I'm currently using something to the effect of the following snippet to open the bank..
Code:
obj.Find(ObjGame, //bankID, 10);
repeat
Reflect.Mouse.Move(obj.getMSPoint,5,5);
sleep(random(5,20));
until Reflect.Text.isUpTextMulti(bankTextArray);
if Reflect.Text.isUpTextMulti(bankTextArray) then
Reflect.Mouse.Click(MOUSE_LEFT);
//waits, do other stuff
I'm wondering if I'm missing something with the include which may make it faster/easier to open the bank?
I checked through the widgets, which I do not fully understand.. do the interact functions work here?
Would it be difficult to integrate the OpenBankPoint function from Aerolib to Reflection?