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Thread: [F2P] Clay Softener - Lumbridge Combat Academy

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    Default [F2P] Clay Softener - Lumbridge Combat Academy

    *****F2P Money Making Script*****
    Clay Softener

    Version: 3.1
    Status: Working

    Hi again everyone! Here's another script script derived from my vial of water script so this was quickly made.

    Features:
    -Smartimage and debug progress report
    -Rafiki Player Form
    -SPS Mapping
    -MiniBreak

    What it basically does:
    -Withdraws clay from the bankchest using presets
    -Runs to the watersource
    -Softens the clay in your inventory
    -Runs back and repeats

    Instructions:
    Instructions Compilation

    1. Be sure that your client is properly setup. Click me

    2. Have your players setup in the Rafiki Player Manager.
    Rafiki Player Manager



    3. Start anywhere

    4. Set your preset into a full inventory of clay.

    5. Save this file in your Simba\Includes\SPS\img\runescape_other folder and name it LUMBY_SPS_00 or download the attachment below.
    SPS Image



    6. If you're having problems with banking(mouse hovering over other places), zoom your camera a little.

    Proggies:
    Proggy list


    Updates:
    Update list

    EDIT: v2.0 Release
    -Added the break, break length and run timer on the playerForm. (You may now specify how long before you take breaks or to run the script)
    -Now uses DTM to count the soft clay for the progress report.
    -Pretty much updated the whole script.
    -Sadly, still no multiplayer capabilities. (If there's somebody who can help me out, leave me a PM)

    EDIT: v2.1 Release
    -Fixed the minor errors found
    -Changed the way it detects if your load is done
    -Auto price updates instead of typing in how much the clay and soft clay are

    EDIT: v3.0 Release
    -Rewrote the script to make it work again

    EDIT: v3.1 Release
    -The finObject function now clicks at the fountain at random points
    -Updated the DTMs, fountain color and SPS path


    Please post any bug you find through a post below.
    Attached Images Attached Images
    Attached Files Attached Files
    Last edited by Renzanity; 05-29-2016 at 08:31 PM.

  2. #2
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    Quote Originally Posted by Renzanity View Post
    *****Don't sell Soft Clay below mid, or else this method's going to be obsolete*****
    I never understood why people think this would work, an anonymous cartel can never be effective. The more people that follow that rule, the more incentive there is for somebody else to come along and undercut. If this truly would be made "obsolete" by people selling below mid, you probably shouldn't be releasing it publicly. (just letting you know)

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    Quote Originally Posted by No Lifer View Post
    I never understood why people think this would work
    I honestly don't know why too, but I just saw that line on a post somewhere and ever since I've subconsciously been putting that on a couple of my script posts.

    Quote Originally Posted by No Lifer View Post
    If this truly would be made "obsolete" by people selling below mid, you probably shouldn't be releasing it publicly. (just letting you know)
    I couldn't care less about the method being trashed, my aim for posting this is to get feedback/suggestions on the script and if you take the time to look at my other scripts, they're lacking in both.

    Anyway, thank you for giving the first comment on this post.

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    Quote Originally Posted by Renzanity View Post
    I honestly don't know why too, but I just saw that line on a post somewhere and ever since I've subconsciously been putting that on a couple of my script posts.



    I couldn't care less about the method being trashed, my aim for posting this is to get feedback/suggestions on the script and if you take the time to look at my other scripts, they're lacking in both.

    Anyway, thank you for giving the first comment on this post.
    yeah that's what I assumed =p didn't think you were purposefully hoping people wouldn't sell it, since if you cared about that you just wouldn't have released the script ^_^

    I'll check it out later and try to give some actual feedback =)

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    Quote Originally Posted by No Lifer View Post
    yeah that's what I assumed =p didn't think you were purposefully hoping people wouldn't sell it, since if you cared about that you just wouldn't have released the script ^_^

    I'll check it out later and try to give some actual feedback =)
    Can't wait, pal.

    Have a good day or night!

