Results 1 to 17 of 17

Thread: [OGL] DraynorChopper

  1. #1
    Join Date
    May 2006
    Location
    Belgium
    Posts
    36
    Mentioned
    10 Post(s)
    Quoted
    10 Post(s)

    Default [OGL] DraynorChopper

    [OGL] DraynorChopper

    This script chops Willow trees at Draynor village and banks the logs at the nearby bank. Setup instructions can be found in the script.

    Extra features

    • Picks up Bird's nests
    • Picks up and interacts with meteorites (currently buggy/not working)
    • Works at various resolutions
    • Reports progress
    • Automatically updates


    Installation

    The easiest way is to download the ChaosUpdater script below and run it. It should have OGLDraynorChopper added to the scripts array which makes it download the latest version for you. You can also download or clone the script from GitHub manually. Remember that you also need the cLib include for this script to work. If you're downloading the script manually you'll have to download this include manually as well from this thread.

    Known bugs

    None

    Changelog

    This run was done with a 10% experience boost so the actual XP would be around 59-60k per hour.
    Code:
    =========================================
    Running for: 3h 30m
    Willows cut: 3152
    Willows per hour: 898
    Experience earned: 230834
    Experience per hour: 65834
    =========================================
    Attached Files Attached Files
    Last edited by Chaos-Energy; 07-12-2015 at 04:59 PM. Reason: cLib update

  2. #2
    Join Date
    Jun 2012
    Posts
    586
    Mentioned
    112 Post(s)
    Quoted
    296 Post(s)

    Default

    Good job, mate. Haven't used it, as it's late, but browsed through it a bit. Looks promising! You seem to have picked up OGL very quick!

    I'll critique it tomorrow, if you'd like?




    Skype: obscuritySRL@outlook.com

  3. #3
    Join Date
    Apr 2015
    Location
    FireFox
    Posts
    528
    Mentioned
    10 Post(s)
    Quoted
    227 Post(s)

    Default

    Nice release!
    Scripting with ogLib

  4. #4
    Join Date
    Jan 2015
    Posts
    78
    Mentioned
    0 Post(s)
    Quoted
    48 Post(s)

    Default

    Code:
    Error: Unknown declaration "walkToWillows" at line 234
    Compiling failed.
    I get this error, but i can run some of the other OGL scripts on here.

  5. #5
    Join Date
    May 2006
    Location
    Belgium
    Posts
    36
    Mentioned
    10 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by Battousai View Post
    Code:
    Error: Unknown declaration "walkToWillows" at line 234
    Compiling failed.
    I get this error, but i can run some of the other OGL scripts on here.
    Fixed in 2.0.1. You'll need to use ChaosUpdater or download it manually here.

  6. #6
    Join Date
    Jul 2015
    Posts
    64
    Mentioned
    2 Post(s)
    Quoted
    38 Post(s)

    Default

    Ive added the clib and ran the updater but the script is empty when I open it?

  7. #7
    Join Date
    May 2006
    Location
    Belgium
    Posts
    36
    Mentioned
    10 Post(s)
    Quoted
    10 Post(s)

    Default

    Quote Originally Posted by Lstew51 View Post
    Ive added the clib and ran the updater but the script is empty when I open it?
    Strange, I've just tried it myself and both cLib and OGLDraynorChopper get downloaded correctly. Is there any error that gets thrown?

    If you want you can also get the script manually from here.

    EDIT: Just noticed that the ChaosUpdater was still at the old version. Although that shouldn't have caused any issues you could try using the new version.
    Last edited by Chaos-Energy; 07-12-2015 at 04:58 PM.

  8. #8
    Join Date
    Jul 2015
    Posts
    64
    Mentioned
    2 Post(s)
    Quoted
    38 Post(s)

    Default

    I downloaded script manually and still had no luck. Didn't compile successfully. COuld you teamview it for me

  9. #9
    Join Date
    May 2006
    Location
    Belgium
    Posts
    36
    Mentioned
    10 Post(s)
    Quoted
    10 Post(s)

    Default

    Sure I could give it a go.

  10. #10
    Join Date
    Mar 2014
    Location
    East Coast, USA
    Posts
    291
    Mentioned
    10 Post(s)
    Quoted
    148 Post(s)

    Default

    Hey Chaos-Energy. Just went to try this out and I am getting this under cLib "Error: Operator "cmp_Equal" not compatible with types "(False=0, True=1)" and "AnsiString" at line 428
    Compiling failed." I don't get ogLib enough to begin to figure out what is going on, but the highlighted line looks like this if (self.hasProduction() = 'production') then . If you need anything else let me know.
    @Chaos-Energy;

  11. #11
    Join Date
    May 2006
    Location
    Belgium
    Posts
    36
    Mentioned
    10 Post(s)
    Quoted
    10 Post(s)

    Default

    Have you tried updating ogLib?

  12. #12
    Join Date
    Mar 2014
    Location
    East Coast, USA
    Posts
    291
    Mentioned
    10 Post(s)
    Quoted
    148 Post(s)

    Default

    @Chaos-Energy; I didn't realize that ogLib didn't have any auto updater or anything. Once I did that it fixed my issues. Thanks for the advice! I will post something in awhile.

    EDIT: Okay, so it compiles and starts. Runs over to the willows, and clicks on one, then keeps clicking every few seconds. The issue there is the mouse moves slightly and it falls off the willow and eventually makes the guy just move off the tree.

    EDIT2: Alright, I changed the code to this... made the randomizePointEllipse 4 and increased the canChopTree.setTime which seem to have fixed my issue.
    funcClickPoint := clientCenter.closest(willowModels)[0].randomizePointEllipse(4);
    mouse.click(funcClickPoint);
    canChopTree.setTime(random(9000, 15000));

  13. #13
    Join Date
    Mar 2014
    Location
    East Coast, USA
    Posts
    291
    Mentioned
    10 Post(s)
    Quoted
    148 Post(s)

    Default

    The camera angle got so low at one point that it got stuck clicking the tree with the man in it for awhile which is why the willows per hour is so low.

    =========================================
    Running for: 4h 8m
    Willows cut: 1618
    Willows per hour: 390
    Experience earned: 789528
    Experience per hour: 190725
    =========================================

  14. #14
    Join Date
    Jul 2015
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    I'm getting this error when I try to run OGLDraynorChopper

    Error: Unknown declaration "checkRandoms" at line 178
    Compiling failed.

  15. #15
    Join Date
    Mar 2014
    Location
    East Coast, USA
    Posts
    291
    Mentioned
    10 Post(s)
    Quoted
    148 Post(s)

    Default

    Quote Originally Posted by jilms View Post
    I'm getting this error when I try to run OGLDraynorChopper

    Error: Unknown declaration "checkRandoms" at line 178
    Compiling failed.
    just put antiban. in front of the checkRandoms and it should fix that issue.

  16. #16
    Join Date
    May 2011
    Location
    In an Island.
    Posts
    1,413
    Mentioned
    2 Post(s)
    Quoted
    149 Post(s)

    Default

    I'm having problems with this script. For the first time I used it, it worked great. But now, it keeps clicking near the banker instead of the willows logs. I don't know if it's due to outdated colors or not.
    ''If you want something you've never had, you have to do something you've never done''


    total leve 2715/1b exp +... exterminated.

  17. #17
    Join Date
    Jan 2014
    Posts
    0
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Default

    i can confirm this is working. Nice scipt btw!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •