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Thread: [AIO] vAgility

  1. #26
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    Quote Originally Posted by dutchp0wner View Post
    Just noticed the update! It is having a hard time in Draynor Village when it is not able to get the object in the screen. I'll try version 1.2!
    Please let me know how it goes! I only tested it for about 2.5 hours before moving on to the Varrock course tonight
    "To sleep, perchance to dream"

  2. #27
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    I was wondering, does it click at the some point all the time? If it does, it might be better to add some (small) random numbers to it.

  3. #28
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    Here's a proggy for you
    Proggy.PNG

  4. #29
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    Quote Originally Posted by kristi View Post
    Here's a proggy for you
    Proggy.PNG
    Wow Awesome! Don't get banned though!!
    "To sleep, perchance to dream"

  5. #30
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    Loving the script so far. I'm running the Varrock course right now and I'd thought i'd share some things i've noticed.
    When i first started it, I had an inventory full of lobsters, with the first spot open for marks of grace, but after each run through the course the script would consistently eat 3-4 lobsters even though I hadn't taken any damage. (eat at set at 10 (default) and food set to lobsters) I didn't actually need food so I banked it all and that solved that issue.

    Another small thing is after the balancing wall, and before jumping gap 2, there is a sort of consistent delay. Not sure if it's an anitban, but if it is it should probably be randomized more as it's a bit awkward.

    Great work on the script!

  6. #31
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    Quote Originally Posted by Itheyln View Post
    Loving the script so far. I'm running the Varrock course right now and I'd thought i'd share some things i've noticed.
    When i first started it, I had an inventory full of lobsters, with the first spot open for marks of grace, but after each run through the course the script would consistently eat 3-4 lobsters even though I hadn't taken any damage. (eat at set at 10 (default) and food set to lobsters) I didn't actually need food so I banked it all and that solved that issue.

    Another small thing is after the balancing wall, and before jumping gap 2, there is a sort of consistent delay. Not sure if it's an anitban, but if it is it should probably be randomized more as it's a bit awkward.

    Great work on the script!
    Thanks for the feedback Unfortunately, Varrock has received the least testing and work of the courses. I'll look into the errors you noted, the eating thing is especially strange.
    "To sleep, perchance to dream"

  7. #32
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    This is a great-functioning script, I've really enjoyed using it and I've put many hours into it. Nice job my friend!

    If I might make a suggestion, I have some small tweaks for your script to both speed up obstacle locating/clicking as well as a more accurate finder for marks of grace. If you're interested drop me a PM and I'll pass them on.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  8. #33
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    Quote Originally Posted by Flight View Post
    This is a great-functioning script, I've really enjoyed using it and I've put many hours into it. Nice job my friend!

    If I might make a suggestion, I have some small tweaks for your script to both speed up obstacle locating/clicking as well as a more accurate finder for marks of grace. If you're interested drop me a PM and I'll pass them on.
    Thanks for the feedback, it really means a lot! I will definitely shoot you a pm to hear any advice, I am especially interested in speeding up locating/clicking.
    "To sleep, perchance to dream"

  9. #34
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    Just an fyi, the issue with attempting to eat after each run has gotten worse after v1.3. it now tries to eat regardless of if I even have food, and will terminate once it sees I have no food. Unfortunately this script is now unusable for me at Varrock.

    It's running fine for me at Draynor however.
    Last edited by Itheyln; 03-07-2016 at 01:18 AM.

  10. #35
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    Quote Originally Posted by Itheyln View Post
    Just an fyi, the issue with attempting to eat after each run has gotten worse after v1.3. it now tries to eat regardless of if I even have food, and will terminate once it sees I have no food. Unfortunately this script is now unusable for me at Varrock.

    It's running fine for me at Draynor however.
    Ah, so it only happens at Varrock? I'll fix the issue after work today.
    "To sleep, perchance to dream"

  11. #36
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    i was just wondering, i ran the script for 3 hours and it says i was picking the grace marks up but when i went to go check my bag there was nothing in it and if there is anyway to fix it. i was doing the falador course
    Last edited by Rinyu; 03-09-2016 at 03:27 AM.

