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Thread: Detecting if one specific TTile has a specific game object/groundobject within it

  1. #1
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    Default Detecting if one specific TTile has a specific game object/groundobject within it

    How can I detect if one specific ttile has a specific game object/ground object in it? im using lape reflection and aerolib

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    function TReflectObject.GetTile: TTile; and procedure TReflectObject.GetAt(ObjType: TObjectType; _Tile: TTile); may come in handy here

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