
    | Estimated Profit/hr: 221,232 gp   |
    \===================================/


    Progress Report:
    v3.3
    /===================================\
    |=====Draynor Manor Clay Miner======|
    |===================================|
    | Time Ran: 11h 22m 00s             |
    | No. of breaks taken: 7            |
    | No. of clay mined: 8,491 pcs      |
    | No. of clay/hr: 747 pcs           |
    | No. of sapphire collected: 11 pcs |
    | No. of ruby collected: 4 pcs      |
    | No. of emerald collected: 5 pcs   |
    | No. of diamond collected: 0 pcs   |
    | Total Profit: 2,485,670 gp        |
    | Estimated Profit/hr: 218,678 gp   |
    \===================================/


    Ran smoothly...though there were a lot of bots around so I only made this much GP. T_T
    Code:
    v1.0
    /=======================================\
    |=======Draynor Manor Clay Miner========|
    |=======================================|
    | Time Ran: 10h 04m 31s                 |
    | No. of breaks taken: 9                |
    | No. of clay mined: 7168 pcs           |
    | No. of clays/hr: 711 pcs              |
    | Total Profit: 989184 gp               |
    | Estimated Profit/hr: 98177 gp         |
    \=======================================/
    Successfully executed.

    Updates:
    Update list

    Update: Minor fix on finding clay rocks bug
    -Added a path back to the mining area in-case the bot lags and decides to start mining at the bank -facedesk-

    Update: v1.2 release
    -Added paint proggy
    Proggy preview

    Update: v1.3 release
    -Edited the antiBan, it's now doing random mouse movements after clicking the rocks for a more human-like activity.

    Update: v2.0 release
    -Updated the color of the clay.
    -Added the break, break length, reload timer, reload length and run timer on the playerForm. (You may now specify how long before you take breaks, before the script reloads your SMART or to run the script)
    -Now uses DTM to count the clay for the progress report.
    -Pretty much updated the whole script.
    -Sadly, still no multiplayer capabilities. (If there's somebody who can help me out, leave me a PM)

    Update: v2.1 release
    -Updated the antiban
    -You may now specify how often the antiban/minibreak would initiate through the playerform
    -Updated the colors for the bank
    -Auto price update, instead of typing in how much the clay is

    Update: v2.2 release
    -New SPS map
    -Added a very nifty snippet by The Mayor, it's called SPS.isInPolygon(). You can find out more about it, here. I used it as a failsafe for when your character suddenly feels like strolling off the radar. If it does wander off the map, this failsafe's going to trigger and use the Draynor Lodestone to bring you back. If your backpack's full, you will be walked to the bank; if not, you'll be walked back to the mining area

    Update: v2.2.1 release
    -Removed the TSPSArea.isInPolygon function for it has been pushed to the SPS include so duplicate declarations will be avoided

    Update: v3.0 release
    -Rewritten some parts of the script to make it work again.

    Update: v3.1 release
    -I have taken out the reload option and fixed the breaking procedure
    -Changed the SPS walkpaths as well as the areas

    Update: v3.2 release
    -Edited the findObj function to click on random offsets from the middle of the ATPA

    Update: v3.3 release
    -Edited the findObj function
    -Updated the DTMs
    -Updated the bank chest color

    Update: v3.4 release
    -Edited the mining procedure
    -Added a function to close the task popup that appears upon reaching lvl 10 mining (From @The Mayor's VEB Miner)
    -Changed how the script banks from clicking the quick deposit button to using presets which allows the users that have members accounts have a Bracelet of Clay on them.


    Please leave progress reports or post any annoying bugs you find below!
    Attached Images Attached Images
    Attached Files Attached Files
    Last edited by Renzanity; 05-31-2016 at 09:31 AM.

  2. #2
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    Can i have some help with PRESET_1 ?
    edit: I fix I'm just new to preset's

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    you are just trying to kill f2p botting aren't you? >;o

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    Quote Originally Posted by theholyone View Post
    you are just trying to kill f2p botting aren't you? >;o
    I was, secretly. ;D But the charade's gone now huh? xD

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    Quote Originally Posted by renzanity View Post
    I was, secretly. ;D But the charade's gone now huh? xD
    My have a bug i was at a friend for 4h and i come on my pc and this,It look like a walking bug to the bank if you ask me.

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    Quote Originally Posted by Miningboy11 View Post
    My have a bug i was at a friend for 4h and i come on my pc and this,It look like a walking bug to the bank if you ask me.
    Hi, thanks for the report! And no, it's not a walk path bug, it's those pesky butterflies. I'll go make a failsafe for that.

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    Quote Originally Posted by renzanity View Post
    Hi, thanks for the report! And no, it's not a walk path bug, it's those pesky butterflies. I'll go make a failsafe for that.
    Have this be fix yet?

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    Update:

    Hi guys, since the dawn of the Guthixian Butterflies is already over, I won't be releasing a fix for it anymore.

    Please do report other bugs and concerns below.

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    Quote Originally Posted by renzanity View Post
    Update:

    Hi guys, since the dawn of the Guthixian Butterflies is already over, I won't be releasing a fix for it anymore.

    Please do report other bugs and concerns below.
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    -- isMouseOverText(): False
    -- Succesfully freed SMART[24356]
    -- Freeing gametabs bitmaps...
    Successfully executed.

  10. #10
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    Quote Originally Posted by Miningboy11 View Post
    ...
    Uploaded a minor fix for the script, I'm kinda busy with other things right now so that might do for now.

    Added a path to go back to the mining area if it somehow decides to start mining at the bank.

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    Update: v1.3 release
    -Edited the antiBan, it's now doing random mouse movements after clicking the rocks for a more human-like activity.

