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Thread: [ogLib] ogLivid

  1. #1
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    Default [ogLib] ogLivid

    ogLivid
    By @Clarity and @Obscurity



    Introduction


    The ogLivid script is targeted to players looking to get their completionist capes. It plays the Livid Farm minigame, doing almost all possible activities to gain produce points. The only exception being Pauline's random events.

    ogLivid randomizes the actions it does. Therefore, one cycle it might start by fertilizing, the next it'll start with fixing fences, and so on.

    Requirements


    GLX - Simba/Plugins/...



    ogLib - Simba/Includes/...



    Directions and Setup


    Setup for ogLivid is simple. Take the following screenshot:
    Directions and Setup


    Follow the directions in the screenshot above.

    Afterward, give yourself a similar layout. Do not copy the one shown above. I've personally found that you don't want anything large on top of the RuneScape game window. All the is required is your inventory, and only if you're Depositing or Fixing.

    Zoom all the way out.

    Most importantly, take breaks and ensure you have a good amount of runes.

    Ensure you have enough runes for a lengthy stay.

    Bug: For now, having the in-game clock disabled is causing glModelArray.getVisible() to fail. For that reason, your in-game clock must be shown.

    Watch It In Action



    Progress Reports


    Quote Originally Posted by Obscurity View Post
    Code:
    2:37:33 | ogLivid > Progress Report
    2:37:33 | ogLivid > Cycles > 36
    2:37:33 | ogLivid > Produce Gained > 7300
    2:37:33 | ogLivid > Time Running > 0:23:44
    Quote Originally Posted by Lucidity View Post
    Code:
    2:08:45 | ogLivid > Progress Report
    2:08:45 | ogLivid > Cycles > 58
    2:08:45 | ogLivid > Produce Gained > 19620
    2:08:45 | ogLivid > Time Running > 1:21:41
    Quote Originally Posted by logitech307 View Post
    Code:
    14:29:10 | Livid > Produce Gained > 45780
    14:29:10 | Livid > Time Running > 2:49:41
    Quote Originally Posted by jamesaz1994 View Post
    Code:
    7:17:25 | ogLivid > Progress Report
    7:17:25 | ogLivid > Cycles > 513
    7:17:25 | ogLivid > Produce Gained > 114760
    7:17:25 | ogLivid > Time Running > 5:27:49
    Quote Originally Posted by Semtex View Post
    Code:
    13:50:26 | ogLivid > Progress Report
    13:50:26 | ogLivid > Cycles > 138
    13:50:26 | ogLivid > Produce Gained > 28680
    13:50:26 | ogLivid > Time Running > 01:46:30
    Quote Originally Posted by Pompus View Post
    Code:
    15:15:16 | ogLivid > Cycles > 429
    15:15:16 | ogLivid > Produce Gained > 129520
    15:15:16 | ogLivid > Time Running > 13:00:05
    Quote Originally Posted by Pompus View Post
    Code:
    19:44:47 | ogLivid > Progress Report
    19:44:47 | ogLivid > Cycles > 483
    19:44:47 | ogLivid > Produce Gained > 637420
    19:44:47 | ogLivid > Time Running > 16:10:52
    Quote Originally Posted by iAmaGz View Post
    Code:
    15:54:10 | ogLivid > Progress Report
    15:54:10 | ogLivid > Cycles > 126
    15:54:10 | ogLivid > Produce Gained > 154020
    15:54:10 | ogLivid > Time Running > 5:59:36
    Quote Originally Posted by Blade par View Post
    Code:
    16:29:00 | ogLivid > Cycles > 42
    16:29:00 | ogLivid > Produce Gained > 11390
    16:29:00 | ogLivid > Time Running > 00:59:25







    July 26, 2015:


    September 2, 2015:


    December 15, 2015:

    Last edited by Obscurity; 03-22-2016 at 05:35 PM.




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  2. #2
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    Default

    Going to use! Will let you know if I have any issues.

    E : works great

    Made a video for you as well

    https://www.youtube.com/watch?v=pIjZPcNP8KE

    e2:
    Code:
    2:08:45 | ogLivid > Progress Report
    2:08:45 | ogLivid > Cycles > 58
    2:08:45 | ogLivid > Produce Gained > 19620
    2:08:45 | ogLivid > Time Running > 1:21:41
    Last edited by Lucidity; 07-26-2015 at 08:36 PM.
    Tsunami

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    Will check it out when I wake up!

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    Error: Unknown declaration "isBetween" at line 73
    Compiling failed.

    ?

    Line 73 looks like this:
    else if (not (vDegrees:=mainScreen.getDegrees())[0].isBetween(45,135)) or (not vDegrees[1].isBetween(25,50)) then

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    Quote Originally Posted by Pompus View Post
    Error: Unknown declaration "isBetween" at line 73
    Compiling failed.

    ?

