Please post the new hooks whenever you can @Brandon
Please post the new hooks whenever you can @Brandon
Hmm was not aware of an update.. I always check the bottom of the villavu home page to see if this thread is at the top or there. If I see the last post was a new date, I click it and then check to see who said what. If I see "Post New Hooks" or "New Update" or something, I run the updater.
I'll possibly just join the SRL discord and when someone pings me, I'll post it. Maybe that'll be faster. Most of the time I'm not paying attention or I'm doing something else so if I don't notice an update, just send me a nudge or mention or something
For example, I check stuff in the following order (Red, then Blue, then Pink) to see if something has changed on the forum, for every thread in the top 5.. I see no change, I close the tab lol..
L7baOam.jpg
Edit: It seems the discord is offline or something: https://discordapp.com/channels/2944...40197171576832 . oh well..
New in the updater: I added a dead-code remover to the deobfuscators list.
Java Code:Deobfuscation Started..
Removed Methods: 3635 of 5943
Removed Fields: 548 of 3606
Re-Ordered Multipliers: 3429 of 30438
Re-Ordered Arithmetics: 2244 of 36146
Removed Exceptions: 5613 of 5961
Removed Returns: 1184 of 11643
Removed TryCatchBlocks: 36 of 3309
Removed Parameters: 1209 of 1209
Removed DeadCode Instructions: 1184 of 1184
Deobfuscation Finished..
Node: gt
---------------------------------
UID -> cn
Prev -> ca
Next -> cp
NodeDeque: gx
---------------------------------
Head -> b
Current -> s
CacheableNode: gh
---------------------------------
Next -> ct
Prev -> ck
LinkedList: gx
---------------------------------
Head -> b
Current -> s
HashTable: gs
---------------------------------
Head -> r
Tail -> g
Cache|Buckets -> s
Index -> x
Capacity -> b
Queue: gr
---------------------------------
Head -> b
*InsertHead -> b
*InsertTail -> s
Cache: gp
---------------------------------
HashTable -> g
Queue -> x
Remaining -> r
Capacity -> s
ClassData: kl
---------------------------------
Bytes -> t
Methods -> u
Fields -> x
Rasteriser: ko
---------------------------------
Pixels -> au
Width -> ae
Height -> ak
*CreateRasteriser -> cm
*SetCoordinates -> cs
Rasteriser3D: ej
---------------------------------
ShadowDecay -> e
SineTable -> w
CosineTable -> av
Typeface: js
---------------------------------
CharacterPixels -> b
*StringWidth -> k
*DrawStringWaveY -> z
*DrawStringWave -> e
*DrawStrWaveAmt -> v
*DrawCharacter -> an
*DrawCharAlpha -> ar
*DrawCharPixels -> am
*DrawCharPixelsA -> ao
IndexedRGB: ks
---------------------------------
Pixels -> s
Palette -> b
ImageRGB: kb
---------------------------------
Pixels -> b
Width -> s
Height -> r
MaxWidth -> f
MaxHeight -> u
*CopyPixels -> d
*CopyPixelsA -> z
*ShapeImage -> a
Keyboard: aa
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bt
---------------------------------
*Error -> ap
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: fs
---------------------------------
Payload -> b
CRC -> r
*ApplyRSA -> ab
*GetUnsignedByte -> v
BufferedConnection: fx
---------------------------------
InputStream -> b
OutputStream -> s
Socket -> r
Payload -> u
IsClosed -> g
*Available -> r
*Read -> x
*Write -> N/A
CollisionMap: fy
---------------------------------
Width -> at * 1717492305
Height -> ac * 284464339
Adjacency -> as
*Reset -> b
Animable: eu
---------------------------------
ModelHeight -> cq * -201827079
Region: eo
---------------------------------
Tiles -> f
InteractableObjects -> k
AnimableNode: cs
---------------------------------
ID -> b
Animation -> u
Flags -> s
Orientation -> r
Plane -> g
X -> x
Y -> f
Boundary: eb
---------------------------------
ID -> t * 358911685
Flags -> k * 234724397
Plane -> b * 745043371
Height -> x * -1504871541
X -> s * -1947237693
Y -> r * 1117100567
Orientation -> g * 1771751251
Renderable -> f
OldRenderable -> u
WallDecoration: es
---------------------------------
ID -> n * -1762523273
Flags -> d * 1665608597
Plane -> b * -709771743
Height -> x * 1468225421
X -> s * 1100633511
Y -> r * 1155502211
RelativeX -> f * 1799942529
RelativeY -> u * 694678045
Orientation -> g * -24500925
Renderable -> t
OldRenderable -> k
GroundDecoration: df
---------------------------------
ID -> x * -91861459
Flags -> f * -693958347
X -> s * 1859990251
Y -> r * -295969207
Plane -> b * -1965082411
Renderable -> g
Interactable: er
---------------------------------
Renderable -> x
ID -> a * 1324168645
Flags -> q * -665735877
Orientation -> f * -224023803
Plane -> b * -1775032785
Height -> s * -1420739951
X -> r * -862745741
Y -> g * -1418457301
RelativeX -> u * 2003070571
RelativeY -> k * -549741375
SizeX -> t * 1013359005
SizeY -> n * 1844064793
SceneTile: ec
---------------------------------
Boundary -> u
SceneTile -> z
Interactables -> o
WallDecoration -> t
GroundDecoration -> k
X -> s * 492287653
Y -> r * 1072790217
Plane -> g * -178216961
TradingPost: h
---------------------------------
Status -> b
ItemID -> s * -1693679247
Price -> r * 1703938485
Quantity -> g * 1557997979
Transferred -> x * -1314806785
Spent -> f * 186417057
QueryIDs -> N/A
Model: ev
---------------------------------
IndicesX -> n
IndicesY -> d
IndicesZ -> o
IndicesLength -> k
VerticesX -> f
VerticesY -> u
VerticesZ -> t
VerticesLength -> x
TexIndicesX -> a
TexIndicesY -> q
TexIndicesZ -> j
TexVerticesX -> l
TexVerticesY -> z
TexVerticesZ -> e
TexVerticesLength -> i
ShadowIntensity -> ak
FitsSingleTile -> av
*Translate -> v
*RenderAtPoint -> cy
AnimationSequence: jh
---------------------------------
ControlFlow -> d
CombatInfo1: ce
---------------------------------
Health -> r * -1963748325
HealthRatio -> s * -1707602189
CombatInfo2: iv
---------------------------------
HealthScale -> j * -1610633527
CombatInfoList: gx
---------------------------------
Head -> b
Current -> s
CombatInfoHolder: cy
---------------------------------
CombatInfoList -> g
CombatInfo2 -> r
Entity: bw
---------------------------------
AnimationID -> by * 1339104125
AnimationDelay -> bs * 2046521409
SpokenText -> al
HitDamages -> ai
HitTypes -> az
HitCycle -> az
QueueX -> cz
QueueY -> cy
QueueTraversed -> cj
QueueLength -> cc * 1115224275
LocalX -> au * -630487103
LocalY -> ae * -1082089417
IsAnimating -> ap
CombatCycle -> N/A
InteractingIndex -> bq * 578018711
Orientation -> cg * -975270201
CombatInfoList -> bi
Height -> ce * 1233039021
NPCDefinition: jc
---------------------------------
ID -> x * -677646855
Name -> f
Actions -> i
ModelIDs -> t
CombatLevel -> z * 2014022581
NPC: cj
---------------------------------
Definition -> b
PlayerDefinition: ha
---------------------------------
ID -> g * -379361125
IsFemale -> r
AnimatedModelID -> x * 1979643396248585181
ModelID -> f * -5325364583960365397
Equipment -> b
Player: bd
---------------------------------
Name -> b
Model -> j
Visible -> p
Definition -> s
CombatLevel -> u * 811274801
WidgetNode: bf
---------------------------------
ID -> b * 308543493
Widget: hx
---------------------------------
Name -> ct
Text -> bw
ID -> c * -430278991
ParentID -> ac * -486146067
ItemID -> eu * 1016049769
Items -> eo
ItemStackSizes -> ea
ItemAmount -> eb * -374084347
Actions -> cq
ActionType -> i * -1240677559
Type -> p * 1582917879
IsHidden -> as
AbsoluteX -> av * -348128485
AbsoluteY -> au * 1812931137
RelativeX -> aq * -1193376563
RelativeY -> an * -1390507601
ScrollX -> ah * 204712677
ScrollY -> aw * -1057697057
Width -> am * -1734851329
Height -> ar * 1087412745
Children -> ey
BoundsIndex -> ee * -2142480003
*SwapItems -> k
ItemDefinition: jj
---------------------------------
ID -> q * 3158213
Name -> m
IsMembers -> ae
Actions -> ak
GroundActions -> aq
Item: ct
---------------------------------
ID -> b * -1089175611
Quantity -> s * 557430893
Client: client
---------------------------------
Revision -> 158
Client -> client.aa
LocalNPCs -> client.da
NPCIndices -> client.df
LocalPlayers -> client.hn
PlayerIndices -> cb.u
LocalPlayer -> jv.iq
PlayerIndex -> client.iw * 43144119
GameCycle -> client.bf * 1527478573
LoginState -> client.bh * -128959435
GameState -> ca.as * -1269510535
CrosshairColour -> client.hk * -1676787985
GroundItems -> client.ip
CollisionMap -> client.w
TradingPostOffers -> client.qp
CameraX -> ay.gf * 250347741
CameraY -> client.gi * 661127125
CameraZ -> ji.gd * 1052808439
CameraPitch -> ay.gl * -1113969959
CameraYaw -> he.ga * 229029787
Region -> client.fw
Plane -> ae.id * -1612590847
BaseX -> q.es * -1985650879
BaseY -> bg.er * 1098149175
DestX -> client.nu * 1548862993
DestY -> client.no * -36335785
SineTable -> ej.w
CosineTable -> ej.av
TileHeights -> bk.b
TileSettings -> bk.s
Widgets -> hx.f
WidgetSettings -> hi.r
WidgetNodeCache -> client.kn
WidgetPositionsX -> client.mn
WidgetPositionsY -> client.mf
WidgetWidths -> client.mx
WidgetHeights -> client.mr
ViewPortWidth -> client.pf * 1804785165
ViewPortHeight -> client.py * -622143281
MapAngle -> client.gn * 401772267
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jj * -1016488719
MenuActions -> client.ju
MenuOptions -> client.jz
IsMenuOpen -> client.ig
MenuX -> ai.ii * 324284971
MenuY -> fn.in * 1695622361
MenuWidth -> cz.jk * 410980155
MenuHeight -> v.jb * -1551980155
CurrentLevels -> client.ie
RealLevels -> client.if
Experiences -> client.iv
CurrentWorld -> client.ba * -594959723
EnergyLevel -> client.kg * 495608037
PlayerWeight -> client.ku * 684307151
Simba Code:const
ReflectionRevision = '158';
{Node: gt}
Node_UID: THook = ['cn', 1];
Node_Prev: THook = ['ca', 1];
Node_Next: THook = ['cp', 1];
{NodeDeque: gx}
NodeDeque_Head: THook = ['b', 1];
NodeDeque_Current: THook = ['s', 1];
{Cacheable: gh}
Cacheable_Next: THook = ['ct', 1];
Cacheable_Prev: THook = ['ck', 1];
{LinkedList: gx}
LinkedList_Head: THook = ['b', 1];
LinkedList_Current: THook = ['s', 1];
{HashTable: gs}
HashTable_Head: THook = ['r', 1];
HashTable_Tail: THook = ['g', 1];
HashTable_Buckets: THook = ['s', 1];
HashTable_Index: THook = ['x', 1];
HashTable_Size: THook = ['b', 1];
{Queue: gr}
Queue_Head: THook = ['b', 1];
{Cache: gp}
Cache_HashTable: THook = ['g', 1];
Cache_Queue: THook = ['x', 1];
Cache_Remaining: THook = ['r', 1];
Cache_Capacity: THook = ['s', 1];
{ClassData: kl}
ClassData_Bytes: THook = ['t', 1];
ClassData_Methods: THook = ['u', 1];
ClassData_Fields: THook = ['x', 1];
{Rasteriser: ko}
Rasteriser_Pixels: THook = ['au', 1];
Rasteriser_Width: THook = ['ae', 1];
Rasteriser_Height: THook = ['ak', 1];
{Rasteriser3D: ej}
Rasteriser3D_ShadowDecay: THook = ['e', 1];
Rasteriser3D_SineTable: THook = ['w', 1];
Rasteriser3D_CosineTable: THook = ['av', 1];
{Typeface: js}
Typeface_CharacterPixels: THook = ['b', 1];
{IndexedRGB: ks}
IndexedRGB_Pixels: THook = ['s', 1];
IndexedRGB_Palette: THook = ['b', 1];
{ImageRGB: kb}
ImageRGB_Pixels: THook = ['b', 1];
ImageRGB_Width: THook = ['s', 1];
ImageRGB_Height: THook = ['r', 1];
ImageRGB_MaxWidth: THook = ['f', 1];
ImageRGB_MaxHeight: THook = ['u', 1];
{Keyboard: aa}
{GameShell: bt}
{Buffer: fs}
Buffer_Payload: THook = ['b', 1];
Buffer_CRC: THook = ['r', 1];
{BufferedConnection: fx}
BufferedConnection_InputStream: THook = ['b', 1];
BufferedConnection_OutputStream: THook = ['s', 1];
BufferedConnection_Socket: THook = ['r', 1];
BufferedConnection_Payload: THook = ['u', 1];
BufferedConnection_IsClosed: THook = ['g', 1];
{CollisionMap: fy}
CollisionMap_Width: THook = ['at', 1717492305];
CollisionMap_Height: THook = ['ac', 284464339];
CollisionMap_Adjacency: THook = ['as', 1];
{Renderable: eu}
Renderable_ModelHeight: THook = ['cq', -201827079];
{Region: eo}
Region_SceneTiles: THook = ['f', 1];
Region_InteractableObjects: THook = ['k', 1];
{AnimableNode: cs}
AnimableNode_ID: THook = ['b', 1];
AnimableNode_Animation: THook = ['u', 1];
AnimableNode_Flags: THook = ['s', 1];
AnimableNode_Orientation: THook = ['r', 1];
AnimableNode_Plane: THook = ['g', 1];
AnimableNode_X: THook = ['x', 1];
AnimableNode_Y: THook = ['f', 1];
{BoundaryObject: eb}
BoundaryObject_ID: THook = ['t', 358911685];
BoundaryObject_Flags: THook = ['k', 234724397];
BoundaryObject_Plane: THook = ['b', 745043371];
BoundaryObject_Height: THook = ['x', -1504871541];
BoundaryObject_LocalX: THook = ['s', -1947237693];
BoundaryObject_LocalY: THook = ['r', 1117100567];
BoundaryObject_Orientation: THook = ['g', 1771751251];
BoundaryObject_Render: THook = ['f', 1];
BoundaryObject_Render2: THook = ['u', 1];
{WallDecoration: es}
WallDecoration_ID: THook = ['n', -1762523273];
WallDecoration_Flags: THook = ['d', 1665608597];
WallDecoration_Plane: THook = ['b', -709771743];
WallDecoration_Height: THook = ['x', 1468225421];
WallDecoration_LocalX: THook = ['s', 1100633511];
WallDecoration_LocalY: THook = ['r', 1155502211];
WallDecoration_RelativeX: THook = ['f', 1799942529];
WallDecoration_RelativeY: THook = ['u', 694678045];
WallDecoration_Orientation: THook = ['g', -24500925];
WallDecoration_Renderable: THook = ['t', 1];
WallDecoration_Renderable2: THook = ['k', 1];
{FloorDecoration: df}
FloorDecoration_ID: THook = ['x', -91861459];
FloorDecoration_Flags: THook = ['f', -693958347];
FloorDecoration_LocalX: THook = ['s', 1859990251];
FloorDecoration_LocalY: THook = ['r', -295969207];
FloorDecoration_Plane: THook = ['b', -1965082411];
FloorDecoration_Render: THook = ['g', 1];
{GameObject: er}
GameObject_Render: THook = ['x', 1];
GameObject_ID: THook = ['a', 1324168645];
GameObject_Flags: THook = ['q', -665735877];
GameObject_Orientation: THook = ['f', -224023803];
GameObject_Plane: THook = ['b', -1775032785];
GameObject_Height: THook = ['s', -1420739951];
GameObject_WorldX: THook = ['r', -862745741];
GameObject_WorldY: THook = ['g', -1418457301];
GameObject_LocalX: THook = ['u', 2003070571];
GameObject_LocalY: THook = ['k', -549741375];
GameObject_OffsetX: THook = ['t', 1013359005];
GameObject_OffsetY: THook = ['n', 1844064793];
{SceneTile: ec}
SceneTile_BoundaryObject: THook = ['u', 1];
SceneTile_SceneTileObject: THook = ['z', 1];
SceneTile_GameObject: THook = ['o', 1];
SceneTile_WallDecoration: THook = ['t', 1];
SceneTile_GroundDecoration: THook = ['k', 1];
SceneTile_LocalX: THook = ['s', 492287653];
SceneTile_LocalY: THook = ['r', 1072790217];
SceneTile_Plane: THook = ['g', -178216961];
{GrandExchange: h}
TradingPost_Status: THook = ['b', 1];
TradingPost_ItemID: THook = ['s', -1693679247];
TradingPost_Price: THook = ['r', 1703938485];
TradingPost_Quantity: THook = ['g', 1557997979];
TradingPost_Transferred: THook = ['x', -1314806785];
TradingPost_Spent: THook = ['f', 186417057];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: ev}
Model_IndicesX: THook = ['n', 1];
Model_IndicesY: THook = ['d', 1];
Model_IndicesZ: THook = ['o', 1];
Model_IndicesLength: THook = ['k', 1];
Model_VerticesX: THook = ['f', 1];
Model_VerticesY: THook = ['u', 1];
Model_VerticesZ: THook = ['t', 1];
Model_VerticesLength: THook = ['x', 1];
Model_TexIndicesX: THook = ['a', 1];
Model_TexIndicesY: THook = ['q', 1];
Model_TexIndicesZ: THook = ['j', 1];
Model_TexVerticesX: THook = ['l', 1];
Model_TexVerticesY: THook = ['z', 1];
Model_TexVerticesZ: THook = ['e', 1];
Model_TexVerticesLength: THook = ['i', 1];
Model_ShadowIntensity: THook = ['ak', 1];
Model_FitsSingleTile: THook = ['av', 1];
{AnimationSequence: jh}
AnimationSequence_ControlFlow: THook = ['d', 1];
{CombatInfo1: ce}
CombatInfo1_Health: THook = ['r', -1963748325];
CombatInfo1_HealthRatio: THook = ['s', -1707602189];
{CombatInfo2: iv}
CombatInfo2_HealthScale: THook = ['j', -1610633527];
{CombatInfoList: gx}
CombatInfoList_Head: THook = ['b', 1];
CombatInfoList_Current: THook = ['s', 1];
{CombatInfoHolder: cy}
CombatInfoHolder_CombatInfoList: THook = ['g', 1];
CombatInfoHolder_CombatInfo2: THook = ['r', 1];
{Actor: bw}
Actor_Animation: THook = ['by', 1339104125];
Actor_AnimationDelay: THook = ['bs', 2046521409];
Actor_SpokenText: THook = ['al', 1];
Actor_HitDamages: THook = ['ai', 1];
Actor_HitTypes: THook = ['az', 1];
Actor_HitCycle: THook = ['az', 1];
Actor_QueueX: THook = ['cz', 1];
Actor_QueueY: THook = ['cy', 1];
Actor_QueueTraversed: THook = ['cj', 1];
Actor_QueueSize: THook = ['cc', 1115224275];
Actor_WorldX: THook = ['au', -630487103];
Actor_WorldY: THook = ['ae', -1082089417];
Actor_IsAnimating: THook = ['ap', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bq', 578018711];
Actor_Orientation: THook = ['cg', -975270201];
Actor_CombatInfoList: THook = ['bi', 1];
Actor_Height: THook = ['ce', 1233039021];
{NPCDefinition: jc}
NPCDefinition_ID: THook = ['x', -677646855];
NPCDefinition_Name: THook = ['f', 1];
NPCDefinition_Actions: THook = ['i', 1];
NPCDefinition_ModelIDs: THook = ['t', 1];
NPCDefinition_CombatLevel: THook = ['z', 2014022581];
{NPC: cj}
NPC_Definition: THook = ['b', 1];
{PlayerDefinition: ha}
PlayerDefinition_ID: THook = ['g', -379361125];
PlayerDefinition_IsFemale: THook = ['r', 1];
PlayerDefinition_AnimatedModelID: THook = ['x', 1979643396248585181];
PlayerDefinition_ModelID: THook = ['f', -5325364583960365397];
PlayerDefinition_Equipment: THook = ['b', 1];
{Player: bd}
Player_Name: THook = ['b', 1];
Player_Model: THook = ['j', 1];
Player_Visible: THook = ['p', 1];
Player_Definition: THook = ['s', 1];
Player_CombatLevel: THook = ['u', 811274801];
{WidgetNode: bf}
WidgetNode_ID: THook = ['b', 308543493];
{Widget: hx}
Widget_Name: THook = ['ct', 1];
Widget_Text: THook = ['bw', 1];
Widget_WidgetID: THook = ['c', -430278991];
Widget_ParentID: THook = ['ac', -486146067];
Widget_ItemID: THook = ['eu', 1016049769];
Widget_InvIDs: THook = ['eo', 1];
Widget_StackSizes: THook = ['ea', 1];
Widget_ItemAmount: THook = ['eb', -374084347];
Widget_Actions: THook = ['cq', 1];
Widget_ActionType: THook = ['i', -1240677559];
Widget_Type: THook = ['p', 1582917879];
Widget_IsHidden: THook = ['as', 1];
Widget_AbsoluteX: THook = ['av', -348128485];
Widget_AbsoluteY: THook = ['au', 1812931137];
Widget_RelativeX: THook = ['aq', -1193376563];
Widget_RelativeY: THook = ['an', -1390507601];
Widget_ScrollX: THook = ['ah', 204712677];
Widget_ScrollY: THook = ['aw', -1057697057];
Widget_Width: THook = ['am', -1734851329];
Widget_Height: THook = ['ar', 1087412745];
Widget_Children: THook = ['ey', 1];
Widget_BoundsIndex: THook = ['ee', -2142480003];
{ItemDefinition: jj}
ItemDefinition_ID: THook = ['q', 3158213];
ItemDefinition_Name: THook = ['m', 1];
ItemDefinition_IsMembers: THook = ['ae', 1];
ItemDefinition_Actions: THook = ['ak', 1];
ItemDefinition_GroundActions: THook = ['aq', 1];
{Item: ct}
Item_ID: THook = ['b', -1089175611];
Item_StackSizes: THook = ['s', 557430893];
{Client: client}
Client_Revision: THook = ['158', 1];
Client_Client: THook = ['client.aa', 1];
Client_LocalNPCs: THook = ['client.da', 1];
Client_NPCIndices: THook = ['client.df', 1];
Client_LocalPlayers: THook = ['client.hn', 1];
Client_PlayerIndices: THook = ['cb.u', 1];
Client_LocalPlayer: THook = ['jv.iq', 1];
Client_PlayerIndex: THook = ['client.iw', 43144119];
Client_LoopCycle: THook = ['client.bf', 1527478573];
Client_LoginState: THook = ['client.bh', -128959435];
Client_GameState: THook = ['ca.as', -1269510535];
Client_CrossHairColor: THook = ['client.hk', -1676787985];
Client_GroundItems: THook = ['client.ip', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qp', 1];
Client_CameraX: THook = ['ay.gf', 250347741];
Client_CameraY: THook = ['client.gi', 661127125];
Client_CameraZ: THook = ['ji.gd', 1052808439];
Client_CameraPitch: THook = ['ay.gl', -1113969959];
Client_CameraYaw: THook = ['he.ga', 229029787];
Client_Region: THook = ['client.fw', 1];
Client_Plane: THook = ['ae.id', -1612590847];
Client_BaseX: THook = ['q.es', -1985650879];
Client_BaseY: THook = ['bg.er', 1098149175];
Client_DestinationX: THook = ['client.nu', 1548862993];
Client_DestinationY: THook = ['client.no', -36335785];
Client_Sine: THook = ['ej.w', 1];
Client_Cosine: THook = ['ej.av', 1];
Client_TileHeights: THook = ['bk.b', 1];
Client_TileSettings: THook = ['bk.s', 1];
Client_Widgets: THook = ['hx.f', 1];
Client_GameSettings: THook = ['hi.r', 1];
Client_WidgetNodeCache: THook = ['client.kn', 1];
Client_WidgetPositionX: THook = ['client.mn', 1];
Client_WidgetPositionY: THook = ['client.mf', 1];
Client_WidgetWidths: THook = ['client.mx', 1];
Client_WidgetHeights: THook = ['client.mr', 1];
Client_ViewPortWidth: THook = ['client.pf', 1804785165];
Client_ViewPortHeight: THook = ['client.py', -622143281];
Client_MapAngle: THook = ['client.gn', 401772267];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jj', -1016488719];
Client_MenuActions: THook = ['client.ju', 1];
Client_MenuOptions: THook = ['client.jz', 1];
Client_IsMenuOpen: THook = ['client.ig', 1];
Client_MenuX: THook = ['ai.ii', 324284971];
Client_MenuY: THook = ['fn.in', 1695622361];
Client_MenuWidth: THook = ['cz.jk', 410980155];
Client_MenuHeight: THook = ['v.jb', -1551980155];
Client_CurrentLevels: THook = ['client.ie', 1];
Client_RealLevels: THook = ['client.if', 1];
Client_Experiences: THook = ['client.iv', 1];
Client_CurrentWorld: THook = ['client.ba', -594959723];
Client_Energy: THook = ['client.kg', 495608037];
Client_Weight: THook = ['client.ku', 684307151];
Last edited by Brandon; 11-18-2017 at 07:58 PM.
