I see you've been making frequent changes.
Should I wait a while until you stop updating?
I downloaded the latest version from GitHub and re-read the steps and followed them perfectly.
I got this error:
Compiled successfully in 639 ms.
0
0
0
0
0
0
Client Not Ready
Successfully executed.
I pressed start and it did nothing except print 0s in the log.
Having the problem again after I stopped the bot. Now I can't get it to start again.
hmm i didnt mess with the client things lol, is there any errors or script terminates? let my upload a my local version see if its github one sec. try this one Runique updated.zip hmm seems both work for me
Temporary post while I fucking get 5 posts. Been trying to post a message for 30 minutes now, and all it's saying is that I have an image or a link in my post.
Edit: Now that I post whored 5 posts...
What "had links or images"
Now with formatting since I ruined it in that spoiler..
Edit2: Seriously? Writingtriggers an automated usertag link? I would have NEVER have found that.Code:#4
Alright, I'm alive. Busy day yesterday, this fix is simple. In Runique/ core/ Client.simba there is line #4 , change
toSimba Code:RuniqueChatLine := intTobox (9,507,515,525);
Simba Code:RuniqueChatLine := intTobox (9,504,515,525);
I assume this problem comes because we are not using a different client (runiquefix) whereas goodgamescript is.
I know that you did a client bitmap so you could change the bars. I changed this to a string bitmap because it allows you to start the script without having any bars in your inventory.
Not sure, I'll look into this a little bit.
Yeah, I looked at RuniqueSmithing and shops.simba and changing what you smith isn't too difficult. Though, I would like to get an AIO with a GUI selector?
Of course, I'm Deafwave over there as well.
Last edited by Deafwave; 05-10-2016 at 02:12 PM. Reason: Shit forum mechanic is shit
Could you possibly slow down the speed for withdrawing 1 hammer and 100 steel bars after teleporting to Soul Wars (to escape an angry chicken)? goodgamescript says that could be the reason why the script gets stuck after teleporting to soul wars and ONLY withdrawing 100 steel bars without the hammer causing the script to pause forever.
Also, sometimes your script will accidentally open up the Skilling Shop (right beside Pikkupstix) and then get stuck in the stop interface forever. This only happens if there has been a lag spike.
ALSO, I followed your advice to change line 4 of Client.simba and now everything is working great. However, your script is much faster.
@goodgamescript I've been using your script and it successfully withdraws 1 hammer after teleporting away from danger.
Your script however keeps teleporting to the market every time it starts to smith cannonballs. I'm botting on a level 3. I've tried the script with and without x10 levels and it keeps teleporting no matter what.
My level 3 account isn't being attacked at all but it teleports anyways.
EDIT: This bug is only occurring if I bot on a VM.
Last edited by Owinger; 05-10-2016 at 04:46 PM.
I will adjust the client ready procedure in a few thanks for pointing that out it could be the runefix but honestly i use the script with both clients lol.
edit: fixed it, regardless of how big the client is it should work now.
Im running my script at a slow speed to figure out why it misses the right click menu i think its possibly due to lag. and i have to figure out a better way of seeing when everything is ready then i will increase the speed. considering your version has 80% the same waits of my original lol.
i to smith a different item/buy a different item can be done already by changing the ItemSlotShop and
the SmithSlotNum vars lol.
hmm might look into the old way of setting up a gui in my spare time lol.
alright guys made some updates re-read setup(zoom all the way in on settings tab) re-download. Increase the speed abit, client ready might still be buggy if you have to restart it more than twice use the post above fix. but shouldn't have too. going to the gym be back in 2hrs.
Alright tested for about an hour, no mess ups for me. so hopefully clicking is near perfect. I might have left some long waits just let me know if you find any by telling me where the wait occurs.
edit: last sync failed should be good now.
I just synced all of the changes I had going. Been working on HCI things so I haven't tested cannonballs extensively since merging with yours. I did maintain a few of my tweaks and changes though I will probably start focusing on the HCI scripts. Feel free to sift through my interface/skills code, it should all be working and merged with yours.
@goodgamescript I'm using your latest release, and the bot just got stuck at Pikkupstix. The first steel bar in the inventory was selected.
total items in invo 2
Shop/interface is open
Shop/interface is open
Shop/interface is open
Shop/interface is open
total items in invo 28
quick chat bugged fall back to manully clicking
Clicked item
Clicked item
couldnt find tpa
Successfully executed.
oh nvm i see what happen i need slow down the manual quick chat
Is that the only problem so far?
go to runique/interfaces/quickchat.simba and scroll to the quickchatarea procedure and adjust the wait between the points at line 42,44,49,51,53 to like 550. i updated it but i dont want you to have to re download it lol.
Timer is still being used. I made it so it's based on runs and the time. That way, if you bank every 5 minutes, but your ::bank time is 9 minutes, you will still use the ::bank command to bank every other bank. Just helps with speed and for future use.
May I ask what you meant by repeat code? If you mean it's copy pasted and changes thrown onto it... Yeah, I suppose? But isn't that what all good modular code is? That's basically you saying that I shouldn't use a library/functionlist. Regardless, the hard shell will start to fall away once I start to understand a little more about the inner workings of Lape.
no i mean. example
=p or delete shopbox as it isnt being used there lolSimba Code:procedure OpenHCIShop(option:integer = 2);
var
Shopbox,Optionbox:tbox;
x,y:integer;
OptionBoxes:TboxArray;
begin
QuickChatArea(3,'sov',point(47, 487),point(259, 466),point(149, 427));
Shopbox:= intToBox(323, 110, 343, 122); //minor fix
OptionBox:= intToBox(182, 422,349, 495);
OptionBoxes:= OptionBox.split(OptionBox.getWidth,round(OptionBox.getHeight/5));
RightClickTpa(intToBox(323, 110, 343, 122),3367024,1,0,0,0.73,0.65);//could be deleted
RSPSChooseOption('Trade');//could be deleted
ClickShop(Shopbox);//to replace above code
WaitFunc(@HCIOptionOpen,600,6000);
and your combining procedure kinda duplicate code if you check backpack.simba there is a UseItemOnItem procedure =p could remove it in your version.
Thanks, fixed these two. Was extremely tired and sick to my stomach earlier. I see how you have interfaces set up now. Makes sense to have combine inside of the backpack interface. I keep getting bitmaps not freed though, yet I can't find the bitmap I'm not freeing. It only gives me a number?
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