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Thread: HoodzNMZ - Simple - Lape Refection

  1. #26
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    Once it supports absorption pots and rapid restore flicking I'll defs check it out!

  2. #27
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    Hey!!

    I really appreciate the nmz script you have produced and are very great full if you reply to this message, i encounter the following error randomly while running the script

    Error: Invalid variant type at line 50
    Execution failed.
    The following bitmaps were not freed: [0]

    this seems to be the code that is highlighted in Simba when the problem occurs

    case random(600) of
    0: Reflect.Compass.Make(Random(360));<-------- this line highlighted
    1..50:
    if (pointInBox(Reflect.Mouse.GetPoint, intToBox(0, 0, 763, 502))) then
    MMouseOffClient('rand');
    end;

    Can you suggest anything?

  3. #28
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    I thought using REFLECTION is detectable?

  4. #29
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    So you not going to work on this hoodz???

  5. #30
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    Quote Originally Posted by Rules of Joe View Post
    So you not going to work on this hoodz???
    yes just very busy lately, just graduated.

  6. #31
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    Quote Originally Posted by hoodz View Post
    yes just very busy lately, just graduated.
    Gz on your graduation skillcape! Wear it loud and wear it proud.

  7. #32
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    congratz bro.

  8. #33
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    Gratz dude

  9. #34
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    Congrats man

  10. #35
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    could you make it work with rapid heal flick and the use of absorption pots? that'd be great xx

  11. #36
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    hey guys,

    is this script still working?

    i have a error..

    Error: Unknown declaration "SmartStringFromString" at line 20
    Compiling failed.

    anyone an idea?

  12. #37
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    Would it be possible for you to add Guthan's support to this? I mean the only thing it had to do was literally relog and join a new game each 6h xD

  13. #38
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    Hoodz when ya gonna update this man? All the NMZ scripts are broken atm lol. May write one myself, regardless, would love to see this script up and running
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

  14. #39
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    Quote Originally Posted by captainblast View Post
    Hoodz when ya gonna update this man? All the NMZ scripts are broken atm lol. May write one myself, regardless, would love to see this script up and running
    whats wrong with it?

    im currently busy on my own bot so i dont really have time for simba scripts

  15. #40
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    Quote Originally Posted by hoodz View Post
    whats wrong with it?

    im currently busy on my own bot so i dont really have time for simba scripts
    cough** cough** your own bot? are there other clients to write scripts/code or your creating your own from scratch.

    <------------------>



  16. #41
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    Quote Originally Posted by AFools View Post
    cough** cough** your own bot? are there other clients to write scripts/code or your creating your own from scratch.
    own from scratch

  17. #42
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    Very nice! maybe somewhere down the track i would love to see a snippet or screen shot once your ready. Something like is a little to ambitious for myself atm.

    Very nice indeed

    <------------------>



  18. #43
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    Quote Originally Posted by AFools View Post
    Very nice! maybe somewhere down the track i would love to see a snippet or screen shot once your ready. Something like is a little to ambitious for myself atm.

    Very nice indeed
    thank you! I'm not sure if im allowed to post pictures of my client on this site though.

  19. #44
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    Smile

    Quote Originally Posted by hoodz View Post
    whats wrong with it?

    im currently busy on my own bot so i dont really have time for simba scripts

    Cool deal man sounds like an awesome project. Hope it is going good Hope to see some pics sometime I'm sure the script itself is fine but I am throwing this error while trying to compile:

    Error: Unknown declaration "SSLSocket" at line 78

    Which leads to the misc include:

    Simba Code:
    var
      S: SSLSocket;
      Res: ProMemoryStruct;


    Which I found out was caused from when I had to remove the prosocks.dll in the Misc.Simba include.

    Quote Originally Posted by Flight View Post
    I assume you both are using Reflection-based scripts? I don't understand how you're getting the error. It's caused by trying to load the 'ProSocks' plugin twice, once with AeroLib and again in the Reflection include, but the latest reflection update should have taken care of that. I myself am getting no errors from it. I just can't understand it. But for now what you can do is completely remove the part in the Reflection include that loads ProSocks.dll. To do this remove these 3 lines at line 77 in "Includes > Reflection > lib > misc > Misc.Simba":
    Simba Code:
    {$IFNDEF Aerolib}
    {$loadlib prosocks}
    {$ENDIF}

    That's the part that checks if we're using AeroLib or not, if so then it's assumed the ProSocks plugin is already loaded and won't try to load it again. But for some reason it's not doing this...
    But as I had forgotten,

    Quote Originally Posted by jilms View Post
    Hey Chris,
    Thanks for the help! I removed those lines from the Misc.Simba and the code is executing properly.