I am Ggzz..
Hackintosher
Outdated again
In a few hours I'll be home from work. I'll run it then and update the hooks. I turned off my desktop last night so I can't connect to it lol.. Was working on upgrading parts :l
EDIT:
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 3723 of 6106
Removed Fields: 548 of 3610
Re-Ordered Multipliers: 3548 of 27593
Re-Ordered Arithmetics: 2233 of 33176
Removed Exceptions: 5670 of 6017
Removed Returns: 1129 of 12236
Removed TryCatchBlocks: 37 of 2970
Failed to remove parameter: r -> fx -> (II)V
Removed Parameters: 1236 of 1236
Removed DeadCode Instructions: 1129 of 319208
Deobfuscation Finished..
Node: gf
---------------------------------
UID -> cc
Prev -> cq
Next -> ck
NodeDeque: gl
---------------------------------
Head -> d
Current -> x
CacheableNode: gt
---------------------------------
Next -> ci
Prev -> cp
LinkedList: gl
---------------------------------
Head -> d
Current -> x
HashTable: gn
---------------------------------
Head -> k
Tail -> z
Cache|Buckets -> x
Index -> v
Capacity -> d
Queue: gy
---------------------------------
Head -> d
*InsertHead -> d
*InsertTail -> x
Cache: gx
---------------------------------
HashTable -> z
Queue -> v
Remaining -> k
Capacity -> x
ClassData: km
---------------------------------
Bytes -> m
Methods -> t
Fields -> v
Rasteriser: kc
---------------------------------
Pixels -> ak
Width -> aa
Height -> ax
*CreateRasteriser -> ch
*SetCoordinates -> dz
Rasteriser3D: em
---------------------------------
ShadowDecay -> w
SineTable -> a
CosineTable -> ah
Typeface: jq
---------------------------------
CharacterPixels -> d
*StringWidth -> l
*DrawStringWaveY -> o
*DrawStringWave -> w
*DrawStrWaveAmt -> ah
*DrawCharacter -> ae
*DrawCharAlpha -> as
*DrawCharPixels -> aj
*DrawCharPixelsA -> am
IndexedRGB: kl
---------------------------------
Pixels -> x
Palette -> d
ImageRGB: ky
---------------------------------
Pixels -> d
Width -> x
Height -> k
MaxWidth -> m
MaxHeight -> b
*CopyPixels -> l
*CopyPixelsA -> h
*ShapeImage -> c
Keyboard: az
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bs
---------------------------------
*Error -> aw
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: fr
---------------------------------
Payload -> d
CRC -> k
*ApplyRSA -> af
*GetUnsignedByte -> bd
BufferedConnection: fa
---------------------------------
InputStream -> d
OutputStream -> x
Socket -> k
Payload -> b
IsClosed -> z
*Available -> k
*Read -> v
*Write -> N/A
CollisionMap: fb
---------------------------------
Width -> as * 1934361261
Height -> am * -1159264013
Adjacency -> ag
*Reset -> d
Animable: es
---------------------------------
ModelHeight -> cm * 1642849179
Region: ed
---------------------------------
Tiles -> m
InteractableObjects -> p
AnimableNode: cx
---------------------------------
ID -> d
Animation -> b
Flags -> x
Orientation -> k
Plane -> z
X -> v
Y -> m
Boundary: ev
---------------------------------
ID -> t * 18406019
Flags -> p * 1731653373
Plane -> d * 1808888379
Height -> v * 1080317993
X -> k * -1854590965
Y -> x * -1987614443
Orientation -> z * 1749495747
Renderable -> m
OldRenderable -> b
WallDecoration: eg
---------------------------------
ID -> r * 406457547
Flags -> l * 1402112071
Plane -> d * 150031225
Height -> v * -1672912555
X -> k * 1149072573
Y -> x * -2041529573
RelativeX -> m * 986105179
RelativeY -> b * 1103225915
Orientation -> z * -793043469
Renderable -> t
OldRenderable -> p
GroundDecoration: dd
---------------------------------
ID -> v * 610343311
Flags -> m * 158025097
X -> k * -1426760087
Y -> x * -11860079
Plane -> d * -1683399343
Renderable -> z
Interactable: ek
---------------------------------
Renderable -> z
ID -> n * -1899654925
Flags -> c * 1801845417
Orientation -> m * -498878787
Plane -> d * -1040235295
Height -> k * 2113350775
X -> v * -1222975009
Y -> x * 1850709219
RelativeX -> b * 920225325
RelativeY -> p * 1282150425
SizeX -> t * 958723559
SizeY -> r * 520453821
SceneTile: en
---------------------------------
Boundary -> b
SceneTile -> o
Interactables -> u
WallDecoration -> t
GroundDecoration -> p
X -> k * 1815659089
Y -> x * -964365923
Plane -> z * -1379576209
TradingPost: f
---------------------------------
Status -> d
ItemID -> x * 1503472637
Price -> k * 365532737
Quantity -> z * -1193573597
Transferred -> v * -615003827
Spent -> m * -1945748161
QueryIDs -> N/A
Model: eh
---------------------------------
IndicesX -> r
IndicesY -> l
IndicesZ -> u
IndicesLength -> p
VerticesX -> m
VerticesY -> b
VerticesZ -> t
VerticesLength -> v
TexIndicesX -> n
TexIndicesY -> c
TexIndicesZ -> y
TexVerticesX -> i
TexVerticesY -> o
TexVerticesZ -> w
TexVerticesLength -> h
ShadowIntensity -> ax
FitsSingleTile -> ah
*Translate -> i
*RenderAtPoint -> cl
AnimationSequence: jj
---------------------------------
ControlFlow -> l
CombatInfo1: cd
---------------------------------
Health -> k * 1138941551
HealthRatio -> x * -890855621
CombatInfo2: is
---------------------------------
HealthScale -> y * -790609031
CombatInfoList: gl
---------------------------------
Head -> d
Current -> x
CombatInfoHolder: cb
---------------------------------
CombatInfoList -> z
CombatInfo2 -> k
Entity: by
---------------------------------
AnimationID -> bn * 1408809497
AnimationDelay -> bm * -261419251
SpokenText -> ad
HitDamages -> av
HitTypes -> ab
HitCycle -> az
QueueX -> cy
QueueY -> cb
QueueTraversed -> cj
QueueLength -> cs * 2109489259
LocalX -> ak * -668311719
LocalY -> aa * -639886065
IsAnimating -> ai
CombatCycle -> N/A
InteractingIndex -> bo * -1519201681
Orientation -> cw * -781830063
CombatInfoList -> bq
Height -> cd * 2142258075
NPCDefinition: jd
---------------------------------
ID -> v * 588093395
Name -> m
Actions -> h
ModelIDs -> t
CombatLevel -> o * 1440226261
NPC: cj
---------------------------------
Definition -> d
PlayerDefinition: hy
---------------------------------
ID -> z * 432869533
IsFemale -> k
AnimatedModelID -> v * 67463743691277787
ModelID -> m * -3780734730102732469
Equipment -> d
Player: bw
---------------------------------
Name -> d
Model -> y
Visible -> q
Definition -> x
CombatLevel -> b * -1374409013
WidgetNode: br
---------------------------------
ID -> d * 942543977
Widget: hx
---------------------------------
Name -> ci
Text -> by
ID -> s * -525009403
ParentID -> am * -939662049
ItemID -> es * 1943890401
Items -> ed
ItemStackSizes -> ee
ItemAmount -> ev * 792075027
Actions -> cm
ActionType -> h * 309039089
Type -> q * 1216642255
IsHidden -> ag
AbsoluteX -> ah * 1408168051
AbsoluteY -> ak * 1603582641
RelativeX -> aq * 1330007417
RelativeY -> au * 1700282541
ScrollX -> aw * 1645568929
ScrollY -> ap * 539683255
Width -> al * 1303371013
Height -> ae * -476989827
Children -> eu
BoundsIndex -> et * -1579751947
*SwapItems -> t
ItemDefinition: jb
---------------------------------
ID -> c * 196775519
Name -> j
IsMembers -> aa
Actions -> ax
GroundActions -> aq
Item: ci
---------------------------------
ID -> d * -1306463285
Quantity -> x * 1252821907
Client: client
---------------------------------
Revision -> 159
Client -> client.az
LocalNPCs -> client.dr
NPCIndices -> client.dd
LocalPlayers -> client.hq
PlayerIndices -> cz.b
LocalPlayer -> fv.iu
PlayerIndex -> client.ie * -1109771377
GameCycle -> client.br * 837440703
LoginState -> client.bc * 892934841
GameState -> cq.ag * 1924581473
CrosshairColour -> client.hp * 105515995
GroundItems -> client.ia
CollisionMap -> client.w
TradingPostOffers -> client.qq
CameraX -> hn.gd * -623009039
CameraY -> kk.gh * 1589273571
CameraZ -> bs.gv * 2111392483
CameraPitch -> e.gu * 710716633
CameraYaw -> at.go * -1914160081
Region -> y.ff
Plane -> hq.ij * -1437699907
BaseX -> id.eg * 480327827
BaseY -> ez.ek * 1709641349
DestX -> client.nc * -772373357
DestY -> client.nd * -797410031
SineTable -> em.a
CosineTable -> em.ah
TileHeights -> bz.d
TileSettings -> bz.x
Widgets -> u.m
WidgetSettings -> hd.k
WidgetNodeCache -> client.ki
WidgetPositionsX -> client.mp
WidgetPositionsY -> client.mh
WidgetWidths -> client.ms
WidgetHeights -> client.mw
ViewPortWidth -> client.pc * 143084651
ViewPortHeight -> client.pz * -820592493
MapAngle -> client.gy * -479093555
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jb * 385951891
MenuActions -> client.jk
MenuOptions -> client.ju
IsMenuOpen -> client.il
MenuX -> fs.ic * 1221144581
MenuY -> x.iq * -1696751693
MenuWidth -> aq.jl * 2072173321
MenuHeight -> cq.jh * 618653029
CurrentLevels -> client.iw
RealLevels -> client.ik
Experiences -> client.is
CurrentWorld -> client.bj * -2044727567
EnergyLevel -> client.kw * -1323797235
PlayerWeight -> client.kb * -476166197Simba Code:const
ReflectionRevision = '159';
{Node: gf}
Node_UID: THook = ['cc', 1];
Node_Prev: THook = ['cq', 1];
Node_Next: THook = ['ck', 1];
{NodeDeque: gl}
NodeDeque_Head: THook = ['d', 1];
NodeDeque_Current: THook = ['x', 1];
{Cacheable: gt}
Cacheable_Next: THook = ['ci', 1];
Cacheable_Prev: THook = ['cp', 1];
{LinkedList: gl}
LinkedList_Head: THook = ['d', 1];
LinkedList_Current: THook = ['x', 1];
{HashTable: gn}
HashTable_Head: THook = ['k', 1];
HashTable_Tail: THook = ['z', 1];
HashTable_Buckets: THook = ['x', 1];
HashTable_Index: THook = ['v', 1];
HashTable_Size: THook = ['d', 1];
{Queue: gy}
Queue_Head: THook = ['d', 1];
{Cache: gx}
Cache_HashTable: THook = ['z', 1];
Cache_Queue: THook = ['v', 1];
Cache_Remaining: THook = ['k', 1];
Cache_Capacity: THook = ['x', 1];
{ClassData: km}
ClassData_Bytes: THook = ['m', 1];
ClassData_Methods: THook = ['t', 1];
ClassData_Fields: THook = ['v', 1];
{Rasteriser: kc}
Rasteriser_Pixels: THook = ['ak', 1];
Rasteriser_Width: THook = ['aa', 1];
Rasteriser_Height: THook = ['ax', 1];
{Rasteriser3D: em}
Rasteriser3D_ShadowDecay: THook = ['w', 1];
Rasteriser3D_SineTable: THook = ['a', 1];
Rasteriser3D_CosineTable: THook = ['ah', 1];
{Typeface: jq}
Typeface_CharacterPixels: THook = ['d', 1];
{IndexedRGB: kl}
IndexedRGB_Pixels: THook = ['x', 1];
IndexedRGB_Palette: THook = ['d', 1];
{ImageRGB: ky}
ImageRGB_Pixels: THook = ['d', 1];
ImageRGB_Width: THook = ['x', 1];
ImageRGB_Height: THook = ['k', 1];
ImageRGB_MaxWidth: THook = ['m', 1];
ImageRGB_MaxHeight: THook = ['b', 1];
{Keyboard: az}
{GameShell: bs}
{Buffer: fr}
Buffer_Payload: THook = ['d', 1];
Buffer_CRC: THook = ['k', 1];
{BufferedConnection: fa}
BufferedConnection_InputStream: THook = ['d', 1];
BufferedConnection_OutputStream: THook = ['x', 1];
BufferedConnection_Socket: THook = ['k', 1];
BufferedConnection_Payload: THook = ['b', 1];
BufferedConnection_IsClosed: THook = ['z', 1];
{CollisionMap: fb}
CollisionMap_Width: THook = ['as', 1934361261];
CollisionMap_Height: THook = ['am', -1159264013];
CollisionMap_Adjacency: THook = ['ag', 1];
{Renderable: es}
Renderable_ModelHeight: THook = ['cm', 1642849179];
{Region: ed}
Region_SceneTiles: THook = ['m', 1];
Region_InteractableObjects: THook = ['p', 1];
{AnimableNode: cx}
AnimableNode_ID: THook = ['d', 1];
AnimableNode_Animation: THook = ['b', 1];
AnimableNode_Flags: THook = ['x', 1];
AnimableNode_Orientation: THook = ['k', 1];
AnimableNode_Plane: THook = ['z', 1];
AnimableNode_X: THook = ['v', 1];
AnimableNode_Y: THook = ['m', 1];
{BoundaryObject: ev}
BoundaryObject_ID: THook = ['t', 18406019];
BoundaryObject_Flags: THook = ['p', 1731653373];
BoundaryObject_Plane: THook = ['d', 1808888379];
BoundaryObject_Height: THook = ['v', 1080317993];
BoundaryObject_LocalX: THook = ['k', -1854590965];
BoundaryObject_LocalY: THook = ['x', -1987614443];
BoundaryObject_Orientation: THook = ['z', 1749495747];
BoundaryObject_Render: THook = ['m', 1];
BoundaryObject_Render2: THook = ['b', 1];
{WallDecoration: eg}
WallDecoration_ID: THook = ['r', 406457547];
WallDecoration_Flags: THook = ['l', 1402112071];
WallDecoration_Plane: THook = ['d', 150031225];
WallDecoration_Height: THook = ['v', -1672912555];
WallDecoration_LocalX: THook = ['k', 1149072573];
WallDecoration_LocalY: THook = ['x', -2041529573];
WallDecoration_RelativeX: THook = ['m', 986105179];
WallDecoration_RelativeY: THook = ['b', 1103225915];
WallDecoration_Orientation: THook = ['z', -793043469];
WallDecoration_Renderable: THook = ['t', 1];
WallDecoration_Renderable2: THook = ['p', 1];
{FloorDecoration: dd}
FloorDecoration_ID: THook = ['v', 610343311];
FloorDecoration_Flags: THook = ['m', 158025097];
FloorDecoration_LocalX: THook = ['k', -1426760087];
FloorDecoration_LocalY: THook = ['x', -11860079];
FloorDecoration_Plane: THook = ['d', -1683399343];
FloorDecoration_Render: THook = ['z', 1];
{GameObject: ek}
GameObject_Render: THook = ['z', 1];
GameObject_ID: THook = ['n', -1899654925];
GameObject_Flags: THook = ['c', 1801845417];
GameObject_Orientation: THook = ['m', -498878787];
GameObject_Plane: THook = ['d', -1040235295];
GameObject_Height: THook = ['k', 2113350775];
GameObject_WorldX: THook = ['v', -1222975009];
GameObject_WorldY: THook = ['x', 1850709219];
GameObject_LocalX: THook = ['b', 920225325];
GameObject_LocalY: THook = ['p', 1282150425];
GameObject_OffsetX: THook = ['t', 958723559];
GameObject_OffsetY: THook = ['r', 520453821];
{SceneTile: en}
SceneTile_BoundaryObject: THook = ['b', 1];
SceneTile_SceneTileObject: THook = ['o', 1];
SceneTile_GameObject: THook = ['u', 1];
SceneTile_WallDecoration: THook = ['t', 1];
SceneTile_GroundDecoration: THook = ['p', 1];
SceneTile_LocalX: THook = ['k', 1815659089];
SceneTile_LocalY: THook = ['x', -964365923];
SceneTile_Plane: THook = ['z', -1379576209];
{GrandExchange: f}
TradingPost_Status: THook = ['d', 1];
TradingPost_ItemID: THook = ['x', 1503472637];
TradingPost_Price: THook = ['k', 365532737];
TradingPost_Quantity: THook = ['z', -1193573597];
TradingPost_Transferred: THook = ['v', -615003827];
TradingPost_Spent: THook = ['m', -1945748161];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: eh}
Model_IndicesX: THook = ['r', 1];
