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Thread: Hooks help

  1. #1
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    Default Hooks help

    Hey so I've been running a few scripts pretty well. After a rs update they no longer hooked (spawned client but bot didn't start). How could I fix this? Also, is there anyway I could make the update automatic?

  2. #2
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    By waiting for the include to be updated (it updates the hooks automatically)

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    thanks. How do I check to see if includes are updated? Or get the update?

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    Quote Originally Posted by Life2dmax View Post
    thanks. How do I check to see if includes are updated? Or get the update?
    you run it and it says it in the debug box, as I said it updates automatically

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    Quote Originally Posted by rj View Post
    you run it and it says it in the debug box, as I said it updates automatically
    okay. Any word on approximately when it should be updated? Or typically how long it takes?

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    Quote Originally Posted by Life2dmax View Post
    okay. Any word on approximately when it should be updated? Or typically how long it takes?
    Approximately when elfyyy has some free time to get it done.
    You will just have to wait until then like the rest of us I'm afraid.

  7. #7
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    Quote Originally Posted by Life2dmax View Post
    okay. Any word on approximately when it should be updated? Or typically how long it takes?
    There are no ETAs here at SRL, or rather, the ETA for everything is always "Soon™."

    If you want progress to be made faster, lend a hand. Otherwise, the only thing to do is wait.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  8. #8
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    “The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius

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    Hi elfyyy, some problems:
    Client_LoopCycle is double declared, see: https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba

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    Quote Originally Posted by Deni_mulic View Post
    Hi elfyyy, some problems:
    Client_LoopCycle is double declared, see: https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba
    I noticed this as well. I get thrown this error code when trying to run Hood'z NMZ script.

    Simba Code:
    New window: 8061878
    Error: Duplicate declaration "Client_LoopCycle" at line 131
    Compiling failed.
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

  11. #11
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    Quote Originally Posted by captainblast View Post
    I noticed this as well. I get thrown this error code when trying to run Hood'z NMZ script.

    Simba Code:
    New window: 8061878
    Error: Duplicate declaration "Client_LoopCycle" at line 131
    Compiling failed.
    I have no clue why that happened, just pushed a fix
    “The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius

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    Quote Originally Posted by elfyyy View Post
    I have no clue why that happened, just pushed a fix
    Thanks for the hard work elfy! Appreciate all you do. I would rep you more but I need to spread some rep around before I rep you again xD

    Thanks again.
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

  13. #13
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    Quote Originally Posted by elfyyy View Post
    I have no clue why that happened, just pushed a fix
    Sorry for all the questions and thanks for the update, but how do I get the fix? It updated but I got the same error

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    Quote Originally Posted by Life2dmax View Post
    Sorry for all the questions and thanks for the update, but how do I get the fix? It updated but I got the same error
    Go into your hooks.simba file and delete everything then save this over it.

    Simba Code:
    const
      ReflectionRevision = '94';

    {Node = gx}
     Node_UID: THook =                    ['et', 1];
     Node_Next: THook =                   ['ed', 1];
     Node_Prev: THook =                   ['eo', 1];

    {Cacheable = gt}
     Cacheable_Next: THook =              ['cu', 1];
     Cacheable_Prev: THook =              ['co', 1];

    {Renderable = ci}
     Renderable_ModelHeight: THook =      ['ch', -1368624703];

    {Animable = f}

    {Model = dg}

    {AnimationSequence = am}

    {NpcDefinition = az}
     NpcDefinition_Actions: THook =       ['j', 1];
     NpcDefinition_Name: THook =          ['c', 1];
     NpcDefinition_ID: THook =            ['e', -764559607];
     NpcDefinition_CombatLevel: THook =   ['l', 2024496629];

    {LinkedList = ge}
     LinkedList_Head: THook =             ['y', 1];
     LinkedList_Current: THook =          ['d', 1];

