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Thread: [OGL] Clutch Thieving

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    Default [OGL] Clutch Thieving

    Clutch Thieving
    Pickpockets any NPC
    Make sure you thank @Obscurity; he did the writing for the main script I just added additional tidbits and plan on improving it.


    Features:
    • Pickpocket's any NPC
    • Food supported
    • Will terminate when low HP

    Requirements:
    You need a functional setup with the current software (Simba 1.x, SMART 8.X, OGL)
    View this thread for more info https://villavu.com/forum/showthread.php?t=112486 Say thanks to @Clarity; @Obscurity; for this great guide! (I will update this with my own guide on OGL if/when I get around to it)
    Installing:

    Locate the script at the bottom of this post "Clutch Thieving.simba"
    Download and place this in your X:/Simba/Scripts directory

    Instructions:
    Fill out the top portion of the script where it says *Refer to the Requirements section if you don't know how to get models/textures*
    1. Click play wait for SMART to launch - then hit Stop
    2. Login & move your character to desired NPC
    3. Click Play
    4. If you could share your Model IDs I can update the script - would be appreciated!



    Version:
    Version1.00 - Initial Release
    Version 1.10 - Applied fix for OGL update - Antiban added

    To do List:
    • Paint for progress report {Working on}
    • Login for OGL @Obscurity; and @Clarity; are working on this, it will be implemented when they finish writing it
    • Banking (this is somewhat in progress you will see that stated within the script as well)


    Credits:
    @Obscurity - Dude literally wrote the backbone of the script. Don't thank me, thank him.

    You can get the script here:
    Attached Files Attached Files
    Last edited by Clutch; 04-16-2015 at 01:01 AM.

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    Default

    The best antiban you can do for a thieving script is missing mouse clicks.

    But duuuuuuude. Grats on the release.



    It's not gay if it's efficient.

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    Quote Originally Posted by Taric View Post
    The best antiban you can do for a thieving script is missing mouse clicks.

    But duuuuuuude. Grats on the release.
    Woodcutting script is out, will be pushing out an update for both including anti-ban, Paint and potentially GUIs for each by the end of the week (hopefully tonight after work).
    Last edited by Clutch; 04-15-2015 at 02:49 PM.

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    Quote Originally Posted by StickToTheScript View Post
    Works nicely. Looking forawrd to the antibans tho.
    Great, any other suggestions besides randomly misclicking? It rotates camera (sort of anti-ban), kinda stumped on what else would be useful though. If I'm training, I'm training not hovering over skills and what not. Will also be adding in a random wait time (like going AFK for a random time).

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    Quote Originally Posted by Clutch View Post
    Great, any other suggestions besides randomly misclicking? It rotates camera (sort of anti-ban), kinda stumped on what else would be useful though. If I'm training, I'm training not hovering over skills and what not. Will also be adding in a random wait time (like going AFK for a random time).
    Yea. I was going to recommend the random wait times, but also just actual breaks.

    And for camera movements, idk, possibly move a bit more? Just a thought. Possibly adjust zoom?

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    Quote Originally Posted by StickToTheScript View Post
    Yea. I was going to recommend the random wait times, but also just actual breaks.

    And for camera movements, idk, possibly move a bit more? Just a thought. Possibly adjust zoom?
    I'll do my best to add those, then let you guys decide whether I should keep, discard or tweak the anti-bans from there.

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    Quote Originally Posted by Clutch View Post
    I'll do my best to add those, then let you guys decide whether I should keep, discard or tweak the anti-bans from there.
    Sweet! Looking forward to it!

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    Quote Originally Posted by StickToTheScript View Post
    Sweet! Looking forward to it!
    Update has been pushed, ran into issues implementing the paint, will try and get this taken care of ASAP.
    Last edited by Clutch; 04-16-2015 at 01:04 AM.

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    Quote Originally Posted by Clutch View Post
    Update has been pushed, ran into issues implementing the paint, will try and get this taken care of ASAP.
    Sweet. Good to know. What places are you looking to bank with in the script?

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    Quote Originally Posted by StickToTheScript View Post
    Sweet. Good to know. What places are you looking to bank with in the script?
    Depends on demand. I need to find a way to make it a ~little bit more accurate though. Thanks to Obscurity it'll actually get within the vicinity, but it is hit and miss on actually reaching the interior of the bank to heal. Once I figure that out i'll post a guide on how to set up the banking (you'll have to get your coords manually) but it really isn't tough to figure out.

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    Quote Originally Posted by Clutch View Post
    Depends on demand. I need to find a way to make it a ~little bit more accurate though. Thanks to Obscurity it'll actually get within the vicinity, but it is hit and miss on actually reaching the interior of the bank to heal. Once I figure that out i'll post a guide on how to set up the banking (you'll have to get your coords manually) but it really isn't tough to figure out.
    Sweet! Looking forward to it!

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    @Justin;
    Could you move this to outdated section? I have no clue if it's still working (pretty sure it is) but don't plan on working on or updating it.

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