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Thread: [RS3] F2P World SPS Map - Wu-Tang Clan

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    Default [RS3] F2P World SPS Map - Wu-Tang Clan

    I recently found out that I have quite a knack for making SPS maps. After having to remake my SPS maps multiple times to fit more areas into the script, I understood that if you are going to make an SPS map, it has to all be done in one go. If you try to cut and paste parts of a "different" gamescreen into your map you will find out that Jagex has this cute little way of zooming out just an itty lil' bit and turning the map a quarter degree just so you can't make a map. Although the map is not perfect *cough* the desert *cough* I think this map is DAMN good. I currently use it on the script I will be releasing shortly and not only do the paths work like a dream every time, it can blindwalk from one end of my map to the other. Even if you have a map already and need to snip a spot from this one, this is a pretty good map.

    Now before you go crazy with all the ideas you can do with this map, you should know that you can't just use this map as is. The best way to work with my map is to cut the area you are skilling, scripting, and botting in out of the map and copy it into Microsoft paint or a cutting tool. If you want to try and use the map as is, you will see that every time you call up a path, your location will have to match through the entire world map to see where you are. Not only does it take a very long time (about 10 seconds per path), it will usually return false because it matched you in the wrong area of the map. Just take my advice and cut your area out of the map.
    For example: I use the area from Lumbridge all the way to the Grand Exchange, throw in a bit of Varrock, Barbarian Village and Draynor. Normally, making a map for that would look really, really bad. Like horribly bad. But doing my thing I managed to make it almost perfect. I admit there are a few quirky areas, but even the bad areas work quite well. So after I made the world map, I cut the areas I needed out and pasted it into a new Microsoft paint session. I then removed any white borders (although you do not need to do this) by dragging the bottom right of the image. Remember that your map MUST be saved as a .PNG image or it will not work. Then go into your /Simba folder and go to /Includes/SPS/img and put your new map under either "runescape_other" or "runescape_surface". Then when you want to call your map up in your script...
    Say I name my map 'CashRulesEverythingAroundMe' and I saved it under "runescape_other", I would call it up like so:
    Simba Code:
    sps.setup('CashRulesEverythingAroundMe', RUNESCAPE_OTHER);
    But Wu-Tang Clan! What if I named the map "Adolf" under "runescape_surface"?
    Never fear, white supremacist, this is how you would call it up:
    Simba Code:
    sps.setup('Adolf', RUNESCAPE_SURFACE);

    Hopefully this map helps about a dozen of you not to pull your hair out over making or using SPS maps. If you are having trouble making a map out of this map or I missed an area let me know I don't mind helping you out.

    The file is 3.48mb and is too large to use as an SRL attachment (maybe a moderator could allow a big file just this once?) so I had to use a fileshare for it let me know if the links work (REMEMBER TO SAVE AS .PNG)

    http://imgur.com/a/sfyDX

    ~Wu
    You have permission to steal anything I've ever made...

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    link 1 direct image: https://image.ibb.co/kRHV0a/WORLD.png
    link 2 provides direct image but seems to compress it ( http://i.imgur.com/IZnaveE.png )
    link 3 direct image: https://s88.imgup.net/WORLD2492.png

    I recommend you use imgur for hosting images.
    I recommend you use sharex for taking screenshots.

    On Topic:
    I personally dont make a single map for SPS walking. I make the minimap big ingame, take a screenshot & save it as part 1. then move to load the next area, screenshot and save as part 2. e.g. http://i.imgur.com/QTqEozl.png This has worked pretty well for me thus far, very easy to get the maps (so easy that I usually don't even bother reusing maps between scripts that walk in the same area) and SPS processes it very quickly (seamless transition between points in my experience, including when going from 1 SPS map to the next).

    Would be pretty sweet if you can use a global (P2P) map that can accurately find your general area based on what's currently on the minimap and then use a smaller map for that area (e.g. if it finds you to be in varrock, then you switch to using your varrock map(s)).

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    Quote Originally Posted by acow View Post
    link 1 direct image: https://image.ibb.co/kRHV0a/WORLD.png
    link 2 provides direct image but seems to compress it ( http://i.imgur.com/IZnaveE.png )
    link 3 direct image: https://s88.imgup.net/WORLD2492.png

    I recommend you use imgur for hosting images.
    I recommend you use sharex for taking screenshots.

    On Topic:
    I personally dont make a single map for SPS walking. I make the minimap big ingame, take a screenshot & save it as part 1. then move to load the next area, screenshot and save as part 2. e.g. http://i.imgur.com/QTqEozl.png This has worked pretty well for me thus far, very easy to get the maps (so easy that I usually don't even bother reusing maps between scripts that walk in the same area) and SPS processes it very quickly (seamless transition between points in my experience, including when going from 1 SPS map to the next).

    Would be pretty sweet if you can use a global (P2P) map that can accurately find your general area based on what's currently on the minimap and then use a smaller map for that area (e.g. if it finds you to be in varrock, then you switch to using your varrock map(s)).
    Thanks man changed link to imgur. Does your method let you blindwalk between maps? I've thought about doing it that way, but when your location is matched between your maps, won't they all be in slightly different zooms and angles (like almost unnoticeable) but be matched with the same SPS tolerance? I think the way I'm describing my question is horrible but it is quite early..
    You have permission to steal anything I've ever made...

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    Quote Originally Posted by Wu-Tang Clan View Post
    Thanks man changed link to imgur. Does your method let you blindwalk between maps? I've thought about doing it that way, but when your location is matched between your maps, won't they all be in slightly different zooms and angles (like almost unnoticeable) but be matched with the same SPS tolerance? I think the way I'm describing my question is horrible but it is quite early..
    The final point needs to have a good amount of overlap on both the map it's coming from and going to. If you're interested in the method that I described, I'd recommend just trying it out and seeing what happens, especially as it's so easy to do

    but yeah you're right* it's not going to be a perfectly straight map, however that doesn't seem to matter much in my experience.
    Last edited by acow; 03-10-2017 at 09:44 PM.

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