    {Actor = aq}
     Actor_Animation: THook =             ['g', 1];
     Actor_QueueX: THook =                ['null', 1];
     Actor_QueueY: THook =                ['null', 1];
     Actor_QueueSize: THook =             ['null', 1];
     Actor_WorldX: THook =                ['g', -2143802331];
     Actor_WorldY: THook =                ['w', -1941929461];
     Actor_SpokenText: THook =            ['ak', 1];
     Actor_CombatCycle: THook =           ['ad', -466433893];
     Actor_Health: THook =                ['ag', 861750411];
     Actor_MaxHealth: THook =             ['ax', 1971263299];
     Actor_Interactingindex: THook =      ['at', -143123477];

    {Npc = ay}
     Npc_Definition: THook =              ['y', 1];

    {ObjectDefinition = ar}
     ObjectDefinition_Actions: THook =    ['ao', 1];
     ObjectDefinition_Name: THook =       ['o', 1];

    {Buffer = dd}

    {Widget = ft}
     Widget_Children: THook =             ['ey', 1];
     Widget_InvIDs: THook =               ['di', 1];
     Widget_StackSizes: THook =           ['dc', 1];
     Widget_ItemAmount: THook =           ['ec', 1129297969];
     Widget_ItemID: THook =               ['eq', -1943558679];
     Widget_WidgetID: THook =             ['f', 1765684495];
     Widget_Name: THook =                 ['cn', 1];
     Widget_Text: THook =                 ['bb', 1];
     Widget_IsHidden: THook =             ['aw', 1];
     Widget_AbsoluteX: THook =            ['i', -561950361];
     Widget_AbsoluteY: THook =            ['ah', -717818255];
     Widget_RelativeX: THook =            ['null', 1];
     Widget_RelativeY: THook =            ['null', 1];
     Widget_Width: THook =                ['aa', -1516900699];
     Widget_Height: THook =               ['ao', -1655377487];
     Widget_ParentID: THook =             ['ae', -515905099];
     Widget_ScrollX: THook =              ['aj', -496780419];
     Widget_ScrollY: THook =              ['ay', -1795295429];
     Widget_BoundsIndex: THook =          ['ep', -995796815];

    {WidgetNode = w}
     WidgetNode_ID: THook =               ['y', -2062122387];

    {HashTable = ga}
     HashTable_Buckets: THook =           ['d', 1];
     HashTable_Size: THook =              ['y', 1];

    {GameShell = ek}

    {Player = g}
     Player_Definition: THook =           ['d', 1];
     Player_Name: THook =                 ['y', 1];

    {Client = client}
     Client_LoopCycle: THook =            ['client.v', -283067683];
     Client_Region: THook =               ['di.dd', 1];
     Client_Plane: THook =                ['d.gc', -1954267163];
     Client_MenuCount: THook =            ['client.hp', -1766000855];
     Client_MenuWidth: THook =            ['gi.hx', -569894819];
     Client_MenuHeight: THook =           ['dj.hu', 608058617];
     Client_MenuOptions: THook =          ['client.iy', 1];
     Client_MenuActions: THook =          ['client.ie', 1];
     Client_IsMenuOpen: THook =           ['client.hz', 1];
     Client_MenuX: THook =                ['fd.hq', -1323514925];
     Client_MenuY: THook =                ['ha.hl', 468029839];
     Client_BaseX: THook =                ['ar.cs', 1997326677];
     Client_BaseY: THook =                ['d.dg', 832137801];
     Client_Widgets: THook =              ['ft.y', 1];
     Client_LocalPlayer: THook =          ['ao.hb', 1];
     Client_LocalPlayers: THook =         ['client.gz', 1];
     Client_TileSettings: THook =         ['c.d', 1];
     Client_TileHeights: THook =          ['c.y', 1];
     Client_LocalNpcs: THook =            ['client.cy', 1];
     Client_NpcIndices: THook =           ['client.cr', 1];
     Client_Sine: THook =                 ['cj.ab', 1];
     Client_Cosine: THook =               ['cj.ae', 1];
     Client_CameraPitch: THook =          ['az.fg', 602192145];
     Client_CameraYaw: THook =            ['ah.fh', 2059944801];
     Client_CameraX: THook =              ['b.fe', 2135970033];
     Client_CameraY: THook =              ['z.fi', 1400779075];
     Client_CameraZ: THook =              ['n.fj', 2108432335];
     Client_GroundItems: THook =          ['client.ha', 1];
     Client_GameSettings: THook =         ['fp.g', 1];
     Client_MapScale: THook =             ['client.ec', 1103008437];
     Client_MapAngle: THook =             ['client.fl', -1594117381];
     Client_MapOffset: THook =            ['client.er', -710890433];
     Client_CurrentLevels: THook =        ['client.hg', 1];
     Client_RealLevels: THook =           ['client.hw', 1];
     Client_Experiences: THook =          ['client.hi', 1];
     Client_Energy: THook =               ['client.c', -252004189];
     Client_Weight: THook =               ['client.jl', 1610409125];
     Client_Rights: THook =               ['client.v', -283067683];
     Client_CurrentWorld: THook =         ['client.ai', 70905969];
     Client_LoginState: THook =           ['client.h', -165588365];
     Client_PlayerIndex: THook =          ['client.gj', 684162663];
     Client_WidgetPositionX: THook =      ['client.lz', 1];
     Client_WidgetPositionY: THook =      ['client.li', 1];
     Client_WidgetWidths: THook =         ['client.lw', 1];
     Client_WidgetHeights: THook =        ['client.lr', 1];
     Client_WidgetNodeCache: THook =      ['client.id', 1];
     Client_CrosshairColor: THook =       ['client.gy', -1780486051];
     Client_DestinationX: THook =         ['client.mz', 194806227];
     Client_DestinationY: THook =         ['client.mn', -1777281284];

