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Thread: Newbie Question regarding Map walking with Reflection

  1. #1
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    Default Newbie Question regarding Map walking with Reflection

    Excuse me if this question has been answered many times before, I am having a difficult time using proper search terms to locate a thread if there is one.



    My question: what map is being used in order for snippets of code like
    Code:
    Reflect.Tiles.DistanceFromTile(Point(3007,3323))
    to interpret the x,y coords?


    with this map, what program should I be using to reference the (x,y) loc?


    I've searched throughout the reflection include for a reference to a file directory that contains such a map to no avail. Pls halp meh. Thankeeee!

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    Default

    Quote Originally Posted by Keelijh View Post
    Excuse me if this question has been answered many times before, I am having a difficult time using proper search terms to locate a thread if there is one.



    My question: what map is being used in order for snippets of code like
    Code:
    Reflect.Tiles.DistanceFromTile(Point(3007,3323))
    to interpret the x,y coords?


    with this map, what program should I be using to reference the (x,y) loc?


    I've searched throughout the reflection include for a reference to a file directory that contains such a map to no avail. Pls halp meh. Thankeeee!
    There is no map, in reflection tiles are hooked directly from the client.

  3. #3
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    I'm not sure where to start, but i will try give you a in-depth run down of walking; as this become the most powerful tool i think in Runescape once known.
    (You can start making more obscure bots and methods)


    This attachment will determine you exact (X,Y) location; you can run it as is? or include it into a script which is what i do.. then if the script bugs; you know exactly where.

    Get Tile (Public).simba

    Now once you know the Map Co-ords; you can now manipulate how to react.

    if Reflect.Tiles.DistanceFromTile(Point(3007,3323) > 20 then begin // If the distance from tile is greater then 20 then begin
    locPlayer.BlindWalkMM (Point(3007,3323),2); // blindwalk to the location - this could a bank location?
    end;


    You can also use

    https://villavu.com/forum/showthread.php?t=112438

    This will debug the whole screen; but it prone to simba crashing; beware and always save your work

    I have to quickly do something; i will continue this. maybe even make tutorial

    <------------------>



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