Model_IndicesY: THook = ['l', 1];
Model_IndicesZ: THook = ['u', 1];
Model_IndicesLength: THook = ['p', 1];
Model_VerticesX: THook = ['m', 1];
Model_VerticesY: THook = ['b', 1];
Model_VerticesZ: THook = ['t', 1];
Model_VerticesLength: THook = ['v', 1];
Model_TexIndicesX: THook = ['n', 1];
Model_TexIndicesY: THook = ['c', 1];
Model_TexIndicesZ: THook = ['y', 1];
Model_TexVerticesX: THook = ['i', 1];
Model_TexVerticesY: THook = ['o', 1];
Model_TexVerticesZ: THook = ['w', 1];
Model_TexVerticesLength: THook = ['h', 1];
Model_ShadowIntensity: THook = ['ax', 1];
Model_FitsSingleTile: THook = ['ah', 1];
{AnimationSequence: jj}
AnimationSequence_ControlFlow: THook = ['l', 1];
{CombatInfo1: cd}
CombatInfo1_Health: THook = ['k', 1138941551];
CombatInfo1_HealthRatio: THook = ['x', -890855621];
{CombatInfo2: is}
CombatInfo2_HealthScale: THook = ['y', -790609031];
{CombatInfoList: gl}
CombatInfoList_Head: THook = ['d', 1];
CombatInfoList_Current: THook = ['x', 1];
{CombatInfoHolder: cb}
CombatInfoHolder_CombatInfoList: THook = ['z', 1];
CombatInfoHolder_CombatInfo2: THook = ['k', 1];
{Actor: by}
Actor_Animation: THook = ['bn', 1408809497];
Actor_AnimationDelay: THook = ['bm', -261419251];
Actor_SpokenText: THook = ['ad', 1];
Actor_HitDamages: THook = ['av', 1];
Actor_HitTypes: THook = ['ab', 1];
Actor_HitCycle: THook = ['az', 1];
Actor_QueueX: THook = ['cy', 1];
Actor_QueueY: THook = ['cb', 1];
Actor_QueueTraversed: THook = ['cj', 1];
Actor_QueueSize: THook = ['cs', 2109489259];
Actor_WorldX: THook = ['ak', -668311719];
Actor_WorldY: THook = ['aa', -639886065];
Actor_IsAnimating: THook = ['ai', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bo', -1519201681];
Actor_Orientation: THook = ['cw', -781830063];
Actor_CombatInfoList: THook = ['bq', 1];
Actor_Height: THook = ['cd', 2142258075];
{NPCDefinition: jd}
NPCDefinition_ID: THook = ['v', 588093395];
NPCDefinition_Name: THook = ['m', 1];
NPCDefinition_Actions: THook = ['h', 1];
NPCDefinition_ModelIDs: THook = ['t', 1];
NPCDefinition_CombatLevel: THook = ['o', 1440226261];
{NPC: cj}
NPC_Definition: THook = ['d', 1];
{PlayerDefinition: hy}
PlayerDefinition_ID: THook = ['z', 432869533];
PlayerDefinition_IsFemale: THook = ['k', 1];
PlayerDefinition_AnimatedModelID: THook = ['v', 67463743691277787];
PlayerDefinition_ModelID: THook = ['m', -3780734730102732469];
PlayerDefinition_Equipment: THook = ['d', 1];
{Player: bw}
Player_Name: THook = ['d', 1];
Player_Model: THook = ['y', 1];
Player_Visible: THook = ['q', 1];
Player_Definition: THook = ['x', 1];
Player_CombatLevel: THook = ['b', -1374409013];
{WidgetNode: br}
WidgetNode_ID: THook = ['d', 942543977];
{Widget: hx}
Widget_Name: THook = ['ci', 1];
Widget_Text: THook = ['by', 1];
Widget_WidgetID: THook = ['s', -525009403];
Widget_ParentID: THook = ['am', -939662049];
Widget_ItemID: THook = ['es', 1943890401];
Widget_InvIDs: THook = ['ed', 1];
Widget_StackSizes: THook = ['ee', 1];
Widget_ItemAmount: THook = ['ev', 792075027];
Widget_Actions: THook = ['cm', 1];
Widget_ActionType: THook = ['h', 309039089];
Widget_Type: THook = ['q', 1216642255];
Widget_IsHidden: THook = ['ag', 1];
Widget_AbsoluteX: THook = ['ah', 1408168051];
Widget_AbsoluteY: THook = ['ak', 1603582641];
Widget_RelativeX: THook = ['aq', 1330007417];
Widget_RelativeY: THook = ['au', 1700282541];
Widget_ScrollX: THook = ['aw', 1645568929];
Widget_ScrollY: THook = ['ap', 539683255];
Widget_Width: THook = ['al', 1303371013];
Widget_Height: THook = ['ae', -476989827];
Widget_Children: THook = ['eu', 1];
Widget_BoundsIndex: THook = ['et', -1579751947];
{ItemDefinition: jb}
ItemDefinition_ID: THook = ['c', 196775519];
ItemDefinition_Name: THook = ['j', 1];
ItemDefinition_IsMembers: THook = ['aa', 1];
ItemDefinition_Actions: THook = ['ax', 1];
ItemDefinition_GroundActions: THook = ['aq', 1];
{Item: ci}
Item_ID: THook = ['d', -1306463285];
Item_StackSizes: THook = ['x', 1252821907];
{Client: client}
Client_Revision: THook = ['159', 1];
Client_Client: THook = ['client.az', 1];
Client_LocalNPCs: THook = ['client.dr', 1];
Client_NPCIndices: THook = ['client.dd', 1];
Client_LocalPlayers: THook = ['client.hq', 1];
Client_PlayerIndices: THook = ['cz.b', 1];
Client_LocalPlayer: THook = ['fv.iu', 1];
Client_PlayerIndex: THook = ['client.ie', -1109771377];
Client_LoopCycle: THook = ['client.br', 837440703];
Client_LoginState: THook = ['client.bc', 892934841];
Client_GameState: THook = ['cq.ag', 1924581473];
Client_CrossHairColor: THook = ['client.hp', 105515995];
Client_GroundItems: THook = ['client.ia', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qq', 1];
Client_CameraX: THook = ['hn.gd', -623009039];
Client_CameraY: THook = ['kk.gh', 1589273571];
Client_CameraZ: THook = ['bs.gv', 2111392483];
Client_CameraPitch: THook = ['e.gu', 710716633];
Client_CameraYaw: THook = ['at.go', -1914160081];
Client_Region: THook = ['y.ff', 1];
Client_Plane: THook = ['hq.ij', -1437699907];
Client_BaseX: THook = ['id.eg', 480327827];
Client_BaseY: THook = ['ez.ek', 1709641349];
Client_DestinationX: THook = ['client.nc', -772373357];
Client_DestinationY: THook = ['client.nd', -797410031];
Client_Sine: THook = ['em.a', 1];
Client_Cosine: THook = ['em.ah', 1];
Client_TileHeights: THook = ['bz.d', 1];
Client_TileSettings: THook = ['bz.x', 1];
Client_Widgets: THook = ['u.m', 1];
Client_GameSettings: THook = ['hd.k', 1];
Client_WidgetNodeCache: THook = ['client.ki', 1];
Client_WidgetPositionX: THook = ['client.mp', 1];
Client_WidgetPositionY: THook = ['client.mh', 1];
Client_WidgetWidths: THook = ['client.ms', 1];
Client_WidgetHeights: THook = ['client.mw', 1];
Client_ViewPortWidth: THook = ['client.pc', 143084651];
Client_ViewPortHeight: THook = ['client.pz', -820592493];
Client_MapAngle: THook = ['client.gy', -479093555];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jb', 385951891];
Client_MenuActions: THook = ['client.jk', 1];
Client_MenuOptions: THook = ['client.ju', 1];
Client_IsMenuOpen: THook = ['client.il', 1];
Client_MenuX: THook = ['fs.ic', 1221144581];
Client_MenuY: THook = ['x.iq', -1696751693];
Client_MenuWidth: THook = ['aq.jl', 2072173321];
Client_MenuHeight: THook = ['cq.jh', 618653029];
Client_CurrentLevels: THook = ['client.iw', 1];
Client_RealLevels: THook = ['client.ik', 1];
Client_Experiences: THook = ['client.is', 1];
Client_CurrentWorld: THook = ['client.bj', -2044727567];
Client_Energy: THook = ['client.kw', -1323797235];
Client_Weight: THook = ['client.kb', -476166197];
Last edited by Brandon; 11-24-2017 at 12:42 AM.
I am Ggzz..
Hackintosher
@Brandon They've been updated again, thanks in advance!
Pull request created. This pull request actually fixes the "constantly says outdated issue" that everyone keeps posting about.. and it updates the hooks to Revision 160.
I copied the updater to a server so now I can update from anywhere. Shouldn't take as long next time. No need to wait until I get home I guess.
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 3651 of 6057
Removed Fields: 550 of 3625
Re-Ordered Multipliers: 3432 of 28128
Re-Ordered Arithmetics: 2171 of 33449
Removed Exceptions: 5662 of 6027
Removed Returns: 1106 of 11911
Removed TryCatchBlocks: 38 of 3032
Removed Parameters: 1211 of 1211
Removed DeadCode Instructions: 1106 of 319890
Deobfuscation Finished..
Node: gn
---------------------------------
UID -> cs
Prev -> cr
Next -> cz
NodeDeque: go
---------------------------------
Head -> a
Current -> w
CacheableNode: gi
---------------------------------
Next -> cg
Prev -> co
LinkedList: go
---------------------------------
Head -> a
Current -> w
HashTable: gp
---------------------------------
Head -> e
Tail -> k
Cache|Buckets -> w
Index -> u
Capacity -> a
Queue: gx
---------------------------------
Head -> a
*InsertHead -> a
*InsertTail -> w
Cache: gu
---------------------------------
HashTable -> k
Queue -> u
Remaining -> e
Capacity -> w
ClassData: kb
---------------------------------
Bytes -> f
Methods -> t
Fields -> u
Rasteriser: ky
---------------------------------
Pixels -> ad
Width -> ag
Height -> ak
*CreateRasteriser -> di
*SetCoordinates -> dx
Rasteriser3D: es
---------------------------------
ShadowDecay -> d
SineTable -> p
CosineTable -> ab
Typeface: jd
---------------------------------
CharacterPixels -> a
*StringWidth -> g
*DrawStringWaveY -> d
*DrawStringWave -> d
*DrawStrWaveAmt -> v
*DrawCharacter -> aq
*DrawCharAlpha -> at
*DrawCharPixels -> ax
*DrawCharPixelsA -> ap
IndexedRGB: kg
---------------------------------
Pixels -> w
Palette -> a
ImageRGB: ks
---------------------------------
Pixels -> a
Width -> w
Height -> e
MaxWidth -> z
MaxHeight -> t
*CopyPixels -> c
*CopyPixelsA -> h
*ShapeImage -> y
Keyboard: ar
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: be
---------------------------------
*Error -> ac
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: gh
---------------------------------
Payload -> a
CRC -> e
*ApplyRSA -> aa
*GetUnsignedByte -> p
BufferedConnection: fl
---------------------------------
InputStream -> a
OutputStream -> w
Socket -> e
Payload -> t
IsClosed -> k
*Available -> e
*Read -> N/A
*Write -> N/A
CollisionMap: fp
---------------------------------
Width -> an * 1741198449
Height -> ac * 457443903
Adjacency -> aw
*Reset -> a
Animable: el
---------------------------------
ModelHeight -> cw * -1204322527
Region: eh
---------------------------------
Tiles -> z
InteractableObjects -> g
AnimableNode: cn
---------------------------------
ID -> a
Animation -> t
Flags -> w
Orientation -> e
Plane -> k
X -> u
Y -> z
Boundary: eb
---------------------------------
ID -> f * 2085641561
Flags -> g * 585357267
Plane -> a * -848426587
Height -> u * 529102943
X -> w * -395897065
Y -> e * 1588001219
Orientation -> k * -659812433
Renderable -> z
OldRenderable -> t
WallDecoration: eq
---------------------------------
ID -> j * 1258761623
Flags -> x * 1479818253
Plane -> a * 714609933
Height -> u * 116232835
X -> w * -635706115
Y -> e * -554820235
RelativeX -> z * -337797081
RelativeY -> t * 1852052911
Orientation -> k * 600979589
Renderable -> f
OldRenderable -> g
GroundDecoration: dq
---------------------------------
ID -> u * 1395110931
Flags -> z * 908974953
X -> w * -1302060085
Y -> e * 326033797
Plane -> a * 950595223
Renderable -> k
Interactable: et
---------------------------------
Renderable -> u
ID -> s * 1044473627
Flags -> n * 195247177
Orientation -> z * 1672836637
Plane -> a * -1866751847
Height -> w * 1840593029
X -> e * 1087761421
Y -> k * 1063628249
RelativeX -> t * 1610249375
RelativeY -> g * 19135965
SizeX -> f * 1511254367
SizeY -> j * 235575925
SceneTile: ez
---------------------------------
Boundary -> t
SceneTile -> h
Interactables -> c
WallDecoration -> f
GroundDecoration -> g
X -> w * -695857629
Y -> e * 1267689537
Plane -> k * -721315981
TradingPost: r
---------------------------------
Status -> a
ItemID -> w * 420374037
Price -> e * -940633443
Quantity -> k * -1993245439
Transferred -> u * -616978795
Spent -> z * 300076227
QueryIDs -> N/A
Model: ef
---------------------------------
IndicesX -> j
IndicesY -> x
IndicesZ -> c
IndicesLength -> g
VerticesX -> z
VerticesY -> t
VerticesZ -> f
VerticesLength -> u
TexIndicesX -> s
TexIndicesY -> n
TexIndicesZ -> y
TexVerticesX -> b
TexVerticesY -> h
TexVerticesZ -> d
TexVerticesLength -> q
ShadowIntensity -> ak
FitsSingleTile -> ab
*Translate -> v
*RenderAtPoint -> ce
AnimationSequence: jj
---------------------------------
ControlFlow -> x
CombatInfo1: ch
---------------------------------
Health -> e * 664186193
HealthRatio -> w * 1616408329
CombatInfo2: ir
---------------------------------
HealthScale -> y * -500589715
CombatInfoList: go
---------------------------------
Head -> a
Current -> w
CombatInfoHolder: cq
---------------------------------
CombatInfoList -> k
CombatInfo2 -> e
Entity: br
---------------------------------
AnimationID -> bw * 1823864565
AnimationDelay -> cb * 1585038085
SpokenText -> ai
HitDamages -> aj
HitTypes -> ao
HitCycle -> ar
QueueX -> cj
QueueY -> cq
QueueTraversed -> ci
QueueLength -> cv * -979915637
LocalX -> ad * 1951012149
LocalY -> ag * -959431109
IsAnimating -> ah
CombatCycle -> N/A
InteractingIndex -> bp * -156297857
Orientation -> cp * -878372439
CombatInfoList -> bc
Height -> ch * -1048565403
NPCDefinition: jn
---------------------------------
ID -> u * 1273015549
Name -> z
Actions -> q
ModelIDs -> f
CombatLevel -> h * -280231869
NPC: ci
---------------------------------
Definition -> a
PlayerDefinition: hb
---------------------------------
ID -> k * -938568641
IsFemale -> e
AnimatedModelID -> u * -5429717739818962937
ModelID -> z * 3828649192499257485
Equipment -> a
Player: bj
---------------------------------
Name -> a
Model -> y
Visible -> m
Definition -> w
CombatLevel -> t * 959498037
WidgetNode: bt
---------------------------------
ID -> a * 1515870281
Widget: hz
---------------------------------
Name -> cg
Text -> br
ID -> i * 1180637085
ParentID -> ac * 1222259003
ItemID -> el * -655869141
Items -> eh
ItemStackSizes -> ei
ItemAmount -> eb * 306061293
Actions -> cw
ActionType -> q * 413006143
Type -> m * -615721927
IsHidden -> aw
AbsoluteX -> ab * -942933619
AbsoluteY -> ad * -520769527
RelativeX -> as * -2118483697
RelativeY -> aq * 330328389
ScrollX -> al * -1206701085
ScrollY -> ay * 579088909
Width -> ax * 1913265447
Height -> at * -510787749
Children -> ey
BoundsIndex -> en * -767002277
*SwapItems -> x
ItemDefinition: jq
---------------------------------
ID -> n * 893144361
Name -> o
IsMembers -> ag
Actions -> ak
GroundActions -> as
Item: cg
---------------------------------
ID -> a * 485193461
Quantity -> w * -1501899501
Client: client
---------------------------------
Revision -> 160
Client -> client.ar
LocalNPCs -> client.dm
NPCIndices -> client.dq
LocalPlayers -> client.ie
PlayerIndices -> cy.t