    Thanks!
    If you try to run a purely reflection based script that doesn't use Aerolib you will need to add them back in. Otherwise it will say an error like "Unknown declaration SSLsocket".
    If you run purely reflection based scripts (such as this one) you have to add those lines back in. So my apologies for forgetting that, used to seeing you're scripts aerolib xD

    I am adding those lines back in right now to see how the script runs.
    I kind of made a semi functioning NMZ script but it has a hard time logging out after and I would prefer to use your script as you have quality stuff :]

    Anyway, thanks man, and glad to hear about the project. Hope all is going well with it :]
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

  20. #45
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    Quote Originally Posted by captainblast View Post
    Cool deal man sounds like an awesome project. Hope it is going good Hope to see some pics sometime I'm sure the script itself is fine but I am throwing this error while trying to compile:

    Error: Unknown declaration "SSLSocket" at line 78

    Which leads to the misc include:

    Simba Code:
    var
      S: SSLSocket;
      Res: ProMemoryStruct;


    Which I found out was caused from when I had to remove the prosocks.dll in the Misc.Simba include.



    But as I had forgotten,



    If you run purely reflection based scripts (such as this one) you have to add those lines back in. So my apologies for forgetting that, used to seeing you're scripts aerolib xD

    I am adding those lines back in right now to see how the script runs.
    I kind of made a semi functioning NMZ script but it has a hard time logging out after and I would prefer to use your script as you have quality stuff :]

    Anyway, thanks man, and glad to hear about the project. Hope all is going well with it :]
    at least you figured it out yourself, gj

  21. #46
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    Quote Originally Posted by hoodz View Post
    at least you figured it out yourself, gj
    Yeah man, I'd rather learn it myself than bugging everyone else

    Do you mind if I pm you about a proposition I have?
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

  22. #47
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    Quote Originally Posted by captainblast View Post
    Yeah man, I'd rather learn it myself than bugging everyone else

    Do you mind if I pm you about a proposition I have?
    sure go ahead.

  23. #48
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    Error: Unknown declaration "SSLSocket" at line 78
    Compiling failed.

    any help?
    please?

    i also read above on what cap, said but i added those line in and it did not work?

    NEVERMIND I FIGURED IT OUT

    Thanks,
    Last edited by gfbank; 10-09-2015 at 10:39 PM.

  24. #49
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    Error: Duplicate declaration "Client_LoopCycle" at line 131
    Compiling failed

    it says "hook" on the tab

    any suggestions?

    ALSO i found my answer to this.
    Reflection needs to be updated
    Link to Reflection
    https://villavu.com/forum/showthread...77#post1360277

    ALSO this pertains to REFLECTION
    https://villavu.com/forum/showthread.php?t=114741
    Last edited by gfbank; 10-13-2015 at 01:24 AM.

  25. #50
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    Quote Originally Posted by gfbank View Post
    Error: Duplicate declaration "Client_LoopCycle" at line 131
    Compiling failed

    it says "hook" on the tab

    any suggestions?

    ALSO i found my answer to this.
    Reflection needs to be updated
    Link to Reflection
    https://villavu.com/forum/showthread...77#post1360277

    ALSO this pertains to REFLECTION
    https://villavu.com/forum/showthread.php?t=114741

    Elfy pushed a new hooks update, to fix the duplicate declaration issue, simply replace everything in the "hook" tab that pops up when it throws that error to this.


    Simba Code:
    const
      ReflectionRevision = '94';

    {Node = gx}
     Node_UID: THook =                    ['et', 1];
     Node_Next: THook =                   ['ed', 1];
     Node_Prev: THook =                   ['eo', 1];

    {Cacheable = gt}
     Cacheable_Next: THook =              ['cu', 1];
     Cacheable_Prev: THook =              ['co', 1];

    {Renderable = ci}
     Renderable_ModelHeight: THook =      ['ch', -1368624703];

    {Animable = f}

    {Model = dg}

    {AnimationSequence = am}

    {NpcDefinition = az}
     NpcDefinition_Actions: THook =       ['j', 1];
     NpcDefinition_Name: THook =          ['c', 1];
     NpcDefinition_ID: THook =            ['e', -764559607];
     NpcDefinition_CombatLevel: THook =   ['l', 2024496629];

    {LinkedList = ge}
     LinkedList_Head: THook =             ['y', 1];
     LinkedList_Current: THook =          ['d', 1];