    {Region = ch}
     Region_SceneTiles: THook =           ['c', 1];

    {BoundaryObject = co}
     BoundaryObject_ID: THook =           ['q', 261667377];
     BoundaryObject_Flags: THook =        ['m', 1062183679];
     BoundaryObject_Plane: THook =        ['y', 1589241317];
     BoundaryObject_Height: THook =       ['e', -554350701];
     BoundaryObject_Render: THook =       ['c', 1];
     BoundaryObject_Render2: THook =      ['a', 1];
     BoundaryObject_Orientation: THook =  ['w', 1647363309];
     BoundaryObject_LocalX: THook =       ['d', 1521799393];
     BoundaryObject_LocalY: THook =       ['g', -1457163673];

    {GameObject = cw}
     GameObject_ID: THook =               ['f', 1620440753];
     GameObject_Flags: THook =            ['s', 600649161];
     GameObject_Plane: THook =            ['y', -2023557819];
     GameObject_WorldX: THook =           ['g', -2143802331];
     GameObject_WorldY: THook =           ['w', -1941929461];
     GameObject_Height: THook =           ['d', 1192534769];
     GameObject_Render: THook =           ['e', 1];
     GameObject_Orientation: THook =      ['c', 869880755];
     GameObject_LocalX: THook =           ['a', -1863972483];
     GameObject_LocalY: THook =           ['m', 368603933];
     GameObject_OffsetX: THook =          ['q', 1754949423];
     GameObject_OffsetY: THook =          ['n', -1490576413];

    {FloorDecoration = cq}
     FloorDecoration_Render: THook =      ['w', 1];
     FloorDecoration_LocalX: THook =      ['d', 289091945];
     FloorDecoration_LocalY: THook =      ['g', -1640843047];
     FloorDecoration_Plane: THook =       ['y', 616502115];
     FloorDecoration_ID: THook =          ['e', -1671216197];
     FloorDecoration_Flags: THook =       ['c', 413244299];

    {WallDecoration = cv}
     WallDecoration_ID: THook =           ['n', -388767517];
     WallDecoration_Flags: THook =        ['k', -1966469397];
     WallDecoration_LocalX: THook =       ['d', -25540141];
     WallDecoration_LocalY: THook =       ['g', 1912292449];
     WallDecoration_Plane: THook =        ['y', -1182013317];
     WallDecoration_Renderable: THook =   ['q', 1];
     WallDecoration_Renderable2: THook =  ['m', 1];
     WallDecoration_Orientation: THook =  ['w', -1838788401];
     WallDecoration_Height: THook =       ['e', -1608069577];
     WallDecoration_RelativeX: THook =    ['c', -55801949];
     WallDecoration_RelativeY: THook =    ['a', -1213256663];