LocalPlayer -> ep.ii
PlayerIndex -> client.ig * 273517695
GameCycle -> client.bt * 400517435
LoginState -> client.bh * -41679833
GameState -> cr.aw * 773237997
CrosshairColour -> client.hl * 52368887
GroundItems -> client.io
CollisionMap -> client.w
TradingPostOffers -> client.qn
CameraX -> bx.gg * -245636329
CameraY -> fd.gz * -219460773
CameraZ -> y.gd * 508599443
CameraPitch -> fm.gs * -1636862767
CameraYaw -> im.gy * -1524418041
Region -> aj.fi
Plane -> g.iy * -1321200933
BaseX -> am.et * -1917457925
BaseY -> client.ee * -1694947901
DestX -> client.na * -710720663
DestY -> client.ni * -118830161
SineTable -> es.p
CosineTable -> es.ab
TileHeights -> bf.a
TileSettings -> bf.w
Widgets -> hz.z
WidgetSettings -> hs.e
WidgetNodeCache -> client.kb
WidgetPositionsX -> client.mi
WidgetPositionsY -> client.mf
WidgetWidths -> client.mr
WidgetHeights -> client.mb
ViewPortWidth -> client.pd * -123028359
ViewPortHeight -> client.pa * -1020819321
MapAngle -> client.gb * -1215179141
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jg * -1716599453
MenuActions -> client.jn
MenuOptions -> client.jh
IsMenuOpen -> client.ip
MenuX -> as.ir * -1945852199
MenuY -> fo.jc * 139833421
MenuWidth -> cg.jw * -2124720277
MenuHeight -> v.jk * -557930467
CurrentLevels -> client.if
RealLevels -> client.ic
Experiences -> client.iw
CurrentWorld -> client.bb * -516348683
EnergyLevel -> client.kx * -1863294619
PlayerWeight -> client.kg * -297847855
Simba Code:const
ReflectionRevision = '160';
{Node: gn}
Node_UID: THook = ['cs', 1];
Node_Prev: THook = ['cr', 1];
Node_Next: THook = ['cz', 1];
{NodeDeque: go}
NodeDeque_Head: THook = ['a', 1];
NodeDeque_Current: THook = ['w', 1];
{Cacheable: gi}
Cacheable_Next: THook = ['cg', 1];
Cacheable_Prev: THook = ['co', 1];
{LinkedList: go}
LinkedList_Head: THook = ['a', 1];
LinkedList_Current: THook = ['w', 1];
{HashTable: gp}
HashTable_Head: THook = ['e', 1];
HashTable_Tail: THook = ['k', 1];
HashTable_Buckets: THook = ['w', 1];
HashTable_Index: THook = ['u', 1];
HashTable_Size: THook = ['a', 1];
{Queue: gx}
Queue_Head: THook = ['a', 1];
{Cache: gu}
Cache_HashTable: THook = ['k', 1];
Cache_Queue: THook = ['u', 1];
Cache_Remaining: THook = ['e', 1];
Cache_Capacity: THook = ['w', 1];
{ClassData: kb}
ClassData_Bytes: THook = ['f', 1];
ClassData_Methods: THook = ['t', 1];
ClassData_Fields: THook = ['u', 1];
{Rasteriser: ky}
Rasteriser_Pixels: THook = ['ad', 1];
Rasteriser_Width: THook = ['ag', 1];
Rasteriser_Height: THook = ['ak', 1];
{Rasteriser3D: es}
Rasteriser3D_ShadowDecay: THook = ['d', 1];
Rasteriser3D_SineTable: THook = ['p', 1];
Rasteriser3D_CosineTable: THook = ['ab', 1];
{Typeface: jd}
Typeface_CharacterPixels: THook = ['a', 1];
{IndexedRGB: kg}
IndexedRGB_Pixels: THook = ['w', 1];
IndexedRGB_Palette: THook = ['a', 1];
{ImageRGB: ks}
ImageRGB_Pixels: THook = ['a', 1];
ImageRGB_Width: THook = ['w', 1];
ImageRGB_Height: THook = ['e', 1];
ImageRGB_MaxWidth: THook = ['z', 1];
ImageRGB_MaxHeight: THook = ['t', 1];
{Keyboard: ar}
{GameShell: be}
{Buffer: gh}
Buffer_Payload: THook = ['a', 1];
Buffer_CRC: THook = ['e', 1];
{BufferedConnection: fl}
BufferedConnection_InputStream: THook = ['a', 1];
BufferedConnection_OutputStream: THook = ['w', 1];
BufferedConnection_Socket: THook = ['e', 1];
BufferedConnection_Payload: THook = ['t', 1];
BufferedConnection_IsClosed: THook = ['k', 1];
{CollisionMap: fp}
CollisionMap_Width: THook = ['an', 1741198449];
CollisionMap_Height: THook = ['ac', 457443903];
CollisionMap_Adjacency: THook = ['aw', 1];
{Renderable: el}
Renderable_ModelHeight: THook = ['cw', -1204322527];
{Region: eh}
Region_SceneTiles: THook = ['z', 1];
Region_InteractableObjects: THook = ['g', 1];
{AnimableNode: cn}
AnimableNode_ID: THook = ['a', 1];
AnimableNode_Animation: THook = ['t', 1];
AnimableNode_Flags: THook = ['w', 1];
AnimableNode_Orientation: THook = ['e', 1];
AnimableNode_Plane: THook = ['k', 1];
AnimableNode_X: THook = ['u', 1];
AnimableNode_Y: THook = ['z', 1];
{BoundaryObject: eb}
BoundaryObject_ID: THook = ['f', 2085641561];
BoundaryObject_Flags: THook = ['g', 585357267];
BoundaryObject_Plane: THook = ['a', -848426587];
BoundaryObject_Height: THook = ['u', 529102943];
BoundaryObject_LocalX: THook = ['w', -395897065];
BoundaryObject_LocalY: THook = ['e', 1588001219];
BoundaryObject_Orientation: THook = ['k', -659812433];
BoundaryObject_Render: THook = ['z', 1];
BoundaryObject_Render2: THook = ['t', 1];
{WallDecoration: eq}
WallDecoration_ID: THook = ['j', 1258761623];
WallDecoration_Flags: THook = ['x', 1479818253];
WallDecoration_Plane: THook = ['a', 714609933];
WallDecoration_Height: THook = ['u', 116232835];
WallDecoration_LocalX: THook = ['w', -635706115];
WallDecoration_LocalY: THook = ['e', -554820235];
WallDecoration_RelativeX: THook = ['z', -337797081];
WallDecoration_RelativeY: THook = ['t', 1852052911];
WallDecoration_Orientation: THook = ['k', 600979589];
WallDecoration_Renderable: THook = ['f', 1];
WallDecoration_Renderable2: THook = ['g', 1];
{FloorDecoration: dq}
FloorDecoration_ID: THook = ['u', 1395110931];
FloorDecoration_Flags: THook = ['z', 908974953];
FloorDecoration_LocalX: THook = ['w', -1302060085];
FloorDecoration_LocalY: THook = ['e', 326033797];
FloorDecoration_Plane: THook = ['a', 950595223];
FloorDecoration_Render: THook = ['k', 1];
{GameObject: et}
GameObject_Render: THook = ['u', 1];
GameObject_ID: THook = ['s', 1044473627];
GameObject_Flags: THook = ['n', 195247177];
GameObject_Orientation: THook = ['z', 1672836637];
GameObject_Plane: THook = ['a', -1866751847];
GameObject_Height: THook = ['w', 1840593029];
GameObject_WorldX: THook = ['e', 1087761421];
GameObject_WorldY: THook = ['k', 1063628249];
GameObject_LocalX: THook = ['t', 1610249375];
GameObject_LocalY: THook = ['g', 19135965];
GameObject_OffsetX: THook = ['f', 1511254367];
GameObject_OffsetY: THook = ['j', 235575925];
{SceneTile: ez}
SceneTile_BoundaryObject: THook = ['t', 1];
SceneTile_SceneTileObject: THook = ['h', 1];
SceneTile_GameObject: THook = ['c', 1];
SceneTile_WallDecoration: THook = ['f', 1];
SceneTile_GroundDecoration: THook = ['g', 1];
SceneTile_LocalX: THook = ['w', -695857629];
SceneTile_LocalY: THook = ['e', 1267689537];
SceneTile_Plane: THook = ['k', -721315981];
{GrandExchange: r}
TradingPost_Status: THook = ['a', 1];
TradingPost_ItemID: THook = ['w', 420374037];
TradingPost_Price: THook = ['e', -940633443];
TradingPost_Quantity: THook = ['k', -1993245439];
TradingPost_Transferred: THook = ['u', -616978795];
TradingPost_Spent: THook = ['z', 300076227];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: ef}
Model_IndicesX: THook = ['j', 1];
Model_IndicesY: THook = ['x', 1];
Model_IndicesZ: THook = ['c', 1];
Model_IndicesLength: THook = ['g', 1];
Model_VerticesX: THook = ['z', 1];
Model_VerticesY: THook = ['t', 1];
Model_VerticesZ: THook = ['f', 1];
Model_VerticesLength: THook = ['u', 1];
Model_TexIndicesX: THook = ['s', 1];
Model_TexIndicesY: THook = ['n', 1];
Model_TexIndicesZ: THook = ['y', 1];
Model_TexVerticesX: THook = ['b', 1];
Model_TexVerticesY: THook = ['h', 1];
Model_TexVerticesZ: THook = ['d', 1];
Model_TexVerticesLength: THook = ['q', 1];
Model_ShadowIntensity: THook = ['ak', 1];
Model_FitsSingleTile: THook = ['ab', 1];
{AnimationSequence: jj}
AnimationSequence_ControlFlow: THook = ['x', 1];
{CombatInfo1: ch}
CombatInfo1_Health: THook = ['e', 664186193];
CombatInfo1_HealthRatio: THook = ['w', 1616408329];
{CombatInfo2: ir}
CombatInfo2_HealthScale: THook = ['y', -500589715];
{CombatInfoList: go}
CombatInfoList_Head: THook = ['a', 1];
CombatInfoList_Current: THook = ['w', 1];
{CombatInfoHolder: cq}
CombatInfoHolder_CombatInfoList: THook = ['k', 1];
CombatInfoHolder_CombatInfo2: THook = ['e', 1];
{Actor: br}
Actor_Animation: THook = ['bw', 1823864565];
Actor_AnimationDelay: THook = ['cb', 1585038085];
Actor_SpokenText: THook = ['ai', 1];
Actor_HitDamages: THook = ['aj', 1];
Actor_HitTypes: THook = ['ao', 1];
Actor_HitCycle: THook = ['ar', 1];
Actor_QueueX: THook = ['cj', 1];
Actor_QueueY: THook = ['cq', 1];
Actor_QueueTraversed: THook = ['ci', 1];
Actor_QueueSize: THook = ['cv', -979915637];
Actor_WorldX: THook = ['ad', 1951012149];
Actor_WorldY: THook = ['ag', -959431109];
Actor_IsAnimating: THook = ['ah', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bp', -156297857];
Actor_Orientation: THook = ['cp', -878372439];
Actor_CombatInfoList: THook = ['bc', 1];
Actor_Height: THook = ['ch', -1048565403];
{NPCDefinition: jn}
NPCDefinition_ID: THook = ['u', 1273015549];
NPCDefinition_Name: THook = ['z', 1];
NPCDefinition_Actions: THook = ['q', 1];
NPCDefinition_ModelIDs: THook = ['f', 1];
NPCDefinition_CombatLevel: THook = ['h', -280231869];
{NPC: ci}
NPC_Definition: THook = ['a', 1];
{PlayerDefinition: hb}
PlayerDefinition_ID: THook = ['k', -938568641];
PlayerDefinition_IsFemale: THook = ['e', 1];
PlayerDefinition_AnimatedModelID: THook = ['u', -5429717739818962937];
PlayerDefinition_ModelID: THook = ['z', 3828649192499257485];
PlayerDefinition_Equipment: THook = ['a', 1];
{Player: bj}
Player_Name: THook = ['a', 1];
Player_Model: THook = ['y', 1];
Player_Visible: THook = ['m', 1];
Player_Definition: THook = ['w', 1];
Player_CombatLevel: THook = ['t', 959498037];
{WidgetNode: bt}
WidgetNode_ID: THook = ['a', 1515870281];
{Widget: hz}
Widget_Name: THook = ['cg', 1];
Widget_Text: THook = ['br', 1];
Widget_WidgetID: THook = ['i', 1180637085];
Widget_ParentID: THook = ['ac', 1222259003];
Widget_ItemID: THook = ['el', -655869141];
Widget_InvIDs: THook = ['eh', 1];
Widget_StackSizes: THook = ['ei', 1];
Widget_ItemAmount: THook = ['eb', 306061293];
Widget_Actions: THook = ['cw', 1];
Widget_ActionType: THook = ['q', 413006143];
Widget_Type: THook = ['m', -615721927];
Widget_IsHidden: THook = ['aw', 1];
Widget_AbsoluteX: THook = ['ab', -942933619];
Widget_AbsoluteY: THook = ['ad', -520769527];
Widget_RelativeX: THook = ['as', -2118483697];
Widget_RelativeY: THook = ['aq', 330328389];
Widget_ScrollX: THook = ['al', -1206701085];
Widget_ScrollY: THook = ['ay', 579088909];
Widget_Width: THook = ['ax', 1913265447];
Widget_Height: THook = ['at', -510787749];
Widget_Children: THook = ['ey', 1];
Widget_BoundsIndex: THook = ['en', -767002277];
{ItemDefinition: jq}
ItemDefinition_ID: THook = ['n', 893144361];
ItemDefinition_Name: THook = ['o', 1];
ItemDefinition_IsMembers: THook = ['ag', 1];
ItemDefinition_Actions: THook = ['ak', 1];
ItemDefinition_GroundActions: THook = ['as', 1];
{Item: cg}
Item_ID: THook = ['a', 485193461];
Item_StackSizes: THook = ['w', -1501899501];
{Client: client}
Client_Revision: THook = ['160', 1];
Client_Client: THook = ['client.ar', 1];
Client_LocalNPCs: THook = ['client.dm', 1];
Client_NPCIndices: THook = ['client.dq', 1];
Client_LocalPlayers: THook = ['client.ie', 1];
Client_PlayerIndices: THook = ['cy.t', 1];
Client_LocalPlayer: THook = ['ep.ii', 1];
Client_PlayerIndex: THook = ['client.ig', 273517695];
Client_LoopCycle: THook = ['client.bt', 400517435];
Client_LoginState: THook = ['client.bh', -41679833];
Client_GameState: THook = ['cr.aw', 773237997];
Client_CrossHairColor: THook = ['client.hl', 52368887];
Client_GroundItems: THook = ['client.io', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qn', 1];
Client_CameraX: THook = ['bx.gg', -245636329];
Client_CameraY: THook = ['fd.gz', -219460773];
Client_CameraZ: THook = ['y.gd', 508599443];
Client_CameraPitch: THook = ['fm.gs', -1636862767];
Client_CameraYaw: THook = ['im.gy', -1524418041];
Client_Region: THook = ['aj.fi', 1];
Client_Plane: THook = ['g.iy', -1321200933];
Client_BaseX: THook = ['am.et', -1917457925];
Client_BaseY: THook = ['client.ee', -1694947901];
Client_DestinationX: THook = ['client.na', -710720663];
Client_DestinationY: THook = ['client.ni', -118830161];
Client_Sine: THook = ['es.p', 1];
Client_Cosine: THook = ['es.ab', 1];
Client_TileHeights: THook = ['bf.a', 1];
Client_TileSettings: THook = ['bf.w', 1];
Client_Widgets: THook = ['hz.z', 1];
Client_GameSettings: THook = ['hs.e', 1];
Client_WidgetNodeCache: THook = ['client.kb', 1];
Client_WidgetPositionX: THook = ['client.mi', 1];
Client_WidgetPositionY: THook = ['client.mf', 1];
Client_WidgetWidths: THook = ['client.mr', 1];
Client_WidgetHeights: THook = ['client.mb', 1];
Client_ViewPortWidth: THook = ['client.pd', -123028359];
Client_ViewPortHeight: THook = ['client.pa', -1020819321];
Client_MapAngle: THook = ['client.gb', -1215179141];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jg', -1716599453];
Client_MenuActions: THook = ['client.jn', 1];
Client_MenuOptions: THook = ['client.jh', 1];
Client_IsMenuOpen: THook = ['client.ip', 1];
Client_MenuX: THook = ['as.ir', -1945852199];
Client_MenuY: THook = ['fo.jc', 139833421];
Client_MenuWidth: THook = ['cg.jw', -2124720277];
Client_MenuHeight: THook = ['v.jk', -557930467];
Client_CurrentLevels: THook = ['client.if', 1];
Client_RealLevels: THook = ['client.ic', 1];
Client_Experiences: THook = ['client.iw', 1];
Client_CurrentWorld: THook = ['client.bb', -516348683];
Client_Energy: THook = ['client.kx', -1863294619];
Client_Weight: THook = ['client.kg', -297847855];
Last edited by Brandon; 12-01-2017 at 12:35 AM.
I am Ggzz..
Hackintosher
Please do your magic @Brandon , the hooks have changed.
Hmm.. you'd get a faster response if you ping me on SRL discord. I just woke up and decided to check the bottom of Villavu..
I just sent the pull request to the repo.
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 3649 of 6130
Removed Fields: 549 of 3624
Re-Ordered Multipliers: 3504 of 30678
Re-Ordered Arithmetics: 2203 of 36217
Removed Exceptions: 5604 of 5994
Removed Returns: 1247 of 12170
Removed TryCatchBlocks: 36 of 3341
Failed to remove parameter: h -> gv -> (II)V
Removed Parameters: 1214 of 1214
Removed DeadCode Instructions: 1247 of 322296
Deobfuscation Finished..
