Code:
const
ReflectionRevision = '140';
{Node: ew}
Node_Prev: THook = ['cg', 1];
Node_UID: THook = ['cy', 1];
Node_Next: THook = ['cl', 1];
{Cacheable: ev}
{Renderable: cy}
Renderable_ModelHeight: THook = ['cs', -2096719255];
{Animable: ah}
{Model: cf}
{AnimationSequence: gg}
{NpcDefinition: gx}
NpcDefinition_Actions: THook = ['h', 1];
NpcDefinition_Name: THook = ['p', 1];
NpcDefinition_ID: THook = ['t', -1405080953];
NpcDefinition_CombatLevel: THook = ['f', -1897348339];
{linkedList: ej}
linkedList_Head: THook = ['d', 1];
linkedList_Current: THook = ['c', 1];
{Actor: ax}
Actor_QueueX: THook = ['cj', 1];
Actor_QueueY: THook = ['cu', 1];
Actor_QueueSize: THook = ['cf', -1828014039];
Actor_WorldX: THook = ['ax', 1122551925];
Actor_WorldY: THook = ['ac', -632795927];
Actor_Animation: THook = ['bv', -348776435];
Actor_SpokenText: THook = ['NULL', 1];
Actor_CombatCycle: THook = ['NULL', 1];
Actor_Health: THook = ['NULL', 1];
Actor_MaxHealth: THook = ['NULL', 1];
Actor_InteractingIndex: THook = ['bk', 281152715];
{Npc: ae}
Npc_Definition: THook = ['d', 1];
{ObjectDefinition: gy}
ObjectDefinition_Actions: THook = ['ac', 1];
ObjectDefinition_Name: THook = ['w', 1];
{Buffer: du}
{Widget: fc}
Widget_Children: THook = ['et', 1];
Widget_WidgetID: THook = ['r', -521365795];
Widget_AbsoluteX: THook = ['y', 1416143611];
Widget_AbsoluteY: THook = ['am', 1381872461];
Widget_Width: THook = ['ax', -1846735173];
Widget_Height: THook = ['ac', 1573207255];
Widget_ParentID: THook = ['ak', -1722293023];
Widget_IsHidden: THook = ['aa', 1];
Widget_RelativeX: THook = ['aj', -875368155];
Widget_RelativeY: THook = ['ay', 1989543145];
Widget_TextureID: THook = ['al', -1612474971];
Widget_Text: THook = ['bg', 1];
Widget_Name: THook = ['cz', 1];
Widget_Parent: THook = ['cq', 1];
Widget_ItemID: THook = ['ee', 1236134309];
Widget_ItemAmount: THook = ['er', -2058219481];
Widget_BoundsIndex: THook = ['ed', 1770827179];
Widget_ScrollX: THook = ['aj', -875368155];
Widget_ScrollY: THook = ['ay', 1989543145];
Widget_InvIDs: THook = ['eh', 1];
Widget_StackSizes: THook = ['es', 1];
{WidgetNode: i}
WidgetNode_Id: THook = ['d', -858964405];
{HashTable: eb}
HashTable_Buckets: THook = ['c', 1];
HashTable_Size: THook = ['d', 1];
HashTable_Index: THook = ['t', 1];
{GameShell: df}
{Player: o}
Player_Name: THook = ['d', 1];
Player_Definition: THook = ['c', 1];
Player_CombatLevel: THook = ['u', -1966895337];
{Client: client}
Client_LoopCycle: THook = ['client.h', -1396766197];
Client_MenuOptions: THook = ['client.iu', 1];
Client_MenuActions: THook = ['client.iq', 1];
Client_IsMenuOpen: THook = ['client.hi', 1];
Client_MenuX: THook = ['o.hu', -315136117];
Client_MenuY: THook = ['c.hw', 920665721];
Client_MenuWidth: THook = ['b.hr', 121758141];
Client_MenuHeight: THook = ['gb.ho', -1506301171];
Client_MenuCount: THook = ['client.hn', -627183775];
Client_LocalPlayers: THook = ['client.gg', 1];
Client_Region: THook = ['fb.dc', 1];
Client_Plane: THook = ['client.go', 1603146097];
Client_DestinationY: THook = ['client.mg', 1220137595];
Client_DestinationX: THook = ['client.ms', -1458248867];
Client_LocalPlayer: THook = ['f.hb', 1];
Client_Widgets: THook = ['eh.d', 1];
Client_GameSettings: THook = ['fj.n', 1];
Client_BaseX: THook = ['do.dl', 1473731053];
Client_BaseY: THook = ['df.dk', -781384431];
Client_CurrentLevels: THook = ['client.hc', 1];
Client_RealLevels: THook = ['client.hs', 1];
Client_Experiences: THook = ['client.hk', 1];
Client_Weight: THook = ['client.jc', 1041892549];