    {SceneTile = cg}
     SceneTile_GameObject: THook =        ['o', 1];
     SceneTile_GroundDecoration: THook =  ['m', 1];
     SceneTile_WallDecoration: THook =    ['q', 1];
     SceneTile_BoundaryObject: THook =    ['a', 1];

    {Item = ao}
     Item_ID: THook =                     ['y', 1993932629];
     Item_StackSizes: THook =             ['d', 85853107];

    https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba



    That fixed the problem for me.
    "We're all someone else to someone else." - Calvin & Hobbes.
    A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed.

  15. #15
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    Quote Originally Posted by captainblast View Post
    Go into your hooks.simba file and delete everything then save this over it.

    Simba Code:
    const
      ReflectionRevision = '94';

    {Node = gx}
     Node_UID: THook =                    ['et', 1];
     Node_Next: THook =                   ['ed', 1];
     Node_Prev: THook =                   ['eo', 1];

    {Cacheable = gt}
     Cacheable_Next: THook =              ['cu', 1];
     Cacheable_Prev: THook =              ['co', 1];

    {Renderable = ci}
     Renderable_ModelHeight: THook =      ['ch', -1368624703];

    {Animable = f}

    {Model = dg}

    {AnimationSequence = am}

    {NpcDefinition = az}
     NpcDefinition_Actions: THook =       ['j', 1];
     NpcDefinition_Name: THook =          ['c', 1];
     NpcDefinition_ID: THook =            ['e', -764559607];
     NpcDefinition_CombatLevel: THook =   ['l', 2024496629];

    {LinkedList = ge}
     LinkedList_Head: THook =             ['y', 1];
     LinkedList_Current: THook =          ['d', 1];

    {Actor = aq}
     Actor_Animation: THook =             ['g', 1];
     Actor_QueueX: THook =                ['null', 1];
     Actor_QueueY: THook =                ['null', 1];
     Actor_QueueSize: THook =             ['null', 1];
     Actor_WorldX: THook =                ['g', -2143802331];
     Actor_WorldY: THook =                ['w', -1941929461];
     Actor_SpokenText: THook =            ['ak', 1];
     Actor_CombatCycle: THook =           ['ad', -466433893];
     Actor_Health: THook =                ['ag', 861750411];
     Actor_MaxHealth: THook =             ['ax', 1971263299];
     Actor_Interactingindex: THook =      ['at', -143123477];

    {Npc = ay}
     Npc_Definition: THook =              ['y', 1];

    {ObjectDefinition = ar}
     ObjectDefinition_Actions: THook =    ['ao', 1];
     ObjectDefinition_Name: THook =       ['o', 1];

    {Buffer = dd}

    {Widget = ft}
     Widget_Children: THook =             ['ey', 1];
     Widget_InvIDs: THook =               ['di', 1];
     Widget_StackSizes: THook =           ['dc', 1];
     Widget_ItemAmount: THook =           ['ec', 1129297969];
     Widget_ItemID: THook =               ['eq', -1943558679];
     Widget_WidgetID: THook =             ['f', 1765684495];
     Widget_Name: THook =                 ['cn', 1];
     Widget_Text: THook =                 ['bb', 1];
     Widget_IsHidden: THook =             ['aw', 1];
     Widget_AbsoluteX: THook =            ['i', -561950361];
     Widget_AbsoluteY: THook =            ['ah', -717818255];
     Widget_RelativeX: THook =            ['null', 1];
     Widget_RelativeY: THook =            ['null', 1];
     Widget_Width: THook =                ['aa', -1516900699];
     Widget_Height: THook =               ['ao', -1655377487];
     Widget_ParentID: THook =             ['ae', -515905099];
     Widget_ScrollX: THook =              ['aj', -496780419];
     Widget_ScrollY: THook =              ['ay', -1795295429];
     Widget_BoundsIndex: THook =          ['ep', -995796815];