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    You need to add logout if he does nothing. I just left my account to mine clay at night, but he stuck somwhere and mined 2k clay in 10 hours. I believe ban is comming on my this account
    BTW Script sometimes is really slow. he gooes to mining spot click on rock then click on minimap then click on rock then click on minimap and so on, but sumetimes i start the script and it works fast.
    Last edited by MadGuy; 05-04-2015 at 07:07 AM.

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    Quote Originally Posted by MadGuy View Post
    You need to add logout if he does nothing. I just left my account to mine clay at night, but he stuck somwhere and mined 2k clay in 10 hours. I believe ban is comming on my this account
    BTW Script sometimes is really slow. he gooes to mining spot click on rock then click on minimap then click on rock then click on minimap and so on, but sumetimes i start the script and it works fast.
    Hi,

    First, thanks for bringing this up to my attention. I haven't been able to update my other scripts because I've been too busy enjoying coding other scripts and thought maybe I could leave the other scripts since there's nobody complaining about it yet.

    Second, I'll look into this. Maybe add some failsafes and update my rock finding TPA then upload it soon.

    Now for my suggestion regarding your problem:
    -IF you're running multiple SMART clients or browsing rigorously on your browser and your RAM's getting overworked, try changing your CPU usage on your RS Graphics settings to 'Normal' or anything lower than 'Maximum'. Don't know if that really works, but it does for me.

    If your problem still persist, let me know so I can get that update uploaded sooner.

    Have a good one!

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    Hi,

    Thanks for fast answer. Well that tip with cpu didn't help. Maybe i will try to delete minibreak procedure and then try to catch good start. My pc running only one smart client, but I believe i have a problems with my pc hardware.another scripts running fine. Thanks for advices.

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    Quote Originally Posted by MadGuy View Post
    Hi,

    Thanks for fast answer. Well that tip with cpu didn't help. Maybe i will try to delete minibreak procedure and then try to catch good start. My pc running only one smart client, but I believe i have a problems with my pc hardware.another scripts running fine. Thanks for advices.
    Hello again,

    That's bad news. Feel free to do as you wish with the script and try to figure out what makes it bug out, report back here or message me if you get something.

    Anyway, I'll work on this and try to find a few ways to make the script efficient. This script was actually rushed so it's rough around....everywhere. xD

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    /=======================================\
    |=======Draynor Manor Clay Miner========|
    |=======================================|
    | Time Ran: 19m 50s |
    | No. of breaks taken: 0 |
    | No. of clay mined: 196 pcs |
    | No. of clays/hr: 593 pcs |
    | Total Profit: 0 gp |
    | Estimated Profit/hr: 0 gp |
    \=======================================/

  18. #18
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    Update: v2.0 release
    -Updated the color of the clay.
    -Added the break, break length, reload timer, reload length and run timer on the playerForm. (You may now specify how long before you take breaks, before the script reloads your SMART or to run the script)
    -Now uses DTM to count the clay for the progress report.
    -Pretty much updated the whole script.
    -Sadly, still no multiplayer capabilities. (If there's somebody who can help me out, leave me a PM)

    P.S.
    Been a while since I've updated my scripts. Enjoy.

    Leave suggestions and/or bugs on a post below, thanks!

  19. #19
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    Hello,

    Getting this error:

    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Open Shop Minigame Spotlight Podium"
    ---- Current mouse-over text: "Open Shop Minigame Spotlight Podium"
    ---- Current mouse-over text: "Open Shop Minigame Spotlight Podium"
    -- isMouseOverText(): False
    -- isMouseOverText()
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    -- isMouseOverText(): False
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 4294967420 ms
    -- sps.walkPath(): result = False

  20. #20
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    Quote Originally Posted by lisapvm24 View Post
    Hello,

    Getting this error:

    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Open Shop Minigame Spotlight Podium"
    ---- Current mouse-over text: "Open Shop Minigame Spotlight Podium"
    ---- Current mouse-over text: "Open Shop Minigame Spotlight Podium"
    -- isMouseOverText(): False
    -- isMouseOverText()
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    ---- Current mouse-over text: "Check Scoreboard"
    -- isMouseOverText(): False
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 4294967420 ms
    -- sps.walkPath(): result = False
    I'll update a bunch of stuff on the script(color, path, etc.), so stay tuned.

  21. #21
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    Update: v2.1 release
    -Updated the antiban
    -You may now specify how often the antiban/minibreak would initiate through the playerform
    -Updated the colors for the bank
    -Auto price update, instead of typing in how much the clay is

  22. #22
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    For the mining part it works great, it only banks 1 to 3 clay and goes back to mining instead of quick depositing or depositing all. Don't know if it is just me or me missing something.

  23. #23
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    Quote Originally Posted by Pastah View Post
    For the mining part it works great, it only banks 1 to 3 clay and goes back to mining instead of quick depositing or depositing all. Don't know if it is just me or me missing something.
    I'll test this out again later, thanks for bringing that up to my attention.

    Try to make your own fixes for it until I update the script.

    Have a good one.

  24. #24
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    Update: v2.2 release
    -New SPS map
    -New instructions (you may now start ANYWHERE)
    -Added a very nifty snippet by The Mayor, it's called SPS.isInPolygon(). You can find out more about it, here. I used it as a failsafe for when your character suddenly feels like strolling off the radar. If it does wander off the map, this failsafe's going to trigger and use the Draynor Lodestone to bring you back. If your backpack's full, you will be walked to the bank; if not, you'll be walked back to the mining area

  25. #25
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    Quote Originally Posted by Renzanity View Post
    I'll test this out again later, thanks for bringing that up to my attention.

    Try to make your own fixes for it until I update the script.

    Have a good one.
    I fixed it by move the "subscribe" button more away from the deposit all button, stupid me .

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