|
Power Miner - Version 1.0 |
Introduction
I wanted to quickly make myself a clay miner, but I landed up making this script first to test some concepts.
Grabbed a ton of stuff from Davi's Powerminer at first, but I've done some significant changes.
Features
- Pickaxe can be equipped or in inventory, doesn't matter
- Simple Paint
- Simple Antiban
- Color + Reflection
Setup
Uses Reflection and Aerolib.
In the SetupPowerMiningSpots function:
Code:
PMS[0].init(Point(3223, 3147), [Point(3223, 3148), Point(3222, 3147), Point(3223, 3146)], 17.5, 438, [7039860, 5, 0.00, 0.16]);
You need to modify the values to suit your needs.
This is sort of an anti-leech feature, go grab ineedbot's Reflection Debugger.
To-Do
- Implement some sort of procedure to check if there is a another player the first location you want, moves to next PMS if true (would also be useful for a sand crab script )
- Inventory sorting (put non-ores at the bottom of the bag)
- Better Randoms handling (eg get the lamps from the old man)
- 1.0 (22/05/2016)
Cleaned up for public release
- 0.1 (21/05/2016)
Project barebones and code scavenging
-------------------------------------------------------
Thanks for using Dissimulo's Power Miner, Version 0.1
Exp gained: 7350 (6325 p/hr)
Ores Mined: 420 (361 p/hr)
Randoms Dismissed: 0
Total Runtime: 01:09:43
-------------------------------------------------------