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Thread: [AIO] vAgility

  1. #76
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    Quote Originally Posted by rkh3544 View Post
    hey guys. I used this script again yesterday. I tried to get the marks of grace pickup working. It seems like once it gets into the loop that says "for i = 0 to high(gitems) do" it never passes the if statement that says "if instrarrex(gitems[i].getName, str, .....". That if statement checks if the name of the items on the ground matches 'Mark of grace'. For some reason it's not working lol. Anyone fix it?
    It might be this bug: https://villavu.com/forum/showthread...55#post1372755

  2. #77
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    do you know what was causing the error: You passed wrong values to a finder function: xs > xe (0,-3)? I seem to be getting this error every 15-30 mins in all of my scripts that use aerolib now. Weirdest thing is that I haven't changed them at all

  3. #78
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    Having an issue with the second second obstacle at seers, otherwise this script is working fantastic!

  4. #79
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    How is the 1.4 update coming along?
    Last edited by Darkest; 05-07-2016 at 11:04 AM.

  5. #80
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    Hi Vusn,

    I made a slight edit to the Varrock script to make sure it calculates the xp per hour correctly.

    I changed the inc(lapCount) to line 1380
    draw('Climbing down');
    inc(lapcount);
    T.start;
    and removed it from line 1358.

    This seems to have corrected it, as previously, and I can't work out why yet, it was doubling up XP on the second to last procedure and last procedure.

    I am getting around 8.5k xp per hour now.

    Cheers for the script,
    Okea
    Last edited by Okea; 05-11-2016 at 07:03 PM.

  6. #81
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    Hi

    I used this script on a new ironman account from 10 - 60 agility and i dont know why but its not picking up any of the marks of grace on any course, im on the seers course now and its still not picking them up, but it has picked them up on another account on the seers course, so im abit confused here.

    Also while on the varrock course i noticed since i only had 25 health at the time, even though in the script i set to eat on 5hp it would always eat and the end of the course and log out if i didn't have food, it only stop when i had to leave the food to eat blank and hp to eat set to 0

    other then that the script runs the courses great thanks
    Last edited by playaholic; 05-11-2016 at 09:35 PM.

  7. #82
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    Yeah sometimes it fails to move and then logs out. Most the time it just passes the marks and after a few runs it may pick them up.

    I would like to see some form of random running added to this script while at seers. It runs the same way a lot when running back to start.

    Still looking forward to the Pollivneach Agility Course
    Last edited by Darkest; 05-19-2016 at 05:31 AM.

  8. #83
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    Keep getting this two errors. Please help me!

    Error: Type expected at line 2

    Fixed it but doesn't pick up the marks of grace
    Last edited by andylauv; 05-19-2016 at 07:44 PM.

  9. #84
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    Took a break from scripting/rs for a bit, but starting up again recently. I will work on fixing any bugs with this script soon
    "To sleep, perchance to dream"

  10. #85
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    Seems to be running smoothly gonna babysit it a bit, and it's picking up the marks.
    (using seers course)
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly.

  11. #86
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    will test later

  12. #87
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    So there are 2 major problems (i say major because i feel like it screams bot)

    1) it will occasionally get stuck when it fails the first gap jump
    (seems like easy fix)

    2) the pathing from finishing the course to starting the course seems 80% botlike
    (it goes between two buildings on first click, then walks into bank on second click)
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly.

  13. #88
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    Jesus I hate agility, don't we all.
    I'll post a proggy when i can
    I tried real life once, the graphics where great but the storyline was terrible.

    What do these tags do?

  14. #89
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    Thanks for an awesome script.

  15. #90
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    Quote Originally Posted by vashanddou View Post
    So there are 2 major problems (i say major because i feel like it screams bot)

    1) it will occasionally get stuck when it fails the first gap jump
    (seems like easy fix)

    2) the pathing from finishing the course to starting the course seems 80% botlike
    (it goes between two buildings on first click, then walks into bank on second click)

    Quote Originally Posted by Darkest View Post
    Yeah sometimes it fails to move and then logs out. Most the time it just passes the marks and after a few runs it may pick them up.

    I would like to see some form of random running added to this script while at seers. It runs the same way a lot when running back to start.

