Error: Access violation
Execution failed.
The following bitmaps were not freed: [0]
Any idea what's causing this?
Error: Access violation
Execution failed.
The following bitmaps were not freed: [0]
Any idea what's causing this?
Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
Okay it runs now but then:
[NOTIFICATION] [06:58:02 PM] Setting up script
[NOTIFICATION] [06:58:04 PM] Script is ready
the script is running but does nothing at all.
Seems a lot of people are having difficulties running the script here's EVERYTHING you need to know! You MUST be using openGL. If you're still having issues, then you need to read the initial requirements and instructions on the front page, make sure you've set up your ogLib with the correct plugins and the latest GIT
Please note, you need to be logged in and zoomed all the way out!
Code:RIFT_SETTING = 'enexp'; Options : energy, exp, enexp FAMILIARS = 'night'; Options : light, night WISP_LOCATION = 'lustrous'; Options : pale, flickering, bright, glowing, sparkling, gleaming, vibrant, lustrous, elder, brilliant, radiant, luminous, incandescent PAINT_ON_SCREEN:=true; Options : True or false (true for paint, false for none) RIGHT_CLICK_RIFT:=true; Options : True or false (right clicks the rift instead of clicking and going through menu) USE_FAMILIARS:=true; Options : True or false (only supports light creature and night muspah) USE_SCROLLS:=false; Options : True or false (only supports light creature scrolls) DESTROY_CHRONICLES:=false; Options : True or false BREAKS:=true; Options : True for breaks, false for no breaks CURRENT_LEVEL:=1; If using LEVEL_TO_REACH please set this to your current level LEVEL_TO_REACH:=0; Your goal, put 0 if you don't want it to stop at a certain level NUDGE_SENSITIVITY:=(6000 + randomRange(100, 450)); (recommended you change) higher=less often mouse nudges, lower=more often mouse nudges MIN_SESSION:=75; Set how long (in minutes) the minimum session will be MAX_SESSION:=180; Set how long (in minutes) the maximum session will be MIN_BREAK:=5; Set how long (in minutes) the minimum break will be MAX_BREAK:=20; Set how long (in minutes) the maximum break will be ONE_MINUTE:=60000; //Do NOT edit
Last edited by Lucidity; 07-13-2015 at 12:21 AM.
Tsunami
After much tinkering (all on my side) I have it working and already have gone up 9 levels! (Sorry I don't have a progress report, but it was for low level stuff). I only have two issues, and maybe there not major. When it goes to the convert, it will run to the rift and wait for what seems like awhile (maybe this is just a random number you have set?) to me it seems like a long while but this is my opinion. Also, when it goes to right click and convert enriched (I think that is what it is) it moves SOOO fast that it doesn't click (at least for me anyway). Maybe this is just game lag? Anyway, it still is running great and I will post a progress report soon.
I have watched it longer and it is definitely doing the right click too quickly which is causing miss clicks. Here is a small progress report.
Lucidity Divination:
===============Progress Report===============
Time running : 1 Hour, 23 Minutes and 8 Seconds
XP Gained/XP per hour : 32,340/23,339
Levels gained : 6
Chronicles destroyed : 9
Location : sparkling
Nudge count : 5
Breaks taken : 0
=============================================
I am currently doing sparkling wisps and I have noticed that if I manually set the camera angle to the highest pitch (almost looking straight down) and make sure the rift is on screen, it will convert the energy much more smoothly than when it is at a lower angel and has to use the minimap to get to the rift. Just my two cents but it is something I noticed. It still gets there even at lower camera angels, but it just seems to take a bit longer.
@Clarity @Obscurity, I checked over teamviewer for @johnjoseph09 he's got ogLib installed correctly and the script set up correctly, yet it doesn't do anything? Any ideas?
Tsunami
Script is working for me now! Babysitting for an hour then, if all is good, i'll run it over night and post the proggy.
Thank you for pushing update 1.7!!! I went to start up this morning, got version 1.6 and it wouldn't click the rift
I'm probably going to rewrite a lot of this, seeing how messy it is. Could be better, so when I get that done later I'll push it out
Tsunami
Script works now! Thanks lucidity for the new version, seems flawless now
PROGGIES
Internet got disconnected for a stupid reason :L, will post longer one sooooon
You are the man, one less script I have to write for myself thanks!
This error is happening:
Error: Access violation at line 1186
Execution failed.
The following bitmaps were not freed: [0, 1]
xpBox:=intToBox(xpIcon[0].bounds.x1 - 150, xpIcon[0].bounds.y1, xpIcon[0].bounds.x2, xpIcon[0].bounds.y2);
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