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    Quote Originally Posted by The Mayor View Post
    Nice script
    Thank you sir, wouldn't be able to make scripts without your helpful tutorials.

    Respect.
    Simba Code:
    ////////////////////////////////////////////////////////////////////////////////
    ///////////////////******************************************///////////////////
    //******************Special thanks to The Mayor's Tutorials.******************//
    //*And ofcourse to all of the people who've been scripting waaaaay before me!*//
    //***********Thank you everyone for providing such helpful scripts!***********//
    ////////////********************************************************////////////
    ////////////////////////////////////////////////////////////////////////////////

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    EDIT: v2.0 Release
    -Added the break, break length and run timer on the playerForm. (You may now specify how long before you take breaks or to run the script)
    -Now uses DTM to count the soft clay for the progress report.
    -Pretty much updated the whole script.
    -Sadly, still no multiplayer capabilities. (If there's somebody who can help me out, leave me a PM)

    P.S.
    Been a while since I've updated my scripts. Enjoy.

    Leave suggestions and/or bugs on a post below, thanks!

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    Error: Closing parenthesis expected at line 182
    Compiling failed.

    Line 182: sClayCount := (sClayCount + tabBackPack.countDTM(sClayDTM);

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    Quote Originally Posted by lisapvm24 View Post
    Error: Closing parenthesis expected at line 182
    Compiling failed.

    Line 182: sClayCount := (sClayCount + tabBackPack.countDTM(sClayDTM);
    Simba Code:
    sClayCount := (sClayCount + tabBackPack.countDTM(sClayDTM)); //Add another closing parenthesis at the end of the line before the semi-colon

    Please do tell me if you encounter another problem, I'm in the middle of updating my public scripts (again).

    Welcome to the community.

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    Thanks for the fast response time! It just loaded the script, let's see if it works

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    Could you please explain what I am to do with this:

    Withdraws clay from the bankchest using PRESET_1

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    Got the preset working. For some strange reason it only softens about eight or so clay and then returns to the bank, sometimes only does two or so clay. Just thought you should know

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    v2.1 Release
    -Fixed the minor errors found
    -Changed the way it detects if your load is done
    -Auto price updates instead of typing in how much the clay and soft clay are

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    Thanks!

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    Great Script!

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    Love that someone is focusing on f2p updated scripts. keep up the good work man. would post progress report later

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    hey. should i start this script at ANY bank? Does it automatically finds the nearest water source automatically?

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    Quote Originally Posted by terrorbyte View Post
    hey. should i start this script at ANY bank? Does it automatically finds the nearest water source automatically?
    Have you even read the instructions?

    Quote Originally Posted by THE INSTRUCTIONS
    2. Start infront of the lumbridge combat academy bank chest.



    New to scripting? Procedures & Functions for Beginners
    Do you use your computer at night? Just get f.lux

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    Sometimes it misclicks the bank chest and runs back to fountain but other than that, really good job.

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    Quote Originally Posted by ibizaprotwist View Post
    Sometimes it misclicks the bank chest and runs back to fountain but other than that, really good job.
    Not sure if this is the best fix, but I've had some luck with:

    Simba Code:
    //To withdraw/deposit the clay
    procedure wClay();
    begin
      if not isLoggedIn() then
        exit;

      repeat
        bankScreen.open(BANK_CHEST_LUMBRIDGE);
      until bankScreen.isOpen(1000);
      bankScreen.clickButton(BANK_BUTTON_PRESET_1);
    end;

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    EDIT: v3.0 Release
    -Rewritten the script to make it work again

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    When I try and run the script I get
    Error: Unknown declaration "area" at line 133

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    Quote Originally Posted by Yewsername View Post
    When I try and run the script I get
    Hello Yewsername,

    Change line 21 to this:
    Simba Code:
    path, area: array [0..2] of TPointArray;

  25. #25
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    v3.1 Release
    -The finObject function now clicks at the fountain at random points
    -Updated the DTMs, fountain color and SPS path

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