Node: gw
---------------------------------
UID -> cc
Prev -> cz
Next -> cr
NodeDeque: gs
---------------------------------
Head -> n
Current -> v
CacheableNode: gd
---------------------------------
Next -> ct
Prev -> cy
LinkedList: gs
---------------------------------
Head -> n
Current -> v
HashTable: gl
---------------------------------
Head -> y
Tail -> r
Cache|Buckets -> v
Index -> h
Capacity -> n
Queue: gh
---------------------------------
Head -> n
*InsertHead -> n
*InsertTail -> v
Cache: ga
---------------------------------
HashTable -> r
Queue -> h
Remaining -> y
Capacity -> v
ClassData: ka
---------------------------------
Bytes -> b
Methods -> s
Fields -> h
Rasteriser: kb
---------------------------------
Pixels -> aw
Width -> at
Height -> ag
*CreateRasteriser -> dq
*SetCoordinates -> dp
Rasteriser3D: ef
---------------------------------
ShadowDecay -> c
SineTable -> q
CosineTable -> ac
Typeface: jj
---------------------------------
CharacterPixels -> n
*StringWidth -> u
*DrawStringWaveY -> k
*DrawStringWave -> q
*DrawStrWaveAmt -> ac
*DrawCharacter -> ae
*DrawCharAlpha -> am
*DrawCharPixels -> av
*DrawCharPixelsA -> ax
IndexedRGB: km
---------------------------------
Pixels -> v
Palette -> n
ImageRGB: kg
---------------------------------
Pixels -> n
Width -> v
Height -> y
MaxWidth -> d
MaxHeight -> s
*CopyPixels -> u
*CopyPixelsA -> g
*ShapeImage -> o
Keyboard: ap
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bd
---------------------------------
*Error -> aa
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: gv
---------------------------------
Payload -> n
CRC -> y
*ApplyRSA -> ak
*GetUnsignedByte -> q
BufferedConnection: fu
---------------------------------
InputStream -> n
OutputStream -> v
Socket -> y
Payload -> s
IsClosed -> r
*Available -> y
*Read -> N/A
*Write -> N/A
CollisionMap: fi
---------------------------------
Width -> am * -154546389
Height -> ax * 951327697
Adjacency -> ah
*Reset -> n
Animable: eo
---------------------------------
ModelHeight -> cf * 1603129761
Region: eh
---------------------------------
Tiles -> d
InteractableObjects -> e
AnimableNode: ce
---------------------------------
ID -> n
Animation -> s
Flags -> v
Orientation -> y
Plane -> r
X -> h
Y -> d
Boundary: er
---------------------------------
ID -> b * -1866921115
Flags -> e * 179650203
Plane -> n * 433254391
Height -> h * -1333183839
X -> v * 141605773
Y -> y * 1065730419
Orientation -> r * 1487602585
Renderable -> d
OldRenderable -> s
WallDecoration: ew
---------------------------------
ID -> f * 1470606707
Flags -> z * -2081115135
Plane -> n * 522468633
Height -> h * 1965091099
X -> v * -1190894301
Y -> y * 1637463321
RelativeX -> d * 423015893
RelativeY -> s * -1974723583
Orientation -> r * -1776211319
Renderable -> b
OldRenderable -> e
GroundDecoration: ds
---------------------------------
ID -> h * -2132089799
Flags -> d * 1503278099
X -> v * 2093213681
Y -> y * -2030736887
Plane -> n * 1388982249
Renderable -> r
Interactable: ee
---------------------------------
Renderable -> h
ID -> p * 1892082625
Flags -> w * -1620091341
Orientation -> d * 1513008315
Plane -> n * -1582265761
Height -> v * -95353139
X -> y * -931394199
Y -> r * -1349051947
RelativeX -> s * -676003621
RelativeY -> e * -1360912861
SizeX -> b * -1848891115
SizeY -> f * -1108067955
SceneTile: ej
---------------------------------
Boundary -> s
SceneTile -> g
Interactables -> u
WallDecoration -> b
GroundDecoration -> e
X -> v * -1747017945
Y -> y * -1024113217
Plane -> r * -1654186991
TradingPost: a
---------------------------------
Status -> n
ItemID -> v * 814876475
Price -> y * 1581347403
Quantity -> r * -2044645577
Transferred -> h * -1724518865
Spent -> d
QueryIDs -> N/A
Model: es
---------------------------------
IndicesX -> f
IndicesY -> z
IndicesZ -> u
IndicesLength -> e
VerticesX -> d
VerticesY -> s
VerticesZ -> b
VerticesLength -> h
TexIndicesX -> p
TexIndicesY -> w
TexIndicesZ -> t
TexVerticesX -> j
TexVerticesY -> g
TexVerticesZ -> c
TexVerticesLength -> l
ShadowIntensity -> ag
FitsSingleTile -> ac
*Translate -> c
*RenderAtPoint -> cp
AnimationSequence: js
---------------------------------
ControlFlow -> z
CombatInfo1: cj
---------------------------------
Health -> y * -1905379511
HealthRatio -> v * -1060883801
CombatInfo2: iu
---------------------------------
HealthScale -> t * 673360983
CombatInfoList: gs
---------------------------------
Head -> n
Current -> v
CombatInfoHolder: cb
---------------------------------
CombatInfoList -> r
CombatInfo2 -> y
Entity: bm
---------------------------------
AnimationID -> bo * -263292343
AnimationDelay -> cl * -451202341
SpokenText -> aa
HitDamages -> an
HitTypes -> ai
HitCycle -> ap
QueueX -> cs
QueueY -> cb
QueueTraversed -> cq
QueueLength -> cd * -487939213
LocalX -> aw * -1076215651
LocalY -> at * -285612057
IsAnimating -> ao
CombatCycle -> N/A
InteractingIndex -> bk * -618462711
Orientation -> ch * -1579612309
CombatInfoList -> bq
Height -> cj * 998005777
NPCDefinition: jh
---------------------------------
ID -> h * 1596908301
Name -> d
Actions -> l
ModelIDs -> b
CombatLevel -> g * 1202986903
NPC: cq
---------------------------------
Definition -> n
PlayerDefinition: hl
---------------------------------
ID -> r * 2120932443
IsFemale -> y
AnimatedModelID -> h * 8627624893139841113
ModelID -> d * 5705081216362871325
Equipment -> n
Player: bf
---------------------------------
Name -> n
Model -> t
Visible -> x
Definition -> v
CombatLevel -> s * 311039859
WidgetNode: bp
---------------------------------
ID -> n * -1416062019
Widget: hq
---------------------------------
Name -> ct
Text -> bm
ID -> i * -1897512589
ParentID -> ax * 124216063
ItemID -> eo * -81002185
Items -> eh
ItemStackSizes -> ep
ItemAmount -> er * -429858587
Actions -> cf
ActionType -> l * -1347735613
Type -> x * 1666752653
IsHidden -> ah
AbsoluteX -> ac * -1216716409
AbsoluteY -> aw * -889317087
RelativeX -> ad * 1147742561
RelativeY -> af * 963537701
ScrollX -> ab * -1800486249
ScrollY -> aj * 1730030323
Width -> az * 1815467615
Height -> ae * -1234965771
Children -> eq
BoundsIndex -> em * 1405322449
*SwapItems -> b
ItemDefinition: jl
---------------------------------
ID -> w * 1235867587
Name -> o
IsMembers -> at
Actions -> ag
GroundActions -> ad
Item: ct
---------------------------------
ID -> n * 917387703
Quantity -> v * 1171675487
Client: client
---------------------------------
Revision -> 161
Client -> client.ap
LocalNPCs -> client.dh
NPCIndices -> client.ds
LocalPlayers -> client.ib
PlayerIndices -> cp.s
LocalPlayer -> a.io
PlayerIndex -> client.ih * 1365865307
GameCycle -> client.bp * 113203175
LoginState -> client.ba * -868842927
GameState -> cz.ah * 1448629513
CrosshairColour -> client.hf * -1516290627
GroundItems -> client.iw
CollisionMap -> client.w
TradingPostOffers -> client.qj
CameraX -> bd.ge * 2065939819
CameraY -> bi.gn * -505541463
CameraZ -> bn.gj * 696974527
CameraPitch -> db.gm * 1633509945
CameraYaw -> y.gr * -552382183
Region -> ak.fm
Plane -> b.ig * 1054954093
BaseX -> fz.ee * -1859734051
BaseY -> cs.el * 2011022665
DestX -> client.nn * -2133546643
DestY -> client.ne * 1224512003
SineTable -> ef.q
CosineTable -> ef.ac
TileHeights -> bx.n
TileSettings -> dc.b
Widgets -> hq.d
WidgetSettings -> hn.y
WidgetNodeCache -> client.kx
WidgetPositionsX -> client.mp
WidgetPositionsY -> client.mb
WidgetWidths -> client.mg
WidgetHeights -> client.ms
ViewPortWidth -> client.pc * 81711465
ViewPortHeight -> client.pz * -1291048227
MapAngle -> client.gc * 1587296187
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jd * 1503412963
MenuActions -> client.jy
MenuOptions -> client.js
IsMenuOpen -> client.iu
MenuX -> ba.jc * -157777607
MenuY -> fu.je * -1379614509
MenuWidth -> e.ja * 1739205817
MenuHeight -> av.jq * -1803688325
CurrentLevels -> client.ic
RealLevels -> client.iy
Experiences -> client.ip
CurrentWorld -> client.bg * 1835726469
EnergyLevel -> client.km * 1868459047
PlayerWeight -> client.kg * 1853183719
Simba Code:const
ReflectionRevision = '161';
{Node: gw}
Node_UID: THook = ['cc', 1];
Node_Prev: THook = ['cz', 1];
Node_Next: THook = ['cr', 1];
{NodeDeque: gs}
NodeDeque_Head: THook = ['n', 1];
NodeDeque_Current: THook = ['v', 1];
{Cacheable: gd}
Cacheable_Next: THook = ['ct', 1];
Cacheable_Prev: THook = ['cy', 1];
{LinkedList: gs}
LinkedList_Head: THook = ['n', 1];
LinkedList_Current: THook = ['v', 1];
{HashTable: gl}
HashTable_Head: THook = ['y', 1];
HashTable_Tail: THook = ['r', 1];
HashTable_Buckets: THook = ['v', 1];
HashTable_Index: THook = ['h', 1];
HashTable_Size: THook = ['n', 1];
{Queue: gh}
Queue_Head: THook = ['n', 1];
{Cache: ga}
Cache_HashTable: THook = ['r', 1];
Cache_Queue: THook = ['h', 1];
Cache_Remaining: THook = ['y', 1];
Cache_Capacity: THook = ['v', 1];
{ClassData: ka}
ClassData_Bytes: THook = ['b', 1];
ClassData_Methods: THook = ['s', 1];
ClassData_Fields: THook = ['h', 1];
{Rasteriser: kb}
Rasteriser_Pixels: THook = ['aw', 1];
Rasteriser_Width: THook = ['at', 1];
Rasteriser_Height: THook = ['ag', 1];
{Rasteriser3D: ef}
Rasteriser3D_ShadowDecay: THook = ['c', 1];
Rasteriser3D_SineTable: THook = ['q', 1];
Rasteriser3D_CosineTable: THook = ['ac', 1];
{Typeface: jj}
Typeface_CharacterPixels: THook = ['n', 1];
{IndexedRGB: km}
IndexedRGB_Pixels: THook = ['v', 1];
IndexedRGB_Palette: THook = ['n', 1];
{ImageRGB: kg}
ImageRGB_Pixels: THook = ['n', 1];
ImageRGB_Width: THook = ['v', 1];
ImageRGB_Height: THook = ['y', 1];
ImageRGB_MaxWidth: THook = ['d', 1];
ImageRGB_MaxHeight: THook = ['s', 1];
{Keyboard: ap}
{GameShell: bd}
{Buffer: gv}
Buffer_Payload: THook = ['n', 1];
Buffer_CRC: THook = ['y', 1];
{BufferedConnection: fu}
BufferedConnection_InputStream: THook = ['n', 1];
BufferedConnection_OutputStream: THook = ['v', 1];
BufferedConnection_Socket: THook = ['y', 1];
BufferedConnection_Payload: THook = ['s', 1];
BufferedConnection_IsClosed: THook = ['r', 1];
{CollisionMap: fi}
CollisionMap_Width: THook = ['am', -154546389];
CollisionMap_Height: THook = ['ax', 951327697];
CollisionMap_Adjacency: THook = ['ah', 1];
{Renderable: eo}
Renderable_ModelHeight: THook = ['cf', 1603129761];
{Region: eh}
Region_SceneTiles: THook = ['d', 1];
Region_InteractableObjects: THook = ['e', 1];
{AnimableNode: ce}
AnimableNode_ID: THook = ['n', 1];
AnimableNode_Animation: THook = ['s', 1];
AnimableNode_Flags: THook = ['v', 1];
AnimableNode_Orientation: THook = ['y', 1];
AnimableNode_Plane: THook = ['r', 1];
AnimableNode_X: THook = ['h', 1];
AnimableNode_Y: THook = ['d', 1];
{BoundaryObject: er}
BoundaryObject_ID: THook = ['b', -1866921115];
BoundaryObject_Flags: THook = ['e', 179650203];
BoundaryObject_Plane: THook = ['n', 433254391];
BoundaryObject_Height: THook = ['h', -1333183839];
BoundaryObject_LocalX: THook = ['v', 141605773];
BoundaryObject_LocalY: THook = ['y', 1065730419];
BoundaryObject_Orientation: THook = ['r', 1487602585];
BoundaryObject_Render: THook = ['d', 1];
BoundaryObject_Render2: THook = ['s', 1];
{WallDecoration: ew}
WallDecoration_ID: THook = ['f', 1470606707];
WallDecoration_Flags: THook = ['z', -2081115135];
WallDecoration_Plane: THook = ['n', 522468633];
WallDecoration_Height: THook = ['h', 1965091099];
WallDecoration_LocalX: THook = ['v', -1190894301];
WallDecoration_LocalY: THook = ['y', 1637463321];
WallDecoration_RelativeX: THook = ['d', 423015893];
WallDecoration_RelativeY: THook = ['s', -1974723583];
WallDecoration_Orientation: THook = ['r', -1776211319];
WallDecoration_Renderable: THook = ['b', 1];
WallDecoration_Renderable2: THook = ['e', 1];
{FloorDecoration: ds}
FloorDecoration_ID: THook = ['h', -2132089799];
FloorDecoration_Flags: THook = ['d', 1503278099];
FloorDecoration_LocalX: THook = ['v', 2093213681];
FloorDecoration_LocalY: THook = ['y', -2030736887];
FloorDecoration_Plane: THook = ['n', 1388982249];
FloorDecoration_Render: THook = ['r', 1];
{GameObject: ee}
GameObject_Render: THook = ['h', 1];
GameObject_ID: THook = ['p', 1892082625];
GameObject_Flags: THook = ['w', -1620091341];
GameObject_Orientation: THook = ['d', 1513008315];
GameObject_Plane: THook = ['n', -1582265761];
GameObject_Height: THook = ['v', -95353139];
GameObject_WorldX: THook = ['y', -931394199];
GameObject_WorldY: THook = ['r', -1349051947];
GameObject_LocalX: THook = ['s', -676003621];
GameObject_LocalY: THook = ['e', -1360912861];
GameObject_OffsetX: THook = ['b', -1848891115];
GameObject_OffsetY: THook = ['f', -1108067955];
{SceneTile: ej}
SceneTile_BoundaryObject: THook = ['s', 1];
SceneTile_SceneTileObject: THook = ['g', 1];
SceneTile_GameObject: THook = ['u', 1];
SceneTile_WallDecoration: THook = ['b', 1];
SceneTile_GroundDecoration: THook = ['e', 1];
SceneTile_LocalX: THook = ['v', -1747017945];
SceneTile_LocalY: THook = ['y', -1024113217];
SceneTile_Plane: THook = ['r', -1654186991];
{GrandExchange: a}
TradingPost_Status: THook = ['n', 1];
TradingPost_ItemID: THook = ['v', 814876475];
TradingPost_Price: THook = ['y', 1581347403];
TradingPost_Quantity: THook = ['r', -2044645577];
TradingPost_Transferred: THook = ['h', -1724518865];
TradingPost_Spent: THook = ['d', 1];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: es}
Model_IndicesX: THook = ['f', 1];
Model_IndicesY: THook = ['z', 1];
Model_IndicesZ: THook = ['u', 1];
Model_IndicesLength: THook = ['e', 1];
Model_VerticesX: THook = ['d', 1];
Model_VerticesY: THook = ['s', 1];
Model_VerticesZ: THook = ['b', 1];
Model_VerticesLength: THook = ['h', 1];
Model_TexIndicesX: THook = ['p', 1];
Model_TexIndicesY: THook = ['w', 1];
Model_TexIndicesZ: THook = ['t', 1];
Model_TexVerticesX: THook = ['j', 1];
Model_TexVerticesY: THook = ['g', 1];
Model_TexVerticesZ: THook = ['c', 1];
Model_TexVerticesLength: THook = ['l', 1];
Model_ShadowIntensity: THook = ['ag', 1];
Model_FitsSingleTile: THook = ['ac', 1];
{AnimationSequence: js}
AnimationSequence_ControlFlow: THook = ['z', 1];
{CombatInfo1: cj}
CombatInfo1_Health: THook = ['y', -1905379511];
CombatInfo1_HealthRatio: THook = ['v', -1060883801];
{CombatInfo2: iu}
CombatInfo2_HealthScale: THook = ['t', 673360983];
{CombatInfoList: gs}
CombatInfoList_Head: THook = ['n', 1];
CombatInfoList_Current: THook = ['v', 1];
{CombatInfoHolder: cb}
CombatInfoHolder_CombatInfoList: THook = ['r', 1];
CombatInfoHolder_CombatInfo2: THook = ['y', 1];
{Actor: bm}
Actor_Animation: THook = ['bo', -263292343];
Actor_AnimationDelay: THook = ['cl', -451202341];
Actor_SpokenText: THook = ['aa', 1];
Actor_HitDamages: THook = ['an', 1];
Actor_HitTypes: THook = ['ai', 1];
Actor_HitCycle: THook = ['ap', 1];
Actor_QueueX: THook = ['cs', 1];
Actor_QueueY: THook = ['cb', 1];
Actor_QueueTraversed: THook = ['cq', 1];
Actor_QueueSize: THook = ['cd', -487939213];
Actor_WorldX: THook = ['aw', -1076215651];
Actor_WorldY: THook = ['at', -285612057];
Actor_IsAnimating: THook = ['ao', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bk', -618462711];
Actor_Orientation: THook = ['ch', -1579612309];
Actor_CombatInfoList: THook = ['bq', 1];
Actor_Height: THook = ['cj', 998005777];
{NPCDefinition: jh}
NPCDefinition_ID: THook = ['h', 1596908301];
NPCDefinition_Name: THook = ['d', 1];
NPCDefinition_Actions: THook = ['l', 1];
NPCDefinition_ModelIDs: THook = ['b', 1];
NPCDefinition_CombatLevel: THook = ['g', 1202986903];
{NPC: cq}
NPC_Definition: THook = ['n', 1];
{PlayerDefinition: hl}
PlayerDefinition_ID: THook = ['r', 2120932443];
PlayerDefinition_IsFemale: THook = ['y', 1];
PlayerDefinition_AnimatedModelID: THook = ['h', 8627624893139841113];
PlayerDefinition_ModelID: THook = ['d', 5705081216362871325];
PlayerDefinition_Equipment: THook = ['n', 1];
{Player: bf}
Player_Name: THook = ['n', 1];
Player_Model: THook = ['t', 1];
Player_Visible: THook = ['x', 1];
Player_Definition: THook = ['v', 1];
Player_CombatLevel: THook = ['s', 311039859];
{WidgetNode: bp}
WidgetNode_ID: THook = ['n', -1416062019];
{Widget: hq}
Widget_Name: THook = ['ct', 1];
Widget_Text: THook = ['bm', 1];
Widget_WidgetID: THook = ['i', -1897512589];
Widget_ParentID: THook = ['ax', 124216063];
Widget_ItemID: THook = ['eo', -81002185];
Widget_InvIDs: THook = ['eh', 1];
Widget_StackSizes: THook = ['ep', 1];
Widget_ItemAmount: THook = ['er', -429858587];
Widget_Actions: THook = ['cf', 1];
Widget_ActionType: THook = ['l', -1347735613];
Widget_Type: THook = ['x', 1666752653];
Widget_IsHidden: THook = ['ah', 1];
Widget_AbsoluteX: THook = ['ac', -1216716409];
Widget_AbsoluteY: THook = ['aw', -889317087];
Widget_RelativeX: THook = ['ad', 1147742561];
Widget_RelativeY: THook = ['af', 963537701];
Widget_ScrollX: THook = ['ab', -1800486249];
Widget_ScrollY: THook = ['aj', 1730030323];
Widget_Width: THook = ['az', 1815467615];
Widget_Height: THook = ['ae', -1234965771];
Widget_Children: THook = ['eq', 1];
Widget_BoundsIndex: THook = ['em', 1405322449];
{ItemDefinition: jl}
ItemDefinition_ID: THook = ['w', 1235867587];
ItemDefinition_Name: THook = ['o', 1];
ItemDefinition_IsMembers: THook = ['at', 1];
ItemDefinition_Actions: THook = ['ag', 1];
ItemDefinition_GroundActions: THook = ['ad', 1];
{Item: ct}
Item_ID: THook = ['n', 917387703];
Item_StackSizes: THook = ['v', 1171675487];
{Client: client}
Client_Revision: THook = ['161', 1];
Client_Client: THook = ['client.ap', 1];
Client_LocalNPCs: THook = ['client.dh', 1];
Client_NPCIndices: THook = ['client.ds', 1];
Client_LocalPlayers: THook = ['client.ib', 1];
Client_PlayerIndices: THook = ['cp.s', 1];
Client_LocalPlayer: THook = ['a.io', 1];
Client_PlayerIndex: THook = ['client.ih', 1365865307];
Client_LoopCycle: THook = ['client.bp', 113203175];
Client_LoginState: THook = ['client.ba', -868842927];
Client_GameState: THook = ['cz.ah', 1448629513];
Client_CrossHairColor: THook = ['client.hf', -1516290627];
Client_GroundItems: THook = ['client.iw', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qj', 1];
Client_CameraX: THook = ['bd.ge', 2065939819];
Client_CameraY: THook = ['bi.gn', -505541463];
Client_CameraZ: THook = ['bn.gj', 696974527];
Client_CameraPitch: THook = ['db.gm', 1633509945];
Client_CameraYaw: THook = ['y.gr', -552382183];
Client_Region: THook = ['ak.fm', 1];
Client_Plane: THook = ['b.ig', 1054954093];
Client_BaseX: THook = ['fz.ee', -1859734051];
Client_BaseY: THook = ['cs.el', 2011022665];
Client_DestinationX: THook = ['client.nn', -2133546643];
Client_DestinationY: THook = ['client.ne', 1224512003];
Client_Sine: THook = ['ef.q', 1];
Client_Cosine: THook = ['ef.ac', 1];
Client_TileHeights: THook = ['bx.n', 1];
Client_TileSettings: THook = ['dc.b', 1];
Client_Widgets: THook = ['hq.d', 1];
Client_GameSettings: THook = ['hn.y', 1];
Client_WidgetNodeCache: THook = ['client.kx', 1];
Client_WidgetPositionX: THook = ['client.mp', 1];
Client_WidgetPositionY: THook = ['client.mb', 1];
Client_WidgetWidths: THook = ['client.mg', 1];
Client_WidgetHeights: THook = ['client.ms', 1];
Client_ViewPortWidth: THook = ['client.pc', 81711465];
Client_ViewPortHeight: THook = ['client.pz', -1291048227];
Client_MapAngle: THook = ['client.gc', 1587296187];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jd', 1503412963];
Client_MenuActions: THook = ['client.jy', 1];
Client_MenuOptions: THook = ['client.js', 1];
Client_IsMenuOpen: THook = ['client.iu', 1];
Client_MenuX: THook = ['ba.jc', -157777607];
Client_MenuY: THook = ['fu.je', -1379614509];
Client_MenuWidth: THook = ['e.ja', 1739205817];
Client_MenuHeight: THook = ['av.jq', -1803688325];
Client_CurrentLevels: THook = ['client.ic', 1];
Client_RealLevels: THook = ['client.iy', 1];
Client_Experiences: THook = ['client.ip', 1];
Client_CurrentWorld: THook = ['client.bg', 1835726469];
Client_Energy: THook = ['client.km', 1868459047];
Client_Weight: THook = ['client.kg', 1853183719];
Last edited by Brandon; 01-19-2018 at 01:39 AM.
I am Ggzz..
Hackintosher
A few hooks seem to be broken.. I'm at work atm so I can't check them.. I'll have to fix them when I get home..
EDIT: Turns out once I fixed my Model hooks, all the others automatically worked .. basically it clashed with another class and that's why shit was so broken.
EDIT2: Fixed Player and MenuCount.. now to fix PlayerName..
Edit3: Fixed Player Name. Added new Structure: "NameInfo" which contains "Name" and "DecodedName". Player.P = "NameInfo". So to get player name, you need to get the NameInfo structure in the player class and then get the name from that..
Java Code:Deobfuscation Started..
Removed Methods: 3853 of 6394
Removed Fields: 555 of 3649
Re-Ordered Multipliers: 3570 of 30888
Re-Ordered Arithmetics: 2260 of 36893
Removed Exceptions: 5753 of 6161
Removed Returns: 1127 of 12677
Removed TryCatchBlocks: 36 of 3777
Removed Parameters: 1300 of 1300
Removed DeadCode Instructions: 1127 of 326826
Deobfuscation Finished..