    {Actor = aq}
     Actor_Animation: THook =             ['g', 1];
     Actor_QueueX: THook =                ['null', 1];
     Actor_QueueY: THook =                ['null', 1];
     Actor_QueueSize: THook =             ['null', 1];
     Actor_WorldX: THook =                ['g', -2143802331];
     Actor_WorldY: THook =                ['w', -1941929461];
     Actor_SpokenText: THook =            ['ak', 1];
     Actor_CombatCycle: THook =           ['ad', -466433893];
     Actor_Health: THook =                ['ag', 861750411];
     Actor_MaxHealth: THook =             ['ax', 1971263299];
     Actor_Interactingindex: THook =      ['at', -143123477];

    {Npc = ay}
     Npc_Definition: THook =              ['y', 1];

    {ObjectDefinition = ar}
     ObjectDefinition_Actions: THook =    ['ao', 1];
     ObjectDefinition_Name: THook =       ['o', 1];

    {Buffer = dd}

    {Widget = ft}
     Widget_Children: THook =             ['ey', 1];
     Widget_InvIDs: THook =               ['di', 1];
     Widget_StackSizes: THook =           ['dc', 1];
     Widget_ItemAmount: THook =           ['ec', 1129297969];
     Widget_ItemID: THook =               ['eq', -1943558679];
     Widget_WidgetID: THook =             ['f', 1765684495];
     Widget_Name: THook =                 ['cn', 1];
     Widget_Text: THook =                 ['bb', 1];
     Widget_IsHidden: THook =             ['aw', 1];
     Widget_AbsoluteX: THook =            ['i', -561950361];
     Widget_AbsoluteY: THook =            ['ah', -717818255];
     Widget_RelativeX: THook =            ['null', 1];
     Widget_RelativeY: THook =            ['null', 1];
     Widget_Width: THook =                ['aa', -1516900699];
     Widget_Height: THook =               ['ao', -1655377487];
     Widget_ParentID: THook =             ['ae', -515905099];
     Widget_ScrollX: THook =              ['aj', -496780419];
     Widget_ScrollY: THook =              ['ay', -1795295429];
     Widget_BoundsIndex: THook =          ['ep', -995796815];

    {WidgetNode = w}
     WidgetNode_ID: THook =               ['y', -2062122387];

    {HashTable = ga}
     HashTable_Buckets: THook =           ['d', 1];
     HashTable_Size: THook =              ['y', 1];

    {GameShell = ek}

    {Player = g}
     Player_Definition: THook =           ['d', 1];
     Player_Name: THook =                 ['y', 1];

    {Client = client}
     Client_LoopCycle: THook =            ['client.v', -283067683];
     Client_Region: THook =               ['di.dd', 1];
     Client_Plane: THook =                ['d.gc', -1954267163];
     Client_MenuCount: THook =            ['client.hp', -1766000855];
     Client_MenuWidth: THook =            ['gi.hx', -569894819];
     Client_MenuHeight: THook =           ['dj.hu', 608058617];
     Client_MenuOptions: THook =          ['client.iy', 1];
     Client_MenuActions: THook =          ['client.ie', 1];
     Client_IsMenuOpen: THook =           ['client.hz', 1];
     Client_MenuX: THook =                ['fd.hq', -1323514925];
     Client_MenuY: THook =                ['ha.hl', 468029839];
     Client_BaseX: THook =                ['ar.cs', 1997326677];
     Client_BaseY: THook =                ['d.dg', 832137801];
     Client_Widgets: THook =              ['ft.y', 1];
     Client_LocalPlayer: THook =          ['ao.hb', 1];
     Client_LocalPlayers: THook =         ['client.gz', 1];
     Client_TileSettings: THook =         ['c.d', 1];
     Client_TileHeights: THook =          ['c.y', 1];
     Client_LocalNpcs: THook =            ['client.cy', 1];
     Client_NpcIndices: THook =           ['client.cr', 1];
     Client_Sine: THook =                 ['cj.ab', 1];
     Client_Cosine: THook =               ['cj.ae', 1];
     Client_CameraPitch: THook =          ['az.fg', 602192145];
     Client_CameraYaw: THook =            ['ah.fh', 2059944801];
     Client_CameraX: THook =              ['b.fe', 2135970033];
     Client_CameraY: THook =              ['z.fi', 1400779075];
     Client_CameraZ: THook =              ['n.fj', 2108432335];
     Client_GroundItems: THook =          ['client.ha', 1];
     Client_GameSettings: THook =         ['fp.g', 1];
     Client_MapScale: THook =             ['client.ec', 1103008437];
     Client_MapAngle: THook =             ['client.fl', -1594117381];
     Client_MapOffset: THook =            ['client.er', -710890433];
     Client_CurrentLevels: THook =        ['client.hg', 1];
     Client_RealLevels: THook =           ['client.hw', 1];
     Client_Experiences: THook =          ['client.hi', 1];
     Client_Energy: THook =               ['client.c', -252004189];
     Client_Weight: THook =               ['client.jl', 1610409125];
     Client_Rights: THook =               ['client.v', -283067683];
     Client_CurrentWorld: THook =         ['client.ai', 70905969];
     Client_LoginState: THook =           ['client.h', -165588365];
     Client_PlayerIndex: THook =          ['client.gj', 684162663];
     Client_WidgetPositionX: THook =      ['client.lz', 1];
     Client_WidgetPositionY: THook =      ['client.li', 1];
     Client_WidgetWidths: THook =         ['client.lw', 1];
     Client_WidgetHeights: THook =        ['client.lr', 1];
     Client_WidgetNodeCache: THook =      ['client.id', 1];
     Client_CrosshairColor: THook =       ['client.gy', -1780486051];
     Client_DestinationX: THook =         ['client.mz', 194806227];
     Client_DestinationY: THook =         ['client.mn', -1777281284];

