Runique seems to be pretty popular at the moment, so I decided I'll do a couple of scripts for it
Use this format!
What script would you like?
Level Requirements?
Location?
Runique seems to be pretty popular at the moment, so I decided I'll do a couple of scripts for it
Use this format!
What script would you like?
Level Requirements?
Location?
What script would you like: chicken killer
Level Requirements: N/A
Location: lumbridge chicken pen
Addition information: this script should be easy to make and will allow people to farm pvm points
i decided i would dig up some things and look for a good money making method because your asking for a script idea... i found... mahogany planks - 100k ea
What script would you like?
Sawmill.
Level Requirements?
0
Location?
Sawmill
Without the status I waited till the player is done running then detected the red color of the hp bar in a box, and counted the red in the health bar till it was a certain number. In my case 50 red pixels meant the entire bar was red, meaning the npc was dead. Another technique I've used before is you can make a dtm of the block and damage hit splats on the npc and yourself. And have a loop function where it waits until it hasn't seen said dtm for 5 or so seconds.
The script wasn't slow at all, it was actually pretty fast with the red color counting, it was pretty buggy though. But I asked around and it's not a good way to get points, so I stopped trying to fix the bugs. I'm currently working on another AIO thiever, but for Runique to make some good money.
ahh thats simple in srl-6 i made a video on itat least for the stalls lol, i have one but never released it. not sure how to do it in srl-5 though
I gave your method of clicking the stalls a try but I'm running into one problem. When you split the TPA's into the individual stalls, sometimes on relogging it flips the numbers assigned. Say the ATPA function set the Scimitar stall to [4], if you relog it may be flipped and now is [0]. Any thoughts?
I'm not sorting it, I'm just clicking on the stall by the number it is. Now that I think about it, the number after splitting it is actually based on the distance from the player so MiddleTPAEx(StallATPA[3], x, y); would click the found TPA that is 4th closest to the player... Derp derp I feel dumb...
I'll just have to have whoever starts the script start it standing in front of their desired stall.
I'll also be around to help. More than likely I'll start trying to make some HCI scripts.
What script would you like? Chicken Slayer
Level Requirements? None.
Location? Farm across from cow field, north-east of Lumbridge.
What script would you like? Rocktail Fishing
Level Requirements? 90 fishing
Location? Fremmenik fishing teleport
Script would verify that fishing rod and living minerals were located inside inventory, locate rocktail shoal and interact with it, starting the fishing process. There are two located side by side and periodically one disappears. Should this happen script would interact with another rocktail shoal. Once inventory is full script with go to the bank located near the dock and bank all, and withdraw the fishing rod and living minerals located inside their own tab along with raw rocktails. Once living minerals = 0 script will halt and log out.
I some what know how scripts work just by looking at the code but I don't know how to actually code :P
If you'd like an account to use I can let you use one of mine that has 90 fishing already
If you could make a simple rock crab killer, that would be amazing! No need to loot or anything, just kill.
There are currently 1 users browsing this thread. (0 members and 1 guests)