    {WidgetNode = w}
     WidgetNode_ID: THook =               ['y', -2062122387];

    {HashTable = ga}
     HashTable_Buckets: THook =           ['d', 1];
     HashTable_Size: THook =              ['y', 1];

    {GameShell = ek}

    {Player = g}
     Player_Definition: THook =           ['d', 1];
     Player_Name: THook =                 ['y', 1];

    {Client = client}
     Client_LoopCycle: THook =            ['client.v', -283067683];
     Client_Region: THook =               ['di.dd', 1];
     Client_Plane: THook =                ['d.gc', -1954267163];
     Client_MenuCount: THook =            ['client.hp', -1766000855];
     Client_MenuWidth: THook =            ['gi.hx', -569894819];
     Client_MenuHeight: THook =           ['dj.hu', 608058617];
     Client_MenuOptions: THook =          ['client.iy', 1];
     Client_MenuActions: THook =          ['client.ie', 1];
     Client_IsMenuOpen: THook =           ['client.hz', 1];
     Client_MenuX: THook =                ['fd.hq', -1323514925];
     Client_MenuY: THook =                ['ha.hl', 468029839];
     Client_BaseX: THook =                ['ar.cs', 1997326677];
     Client_BaseY: THook =                ['d.dg', 832137801];
     Client_Widgets: THook =              ['ft.y', 1];
     Client_LocalPlayer: THook =          ['ao.hb', 1];
     Client_LocalPlayers: THook =         ['client.gz', 1];
     Client_TileSettings: THook =         ['c.d', 1];
     Client_TileHeights: THook =          ['c.y', 1];
     Client_LocalNpcs: THook =            ['client.cy', 1];
     Client_NpcIndices: THook =           ['client.cr', 1];
     Client_Sine: THook =                 ['cj.ab', 1];
     Client_Cosine: THook =               ['cj.ae', 1];
     Client_CameraPitch: THook =          ['az.fg', 602192145];
     Client_CameraYaw: THook =            ['ah.fh', 2059944801];
     Client_CameraX: THook =              ['b.fe', 2135970033];
     Client_CameraY: THook =              ['z.fi', 1400779075];
     Client_CameraZ: THook =              ['n.fj', 2108432335];
     Client_GroundItems: THook =          ['client.ha', 1];
     Client_GameSettings: THook =         ['fp.g', 1];
     Client_MapScale: THook =             ['client.ec', 1103008437];
     Client_MapAngle: THook =             ['client.fl', -1594117381];
     Client_MapOffset: THook =            ['client.er', -710890433];
     Client_CurrentLevels: THook =        ['client.hg', 1];
     Client_RealLevels: THook =           ['client.hw', 1];
     Client_Experiences: THook =          ['client.hi', 1];
     Client_Energy: THook =               ['client.c', -252004189];
     Client_Weight: THook =               ['client.jl', 1610409125];
     Client_Rights: THook =               ['client.v', -283067683];
     Client_CurrentWorld: THook =         ['client.ai', 70905969];
     Client_LoginState: THook =           ['client.h', -165588365];
     Client_PlayerIndex: THook =          ['client.gj', 684162663];
     Client_WidgetPositionX: THook =      ['client.lz', 1];
     Client_WidgetPositionY: THook =      ['client.li', 1];
     Client_WidgetWidths: THook =         ['client.lw', 1];
     Client_WidgetHeights: THook =        ['client.lr', 1];
     Client_WidgetNodeCache: THook =      ['client.id', 1];
     Client_CrosshairColor: THook =       ['client.gy', -1780486051];
     Client_DestinationX: THook =         ['client.mz', 194806227];
     Client_DestinationY: THook =         ['client.mn', -1777281284];

    {Region = ch}
     Region_SceneTiles: THook =           ['c', 1];

    {BoundaryObject = co}
     BoundaryObject_ID: THook =           ['q', 261667377];
     BoundaryObject_Flags: THook =        ['m', 1062183679];
     BoundaryObject_Plane: THook =        ['y', 1589241317];
     BoundaryObject_Height: THook =       ['e', -554350701];
     BoundaryObject_Render: THook =       ['c', 1];
     BoundaryObject_Render2: THook =      ['a', 1];
     BoundaryObject_Orientation: THook =  ['w', 1647363309];
     BoundaryObject_LocalX: THook =       ['d', 1521799393];
     BoundaryObject_LocalY: THook =       ['g', -1457163673];

    {GameObject = cw}
     GameObject_ID: THook =               ['f', 1620440753];
     GameObject_Flags: THook =            ['s', 600649161];
     GameObject_Plane: THook =            ['y', -2023557819];
     GameObject_WorldX: THook =           ['g', -2143802331];
     GameObject_WorldY: THook =           ['w', -1941929461];
     GameObject_Height: THook =           ['d', 1192534769];
     GameObject_Render: THook =           ['e', 1];
     GameObject_Orientation: THook =      ['c', 869880755];
     GameObject_LocalX: THook =           ['a', -1863972483];
     GameObject_LocalY: THook =           ['m', 368603933];
     GameObject_OffsetX: THook =          ['q', 1754949423];
     GameObject_OffsetY: THook =          ['n', -1490576413];

    {FloorDecoration = cq}
     FloorDecoration_Render: THook =      ['w', 1];
     FloorDecoration_LocalX: THook =      ['d', 289091945];
     FloorDecoration_LocalY: THook =      ['g', -1640843047];
     FloorDecoration_Plane: THook =       ['y', 616502115];
     FloorDecoration_ID: THook =          ['e', -1671216197];
     FloorDecoration_Flags: THook =       ['c', 413244299];

    {WallDecoration = cv}
     WallDecoration_ID: THook =           ['n', -388767517];
     WallDecoration_Flags: THook =        ['k', -1966469397];
     WallDecoration_LocalX: THook =       ['d', -25540141];
     WallDecoration_LocalY: THook =       ['g', 1912292449];
     WallDecoration_Plane: THook =        ['y', -1182013317];
     WallDecoration_Renderable: THook =   ['q', 1];
     WallDecoration_Renderable2: THook =  ['m', 1];
     WallDecoration_Orientation: THook =  ['w', -1838788401];
     WallDecoration_Height: THook =       ['e', -1608069577];
     WallDecoration_RelativeX: THook =    ['c', -55801949];
     WallDecoration_RelativeY: THook =    ['a', -1213256663];

    {SceneTile = cg}
     SceneTile_GameObject: THook =        ['o', 1];
     SceneTile_GroundDecoration: THook =  ['m', 1];
     SceneTile_WallDecoration: THook =    ['q', 1];
     SceneTile_BoundaryObject: THook =    ['a', 1];

    {Item = ao}
     Item_ID: THook =                     ['y', 1993932629];
     Item_StackSizes: THook =             ['d', 85853107];

    https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba



    That fixed the problem for me. However, now I seem to be throwing Error: Invalid floating point operation at line 72 in the tile.simba file. Not sure what is causing this, if anyone finds out please let me know.


    New window: 8061878
    Compiled successfully in 3500 ms.
    [19:11:10:316] [Reflection] [Status] Paired with SMART client 6996.
    [19:11:10:330] [Reflection] [Status] Successfully setup!
    Error: Invalid floating point operation at line 72
    Execution failed.
    The following bitmaps were not freed: [0]
    Yeah similar problem. It is logging in with client but cannot solve area that it is in

  16. #16
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    alright it updated. Thanks for the help everyone.

    Additional question: this sometimes happens when I run a script and it won't work, anyone know how to fix it?

    [Reflection] [Warn] TReflectWidget is Null @ .GetBounds

  17. #17
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    Quote Originally Posted by Life2dmax View Post
    alright it updated. Thanks for the help everyone.

    Additional question: this sometimes happens when I run a script and it won't work, anyone know how to fix it?

    [Reflection] [Warn] TReflectWidget is Null @ .GetBounds
    Thats a script issue

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