    {Region = ch}
     Region_SceneTiles: THook =           ['c', 1];

    {BoundaryObject = co}
     BoundaryObject_ID: THook =           ['q', 261667377];
     BoundaryObject_Flags: THook =        ['m', 1062183679];
     BoundaryObject_Plane: THook =        ['y', 1589241317];
     BoundaryObject_Height: THook =       ['e', -554350701];
     BoundaryObject_Render: THook =       ['c', 1];
     BoundaryObject_Render2: THook =      ['a', 1];
     BoundaryObject_Orientation: THook =  ['w', 1647363309];
     BoundaryObject_LocalX: THook =       ['d', 1521799393];
     BoundaryObject_LocalY: THook =       ['g', -1457163673];

    {GameObject = cw}
     GameObject_ID: THook =               ['f', 1620440753];
     GameObject_Flags: THook =            ['s', 600649161];
     GameObject_Plane: THook =            ['y', -2023557819];
     GameObject_WorldX: THook =           ['g', -2143802331];
     GameObject_WorldY: THook =           ['w', -1941929461];
     GameObject_Height: THook =           ['d', 1192534769];
     GameObject_Render: THook =           ['e', 1];
     GameObject_Orientation: THook =      ['c', 869880755];
     GameObject_LocalX: THook =           ['a', -1863972483];
     GameObject_LocalY: THook =           ['m', 368603933];
     GameObject_OffsetX: THook =          ['q', 1754949423];
     GameObject_OffsetY: THook =          ['n', -1490576413];

    {FloorDecoration = cq}
     FloorDecoration_Render: THook =      ['w', 1];
     FloorDecoration_LocalX: THook =      ['d', 289091945];
     FloorDecoration_LocalY: THook =      ['g', -1640843047];
     FloorDecoration_Plane: THook =       ['y', 616502115];
     FloorDecoration_ID: THook =          ['e', -1671216197];
     FloorDecoration_Flags: THook =       ['c', 413244299];

    {WallDecoration = cv}
     WallDecoration_ID: THook =           ['n', -388767517];
     WallDecoration_Flags: THook =        ['k', -1966469397];
     WallDecoration_LocalX: THook =       ['d', -25540141];
     WallDecoration_LocalY: THook =       ['g', 1912292449];
     WallDecoration_Plane: THook =        ['y', -1182013317];
     WallDecoration_Renderable: THook =   ['q', 1];
     WallDecoration_Renderable2: THook =  ['m', 1];
     WallDecoration_Orientation: THook =  ['w', -1838788401];
     WallDecoration_Height: THook =       ['e', -1608069577];
     WallDecoration_RelativeX: THook =    ['c', -55801949];
     WallDecoration_RelativeY: THook =    ['a', -1213256663];

    {SceneTile = cg}
     SceneTile_GameObject: THook =        ['o', 1];
     SceneTile_GroundDecoration: THook =  ['m', 1];
     SceneTile_WallDecoration: THook =    ['q', 1];
     SceneTile_BoundaryObject: THook =    ['a', 1];

    {Item = ao}
     Item_ID: THook =                     ['y', 1993932629];
     Item_StackSizes: THook =             ['d', 85853107];


    https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba

    That will fix the declaration issue.
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

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