Node: gw
---------------------------------
UID -> cm
Prev -> cb
Next -> cn
NodeDeque: gk
---------------------------------
Head -> p
Current -> i
CacheableNode: gf
---------------------------------
Next -> cd
Prev -> cq
LinkedList: gk
---------------------------------
Head -> p
Current -> i
HashTable: gr
---------------------------------
Head -> w
Tail -> s
Cache|Buckets -> i
Index -> j
Capacity -> p
Queue: gz
---------------------------------
Head -> p
*InsertHead -> p
*InsertTail -> i
Cache: gm
---------------------------------
HashTable -> s
Queue -> j
Remaining -> w
Capacity -> i
ClassData: kf
---------------------------------
Bytes -> r
Methods -> t
Fields -> j
Rasteriser: ky
---------------------------------
Pixels -> ap
Width -> ao
Height -> ar
*CreateRasteriser -> cy
*SetCoordinates -> cn
Rasteriser3D: ea
---------------------------------
ShadowDecay -> z
SineTable -> c
CosineTable -> aa
Typeface: kb
---------------------------------
CharacterPixels -> p
*StringWidth -> r
*DrawStringWaveY -> e
*DrawStringWave -> u
*DrawStrWaveAmt -> z
*DrawCharacter -> ay
*DrawCharAlpha -> ae
*DrawCharPixels -> ax
*DrawCharPixelsA -> ah
IndexedRGB: kh
---------------------------------
Pixels -> i
Palette -> p
ImageRGB: ko
---------------------------------
Pixels -> p
Width -> i
Height -> w
MaxWidth -> a
MaxHeight -> t
*CopyPixels -> o
*CopyPixelsA -> u
*ShapeImage -> q
Keyboard: aj
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bn
---------------------------------
*Error -> ag
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: gj
---------------------------------
Payload -> p
CRC -> w
*ApplyRSA -> ac
*GetUnsignedByte -> c
BufferedConnection: fl
---------------------------------
InputStream -> p
OutputStream -> i
Socket -> w
Payload -> t
IsClosed -> s
*Available -> i
*Read -> N/A
*Write -> N/A
CollisionMap: fg
---------------------------------
Width -> au * 790186997
Height -> am * -468846291
Adjacency -> af
*Reset -> p
NameInfo: jr
---------------------------------
Name -> p
DecodedName -> i
Animable: ec
---------------------------------
ModelHeight -> cy * -663931873
Region: ee
---------------------------------
Tiles -> a
InteractableObjects -> m
AnimableNode: cs
---------------------------------
ID -> p
Animation -> t
Flags -> i
Orientation -> w
Plane -> s
X -> j
Y -> a
Boundary: eb
---------------------------------
ID -> r * -1894630301
Flags -> m * 610890031
Plane -> p * 437625143
Height -> j * -676519619
X -> i * -1333043881
Y -> w * 1121187441
Orientation -> s * 1482414659
Renderable -> a
OldRenderable -> t
WallDecoration: ek
---------------------------------
ID -> h * 1849741509
Flags -> o * -159966917
Plane -> p * -831075721
Height -> j * 528062361
X -> i * -2128192441
Y -> w * -132906013
RelativeX -> a * -1881586091
RelativeY -> t * 758646381
Orientation -> s * -364118175
Renderable -> r
OldRenderable -> m
GroundDecoration: dt
---------------------------------
ID -> j * 549994423
Flags -> a * -973522319
X -> i * -1891188751
Y -> w * 572666947
Plane -> p * 2062123111
Renderable -> s
Interactable: eo
---------------------------------
Renderable -> j
ID -> q * -2125664963
Flags -> v * 58575933
Orientation -> a * 1530507619
Plane -> p * 1523401203
Height -> i * -1635298889
X -> w * -1604885259
Y -> s * -877815521
RelativeX -> t * -1907947299
RelativeY -> m * 1134602301
SizeX -> r * -409330677
SizeY -> h * -978379505
SceneTile: dd
---------------------------------
Boundary -> t
SceneTile -> g
Interactables -> x
WallDecoration -> r
GroundDecoration -> m
X -> i * 1698904917
Y -> w * 1757699383
Plane -> s * -588276949
TradingPost: d
---------------------------------
Status -> p
ItemID -> i * -421167325
Price -> w * -1798796603
Quantity -> s * -117398897
Transferred -> j * -177841987
Spent -> a * -2022385445
QueryIDs -> N/A
Model: en
---------------------------------
IndicesX -> h
IndicesY -> o
IndicesZ -> x
IndicesLength -> m
VerticesX -> a
VerticesY -> t
VerticesZ -> r
VerticesLength -> j
TexIndicesX -> q
TexIndicesY -> v
TexIndicesZ -> n
TexVerticesX -> u
TexVerticesY -> g
TexVerticesZ -> z
TexVerticesLength -> e
ShadowIntensity -> ar
FitsSingleTile -> aa
*Translate -> e
*RenderAtPoint -> cg
AnimationSequence: jm
---------------------------------
ControlFlow -> o
CombatInfo1: bj
---------------------------------
Health -> w * 1042724545
HealthRatio -> i * 704853951
CombatInfo2: ij
---------------------------------
HealthScale -> n * 317009499
CombatInfoList: gk
---------------------------------
Head -> p
Current -> i
CombatInfoHolder: cw
---------------------------------
CombatInfoList -> s
CombatInfo2 -> w
Entity: bx
---------------------------------
AnimationID -> bz * -1832697847
AnimationDelay -> ca * 1614448757
SpokenText -> ad
HitDamages -> aj
HitTypes -> al
HitCycle -> bw
QueueX -> ct
QueueY -> cl
QueueTraversed -> ci
QueueLength -> ca * 1614448757
LocalX -> ar * 1587723799
LocalY -> ay * -613749235
IsAnimating -> ab
CombatCycle -> N/A
InteractingIndex -> bf * 254087175
Orientation -> cg * 1677234875
CombatInfoList -> bq
Height -> cc * 357012715
NPCDefinition: jp
---------------------------------
ID -> j * -1885146505
Name -> a
Actions -> e
ModelIDs -> r
CombatLevel -> g * 1510738583
NPC: ch
---------------------------------
Definition -> p
PlayerDefinition: hj
---------------------------------
ID -> s * -1316379247
IsFemale -> w
AnimatedModelID -> j * 2722986729666450697
ModelID -> a * 4866283925544380027
Equipment -> p
Player: bc
---------------------------------
Name -> p
Model -> n
Visible -> k
Definition -> i
CombatLevel -> t * -671862043
WidgetNode: be
---------------------------------
ID -> p * 787032163
Widget: ho
---------------------------------
Name -> cy
Text -> bh
ID -> l * -1193002915
ParentID -> am * -1042474919
ItemID -> et * -1070621091
Items -> ec
ItemStackSizes -> eb
ItemAmount -> eq * 498685097
Actions -> cu
ActionType -> e * 1109809705
Type -> k * -1662464721
IsHidden -> af
AbsoluteX -> aa * 1051102607
AbsoluteY -> ap * -228613001
RelativeX -> ay * 1271414307
RelativeY -> ax * 1648912703
ScrollX -> an * -1763110287
ScrollY -> ag * -971470619
Width -> ae * -2084130039
Height -> ah * 820339205
Children -> ek
BoundsIndex -> ev * 1349736745
*SwapItems -> m
ItemDefinition: jj
---------------------------------
ID -> v * 713841791
Name -> y
IsMembers -> ao
Actions -> ar
GroundActions -> ay
Item: cm
---------------------------------
ID -> p * 2120471315
Quantity -> i * -4340911
Client: client
---------------------------------
Revision -> 162
Client -> client.aj
LocalNPCs -> client.dt
NPCIndices -> client.dz
LocalPlayers -> client.iq
PlayerIndices -> client.en
LocalPlayer -> am.id
PlayerIndex -> client.ig * -1987045263
GameCycle -> client.bk * -1883652155
LoginState -> client.bs * 1819204289
GameState -> co.af * 1495256447
CrosshairColour -> client.hk * -740914869
GroundItems -> client.is
CollisionMap -> client.w
TradingPostOffers -> client.qx
CameraX -> bx.gl * 136100425
CameraY -> bt.gc * 1036970531
CameraZ -> bm.gx * 1395462501
CameraPitch -> eg.gp * -1919970823
CameraYaw -> ah.gd * 190861667
Region -> as.fq
Plane -> bl.ii * 2108394197
BaseX -> ay.eu * 293081299
BaseY -> ct.ej * 890227465
DestX -> client.nm * 1821173107
DestY -> client.nb * 445602891
SineTable -> ea.c
CosineTable -> ea.aa
TileHeights -> bg.p
TileSettings -> bg.i
Widgets -> if.a
WidgetSettings -> hb.w
WidgetNodeCache -> client.kc
WidgetPositionsX -> client.mk
WidgetPositionsY -> client.mp
WidgetWidths -> client.mz
WidgetHeights -> client.md
ViewPortWidth -> client.pf * 1448475199
ViewPortHeight -> client.pr * -1233222399
MapAngle -> client.gq * 979556569
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jg * 1126535699
MenuActions -> client.jn
MenuOptions -> client.jm
IsMenuOpen -> client.ij
MenuX -> ax.jw * -1857097095
MenuY -> q.jf * -424778965
MenuWidth -> bc.jx * 665355555
MenuHeight -> eb.jd * -789768693
CurrentLevels -> client.il
RealLevels -> client.ib
Experiences -> client.ie
CurrentWorld -> client.bw * 1175710119
EnergyLevel -> client.kg * -272300141
PlayerWeight -> client.kq * 2066527767
Simba Code:const
ReflectionRevision = '162';
{Node: gw}
Node_UID: THook = ['cm', 1];
Node_Prev: THook = ['cb', 1];
Node_Next: THook = ['cn', 1];
{NodeDeque: gk}
NodeDeque_Head: THook = ['p', 1];
NodeDeque_Current: THook = ['i', 1];
{Cacheable: gf}
Cacheable_Next: THook = ['cd', 1];
Cacheable_Prev: THook = ['cq', 1];
{LinkedList: gk}
LinkedList_Head: THook = ['p', 1];
LinkedList_Current: THook = ['i', 1];
{HashTable: gr}
HashTable_Head: THook = ['w', 1];
HashTable_Tail: THook = ['s', 1];
HashTable_Buckets: THook = ['i', 1];
HashTable_Index: THook = ['j', 1];
HashTable_Size: THook = ['p', 1];
{Queue: gz}
Queue_Head: THook = ['p', 1];
{Cache: gm}
Cache_HashTable: THook = ['s', 1];
Cache_Queue: THook = ['j', 1];
Cache_Remaining: THook = ['w', 1];
Cache_Capacity: THook = ['i', 1];
{ClassData: kf}
ClassData_Bytes: THook = ['r', 1];
ClassData_Methods: THook = ['t', 1];
ClassData_Fields: THook = ['j', 1];
{Rasteriser: ky}
Rasteriser_Pixels: THook = ['ap', 1];
Rasteriser_Width: THook = ['ao', 1];
Rasteriser_Height: THook = ['ar', 1];
{Rasteriser3D: ea}
Rasteriser3D_ShadowDecay: THook = ['z', 1];
Rasteriser3D_SineTable: THook = ['c', 1];
Rasteriser3D_CosineTable: THook = ['aa', 1];
{Typeface: kb}
Typeface_CharacterPixels: THook = ['p', 1];
{IndexedRGB: kh}
IndexedRGB_Pixels: THook = ['i', 1];
IndexedRGB_Palette: THook = ['p', 1];
{ImageRGB: ko}
ImageRGB_Pixels: THook = ['p', 1];
ImageRGB_Width: THook = ['i', 1];
ImageRGB_Height: THook = ['w', 1];
ImageRGB_MaxWidth: THook = ['a', 1];
ImageRGB_MaxHeight: THook = ['t', 1];
{Keyboard: aj}
{GameShell: bn}
{Buffer: gj}
Buffer_Payload: THook = ['p', 1];
Buffer_CRC: THook = ['w', 1];
{BufferedConnection: fl}
BufferedConnection_InputStream: THook = ['p', 1];
BufferedConnection_OutputStream: THook = ['i', 1];
BufferedConnection_Socket: THook = ['w', 1];
BufferedConnection_Payload: THook = ['t', 1];
BufferedConnection_IsClosed: THook = ['s', 1];
{CollisionMap: fg}
CollisionMap_Width: THook = ['au', 790186997];
CollisionMap_Height: THook = ['am', -468846291];
CollisionMap_Adjacency: THook = ['af', 1];
{NameInfo: jr}
NameInfo_Name: THook = ['p', 1];
NameInfo_DecodedName: THook = ['i', 1];
{Renderable: ec}
Renderable_ModelHeight: THook = ['cy', -663931873];
{Region: ee}
Region_SceneTiles: THook = ['a', 1];
Region_InteractableObjects: THook = ['m', 1];
{AnimableNode: cs}
AnimableNode_ID: THook = ['p', 1];
AnimableNode_Animation: THook = ['t', 1];
AnimableNode_Flags: THook = ['i', 1];
AnimableNode_Orientation: THook = ['w', 1];
AnimableNode_Plane: THook = ['s', 1];
AnimableNode_X: THook = ['j', 1];
AnimableNode_Y: THook = ['a', 1];
{BoundaryObject: eb}
BoundaryObject_ID: THook = ['r', -1894630301];
BoundaryObject_Flags: THook = ['m', 610890031];
BoundaryObject_Plane: THook = ['p', 437625143];
BoundaryObject_Height: THook = ['j', -676519619];
BoundaryObject_LocalX: THook = ['i', -1333043881];
BoundaryObject_LocalY: THook = ['w', 1121187441];
BoundaryObject_Orientation: THook = ['s', 1482414659];
BoundaryObject_Render: THook = ['a', 1];
BoundaryObject_Render2: THook = ['t', 1];
{WallDecoration: ek}
WallDecoration_ID: THook = ['h', 1849741509];
WallDecoration_Flags: THook = ['o', -159966917];
WallDecoration_Plane: THook = ['p', -831075721];
WallDecoration_Height: THook = ['j', 528062361];
WallDecoration_LocalX: THook = ['i', -2128192441];
WallDecoration_LocalY: THook = ['w', -132906013];
WallDecoration_RelativeX: THook = ['a', -1881586091];
WallDecoration_RelativeY: THook = ['t', 758646381];
WallDecoration_Orientation: THook = ['s', -364118175];
WallDecoration_Renderable: THook = ['r', 1];
WallDecoration_Renderable2: THook = ['m', 1];
{FloorDecoration: dt}
FloorDecoration_ID: THook = ['j', 549994423];
FloorDecoration_Flags: THook = ['a', -973522319];
FloorDecoration_LocalX: THook = ['i', -1891188751];
FloorDecoration_LocalY: THook = ['w', 572666947];
FloorDecoration_Plane: THook = ['p', 2062123111];
FloorDecoration_Render: THook = ['s', 1];
{GameObject: eo}
GameObject_Render: THook = ['j', 1];
GameObject_ID: THook = ['q', -2125664963];
GameObject_Flags: THook = ['v', 58575933];
GameObject_Orientation: THook = ['a', 1530507619];
GameObject_Plane: THook = ['p', 1523401203];
GameObject_Height: THook = ['i', -1635298889];
GameObject_WorldX: THook = ['w', -1604885259];
GameObject_WorldY: THook = ['s', -877815521];
GameObject_LocalX: THook = ['t', -1907947299];
GameObject_LocalY: THook = ['m', 1134602301];
GameObject_OffsetX: THook = ['r', -409330677];
GameObject_OffsetY: THook = ['h', -978379505];
{SceneTile: dd}
SceneTile_BoundaryObject: THook = ['t', 1];
SceneTile_SceneTileObject: THook = ['g', 1];
SceneTile_GameObject: THook = ['x', 1];
SceneTile_WallDecoration: THook = ['r', 1];
SceneTile_GroundDecoration: THook = ['m', 1];
SceneTile_LocalX: THook = ['i', 1698904917];
SceneTile_LocalY: THook = ['w', 1757699383];
SceneTile_Plane: THook = ['s', -588276949];
{GrandExchange: d}
TradingPost_Status: THook = ['p', 1];
TradingPost_ItemID: THook = ['i', -421167325];
TradingPost_Price: THook = ['w', -1798796603];
TradingPost_Quantity: THook = ['s', -117398897];
TradingPost_Transferred: THook = ['j', -177841987];
TradingPost_Spent: THook = ['a', -2022385445];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: en}
Model_IndicesX: THook = ['h', 1];
Model_IndicesY: THook = ['o', 1];
Model_IndicesZ: THook = ['x', 1];
Model_IndicesLength: THook = ['m', 1];
Model_VerticesX: THook = ['a', 1];
Model_VerticesY: THook = ['t', 1];
Model_VerticesZ: THook = ['r', 1];
Model_VerticesLength: THook = ['j', 1];
Model_TexIndicesX: THook = ['q', 1];
Model_TexIndicesY: THook = ['v', 1];
Model_TexIndicesZ: THook = ['n', 1];
Model_TexVerticesX: THook = ['u', 1];
Model_TexVerticesY: THook = ['g', 1];
Model_TexVerticesZ: THook = ['z', 1];
Model_TexVerticesLength: THook = ['e', 1];
Model_ShadowIntensity: THook = ['ar', 1];
Model_FitsSingleTile: THook = ['aa', 1];
{AnimationSequence: jm}
AnimationSequence_ControlFlow: THook = ['o', 1];
{CombatInfo1: bj}
CombatInfo1_Health: THook = ['w', 1042724545];
CombatInfo1_HealthRatio: THook = ['i', 704853951];
{CombatInfo2: ij}
CombatInfo2_HealthScale: THook = ['n', 317009499];
{CombatInfoList: gk}
CombatInfoList_Head: THook = ['p', 1];
CombatInfoList_Current: THook = ['i', 1];
{CombatInfoHolder: cw}
CombatInfoHolder_CombatInfoList: THook = ['s', 1];
CombatInfoHolder_CombatInfo2: THook = ['w', 1];
{Actor: bx}
Actor_Animation: THook = ['bz', -1832697847];
Actor_AnimationDelay: THook = ['ca', 1614448757];
Actor_SpokenText: THook = ['ad', 1];
Actor_HitDamages: THook = ['aj', 1];
Actor_HitTypes: THook = ['al', 1];
Actor_HitCycle: THook = ['bw', 1];
Actor_QueueX: THook = ['ct', 1];
Actor_QueueY: THook = ['cl', 1];
Actor_QueueTraversed: THook = ['ci', 1];
Actor_QueueSize: THook = ['ca', 1614448757];
Actor_WorldX: THook = ['ar', 1587723799];
Actor_WorldY: THook = ['ay', -613749235];
Actor_IsAnimating: THook = ['ab', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bf', 254087175];
Actor_Orientation: THook = ['cg', 1677234875];
Actor_CombatInfoList: THook = ['bq', 1];
Actor_Height: THook = ['cc', 357012715];
{NPCDefinition: jp}
NPCDefinition_ID: THook = ['j', -1885146505];
NPCDefinition_Name: THook = ['a', 1];
NPCDefinition_Actions: THook = ['e', 1];
NPCDefinition_ModelIDs: THook = ['r', 1];
NPCDefinition_CombatLevel: THook = ['g', 1510738583];
{NPC: ch}
NPC_Definition: THook = ['p', 1];
{PlayerDefinition: hj}
PlayerDefinition_ID: THook = ['s', -1316379247];
PlayerDefinition_IsFemale: THook = ['w', 1];
PlayerDefinition_AnimatedModelID: THook = ['j', 2722986729666450697];
PlayerDefinition_ModelID: THook = ['a', 4866283925544380027];
PlayerDefinition_Equipment: THook = ['p', 1];
{Player: bc}
Player_Name: THook = ['p', 1];
Player_Model: THook = ['n', 1];
Player_Visible: THook = ['k', 1];
Player_Definition: THook = ['i', 1];
Player_CombatLevel: THook = ['t', -671862043];
{WidgetNode: be}
WidgetNode_ID: THook = ['p', 787032163];
{Widget: ho}
Widget_Name: THook = ['cy', 1];
Widget_Text: THook = ['bh', 1];
Widget_WidgetID: THook = ['l', -1193002915];
Widget_ParentID: THook = ['am', -1042474919];
Widget_ItemID: THook = ['et', -1070621091];
Widget_InvIDs: THook = ['ec', 1];
Widget_StackSizes: THook = ['eb', 1];
Widget_ItemAmount: THook = ['eq', 498685097];
Widget_Actions: THook = ['cu', 1];
Widget_ActionType: THook = ['e', 1109809705];
Widget_Type: THook = ['k', -1662464721];
Widget_IsHidden: THook = ['af', 1];
Widget_AbsoluteX: THook = ['aa', 1051102607];
Widget_AbsoluteY: THook = ['ap', -228613001];
Widget_RelativeX: THook = ['ay', 1271414307];
Widget_RelativeY: THook = ['ax', 1648912703];
Widget_ScrollX: THook = ['an', -1763110287];
Widget_ScrollY: THook = ['ag', -971470619];
Widget_Width: THook = ['ae', -2084130039];
Widget_Height: THook = ['ah', 820339205];
Widget_Children: THook = ['ek', 1];
Widget_BoundsIndex: THook = ['ev', 1349736745];
{ItemDefinition: jj}
ItemDefinition_ID: THook = ['v', 713841791];
ItemDefinition_Name: THook = ['y', 1];
ItemDefinition_IsMembers: THook = ['ao', 1];
ItemDefinition_Actions: THook = ['ar', 1];
ItemDefinition_GroundActions: THook = ['ay', 1];
{Item: cm}
Item_ID: THook = ['p', 2120471315];
Item_StackSizes: THook = ['i', -4340911];
{Client: client}
Client_Revision: THook = ['162', 1];
Client_Client: THook = ['client.aj', 1];
Client_LocalNPCs: THook = ['client.dt', 1];
Client_NPCIndices: THook = ['client.dz', 1];
Client_LocalPlayers: THook = ['client.iq', 1];
Client_PlayerIndices: THook = ['client.en', 1];
Client_LocalPlayer: THook = ['am.id', 1];
Client_PlayerIndex: THook = ['client.ig', -1987045263];
Client_LoopCycle: THook = ['client.bk', -1883652155];
Client_LoginState: THook = ['client.bs', 1819204289];
Client_GameState: THook = ['co.af', 1495256447];
Client_CrossHairColor: THook = ['client.hk', -740914869];
Client_GroundItems: THook = ['client.is', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qx', 1];
Client_CameraX: THook = ['bx.gl', 136100425];
Client_CameraY: THook = ['bt.gc', 1036970531];
Client_CameraZ: THook = ['bm.gx', 1395462501];
Client_CameraPitch: THook = ['eg.gp', -1919970823];
Client_CameraYaw: THook = ['ah.gd', 190861667];
Client_Region: THook = ['as.fq', 1];
Client_Plane: THook = ['bl.ii', 2108394197];
Client_BaseX: THook = ['ay.eu', 293081299];
Client_BaseY: THook = ['ct.ej', 890227465];
Client_DestinationX: THook = ['client.nm', 1821173107];
Client_DestinationY: THook = ['client.nb', 445602891];
Client_Sine: THook = ['ea.c', 1];
Client_Cosine: THook = ['ea.aa', 1];
Client_TileHeights: THook = ['bg.p', 1];
Client_TileSettings: THook = ['bg.i', 1];
Client_Widgets: THook = ['if.a', 1];
Client_GameSettings: THook = ['hb.w', 1];
Client_WidgetNodeCache: THook = ['client.kc', 1];
Client_WidgetPositionX: THook = ['client.mk', 1];
Client_WidgetPositionY: THook = ['client.mp', 1];
Client_WidgetWidths: THook = ['client.mz', 1];
Client_WidgetHeights: THook = ['client.md', 1];
Client_ViewPortWidth: THook = ['client.pf', 1448475199];
Client_ViewPortHeight: THook = ['client.pr', -1233222399];
Client_MapAngle: THook = ['client.gq', 979556569];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jg', 1126535699];
Client_MenuActions: THook = ['client.jn', 1];
Client_MenuOptions: THook = ['client.jm', 1];
Client_IsMenuOpen: THook = ['client.ij', 1];
Client_MenuX: THook = ['ax.jw', -1857097095];
Client_MenuY: THook = ['q.jf', -424778965];
Client_MenuWidth: THook = ['bc.jx', 665355555];
Client_MenuHeight: THook = ['eb.jd', -789768693];
Client_CurrentLevels: THook = ['client.il', 1];
Client_RealLevels: THook = ['client.ib', 1];
Client_Experiences: THook = ['client.ie', 1];
Client_CurrentWorld: THook = ['client.bw', 1175710119];
Client_Energy: THook = ['client.kg', -272300141];
Client_Weight: THook = ['client.kq', 2066527767];
Getting Player Name:
Simba Code:{NameInfo}
type
TReflectNameInfo = type(TReflectPointer);
function TReflectNameInfo.GetName: String;
begin
Result := Reflect.Smart.GetFieldString(Self.Reference, NameInfo_Name);
end;
function TReflectNameInfo.GetDecodedName: String;
begin
Result := Reflect.Smart.GetFieldString(Self.Reference, NameInfo_DecodedName);
end;
function TReflectPlayer.GetNameInfo: TReflectNameInfo;
begin
Result.GetFieldObject(Self.Reference, Player_Name);
end;
function TReflectPlayer.GetName: string;
begin
if Reflect.Smart.IsNull(Self.Reference) then
begin
Reflect.Logger.Error('Avoided using null''d pointer at: TReflectPlayer.GetName');
Exit('');
end;
Result := Self.GetNameInfo.GetName;
end;
function TReflectPlayer.GetDecodedName: string;
begin
if Reflect.Smart.IsNull(Self.Reference) then
begin
Reflect.Logger.Error('Avoided using null''d pointer at: TReflectPlayer.GetName');
Exit('');
end;
Result := Self.GetNameInfo.GetDecodedName;
end;
I added it all here: https://github.com/KyleHunter/OSR-Re...31efca51b11688
Pull request is pending..
