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Thread: After click movements

  1. #1
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    Default After click movements

    Has anyone implemented movements to mouse after clicking on objects?
    If yes has it e.g. reduced ban rate(hard to measure, I know)?

  2. #2
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    Default

    Yes.

    /thread

  3. #3
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    Default

    I think the general consensus is that mouse movements do not matter ban-wise. IMO you're better off just using moveMouse().
    (at least for RS3, didn't see which sub-forum this was at first)

  4. #4
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    Default

    Quote Originally Posted by Citrus View Post
    I think the general consensus is that mouse movements do not matter ban-wise. IMO you're better off just using moveMouse().
    (at least for RS3, didn't see which sub-forum this was at first)
    It's for OSRS.


    You could always have a simple random case after clicking on an object, then provide smallRandomMouse which I believe SRL-OSR has, not sure.

    Something like this;
    Simba Code:
    if(clickedObject) then
     case random(100) of
     begin
      1..75: writeLn('doing nothing');
      76..100: smallRandomMouse();
     end;

  5. #5
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    This might be out of league; but agree i don't think mouse movements are NOT tracked, what about when a mouse hovers and get an uptext; so i try and move the mouse off screen where possible.

    I don't believe in anti-ban either; i provide it on the public additions to for peace of mind for others. Three magic principles...

    Fail-safe , Breaks and Dont Get Flagged

    I try to bot for only 12 hours a day(with breaks); in case my sleep or routine gets stuffed up. I don't accidentally run hours back to back then wonder why i got banned. I have 4 Internets connections at my disposal which also gives me constantly changing ips.

    <------------------>



  6. #6
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    Default

    A little gravedig, however Ive added after click moves to my scripts and havent noticed any difference with bans.

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