Client_Energy: THook = ['client.jh', -998150623];
Client_CurrentWorld: THook = ['client.q', 1816947923];
Client_WidgetNodeCache: THook = ['client.ja', 1];
Client_TileSettings: THook = ['g.c', 1];
Client_TileHeights: THook = ['g.d', 1];
Client_LocalNpcs: THook = ['client.cm', 1];
Client_NpcIndices: THook = ['client.cf', 1];
Client_CrossHairColor: THook = ['client.gw', -1634269283];
Client_MapOffset: THook = ['client.fi', 1271017521];
Client_MapAngle: THook = ['client.es', 234149063];
Client_MapScale: THook = ['client.er', 1887626479];
Client_CameraYaw: THook = ['s.fa', -1036293369];
Client_Cosine: THook = ['cu.m', 1];
Client_CameraPitch: THook = ['do.fd', 1317198511];
Client_Sine: THook = ['cu.o', 1];
Client_CameraZ: THook = ['c.fv', 2019010125];
Client_CameraY: THook = ['s.fg', -1335867747];
Client_CameraX: THook = ['f.fs', 830803765];
Client_ViewportWidth: THook = ['client.ol', -1920630505];
Client_CameraScale: THook = ['client.oy', -1889770523];
Client_GroundItems: THook = ['client.hj', 1];
Client_LoginState: THook = ['client.i', 866888665];
Client_PlayerIndex: THook = ['client.hp', -1043335821];
Client_WidgetPositionX: THook = ['client.ly', 1];
Client_WidgetPositionY: THook = ['client.lf', 1];
Client_WidgetWidths: THook = ['client.lm', 1];
Client_WidgetHeights: THook = ['client.lp', 1];
{Region: cq}
Region_SceneTiles: THook = ['p', 1];
{BoundaryObject: cl}
BoundaryObject_ID: THook = ['z', 143809805];
BoundaryObject_Flags: THook = ['l', -1714412415];
BoundaryObject_LocalX: THook = ['c', -1834799053];
BoundaryObject_LocalY: THook = ['n', -1124172865];
BoundaryObject_Plane: THook = ['d', -1509029749];
BoundaryObject_Render: THook = ['p', 1];
BoundaryObject_Render2: THook = ['u', 1];
BoundaryObject_Orientation: THook = ['q', -1922798305];
BoundaryObject_Height: THook = ['t', -2145554239];
{GameObject: ci}
GameObject_ID: THook = ['r', -1016134539];
GameObject_Flags: THook = ['s', 603394919];
GameObject_Plane: THook = ['d', 1936736595];
GameObject_WorldX: THook = ['n', -1510157693];
GameObject_WorldY: THook = ['q', 1178976389];
GameObject_Height: THook = ['c', -1204771041];
GameObject_Render: THook = ['t', 1];
GameObject_Orientation: THook = ['p', 758713025];
GameObject_LocalX: THook = ['u', 2005562965];
GameObject_LocalY: THook = ['l', 1437069007];
GameObject_OffsetX: THook = ['z', 1240943997];
GameObject_OffsetY: THook = ['v', 387569951];
{FloorDecoration: cx}
FloorDecoration_Render: THook = ['q', 1];
FloorDecoration_LocalX: THook = ['c', -901642223];
FloorDecoration_LocalY: THook = ['n', -996344089];
FloorDecoration_Plane: THook = ['d', 480763419];
FloorDecoration_ID: THook = ['t', 356826227];
FloorDecoration_Flags: THook = ['p', 594772725];
{WallDecoration: cc}
WallDecoration_ID: THook = ['v', -1185050127];
WallDecoration_Flags: THook = ['g', 12523779];
WallDecoration_LocalX: THook = ['c', 935974933];
WallDecoration_LocalY: THook = ['n', -1958805439];
WallDecoration_Plane: THook = ['d', -93348927];
WallDecoration_Renderable: THook = ['z', 1];
WallDecoration_Renderable2: THook = ['l', 1];
WallDecoration_Orientation: THook = ['q', 891200355];
WallDecoration_Height: THook = ['t', -686954743];
WallDecoration_RelativeX: THook = ['p', -232911325];
WallDecoration_RelativeY: THook = ['u', 1090924701];
{SceneTile: ck}
SceneTile_GameObject: THook = ['w', 1];
SceneTile_BoundaryObject: THook = ['u', 1];
SceneTile_WallDecoration: THook = ['z', 1];
SceneTile_GroundDecoration: THook = ['l', 1];
{Item: as}
Item_StackSizes: THook = ['d', -933263931];
Item_ID: THook = ['c', 1707626481];