Last edited by Brandon; 02-02-2018 at 03:47 AM.
I am Ggzz..
Hackintosher
thank you for updating
Finished updating the above post. I did NOT push it to the repo yet.. I didn't test the above "functions" to get the player name. Someone test it and let me know how it goes.. I'm on OSX atm.
Pull request is pending: https://github.com/KyleHunter/OSR-Re...31efca51b11688
I'm going to sleep now. Will check back in the morning..
Last edited by Brandon; 02-02-2018 at 03:49 AM.
I am Ggzz..
Hackintosher
The game updated, hooks are broken again
So far I don't think anything broke.. If there is something broken, just let me know.. I'm at work atm so I won't be able to fix anything that is broken until I get home. I will create a pull request when I get home.
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 4020 of 6551
Removed Fields: 555 of 3659
Re-Ordered Multipliers: 3418 of 30783
Re-Ordered Arithmetics: 2210 of 37008
Removed Exceptions: 5765 of 6175
Removed Returns: 1127 of 12579
Removed TryCatchBlocks: 36 of 3203
Removed Parameters: 1323 of 1323
Removed DeadCode Instructions: 1127 of 323067
Deobfuscation Finished..
Node: gf
---------------------------------
UID -> ck
Prev -> cm
Next -> cb
NodeDeque: gi
---------------------------------
Head -> s
Current -> g
CacheableNode: gv
---------------------------------
Next -> cf
Prev -> cu
LinkedList: gi
---------------------------------
Head -> s
Current -> g
HashTable: gs
---------------------------------
Head -> m
Tail -> h
Cache|Buckets -> g
Index -> i
Capacity -> s
Queue: gp
---------------------------------
Head -> s
*InsertHead -> s
*InsertTail -> g
Cache: gc
---------------------------------
HashTable -> h
Queue -> i
Remaining -> m
Capacity -> g
ClassData: ku
---------------------------------
Bytes -> m
Methods -> d
Fields -> w
Rasteriser: kj
---------------------------------
Pixels -> al
Width -> aq
Height -> ar
*CreateRasteriser -> cy
*SetCoordinates -> cq
Rasteriser3D: eg
---------------------------------
ShadowDecay -> e
SineTable -> a
CosineTable -> ad
Typeface: ky
---------------------------------
CharacterPixels -> s
*StringWidth -> k
*DrawStringWaveY -> ad
*DrawStringWave -> al
*DrawStrWaveAmt -> aq
*DrawCharacter -> aw
*DrawCharAlpha -> ab
*DrawCharPixels -> ai
*DrawCharPixelsA -> am
IndexedRGB: kh
---------------------------------
Pixels -> g
Palette -> s
ImageRGB: ki
---------------------------------
Pixels -> s
Width -> g
Height -> m
MaxWidth -> w
MaxHeight -> t
*CopyPixels -> c
*CopyPixelsA -> a
*ShapeImage -> l
Keyboard: at
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bt
---------------------------------
*Error -> ao
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: gy
---------------------------------
Payload -> s
CRC -> m
*ApplyRSA -> ay
*GetUnsignedByte -> ar
BufferedConnection: fo
---------------------------------
InputStream -> s
OutputStream -> g
Socket -> m
Payload -> t
IsClosed -> h
*Available -> g
*Read -> N/A
*Write -> N/A
CollisionMap: fb
---------------------------------
Width -> aw * -2044533749
Height -> ai * 1811836921
Adjacency -> ab
*Reset -> s
NameInfo: ja
---------------------------------
Name -> s
DecodedName -> g
Animable: eh
---------------------------------
ModelHeight -> cx * 1613868595
Region: ec
---------------------------------
Tiles -> w
InteractableObjects -> z
AnimableNode: cl
---------------------------------
ID -> s
Animation -> t
Flags -> g
Orientation -> m
Plane -> h
X -> i
Y -> w
Boundary: em
---------------------------------
ID -> d * -1481520401
Flags -> z * 871293961
Plane -> s * 1494362839
Height -> i * -1911940063
X -> g * -924497153
Y -> m * -1956085931
Orientation -> h * 1819518455
Renderable -> w
OldRenderable -> t
WallDecoration: en
---------------------------------
ID -> k * 2137466925
Flags -> c * 240325807
Plane -> s * -1940555023
Height -> i * 1593385217
X -> g * 1464607475
Y -> m * 949463531
RelativeX -> w * -1368295569
RelativeY -> t * -1640671709
Orientation -> h * 1968866089
Renderable -> d
OldRenderable -> z
GroundDecoration: dn
---------------------------------
ID -> m * -1414255563
Flags -> w * 2074372609
X -> g * -2068966877
Y -> h * 219715917
Plane -> s * 2069998175
Renderable -> i
Interactable: ef
---------------------------------
Renderable -> w
ID -> l * 1352407209
Flags -> f * -711057623
Orientation -> m * 1258824509
Plane -> s * -110285891
Height -> g * -1142238929
X -> h * 1767118865
Y -> i * -103350489
RelativeX -> t * 1263735871
RelativeY -> z * 49490511
SizeX -> d * -1332610643
SizeY -> k * -467325123
SceneTile: de
---------------------------------
Boundary -> t
SceneTile -> j
Interactables -> o
WallDecoration -> d
GroundDecoration -> z
X -> g * 1329435683
Y -> m * -309325813
Plane -> h * 877475327
TradingPost: x
---------------------------------
Status -> s
ItemID -> g * 1897858645
Price -> m * 4145137
Quantity -> h * -1522987083
Transferred -> i
Spent -> w * -439013195
QueryIDs -> N/A
Model: es
---------------------------------
IndicesX -> k
IndicesY -> c
IndicesZ -> o
IndicesLength -> z
VerticesX -> w
VerticesY -> t
VerticesZ -> d
VerticesLength -> i
TexIndicesX -> l
TexIndicesY -> f
TexIndicesZ -> q
TexVerticesX -> n
TexVerticesY -> j
TexVerticesZ -> e
TexVerticesLength -> y
ShadowIntensity -> ar
FitsSingleTile -> ad
*Translate -> u
*RenderAtPoint -> cx
AnimationSequence: je
---------------------------------
ControlFlow -> c
CombatInfo1: bb
---------------------------------
Health -> m * -203450663
HealthRatio -> g * 1262475693
CombatInfo2: iu
---------------------------------
HealthScale -> q * -1052161583
CombatInfoList: gi
---------------------------------
Head -> s
Current -> g
CombatInfoHolder: ch
---------------------------------
CombatInfoList -> h
CombatInfo2 -> m
Entity: be
---------------------------------
AnimationID -> bv * 1449005675
AnimationDelay -> bk * 2126079179
SpokenText -> ae
HitDamages -> at
HitTypes -> ac
HitCycle -> bj
QueueX -> ci
QueueY -> cj
QueueTraversed -> cn
QueueLength -> cv * -580887579
LocalX -> ar * 935182287
LocalY -> af * -1283990195
IsAnimating -> av
CombatCycle -> N/A
InteractingIndex -> bf * -2050670021
Orientation -> ce * -1828892459
CombatInfoList -> bm
Height -> co * 1851087327
NPCDefinition: jv
---------------------------------
ID -> i * -1050975859
Name -> w
Actions -> y
ModelIDs -> d
CombatLevel -> j * 1584421077
NPC: cd
---------------------------------
Definition -> s
PlayerDefinition: ho
---------------------------------
ID -> h * -902568493
IsFemale -> m
AnimatedModelID -> i * -615571054853671215
ModelID -> w * -2605140578974071469
Equipment -> s
Player: by
---------------------------------
Name -> s
Model -> q
Visible -> p
Definition -> g
CombatLevel -> t * 1310419625
WidgetNode: bl
---------------------------------
ID -> s * -947214667
Widget: hs
---------------------------------
Name -> cx
Text -> bg
ID -> u * -2129272305
ParentID -> ai * 2067564099
ItemID -> eu * -1822859917
Items -> eh
ItemStackSizes -> em
ItemAmount -> ex * 1828107869
Actions -> cp
ActionType -> y * -733365997
Type -> p * 72286387
IsHidden -> ab
AbsoluteX -> ad * 473440501
AbsoluteY -> al * -1400703085
RelativeX -> an * 2019340839
RelativeY -> af * 1911635951
ScrollX -> am * 446917607
ScrollY -> ah * -1635663161
Width -> as * 1766794433
Height -> ax * 476945183
Children -> en
BoundsIndex -> ee * 1700034233
*SwapItems -> d
ItemDefinition: jc
---------------------------------
ID -> f * -152981433
Name -> r
IsMembers -> aq
Actions -> ar
GroundActions -> an
Item: ck
---------------------------------
ID -> s * -600593349
Quantity -> g * 395978261
Client: client
---------------------------------
Revision -> 163
Client -> client.at
LocalNPCs -> client.dn
NPCIndices -> client.du
LocalPlayers -> client.ii
PlayerIndices -> client.es
LocalPlayer -> dn.ib
PlayerIndex -> client.ig * 1057401631
GameCycle -> client.bc * 1885393463
LoginState -> client.bk * -402239797
GameState -> cg.ab * 854369067
CrosshairColour -> client.hu * 407645669
GroundItems -> client.ia
CollisionMap -> client.w
TradingPostOffers -> client.qg
CameraX -> cg.gl * -162657369
CameraY -> h.gj * 1801528447
CameraZ -> hh.gg * -1398427139
CameraPitch -> bc.ge * -817434855
CameraYaw -> co.gt * 442858239
Region -> r.fh
Plane -> bq.im * -1957103251
BaseX -> ji.ea * -1481587515
BaseY -> as.ez * -1843058031
DestX -> client.ng * 1408318763
DestY -> client.nl * 1224828783
SineTable -> eg.a
CosineTable -> eg.ad
TileHeights -> bv.s
TileSettings -> bv.g
Widgets -> bn.w
WidgetSettings -> hy.m
WidgetNodeCache -> client.kg
WidgetPositionsX -> client.mu
WidgetPositionsY -> client.mq
WidgetWidths -> client.mz
WidgetHeights -> client.me
ViewPortWidth -> client.pd * 1921245593
ViewPortHeight -> client.pf * -1548823151
MapAngle -> client.ga * 1665038121
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jt * 496720941
MenuActions -> client.jm
MenuOptions -> client.je
IsMenuOpen -> client.iu
MenuX -> bf.jf * 1723016079
MenuY -> hr.jp * -895987465
MenuWidth -> l.jl * -1542661953
MenuHeight -> bc.jk * 475850421
CurrentLevels -> client.iq
RealLevels -> client.iv
Experiences -> client.il
CurrentWorld -> client.bj * 1703909705
EnergyLevel -> client.ks * 1503258615
PlayerWeight -> client.km * 1654851417Simba Code:const
ReflectionRevision = '163';
{Node: gf}
Node_UID: THook = ['ck', 1];
Node_Prev: THook = ['cm', 1];
Node_Next: THook = ['cb', 1];
{NodeDeque: gi}
NodeDeque_Head: THook = ['s', 1];
NodeDeque_Current: THook = ['g', 1];
{Cacheable: gv}
Cacheable_Next: THook = ['cf', 1];
Cacheable_Prev: THook = ['cu', 1];
{LinkedList: gi}
LinkedList_Head: THook = ['s', 1];
LinkedList_Current: THook = ['g', 1];
{HashTable: gs}
HashTable_Head: THook = ['m', 1];
HashTable_Tail: THook = ['h', 1];
HashTable_Buckets: THook = ['g', 1];
HashTable_Index: THook = ['i', 1];
HashTable_Size: THook = ['s', 1];
{Queue: gp}
Queue_Head: THook = ['s', 1];
{Cache: gc}
Cache_HashTable: THook = ['h', 1];
Cache_Queue: THook = ['i', 1];
Cache_Remaining: THook = ['m', 1];
Cache_Capacity: THook = ['g', 1];
{ClassData: ku}
ClassData_Bytes: THook = ['m', 1];
ClassData_Methods: THook = ['d', 1];
ClassData_Fields: THook = ['w', 1];
{Rasteriser: kj}
Rasteriser_Pixels: THook = ['al', 1];
Rasteriser_Width: THook = ['aq', 1];
Rasteriser_Height: THook = ['ar', 1];
{Rasteriser3D: eg}
Rasteriser3D_ShadowDecay: THook = ['e', 1];
Rasteriser3D_SineTable: THook = ['a', 1];
Rasteriser3D_CosineTable: THook = ['ad', 1];
{Typeface: ky}
Typeface_CharacterPixels: THook = ['s', 1];
{IndexedRGB: kh}
IndexedRGB_Pixels: THook = ['g', 1];
IndexedRGB_Palette: THook = ['s', 1];
{ImageRGB: ki}
ImageRGB_Pixels: THook = ['s', 1];
ImageRGB_Width: THook = ['g', 1];
ImageRGB_Height: THook = ['m', 1];
ImageRGB_MaxWidth: THook = ['w', 1];
ImageRGB_MaxHeight: THook = ['t', 1];
{Keyboard: at}
{GameShell: bt}
{Buffer: gy}
Buffer_Payload: THook = ['s', 1];
Buffer_CRC: THook = ['m', 1];
{BufferedConnection: fo}
BufferedConnection_InputStream: THook = ['s', 1];
BufferedConnection_OutputStream: THook = ['g', 1];
BufferedConnection_Socket: THook = ['m', 1];
BufferedConnection_Payload: THook = ['t', 1];
BufferedConnection_IsClosed: THook = ['h', 1];
{CollisionMap: fb}
CollisionMap_Width: THook = ['aw', -2044533749];
CollisionMap_Height: THook = ['ai', 1811836921];
CollisionMap_Adjacency: THook = ['ab', 1];
{NameInfo: ja}
NameInfo_Name: THook = ['s', 1];
NameInfo_DecodedName: THook = ['g', 1];
{Renderable: eh}
Renderable_ModelHeight: THook = ['cx', 1613868595];
{Region: ec}
Region_SceneTiles: THook = ['w', 1];
Region_InteractableObjects: THook = ['z', 1];
{AnimableNode: cl}
AnimableNode_ID: THook = ['s', 1];
AnimableNode_Animation: THook = ['t', 1];
AnimableNode_Flags: THook = ['g', 1];
AnimableNode_Orientation: THook = ['m', 1];
AnimableNode_Plane: THook = ['h', 1];
AnimableNode_X: THook = ['i', 1];
AnimableNode_Y: THook = ['w', 1];
{BoundaryObject: em}
BoundaryObject_ID: THook = ['d', -1481520401];
BoundaryObject_Flags: THook = ['z', 871293961];
BoundaryObject_Plane: THook = ['s', 1494362839];
BoundaryObject_Height: THook = ['i', -1911940063];
BoundaryObject_LocalX: THook = ['g', -924497153];
BoundaryObject_LocalY: THook = ['m', -1956085931];
BoundaryObject_Orientation: THook = ['h', 1819518455];
BoundaryObject_Render: THook = ['w', 1];
BoundaryObject_Render2: THook = ['t', 1];
{WallDecoration: en}
WallDecoration_ID: THook = ['k', 2137466925];
WallDecoration_Flags: THook = ['c', 240325807];
WallDecoration_Plane: THook = ['s', -1940555023];
WallDecoration_Height: THook = ['i', 1593385217];
WallDecoration_LocalX: THook = ['g', 1464607475];
WallDecoration_LocalY: THook = ['m', 949463531];
WallDecoration_RelativeX: THook = ['w', -1368295569];
WallDecoration_RelativeY: THook = ['t', -1640671709];
WallDecoration_Orientation: THook = ['h', 1968866089];
WallDecoration_Renderable: THook = ['d', 1];
WallDecoration_Renderable2: THook = ['z', 1];
{FloorDecoration: dn}
FloorDecoration_ID: THook = ['m', -1414255563];
FloorDecoration_Flags: THook = ['w', 2074372609];
FloorDecoration_LocalX: THook = ['g', -2068966877];
FloorDecoration_LocalY: THook = ['h', 219715917];
FloorDecoration_Plane: THook = ['s', 2069998175];
FloorDecoration_Render: THook = ['i', 1];
{GameObject: ef}
GameObject_Render: THook = ['w', 1];
GameObject_ID: THook = ['l', 1352407209];
GameObject_Flags: THook = ['f', -711057623];
GameObject_Orientation: THook = ['m', 1258824509];
GameObject_Plane: THook = ['s', -110285891];
GameObject_Height: THook = ['g', -1142238929];
GameObject_WorldX: THook = ['h', 1767118865];
GameObject_WorldY: THook = ['i', -103350489];
GameObject_LocalX: THook = ['t', 1263735871];
GameObject_LocalY: THook = ['z', 49490511];
GameObject_OffsetX: THook = ['d', -1332610643];
GameObject_OffsetY: THook = ['k', -467325123];
{SceneTile: de}
SceneTile_BoundaryObject: THook = ['t', 1];
SceneTile_SceneTileObject: THook = ['j', 1];
SceneTile_GameObject: THook = ['o', 1];
SceneTile_WallDecoration: THook = ['d', 1];
SceneTile_GroundDecoration: THook = ['z', 1];
SceneTile_LocalX: THook = ['g', 1329435683];
SceneTile_LocalY: THook = ['m', -309325813];
SceneTile_Plane: THook = ['h', 877475327];
{GrandExchange: x}
TradingPost_Status: THook = ['s', 1];
TradingPost_ItemID: THook = ['g', 1897858645];
TradingPost_Price: THook = ['m', 4145137];
TradingPost_Quantity: THook = ['h', -1522987083];
TradingPost_Transferred: THook = ['i', 1];
TradingPost_Spent: THook = ['w', -439013195];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: es}
Model_IndicesX: THook = ['k', 1];
Model_IndicesY: THook = ['c', 1];
Model_IndicesZ: THook = ['o', 1];
Model_IndicesLength: THook = ['z', 1];
Model_VerticesX: THook = ['w', 1];
Model_VerticesY: THook = ['t', 1];
Model_VerticesZ: THook = ['d', 1];
Model_VerticesLength: THook = ['i', 1];
Model_TexIndicesX: THook = ['l', 1];
Model_TexIndicesY: THook = ['f', 1];
Model_TexIndicesZ: THook = ['q', 1];
