v3.4
/===================================\
|=====Draynor Manor Clay Miner======|
|===================================|
| Time Ran: 02m 03s |
| No. of breaks taken: 0 |
| No. of clay mined: 27 pcs |
| No. of clay/hr: 785 pcs |
| No. of sapphire collected: 0 pcs |
| No. of ruby collected: 0 pcs |
| No. of emerald collected: 0 pcs |
| No. of diamond collected: 0 pcs |
| Total Profit: 17,010 gp |
| Estimated Profit/hr: 494,401 gp |
\===================================/
-- sps.getPlayerPos(): result = {X = 238, Y = 70}, took 78 ms
-- sps.isInPolygon: result = True
You're near the bank or the mine..
Walking to the bank chest..
-- sps.getPlayerPos(): result = {X = 238, Y = 70}, took 63 ms
-- sps.getPlayerPos(): result = {X = 282, Y = 94}, took 78 ms
-- sps.getPlayerPos(): result = {X = 334, Y = 154}, took 78 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- sps.getPlayerPos(): result = {X = 102, Y = 90}, took 63 ms
-- sps.isInPolygon: result = False
-- sps.getPlayerPos(): result = {X = 102, Y = 90}, took 63 ms
-- sps.isInPolygon: result = False
Initiating failsafe..
---- TRSLodestoneScreen.teleportTo(): result = true
-- sps.getPlayerPos(): result = {X = 94, Y = 158}, took 63 ms
-- sps.getPlayerPos(): result = {X = 130, Y = 170}, took 63 ms
-- sps.getPlayerPos(): result = {X = 182, Y = 162}, took 78 ms
-- sps.getPlayerPos(): result = {X = 254, Y = 162}, took 78 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 166}, took 78 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 90}, took 63 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 98}, took 63 ms
-- sps.getPlayerPos(): result = {X = 74, Y = 102}, took 78 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 142}, took 62 ms
-- sps.getPlayerPos(): result = {X = 78, Y = 126}, took 78 ms
-- sps.getPlayerPos(): result = {X = 250, Y = 258}, took 78 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
Walking to the bank chest..
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 79 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 62 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.walkPath(): result = False
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.isInPolygon: result = False
-- sps.getPlayerPos(): result = {X = 258, Y = 254}, took 78 ms
-- sps.isInPolygon: result = False
Initiating failsafe..
---- TRSLodestoneScreen.teleportTo(): result = true
-- sps.getPlayerPos(): result = {X = 94, Y = 158}, took 62 ms
-- sps.getPlayerPos(): result = {X = 134, Y = 170}, took 62 ms
-- sps.getPlayerPos(): result = {X = 190, Y = 162}, took 63 ms
-- sps.getPlayerPos(): result = {X = 266, Y = 166}, took 63 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 90}, took 78 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 90}, took 63 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 78}, took 62 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 78}, took 63 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 82}, took 63 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 74}, took 78 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 246}, took 78 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
Walking to the bank chest..
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.walkPath(): result = False
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 79 ms
-- sps.isInPolygon: result = False
-- sps.getPlayerPos(): result = {X = 230, Y = 266}, took 78 ms
-- sps.isInPolygon: result = False
Initiating failsafe..
---- TRSLodestoneScreen.teleportTo(): result = true
-- sps.getPlayerPos(): result = {X = 94, Y = 158}, took 78 ms
-- sps.getPlayerPos(): result = {X = 122, Y = 154}, took 62 ms
-- sps.getPlayerPos(): result = {X = 194, Y = 154}, took 63 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 166}, took 78 ms
-- sps.getPlayerPos(): result = {X = 134, Y = 90}, took 62 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 94}, took 78 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 98}, took 79 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 102}, took 63 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 70}, took 79 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 70}, took 78 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 70}, took 78 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 70}, took 62 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 70}, took 62 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 70}, took 63 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 70}, took 78 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 70}, took 78 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = False
Walking to the bank chest..
-- sps.getPlayerPos(): result = {X = 254, Y = 246}, took 78 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- sps.getPlayerPos(): result = {X = 218, Y = 134}, took 62 ms
-- sps.isInPolygon: result = False
-- sps.getPlayerPos(): result = {X = 218, Y = 134}, took 79 ms
-- sps.isInPolygon: result = True
You're near the bank or the mine..
Walking to the bank chest..
-- sps.getPlayerPos(): result = {X = 218, Y = 134}, took 78 ms
-- sps.getPlayerPos(): result = {X = 222, Y = 130}, took 78 ms
-- sps.getPlayerPos(): result = {X = 230, Y = 130}, took 78 ms
-- sps.getPlayerPos(): result = {X = 222, Y = 86}, took 78 ms
-- sps.getPlayerPos(): result = {X = 166, Y = 98}, took 78 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 82}, took 78 ms
-- sps.getPlayerPos(): result = {X = 74, Y = 94}, took 78 ms
-- sps.getPlayerPos(): result = {X = 74, Y = 94}, took 79 ms
-- sps.getPlayerPos(): result = {X = 74, Y = 94}, took 78 ms
-- sps.getPlayerPos(): result = {X = 74, Y = 82}, took 93 ms
-- sps.getPlayerPos(): result = {X = 234, Y = 70}, took 79 ms
-- sps.getPlayerPos(): result = {X = 270, Y = 250}, took 78 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- sps.getPlayerPos(): result = {X = 170, Y = 90}, took 78 ms
-- sps.isInPolygon: result = False
-- sps.getPlayerPos(): result = {X = 170, Y = 90}, took 78 ms
-- sps.isInPolygon: result = False
Initiating failsafe..
---- TRSLodestoneScreen.teleportTo(): result = true
-- sps.getPlayerPos(): result = {X = 94, Y = 158}, took 62 ms
-- sps.getPlayerPos(): result = {X = 118, Y = 170}, took 79 ms
-- sps.getPlayerPos(): result = {X = 190, Y = 162}, took 78 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 166}, took 78 ms
-- sps.getPlayerPos(): result = {X = 106, Y = 86}, took 62 ms
-- sps.getPlayerPos(): result = {X = 74, Y = 94}, took 79 ms
-- sps.getPlayerPos(): result = {X = 70, Y = 98}, took 78 ms