  12. #37
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    This script no longer picks up any marks on the first go around after they appear on the seers course :/

  13. #38
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    Any way you could add Polvineach course support???

  14. #39
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    Quote Originally Posted by Rinyu View Post
    i was just wondering, i ran the script for 3 hours and it says i was picking the grace marks up but when i went to go check my bag there was nothing in it and if there is anyway to fix it. i was doing the falador course
    What script version are you using? The looting was fixed in version 1.3.

    Quote Originally Posted by gf fagex View Post
    This script no longer picks up any marks on the first go around after they appear on the seers course :/
    Are you using version 1.3? And does it attempt to click on the mark and miss? Or skips over it completely? I ran Seers for 9 hours last night and grabbed 113 marks.

    Quote Originally Posted by gf fagex View Post
    Any way you could add Polvineach course support???
    My agility just hit 71 last night, and I plan to add Pollnivneach this weekend
    "To sleep, perchance to dream"

  15. #40
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    Am testing out the varrock script now.

    For the most part it runs flawlessly, but the main issue I see is when it is trying to climb onto the roof initially from the start.

    It moves the mouse away then puts it not on the clickable part, then moves away and trys to find it again about 3 times, successfully finding it on the 3rd or 4th attempt. Looks really bot like.

  16. #41
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    Quote Originally Posted by Dan the man View Post
    Am testing out the varrock script now.

    For the most part it runs flawlessly, but the main issue I see is when it is trying to climb onto the roof initially from the start.

    It moves the mouse away then puts it not on the clickable part, then moves away and trys to find it again about 3 times, successfully finding it on the 3rd or 4th attempt. Looks really bot like.
    Tbh, Varrock course was just thrown together in a hurry to get me to 50 (Fally course). I intend to fine tune the course when I get the time, but I am more focused on perfecting the Fally and Seers courses.
    "To sleep, perchance to dream"

  17. #42
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    I just want to chime in and say thanks for making such a great script. I just hit 50 agility and hope to use this to get 70 soon. I used the Varrock course from 40-50 and it worked flawlessly.


    Edit: I've been running the Falador script for about 2 hours now and I noticed it wasn't picking up any marks of grace.
    Thanks again.

  18. #43
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    how can i download v1.3 i dont see it in the download list

  19. #44
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    Quote Originally Posted by Rinyu View Post
    how can i download v1.3 i dont see it in the download list
    Download the script "vAgility", and it will automatically update to to 1.3

    Quote Originally Posted by Asphalt View Post
    I just want to chime in and say thanks for making such a great script. I just hit 50 agility and hope to use this to get 70 soon. I used the Varrock course from 40-50 and it worked flawlessly.


    Edit: I've been running the Falador script for about 2 hours now and I noticed it wasn't picking up any marks of grace.
    Thanks again.
    I'll take a look at it.
    "To sleep, perchance to dream"

  20. #45
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    Quote Originally Posted by Asphalt View Post
    Edit: I've been running the Falador script for about 2 hours now and I noticed it wasn't picking up any marks of grace.
    Thanks again.
    Btw, which version are you running
    "To sleep, perchance to dream"

  21. #46
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    i am just running vAgility

  22. #47
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    Quote Originally Posted by Rinyu View Post
    i am just running vAgility
    Check line 28ish, it should say the script version
    "To sleep, perchance to dream"

  23. #48
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    Quote Originally Posted by Vusn View Post
    Check line 28ish, it should say the script version
    it says v1.3 but it doesnt pick up any grace marks

  24. #49
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    Quote Originally Posted by Rinyu View Post
    it says v1.3 but it doesnt pick up any grace marks
    Lay a MOG on the ground next to you and then run the script and see how it reacts to the mark. I'm not at my pc atm, so I can't check it myself.

    Also, was it collecting marks on varrock/draynor courses?
    "To sleep, perchance to dream"

  25. #50
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    Quote Originally Posted by Vusn View Post
    Lay a MOG on the ground next to you and then run the script and see how it reacts to the mark. I'm not at my pc atm, so I can't check it myself.

    Also, was it collecting marks on varrock/draynor courses?
    idk i only ran falador and what is MOG?

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