How can I detect if one specific ttile has a specific game object/ground object in it? im using lape reflection and aerolib
How can I detect if one specific ttile has a specific game object/ground object in it? im using lape reflection and aerolib
function TReflectObject.GetTile: TTile; and procedure TReflectObject.GetAt(ObjType: TObjectType; _Tile: TTile); may come in handy here
There are currently 1 users browsing this thread. (0 members and 1 guests)