Results 1 to 16 of 16

Thread: Taric's Burthrope Agility

  1. #1
    Join Date
    Oct 2014
    Location
    With ezreal~
    Posts
    295
    Mentioned
    45 Post(s)
    Quoted
    255 Post(s)

    Default Taric's Burthrope Agility

    I've been wanting to make a barbarian agility script for a while now... SO I DECIDED TO TRAIN MAH AGILITY TO 35 WITH THIS SCRIPT. It's rough, gritty, and arguably "not sexy"... But it levels your agility, SO YOU DON'T HAVE TO.

    You'll get around 4500-6000 xp/h depending on how often the script decides to take breaks. (This can be disabled if you want.)

    How to set-up zeh script:

    1)Get 5 Agility. This script does not account for failure.

    2)Start on this tile.


    3)Press start. The script will position the camera to where it needs to be!

    4)Walk the dinosaur.

    There will be a barbarian agility script in the near future™

    Stay Sexy
    Attached Files Attached Files
    Last edited by Taric; 05-15-2015 at 02:53 AM. Reason: There was no "Stay Sexy"



    It's not gay if it's efficient.

  2. #2
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Gz on the release. I've some suggestions if you're interested.

    Instead of having 6 different procedures for the 6 different obstacles, each with minimal changes, have a single procedure for passing an obstacle and use parameters for the clickbox, wait time, xp gain, and uptext.
    Like this:
    Simba Code:
    function clickObstacle(ClickBox: TBox; wait: Integer; XP: Double; Text: String): Boolean;
    Another thing to perhaps consider would be to avoid potential infinite loops such as this one:
    Simba Code:
    repeat
    wait(100);
    until isMouseOverText(['all']);

  3. #3
    Join Date
    Oct 2014
    Location
    With ezreal~
    Posts
    295
    Mentioned
    45 Post(s)
    Quoted
    255 Post(s)

    Default

    Quote Originally Posted by BMWxi View Post
    *Quality feedback material here*
    It's rough, gritty, and arguably "not sexy"
    I wan't kidding when I said this XD. Since you typically only camp this agility course for 60-90 minutes, I was too lazy to make this a "quality" agility script... and for some reason having 6 different procedures was easier for me to write than writing a short clickObstacle function...

    BUT THANK YOU FOR TEH FEEDBACK. I do appreciate it



    It's not gay if it's efficient.

  4. #4
    Join Date
    May 2015
    Posts
    84
    Mentioned
    0 Post(s)
    Quoted
    32 Post(s)

    Default

    Quote Originally Posted by Taric View Post

    There will be a barbarian agility script in the near future™
    Yes, please. :P

  5. #5
    Join Date
    Apr 2015
    Posts
    57
    Mentioned
    0 Post(s)
    Quoted
    21 Post(s)

    Default

    Gratz on the release.

  6. #6
    Join Date
    Nov 2014
    Location
    Estonia
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    when i try to compile it gives me " Don't know which overloaded method to call with params (Int32, Int64)" ..

  7. #7
    Join Date
    Oct 2014
    Location
    With ezreal~
    Posts
    295
    Mentioned
    45 Post(s)
    Quoted
    255 Post(s)

    Default

    Quote Originally Posted by ckbbe View Post
    when i try to compile it gives me " Don't know which overloaded method to call with params (Int32, Int64)" ..
    Which line is this error occurring on? Have you filled out the constant values?

    Simba Code:
    stopLevel := 35; //At what level will the script stop running?
    takeBreaks := false; //Do you want to take breaks?
                           //Will take a break every 16 or so laps.



    It's not gay if it's efficient.

  8. #8
    Join Date
    Nov 2014
    Location
    Estonia
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by Taric View Post
    Which line is this error occurring on? Have you filled out the constant values?

    Simba Code:
    stopLevel := 35; //At what level will the script stop running?
    takeBreaks := false; //Do you want to take breaks?
                           //Will take a break every 16 or so laps.
    no particular line,i just press play and after about 2 sec it will give me ..
    Error.JPG

  9. #9
    Join Date
    Apr 2015
    Posts
    40
    Mentioned
    0 Post(s)
    Quoted
    20 Post(s)

    Default

    Quote Originally Posted by ckbbe View Post
    no particular line,i just press play and after about 2 sec it will give me ..
    Error.JPG
    I am having this same problem with simba in general, curious what you find out. Frustrating thing is it doesn't give a line or place for problem area. I tried updating everything which there were some but didnt go away.

