Average player numbers, Apr 2015,
EOC: 32,751
OSRS: 35,236
Total: 67,987
Source: http://www.misplaceditems.com/rs_too...=month&total=1
Source: http://services.runescape.com/m=foru...5,342,65673761
Interesting statistics given from the Runescape team. I thought the ban numbers were very high, so I compared them to player numbers over the same month. Now since I can't really get "unique" player numbers, I think the average per day over the entire month should be close enough.
On average there is almost one bot to every legit player in EOC and two bots for every legit player in OSRC. Now this is really, really inaccurate, but I think this will correlate pretty strongly with player experiences.
Now as this doesn't seem to negatively impact player numbers (infact, player numbers have risen from 49,227 same time last year to 67,987 this year) seems to suggest that a majority of these banned bots are simply recreated and re-banned in a cycle, as banning upward of 100,000 bots a month without a blip in the graph means they must be being replenished somehow. It would be great if there was a way to see free to play numbers vs members...
The good news for us is, since we are such a small community with nowhere near the member levels required (as of this post we have 938 active members (does this include guests?)) Even if we all had 10 bots running simultaneously (which considering our ban rate from the forums is unlikely) we would still be only 10% of the botting traffic of runescape, a huge minority. As it's been established Jagex can already detect simba, but from the evidence they have much larger fish to worry about then us. Also since usually we edit scripts/recreate them when they get banned, they can't update their botwatch systems regularly enough to catch them.
tl;dr You are more then twice as likely to be banned botting on OSRC as manual bans are the only reliable way to catch us as we're too small a community as a whole to dedicate and develop anti-ban systems against us.
Originally Posted by Mod Kelvin