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Thread: Incandescent Energy Siphoner

  1. #1
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    Default Incandescent Energy Siphoner

    I'm thinking I can say it was a successful run
    Not my first script, but I was not sure where else to post this proggy. Script utilizes familiar support for maximum gp gainz, as well as pixel shift to detect animation to know when main character is siphoning a wisp. Antiban was implemented. All around it's nearly as fast as me when I do divination legit (never again).

    Simba Code:
    ========================================================
    Master Xehanort Siphoner
    Time Ran: 12 Hours, 9 Minutes and 16 Seconds
    Energies Gained: 88896
    Energies Per Hour: 7314
    Gold Gainzzzz: 33780480
    Gold Per Hour: 2779223
    ========================================================

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  3. #3
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    Default

    Quote Originally Posted by Clarity View Post
    Nice job! Divination via color is probably safer - incandescents are heavily botwatched/reported.
    I'm using the ACA tool to get colors and have not had to update the color for the wisps or rift yet. And using SPS to walk to the wisps if there are none visible in the mainscreen bounds. Same as walking to the rift, if the rift colors are in the mainscreen.getBounds(), then just click the rift, otherwise walk to the rift with SPS. I was hoping to look into OpenGL scripting (through your tutorial) to beef up the script, but thank you for the heads up on sticking to color.

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