I can't use OpenGL at all with Runescape nowadays. If I put it into opengl it crashes.
I hear of others who work for a while but suffer lag.
Let's see how many people are in this boat.
I can't use OpenGL at all with Runescape nowadays. If I put it into opengl it crashes.
I hear of others who work for a while but suffer lag.
Let's see how many people are in this boat.
It runs well for me on an Intel cpu with a gtx 970. I can run up to 8 clients but that is limited by my CPU (smart takes about 10% each). My friend can run about 10 on his monster computer.
On my older laptop though it starts to lag after an hour and is almost unplayable. It just seems hardware related as far as I can tell.
HOWEVER, I can't wait for direct x hooking
works, lags badly after 45m
$500 machine - runs 4 bots with minimal lag (nothing that causes issues). Have personally ran 2 different bots at the same time for 18 hours each.
Will post specs if anyones interested.
Works great for me.
e: can I change my vote to "Bastard"?
I've got a pretty good computer
AMD 8350
GTX 970
16 GB RAM
It's always funny get 60 FPS on games like the witcher 3 and having runescape be laggy (thanks java)
Oddly enough, was playing legit on Direct x and for whatever reason would crash my game after 10 minutes of playing,
switched to openGl and fixed it.
After updating to windows 10 I can play on both just fine, have no idea whats going on with runescapes client anymore.
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I voted for "Bastard" because I only use color.
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<BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols
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I mean you've only mentioned games which aren't graphically intensive. Try playing something like the Witcher 3 with Nividia hair fx and you'll watch the GPU usage go up.
It only uses as much power as it needs, don't see why you would want it to use more power and waste more energy when it can get the same performance at a lower usage.
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That's the issue. I get 100+ FPS in DotA 2 with my 760, and I barely break 50-60 consistently with a 970. If it gave me adequate performance (120+ FPS consistently) I'd be less concerned about it capping usage (though if I want my card to consistently run at 100% I think I should be able to force it to), but it doesn't.
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I actually don't know how OGL runs for me, but I can only assume well because I have a great PC.
New to scripting? Procedures & Functions for Beginners
Do you use your computer at night? Just get f.lux
It runs fine for me on an average pc with a GTX570 and 2550k i5.
I used to think my 10 fps on minecraft was really good and it was like christmas when I broke 15. Now I see people talking about 120fps being good...
Works borderline fine (steady 50 fps) however once multiple clients are being ran it's as if it prioritises the ones which are open first as they maintain a steady 50fps and the new ones will sit at around 10fps or so. Decent PC, running an i5-2320 and a AMD Radeon Sapphire 7790
in my previous pc i couldn't even run OpenGL, with my new one, i can but have some issues with it, like lag and random colours appearing on screen and big screw ups...
Formerly known as Undorak7
It always works for me and I dont get any fps drop
For those who have lag issues, be sure to post your specs.
Personally OGL runs just fine for me on a 650 Ti and AMD FX 8350. It will go down to 10 fps sometimes when I re-logg, but that can usually be fixed by just re-starting SMART.
Those having lag issues, try updating your GPU drivers, I wonder if the issue is driver-related.
Laptop: 0.5 FPS fairly quickly on OGL, fine on DirectX. ATI X1400.
Works great for me, I run about 10-15 hours without lag. Nvidia GeForce seems to be good for it
Tsunami
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