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Thread: SPS Problem When Repeating Script

  1. #1
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    Default SPS Problem When Repeating Script

    Hi Guys,

    Script works perfectly when running first trip.

    Upon second trip when the lodestone has done it's thing and the player has teleported and is about to begin the SPS path, there is an SPS error in Simba, even though the SPS worked on the first trip.

    Basically says it cannot calculate the players position - there is a large SPS map at the minimap level so that shouldn't be a problem.

    Is there an issue with SPS regarding repeating scripts?

    All advice greatly appreciated.

    Thanks

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    Default

    Post map & code, otherwise we can't be much help
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

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    Default

    TwaiBo9.png

    This is the map. Will get code in a sec.

  4. #4
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    Quote Originally Posted by kiwikiwi View Post
    TwaiBo9.png

    This is the map. Will get code in a sec.
    Err ... now I'm no expert, but that map looks a little rough around the edges. I'd be surprised that it works at all...

    You can unlock your interfaces and expand the minimap across the entire game screen to grab much larger and better chunks of the minimap.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

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