    Line 73 looks like this:
    else if (not (vDegrees:=mainScreen.getDegrees())[0].isBetween(45,135)) or (not vDegrees[1].isBetween(25,50)) then
    When was the last time you updated ogLib? That method was added on July 21st.




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    congrats on release
    LV 99 skills so far

    - Fletching 99/99- Divination 99/99
    Defense 99/99 Range 99/99

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    Well good sir,

    I will update that and let you know. Hahaha, usually the most obvious thing. Thank you

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    14:29:10 | Livid > Produce Gained > 45780
    14:29:10 | Livid > Time Running > 2:49:41

    Works like a charm. Thanks.

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    Worked great for a while until it started taking my character just outside the gates and into a pack of suqah. They nearly killed me. I made sure to stand on the tile highlighted when I began, any idea how to avoid running outside?
    Last edited by Luisrm08; 08-04-2015 at 04:59 AM.

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    You logged into the correct tile?




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    I tried again today and it worked well! Hopefully it was something I messed up and not the script itself. I'll let you know if it comes up again. Thanks by the way!

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    7:17:25 | ogLivid > Progress Report
    7:17:25 | ogLivid > Cycles > 513
    7:17:25 | ogLivid > Produce Gained > 114760
    7:17:25 | ogLivid > Time Running > 5:27:49

    Yay thanks!!

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    Very nice, guys! Will update the OP with your prodigies when I get home!




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    Script hasn't even started for me for about 2 days now. I tried reinstalling everything and no luck. Other scripts work fine so not sure if it's this script or not. Anyone else having any issues?

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    Quote Originally Posted by jamesaz1994 View Post
    Script hasn't even started for me for about 2 days now. I tried reinstalling everything and no luck. Other scripts work fine so not sure if it's this script or not. Anyone else having any issues?
    Does it give you any debug? @jamesaz1994;
    Scripting with ogLib

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    What does it say it'So doing? When you say other scripts work - do you mean OpenGL/ogLib? Have a look through the OGL tutorial Clarity posted and make sure your settings match. Also, make sure you log into the correct spot. You should also redownload the OpenGL/GLX.DLL




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    Tried reinstalling Simba and everything.

    I have everything set up properly it just doesn't do anything.

    It worked a few days ago but now it doesn't.

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    So anyone else having this issue..?

    I have everything installed properly and the script starts up fine. It just doesn't do anything. It worked for a few days until a few days ago.

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    Quote Originally Posted by jamesaz1994 View Post
    So anyone else having this issue..?

    I have everything installed properly and the script starts up fine. It just doesn't do anything. It worked for a few days until a few days ago.
    You never really answered @Obscurity; with what he asked you. The more information you can provide the easier it will be for someone to assist you. Also, ogLib updates frequently, make sure yours is updated to the latest version.

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    Quote Originally Posted by Grimxxdeath223 View Post
    You never really answered @Obscurity; with what he asked you. The more information you can provide the easier it will be for someone to assist you. Also, ogLib updates frequently, make sure yours is updated to the latest version.
    I did. The script loads up SMART. Then it just does nothing. There's really nothing else to it.

    I have everything up to date. I've reinstalled Simba and all of my Plugins and Includes.

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    Quote Originally Posted by jamesaz1994 View Post
    I did. The script loads up SMART. Then it just does nothing. There's really nothing else to it.

    I have everything up to date. I've reinstalled Simba and all of my Plugins and Includes.
    When it loads smart, do you manually log into the game, select a world and then start the script again?

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    Quote Originally Posted by Grimxxdeath223 View Post
    When it loads smart, do you manually log into the game, select a world and then start the script again?
    Yes.

    As I said above, it worked for me for a few days then it just stopped working.

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    Quote Originally Posted by jamesaz1994 View Post
    I did. The script loads up SMART. Then it just does nothing. There's really nothing else to it.

    I have everything up to date. I've reinstalled Simba and all of my Plugins and Includes.
    Does it at least attempt to call a procedure? What shows in the console? Do you have automatic plugin updates disabled in SIMBA? You say you have the plugins but often times the OPENGL32.dll gets overwritten by one we don't want - which is why I suggested redownloading. If it's not settled by Friday - I should be home to TV. Not willing to use that much data until then. :-P.




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    Quote Originally Posted by Obscurity View Post
    Do you have automatic plugin updates disabled in SIMBA?
    Bingo!!

    Thanks! I recently turned them on and that would make sense as to why it did that. But as soon as I disabled it it started to work again!

    And yeah, it would act as if it's trying to work, but it wouldn't. If that makes any sense. As in inside Simba it would say:

    21:08:49 | ogLivid > Progress Report
    21:08:49 | ogLivid > Cycles > 0
    21:08:49 | ogLivid > Produce Gained > 0
    21:08:49 | ogLivid > Time Running > 0:00:01
    21:08:49 | ogLivid > pCure

    But would do nothing inside the actual game would happen.

  25. #25
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    @jamesaz1994; Good to hear you got it figured out!




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