  10. #10
    Join Date
    Oct 2014
    Location
    With ezreal~
    Posts
    295
    Mentioned
    45 Post(s)
    Quoted
    255 Post(s)

    Default

    Quote Originally Posted by photomac54 View Post
    I am having this same problem with simba in general, curious what you find out. Frustrating thing is it doesn't give a line or place for problem area. I tried updating everything which there were some but didnt go away.
    It's a bug with the latest SRL update. To fix it you can go to the includes/srl-6/lib/utilities/types/integerarrays.simba file and change

    Simba Code:
    system.swap(i, random(i + 1));
    to
    Simba Code:
    system.swap(self[I], self[random(I + 1)]);



    It's not gay if it's efficient.

  11. #11
    Join Date
    Nov 2014
    Location
    Estonia
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    as Taric said:

    "Quick fix for this error is to go into the lib/utilities/types/integerarrays.simba file and change

    Simba Code:

    system.swap(i, random(i + 1));

    to

    Simba Code:

    system.swap(self[I], self[random(I + 1)]);

    "

  12. #12
    Join Date
    Apr 2015
    Posts
    40
    Mentioned
    0 Post(s)
    Quoted
    20 Post(s)

    Default

    Quote Originally Posted by Taric View Post
    It's a bug with the latest SRL update. To fix it you can go to the includes/srl-6/lib/utilities/types/integerarrays.simba file and change

    Simba Code:
    system.swap(i, random(i + 1));
    to
    Simba Code:
    system.swap(self[I], self[random(I + 1)]);
    Quote Originally Posted by ckbbe View Post
    as Taric said:

    "Quick fix for this error is to go into the lib/utilities/types/integerarrays.simba file and change

    Simba Code:

    system.swap(i, random(i + 1));

    to

    Simba Code:

    system.swap(self[I], self[random(I + 1)]);

    "
    thanks for the quick fix

  13. #13
    Join Date
    Aug 2014
    Posts
    33
    Mentioned
    0 Post(s)
    Quoted
    19 Post(s)

    Default

    Used it for 1-35, thanks

    ================================================== ==========
    | ~Taric's Burthrope Agility~ |
    ================================================== ==========
    | Time Running: 2 Hours, 2 Minutes and 40 Seconds |
    | Total XP: 12482 |
    | XP p/h: 6105 |
    | Levels Earned: 9 |
    ================================================== ==========

  14. #14
    Join Date
    May 2013
    Posts
    30
    Mentioned
    0 Post(s)
    Quoted
    10 Post(s)

    Default

    For some reason, I am having the same problem as some other users before me. It will get partly through the agility course and then it will stop, look around, and decide to teleport back to burthrope to repeat.

  15. #15
    Join Date
    May 2012
    Location
    Chaaaaiir
    Posts
    376
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    this script still works great. one thing to note is the camera has to be in classic mode for this script to work. currently headed towards 48 from this script! thanks a lot taric.

  16. #16
    Join Date
    Jun 2014
    Location
    Oklahoma
    Posts
    336
    Mentioned
    22 Post(s)
    Quoted
    231 Post(s)

    Default

    Still works. Its simple and I like it more than my script. Got me to 25 agility.

    Code:
    ============================================================
    |                ~Taric's Burthrope Agility~               |
    ============================================================
    | Time Running: 54 Minutes and 55 Seconds                  |
    | Total XP: 4611                                           |
    | XP p/h: 5036                                             |
    | Levels Earned: 15                                        |
    ============================================================
    Code:
    ============================================================
    |                ~Taric's Burthrope Agility~               |
    ============================================================
    | Time Running: 44 Minutes and 5 Seconds                   |
    | Total XP: 3583                                           |
    | XP p/h: 4876                                             |
    | Levels Earned: 6                                         |
    ============================================================

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •