Hey so I've been running a few scripts pretty well. After a rs update they no longer hooked (spawned client but bot didn't start). How could I fix this? Also, is there anyway I could make the update automatic?
Hey so I've been running a few scripts pretty well. After a rs update they no longer hooked (spawned client but bot didn't start). How could I fix this? Also, is there anyway I could make the update automatic?
By waiting for the include to be updated (it updates the hooks automatically)
thanks. How do I check to see if includes are updated? Or get the update?
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
Hi elfyyy, some problems:
Client_LoopCycle is double declared, see: https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba
A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed."We're all someone else to someone else." - Calvin & Hobbes.
A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed."We're all someone else to someone else." - Calvin & Hobbes.
Go into your hooks.simba file and delete everything then save this over it.
Simba Code:const
ReflectionRevision = '94';
{Node = gx}
Node_UID: THook = ['et', 1];
Node_Next: THook = ['ed', 1];
Node_Prev: THook = ['eo', 1];
{Cacheable = gt}
Cacheable_Next: THook = ['cu', 1];
Cacheable_Prev: THook = ['co', 1];
{Renderable = ci}
Renderable_ModelHeight: THook = ['ch', -1368624703];
{Animable = f}
{Model = dg}
{AnimationSequence = am}
{NpcDefinition = az}
NpcDefinition_Actions: THook = ['j', 1];
NpcDefinition_Name: THook = ['c', 1];
NpcDefinition_ID: THook = ['e', -764559607];
NpcDefinition_CombatLevel: THook = ['l', 2024496629];
{LinkedList = ge}
LinkedList_Head: THook = ['y', 1];
LinkedList_Current: THook = ['d', 1];
{Actor = aq}
Actor_Animation: THook = ['g', 1];
Actor_QueueX: THook = ['null', 1];
Actor_QueueY: THook = ['null', 1];
Actor_QueueSize: THook = ['null', 1];
Actor_WorldX: THook = ['g', -2143802331];
Actor_WorldY: THook = ['w', -1941929461];
Actor_SpokenText: THook = ['ak', 1];
Actor_CombatCycle: THook = ['ad', -466433893];
Actor_Health: THook = ['ag', 861750411];
Actor_MaxHealth: THook = ['ax', 1971263299];
Actor_Interactingindex: THook = ['at', -143123477];
{Npc = ay}
Npc_Definition: THook = ['y', 1];
{ObjectDefinition = ar}
ObjectDefinition_Actions: THook = ['ao', 1];
ObjectDefinition_Name: THook = ['o', 1];
{Buffer = dd}
{Widget = ft}
Widget_Children: THook = ['ey', 1];
Widget_InvIDs: THook = ['di', 1];
Widget_StackSizes: THook = ['dc', 1];
Widget_ItemAmount: THook = ['ec', 1129297969];
Widget_ItemID: THook = ['eq', -1943558679];
Widget_WidgetID: THook = ['f', 1765684495];
Widget_Name: THook = ['cn', 1];
Widget_Text: THook = ['bb', 1];
Widget_IsHidden: THook = ['aw', 1];
Widget_AbsoluteX: THook = ['i', -561950361];
Widget_AbsoluteY: THook = ['ah', -717818255];
Widget_RelativeX: THook = ['null', 1];
Widget_RelativeY: THook = ['null', 1];
Widget_Width: THook = ['aa', -1516900699];
Widget_Height: THook = ['ao', -1655377487];
Widget_ParentID: THook = ['ae', -515905099];
Widget_ScrollX: THook = ['aj', -496780419];
Widget_ScrollY: THook = ['ay', -1795295429];
Widget_BoundsIndex: THook = ['ep', -995796815];
{WidgetNode = w}
WidgetNode_ID: THook = ['y', -2062122387];
{HashTable = ga}
HashTable_Buckets: THook = ['d', 1];
HashTable_Size: THook = ['y', 1];
{GameShell = ek}
{Player = g}
Player_Definition: THook = ['d', 1];
Player_Name: THook = ['y', 1];
{Client = client}
Client_LoopCycle: THook = ['client.v', -283067683];
Client_Region: THook = ['di.dd', 1];
Client_Plane: THook = ['d.gc', -1954267163];
Client_MenuCount: THook = ['client.hp', -1766000855];
Client_MenuWidth: THook = ['gi.hx', -569894819];
Client_MenuHeight: THook = ['dj.hu', 608058617];
Client_MenuOptions: THook = ['client.iy', 1];
Client_MenuActions: THook = ['client.ie', 1];
Client_IsMenuOpen: THook = ['client.hz', 1];
Client_MenuX: THook = ['fd.hq', -1323514925];
Client_MenuY: THook = ['ha.hl', 468029839];
Client_BaseX: THook = ['ar.cs', 1997326677];
Client_BaseY: THook = ['d.dg', 832137801];
Client_Widgets: THook = ['ft.y', 1];
Client_LocalPlayer: THook = ['ao.hb', 1];
Client_LocalPlayers: THook = ['client.gz', 1];
Client_TileSettings: THook = ['c.d', 1];
Client_TileHeights: THook = ['c.y', 1];
Client_LocalNpcs: THook = ['client.cy', 1];
Client_NpcIndices: THook = ['client.cr', 1];
Client_Sine: THook = ['cj.ab', 1];
Client_Cosine: THook = ['cj.ae', 1];
Client_CameraPitch: THook = ['az.fg', 602192145];
Client_CameraYaw: THook = ['ah.fh', 2059944801];
Client_CameraX: THook = ['b.fe', 2135970033];
Client_CameraY: THook = ['z.fi', 1400779075];
Client_CameraZ: THook = ['n.fj', 2108432335];
Client_GroundItems: THook = ['client.ha', 1];
Client_GameSettings: THook = ['fp.g', 1];
Client_MapScale: THook = ['client.ec', 1103008437];
Client_MapAngle: THook = ['client.fl', -1594117381];
Client_MapOffset: THook = ['client.er', -710890433];
Client_CurrentLevels: THook = ['client.hg', 1];
Client_RealLevels: THook = ['client.hw', 1];
Client_Experiences: THook = ['client.hi', 1];
Client_Energy: THook = ['client.c', -252004189];
Client_Weight: THook = ['client.jl', 1610409125];
Client_Rights: THook = ['client.v', -283067683];
Client_CurrentWorld: THook = ['client.ai', 70905969];
Client_LoginState: THook = ['client.h', -165588365];
Client_PlayerIndex: THook = ['client.gj', 684162663];
Client_WidgetPositionX: THook = ['client.lz', 1];
Client_WidgetPositionY: THook = ['client.li', 1];
Client_WidgetWidths: THook = ['client.lw', 1];
Client_WidgetHeights: THook = ['client.lr', 1];
Client_WidgetNodeCache: THook = ['client.id', 1];
Client_CrosshairColor: THook = ['client.gy', -1780486051];
Client_DestinationX: THook = ['client.mz', 194806227];
Client_DestinationY: THook = ['client.mn', -1777281284];
{Region = ch}
Region_SceneTiles: THook = ['c', 1];
{BoundaryObject = co}
BoundaryObject_ID: THook = ['q', 261667377];
BoundaryObject_Flags: THook = ['m', 1062183679];
BoundaryObject_Plane: THook = ['y', 1589241317];
BoundaryObject_Height: THook = ['e', -554350701];
BoundaryObject_Render: THook = ['c', 1];
BoundaryObject_Render2: THook = ['a', 1];
BoundaryObject_Orientation: THook = ['w', 1647363309];
BoundaryObject_LocalX: THook = ['d', 1521799393];
BoundaryObject_LocalY: THook = ['g', -1457163673];
{GameObject = cw}
GameObject_ID: THook = ['f', 1620440753];
GameObject_Flags: THook = ['s', 600649161];
GameObject_Plane: THook = ['y', -2023557819];
GameObject_WorldX: THook = ['g', -2143802331];
GameObject_WorldY: THook = ['w', -1941929461];
GameObject_Height: THook = ['d', 1192534769];
GameObject_Render: THook = ['e', 1];
GameObject_Orientation: THook = ['c', 869880755];
GameObject_LocalX: THook = ['a', -1863972483];
GameObject_LocalY: THook = ['m', 368603933];
GameObject_OffsetX: THook = ['q', 1754949423];
GameObject_OffsetY: THook = ['n', -1490576413];
{FloorDecoration = cq}
FloorDecoration_Render: THook = ['w', 1];
FloorDecoration_LocalX: THook = ['d', 289091945];
FloorDecoration_LocalY: THook = ['g', -1640843047];
FloorDecoration_Plane: THook = ['y', 616502115];
FloorDecoration_ID: THook = ['e', -1671216197];
FloorDecoration_Flags: THook = ['c', 413244299];
{WallDecoration = cv}
WallDecoration_ID: THook = ['n', -388767517];
WallDecoration_Flags: THook = ['k', -1966469397];
WallDecoration_LocalX: THook = ['d', -25540141];
WallDecoration_LocalY: THook = ['g', 1912292449];
WallDecoration_Plane: THook = ['y', -1182013317];
WallDecoration_Renderable: THook = ['q', 1];
WallDecoration_Renderable2: THook = ['m', 1];
WallDecoration_Orientation: THook = ['w', -1838788401];
WallDecoration_Height: THook = ['e', -1608069577];
WallDecoration_RelativeX: THook = ['c', -55801949];
WallDecoration_RelativeY: THook = ['a', -1213256663];
{SceneTile = cg}
SceneTile_GameObject: THook = ['o', 1];
SceneTile_GroundDecoration: THook = ['m', 1];
SceneTile_WallDecoration: THook = ['q', 1];
SceneTile_BoundaryObject: THook = ['a', 1];
{Item = ao}
Item_ID: THook = ['y', 1993932629];
Item_StackSizes: THook = ['d', 85853107];
https://github.com/Elfyyy/OSR-Reflec...al/Hooks.simba
That fixed the problem for me.
A story of life. Inside everyone are two wolves. It is a terrible fight. One is evil, one is good. Which one wins? The one you feed."We're all someone else to someone else." - Calvin & Hobbes.
alright it updated. Thanks for the help everyone.
Additional question: this sometimes happens when I run a script and it won't work, anyone know how to fix it?
[Reflection] [Warn] TReflectWidget is Null @ .GetBounds
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