    Still looking forward to the Pollivneach Agility Course
    I am leveling agility on a new account, and making adjustments to the courses as I go. I am currently 59 agility and will be 60 agility tonight, and will begin work on the seers course.

    Quote Originally Posted by teddi View Post
    Thanks for an awesome script.
    <3
    "To sleep, perchance to dream"

  16. #91
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    Updated to version 1.4

    v1.4
    -Increased ability to detect obstacles (Thx Flight!)
    -Adjusted the pathing to be less bot-like on the Seers course.
    -Fixed the bug that causes the player to get stuck on Seers course.
    -Tweaked Falador Course a bit.
    "To sleep, perchance to dream"

  17. #92
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    Hey Vusn, could you upload the v1.4 code?

    I want to have a look at the new object detection code.

  18. #93
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    Quote Originally Posted by Dissimulo View Post
    Hey Vusn, could you upload the v1.4 code?

    I want to have a look at the new object detection code.
    I believe the script has an updater, so you could just run one of the other versions and the newest (1.4) should be automatically downloaded.

  19. #94
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    Hi,

    I'm using version 1.4 at varrock course, it's doing the course fine however it's failing these tasks:

    eating (cake as this is my food source) every time it finishes the course,

    it also doesn't pick up the MOG's :-( (The MOG for me currently has spawned on the flat wooden platform

    )

    Lastly it sometimes never detects? the start of the obstical, it's standing right in front of the rocks (wall) you'd stand at and just stands there.

    Thanks

    Edit 2:

    Switched food source to trout still eating every time it finishes course.
    Also failed the course once fell off just in front of the general shop the paint said "walking back or something.."
    stood there till logout.. :-I
    Current Rank Supreme Master First Class

  20. #95
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    Quote Originally Posted by Note View Post
    Hi,

    I'm using version 1.4 at varrock course, it's doing the course fine however it's failing these tasks:

    eating (cake as this is my food source) every time it finishes the course,

    it also doesn't pick up the MOG's :-( (The MOG for me currently has spawned on the flat wooden platform

    )

    Lastly it sometimes never detects? the start of the obstical, it's standing right in front of the rocks (wall) you'd stand at and just stands there.

    Thanks

    Edit 2:

    Switched food source to trout still eating every time it finishes course.
    Also failed the course once fell off just in front of the general shop the paint said "walking back or something.."
    stood there till logout.. :-I
    Varrock course is far from perfected. I don't plan on doing much more work to it, as it is rarely used and would consume a lot of time for a course that is only used for a short period. The MOGs that you will gain from the Seers course are more than enough to make up for the missed ones on the varrock course--so I wouldn't sweat it too much.
    "To sleep, perchance to dream"

  21. #96
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    Thanks for the update Vusn, will we be seeing a new pollivneach course very soon?

  22. #97
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    I noticed the script has a lot of trouble trying to climb the varrock wall

    and


    Your seers food is updated but not your varrock, this fix prevented all the food spam at varrock.||




    Code:
    procedure walkToWallV;
    var
      T: Timer;
    begin
      draw('Walking to Wall');
      if getCurrentHealth() < EATAT then
        eatFood;
      myplayer.blindwalkMM(Point(3222, 3414), 1);
      while not myplayer.ismoving do
      begin
        T.start;
        if T.timeelapsed > 2500 then
          Break;
        Wait(150);
      end;
      breakhandler();
    end;
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly.

  23. #98
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    Quote Originally Posted by Note View Post
    Hi,

    I'm using version 1.4 at varrock course, it's doing the course fine however it's failing these tasks:

    eating (cake as this is my food source) every time it finishes the course,

    it also doesn't pick up the MOG's :-( (The MOG for me currently has spawned on the flat wooden platform

    )

    Lastly it sometimes never detects? the start of the obstical, it's standing right in front of the rocks (wall) you'd stand at and just stands there.

    Thanks

    Edit 2:

    Switched food source to trout still eating every time it finishes course.
    Also failed the course once fell off just in front of the general shop the paint said "walking back or something.."
    stood there till logout.. :-I
    here is the food fix posted above
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly.

  24. #99
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    Update is rad. Works absolutely perfectly. Thanks again

  25. #100
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    This script doesn't work at all for me: at draynor it will just hover to mouse over the track but never actually click the action to do. It will repeat hovering (for instance, at any tightrope) and do nothing.

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