vAgility
I've been searching for a project to work on to kill time, and finally landed on agility. I'm currently building each course as I level up, so more courses will be continuously added.
Current Features
Draynor Rooftop
- Tested for a 7 hour and 16 hour run, ran 100% efficient.
- Misses the max xp per hour (73 ticks/lap) by only a few thousand xp.
- Run over night and you are ready for Falador rooftop.
Varrock Rooftop - Beta
- Still in beta stage, I have only tested a few hours, but will be testing overnight tonight.
- Somehow exceeds the max xp/hr that rswiki provides lol.
Falador Rooftop
- Babysat for many hours, and tested overnight 3 times.
- Runs about 9k xp/hr short of the maximum obtainable xp/hr per tick.
- Can run for one night and then switch to Seers.
Seers Rooftop
- Have ran it overnight multiple times, with no issues.
- Averages 35-40k xp/hr. According to RS Wiki, the max is 46k xp/hr if every tick is played efficiently. The script only misses 1-2 ticks after each obstacle, and is a bit slow climbing the initial wall at the bank. No idea how people reach 46k an hour.
Misc.
- Collects marks of grace.
- Supports eating.
- Supports breaks.
- Contains many fail-safes -- every course can run overnight.
- Reflection include required.
- Anti-ban is built into each task, for the most part.
- Will be adding more courses in the future.
There are an enormous amount of variables that could cause a bug in an agility script. I've done my best to run every instance through it and adjust any errors, but I'm sure some have slipped through the cracks. Please report any bugs to me and I will do my best to fix them as soon as I can!
Please do not use this script to bot more than what is required for full graceful! I believe that botwatch may be triggered after surpassing the amount of marks of grace required for full graceful!
Changelog:
Use the "vAgility" script, it contains auto updating!v1.4
-Increased ability to detect obstacles (Thx Flight!)
-Adjusted the pathing to be less bot-like on the Seers course.
-Fixed the bug that causes the player to get stuck on Seers course.
-Tweaked Falador Course a bit.
v1.3
-Added some stabilization to Falador course.
-Improved looting.
-Increased antiban.
-Minor falador bug fixes.
-Adjusted some settings to prevent a delay at gap 3 in Seers.
v1.2
-Added Varrock course.
-Added breaks.
-Tweaked the Draynor course to increase antiban and randomness.
-Fixed the "Error: You passed wrong values to a finder function: xs > xe (0,-3). at line 115" bug.
v1.1
-Created more fail-safes in Seers course to prevent script from getting stuck.