Model_TexVerticesX: THook = ['n', 1];
Model_TexVerticesY: THook = ['j', 1];
Model_TexVerticesZ: THook = ['e', 1];
Model_TexVerticesLength: THook = ['y', 1];
Model_ShadowIntensity: THook = ['ar', 1];
Model_FitsSingleTile: THook = ['ad', 1];
{AnimationSequence: je}
AnimationSequence_ControlFlow: THook = ['c', 1];
{CombatInfo1: bb}
CombatInfo1_Health: THook = ['m', -203450663];
CombatInfo1_HealthRatio: THook = ['g', 1262475693];
{CombatInfo2: iu}
CombatInfo2_HealthScale: THook = ['q', -1052161583];
{CombatInfoList: gi}
CombatInfoList_Head: THook = ['s', 1];
CombatInfoList_Current: THook = ['g', 1];
{CombatInfoHolder: ch}
CombatInfoHolder_CombatInfoList: THook = ['h', 1];
CombatInfoHolder_CombatInfo2: THook = ['m', 1];
{Actor: be}
Actor_Animation: THook = ['bv', 1449005675];
Actor_AnimationDelay: THook = ['bk', 2126079179];
Actor_SpokenText: THook = ['ae', 1];
Actor_HitDamages: THook = ['at', 1];
Actor_HitTypes: THook = ['ac', 1];
Actor_HitCycle: THook = ['bj', 1];
Actor_QueueX: THook = ['ci', 1];
Actor_QueueY: THook = ['cj', 1];
Actor_QueueTraversed: THook = ['cn', 1];
Actor_QueueSize: THook = ['cv', -580887579];
Actor_WorldX: THook = ['ar', 935182287];
Actor_WorldY: THook = ['af', -1283990195];
Actor_IsAnimating: THook = ['av', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bf', -2050670021];
Actor_Orientation: THook = ['ce', -1828892459];
Actor_CombatInfoList: THook = ['bm', 1];
Actor_Height: THook = ['co', 1851087327];
{NPCDefinition: jv}
NPCDefinition_ID: THook = ['i', -1050975859];
NPCDefinition_Name: THook = ['w', 1];
NPCDefinition_Actions: THook = ['y', 1];
NPCDefinition_ModelIDs: THook = ['d', 1];
NPCDefinition_CombatLevel: THook = ['j', 1584421077];
{NPC: cd}
NPC_Definition: THook = ['s', 1];
{PlayerDefinition: ho}
PlayerDefinition_ID: THook = ['h', -902568493];
PlayerDefinition_IsFemale: THook = ['m', 1];
PlayerDefinition_AnimatedModelID: THook = ['i', -615571054853671215];
PlayerDefinition_ModelID: THook = ['w', -2605140578974071469];
PlayerDefinition_Equipment: THook = ['s', 1];
{Player: by}
Player_Name: THook = ['s', 1];
Player_Model: THook = ['q', 1];
Player_Visible: THook = ['p', 1];
Player_Definition: THook = ['g', 1];
Player_CombatLevel: THook = ['t', 1310419625];
{WidgetNode: bl}
WidgetNode_ID: THook = ['s', -947214667];
{Widget: hs}
Widget_Name: THook = ['cx', 1];
Widget_Text: THook = ['bg', 1];
Widget_WidgetID: THook = ['u', -2129272305];
Widget_ParentID: THook = ['ai', 2067564099];
Widget_ItemID: THook = ['eu', -1822859917];
Widget_InvIDs: THook = ['eh', 1];
Widget_StackSizes: THook = ['em', 1];
Widget_ItemAmount: THook = ['ex', 1828107869];
Widget_Actions: THook = ['cp', 1];
Widget_ActionType: THook = ['y', -733365997];
Widget_Type: THook = ['p', 72286387];
Widget_IsHidden: THook = ['ab', 1];
Widget_AbsoluteX: THook = ['ad', 473440501];
Widget_AbsoluteY: THook = ['al', -1400703085];
Widget_RelativeX: THook = ['an', 2019340839];
Widget_RelativeY: THook = ['af', 1911635951];
Widget_ScrollX: THook = ['am', 446917607];
Widget_ScrollY: THook = ['ah', -1635663161];
Widget_Width: THook = ['as', 1766794433];
Widget_Height: THook = ['ax', 476945183];
Widget_Children: THook = ['en', 1];
Widget_BoundsIndex: THook = ['ee', 1700034233];
{ItemDefinition: jc}
ItemDefinition_ID: THook = ['f', -152981433];
ItemDefinition_Name: THook = ['r', 1];
ItemDefinition_IsMembers: THook = ['aq', 1];
ItemDefinition_Actions: THook = ['ar', 1];
ItemDefinition_GroundActions: THook = ['an', 1];
{Item: ck}
Item_ID: THook = ['s', -600593349];
Item_StackSizes: THook = ['g', 395978261];
{Client: client}
Client_Revision: THook = ['163', 1];
Client_Client: THook = ['client.at', 1];
Client_LocalNPCs: THook = ['client.dn', 1];
Client_NPCIndices: THook = ['client.du', 1];
Client_LocalPlayers: THook = ['client.ii', 1];
Client_PlayerIndices: THook = ['client.es', 1];
Client_LocalPlayer: THook = ['dn.ib', 1];
Client_PlayerIndex: THook = ['client.ig', 1057401631];
Client_LoopCycle: THook = ['client.bc', 1885393463];
Client_LoginState: THook = ['client.bk', -402239797];
Client_GameState: THook = ['cg.ab', 854369067];
Client_CrossHairColor: THook = ['client.hu', 407645669];
Client_GroundItems: THook = ['client.ia', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qg', 1];
Client_CameraX: THook = ['cg.gl', -162657369];
Client_CameraY: THook = ['h.gj', 1801528447];
Client_CameraZ: THook = ['hh.gg', -1398427139];
Client_CameraPitch: THook = ['bc.ge', -817434855];
Client_CameraYaw: THook = ['co.gt', 442858239];
Client_Region: THook = ['r.fh', 1];
Client_Plane: THook = ['bq.im', -1957103251];
Client_BaseX: THook = ['ji.ea', -1481587515];
Client_BaseY: THook = ['as.ez', -1843058031];
Client_DestinationX: THook = ['client.ng', 1408318763];
Client_DestinationY: THook = ['client.nl', 1224828783];
Client_Sine: THook = ['eg.a', 1];
Client_Cosine: THook = ['eg.ad', 1];
Client_TileHeights: THook = ['bv.s', 1];
Client_TileSettings: THook = ['bv.g', 1];
Client_Widgets: THook = ['bn.w', 1];
Client_GameSettings: THook = ['hy.m', 1];
Client_WidgetNodeCache: THook = ['client.kg', 1];
Client_WidgetPositionX: THook = ['client.mu', 1];
Client_WidgetPositionY: THook = ['client.mq', 1];
Client_WidgetWidths: THook = ['client.mz', 1];
Client_WidgetHeights: THook = ['client.me', 1];
Client_ViewPortWidth: THook = ['client.pd', 1921245593];
Client_ViewPortHeight: THook = ['client.pf', -1548823151];
Client_MapAngle: THook = ['client.ga', 1665038121];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jt', 496720941];
Client_MenuActions: THook = ['client.jm', 1];
Client_MenuOptions: THook = ['client.je', 1];
Client_IsMenuOpen: THook = ['client.iu', 1];
Client_MenuX: THook = ['bf.jf', 1723016079];
Client_MenuY: THook = ['hr.jp', -895987465];
Client_MenuWidth: THook = ['l.jl', -1542661953];
Client_MenuHeight: THook = ['bc.jk', 475850421];
Client_CurrentLevels: THook = ['client.iq', 1];
Client_RealLevels: THook = ['client.iv', 1];
Client_Experiences: THook = ['client.il', 1];
Client_CurrentWorld: THook = ['client.bj', 1703909705];
Client_Energy: THook = ['client.ks', 1503258615];
Client_Weight: THook = ['client.km', 1654851417];
Process finished with exit code 0
I am Ggzz..
Hackintosher
Thanks very much, man! It's working fine now.
They did another update today, bot broke
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 4103 of 6723
Removed Fields: 555 of 3675
Re-Ordered Multipliers: 3566 of 31182
Re-Ordered Arithmetics: 2241 of 36602
Removed Exceptions: 5804 of 6266
Removed Returns: 1109 of 13120
Removed TryCatchBlocks: 36 of 3879
Failed to remove parameter: ca -> fq -> (II)V
Removed Parameters: 1333 of 1333
Removed DeadCode Instructions: 1109 of 327510
Deobfuscation Finished..
Node: he
---------------------------------
UID -> co
Prev -> cj
Next -> ct
NodeDeque: hl
---------------------------------
Head -> b
Current -> q
CacheableNode: ht
---------------------------------
Next -> ca
Prev -> ce
LinkedList: hl
---------------------------------
Head -> b
Current -> q
HashTable: hk
---------------------------------
Head -> o
Tail -> p
Cache|Buckets -> q
Index -> a
Capacity -> b
Queue: gk
---------------------------------
Head -> b
*InsertHead -> b
*InsertTail -> q
Cache: hj
---------------------------------
HashTable -> p
Queue -> a
Remaining -> o
Capacity -> q
ClassData: lh
---------------------------------
Bytes -> y
Methods -> l
Fields -> a
Rasteriser: ls
---------------------------------
Pixels -> ao
Width -> am
Height -> aj
*CreateRasteriser -> do
*SetCoordinates -> dq
Rasteriser3D: ek
---------------------------------
ShadowDecay -> k
SineTable -> i
CosineTable -> av
Typeface: kz
---------------------------------
CharacterPixels -> b
*StringWidth -> c
*DrawStringWaveY -> ao
*DrawStringWave -> ao
*DrawStrWaveAmt -> am
*DrawCharacter -> al
*DrawCharAlpha -> az
*DrawCharPixels -> as
*DrawCharPixelsA -> ax
IndexedRGB: lv
---------------------------------
Pixels -> q
Palette -> b
ImageRGB: lm
---------------------------------
Pixels -> b
Width -> q
Height -> o
MaxWidth -> h
MaxHeight -> l
*CopyPixels -> u
*CopyPixelsA -> e
*ShapeImage -> f
Keyboard: ae
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bi
---------------------------------
*Error -> as
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: gn
---------------------------------
Payload -> b
CRC -> o
*ApplyRSA -> ae
*GetUnsignedByte -> af
BufferedConnection: fv
---------------------------------
InputStream -> b
OutputStream -> q
Socket -> o
Payload -> l
IsClosed -> p
*Available -> c
*Read -> N/A
*Write -> N/A
CollisionMap: fq
---------------------------------
Width -> al * -1907322121
Height -> as * 2104668283
Adjacency -> az
*Reset -> b
NameInfo: kp
---------------------------------
Name -> b
DecodedName -> q
Animable: es
---------------------------------
ModelHeight -> cr * -1452474481
Region: ev
---------------------------------
Tiles -> h
InteractableObjects -> g
AnimableNode: cs
---------------------------------
ID -> b
Animation -> l
Flags -> q
Orientation -> o
Plane -> p
X -> a
Y -> h
Boundary: eh
---------------------------------
ID -> y * -1451217133
Flags -> g * 2102429845
Plane -> b * -1026439337
Height -> a * -1583577277
X -> q * 250389927
Y -> o * -1224481941
Orientation -> p * -42744479
Renderable -> h
OldRenderable -> l
WallDecoration: ew
---------------------------------
ID -> c * 17347691
Flags -> u * 666771189
Plane -> b * 1133145525
Height -> a * 1763567835
X -> q * -68836251
Y -> o * -934692401
RelativeX -> h * 306936149
RelativeY -> l * -470928395
Orientation -> p * 966345835
Renderable -> y
OldRenderable -> g
GroundDecoration: dd
---------------------------------
ID -> a * 1572616039
Flags -> h * 870625945
X -> q * -785254195
Y -> o * -132681551
Plane -> b * 1770782577
Renderable -> p
Interactable: eq
---------------------------------
Renderable -> a
ID -> d * 1098471211
Flags -> v * 1923712533
Orientation -> h * 1873257555
Plane -> b * -1598726543
Height -> q * 1208124807
X -> o * 5448397
Y -> p * -1739711847
RelativeX -> l * -1909062177
RelativeY -> g * -2099769969
SizeX -> y * -356856951
SizeY -> c * 130844357
SceneTile: ds
---------------------------------
Boundary -> l
SceneTile -> e
Interactables -> r
WallDecoration -> y
GroundDecoration -> g
X -> q * -853454743
Y -> o * 981160403
Plane -> p * -99640513
TradingPost: f
---------------------------------
Status -> b
ItemID -> q * -1660235255
Price -> o * -2122070301
Quantity -> p * -1447864947
Transferred -> a
Spent -> h * -1046179393
QueryIDs -> N/A
Model: ee
---------------------------------
IndicesX -> c
IndicesY -> u
IndicesZ -> r
IndicesLength -> g
VerticesX -> h
VerticesY -> l
VerticesZ -> y
VerticesLength -> a
TexIndicesX -> d
TexIndicesY -> v
TexIndicesZ -> s
TexVerticesX -> z
TexVerticesY -> e
TexVerticesZ -> k
TexVerticesLength -> j
ShadowIntensity -> aj
FitsSingleTile -> av
*Translate -> z
*RenderAtPoint -> ct
AnimationSequence: jo
---------------------------------
ControlFlow -> u
CombatInfo1: bo
---------------------------------
Health -> o * -377924657
HealthRatio -> q * 1082276195
CombatInfo2: jn
---------------------------------
HealthScale -> s * 574564449
CombatInfoList: hl
---------------------------------
Head -> b
Current -> q
CombatInfoHolder: cv
---------------------------------
CombatInfoList -> p
CombatInfo2 -> o
Entity: bq
---------------------------------
AnimationID -> bt * -1753585509
AnimationDelay -> cg * 688069517
SpokenText -> au
HitDamages -> ae
HitTypes -> an
HitCycle -> bh
QueueX -> cn
QueueY -> cl
QueueTraversed -> cc
QueueLength -> cx * 958861351
LocalX -> aj * 131331091
LocalY -> ah * 1590566551
IsAnimating -> ay
CombatCycle -> N/A
InteractingIndex -> bp * -1198170613
Orientation -> cd * -173846791
CombatInfoList -> bf
Height -> cw * 1949457087
NPCDefinition: jd
---------------------------------
ID -> a * 2084779967
Name -> h
Actions -> j
ModelIDs -> y
CombatLevel -> e * 436753909
NPC: cg
---------------------------------
Definition -> b
PlayerDefinition: hy
---------------------------------
ID -> p * -1407778579
IsFemale -> o
AnimatedModelID -> a * -510123809776966985
ModelID -> h * 1015641736679082705
Equipment -> b
Player: bl
---------------------------------
Name -> b
Model -> s
Visible -> w
Definition -> q
CombatLevel -> l * 24696511
WidgetNode: bw
---------------------------------
ID -> b * 113647491
Widget: im
---------------------------------
Name -> cr
Text -> bv
ID -> m * 1403707349
ParentID -> as * -1175302439
ItemID -> en * -188069083
Items -> es
ItemStackSizes -> eh
ItemAmount -> ej * 629653351
Actions -> cm
ActionType -> j * -775251949
Type -> w * -1296144151
IsHidden -> az
AbsoluteX -> av * 863720967
AbsoluteY -> ao * -1609042159
RelativeX -> ah * 64644895
RelativeY -> af * 455280101
ScrollX -> ax * 2077284483
ScrollY -> ad * 1952433225
Width -> ai * 615914741
Height -> aq * 1874825615
Children -> ew
BoundsIndex -> em * 1525704245
*SwapItems -> c
ItemDefinition: jx
---------------------------------
ID -> v * -790477587
Name -> t
IsMembers -> am
Actions -> aj
GroundActions -> ah
Item: co
---------------------------------
ID -> b * -1862304201
Quantity -> q * -688193375
Client: client
---------------------------------
Revision -> 164
Client -> client.ae
LocalNPCs -> client.dd
NPCIndices -> client.dz
LocalPlayers -> client.iy
PlayerIndices -> ct.l
LocalPlayer -> bm.iu
PlayerIndex -> client.ip * -48282309
GameCycle -> client.ba * -1400660375
LoginState -> cy.az * 412560517
GameState -> cy.az * 412560517
CrosshairColour -> client.hn * 1190999025
GroundItems -> client.ii
CollisionMap -> client.w
TradingPostOffers -> client.qc
CameraX -> ad.gj * -532701509
CameraY -> bo.gi * 684786807
CameraZ -> fs.gb * 1554226597
CameraPitch -> ew.gs * -1827351905
CameraYaw -> be.gy * 904953579
Region -> eq.fr
Plane -> hq.im * 1352067349
BaseX -> bt.ec * -100186593
BaseY -> ah.er * 700599479
DestX -> client.nj * 1538109163
DestY -> client.ng * 365270837
SineTable -> ek.i
CosineTable -> ek.av
TileHeights -> bk.b
TileSettings -> bk.q
Widgets -> im.h
WidgetSettings -> hu.o
WidgetNodeCache -> client.kn
WidgetPositionsX -> client.mt
WidgetPositionsY -> client.mk
WidgetWidths -> client.mw
WidgetHeights -> client.mj
ViewPortWidth -> client.pw * -1930907711
ViewPortHeight -> client.po * 1136606733
MapAngle -> client.gl * -289845751
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jp * 846521463
MenuActions -> client.jr
MenuOptions -> client.jy
IsMenuOpen -> ex.b
MenuX -> i.jg * 239558237
MenuY -> n.jz * 710215009
MenuWidth -> fb.ji * -1917364025
MenuHeight -> g.jl * 480982071
CurrentLevels -> client.in
RealLevels -> client.ia
Experiences -> client.io
CurrentWorld -> client.bh * 1198879397
EnergyLevel -> client.kz * 1122382749
PlayerWeight -> client.kv * -655743757
Simba Code:const
ReflectionRevision = '164';
{Node: he}
Node_UID: THook = ['co', 1];
Node_Prev: THook = ['cj', 1];
Node_Next: THook = ['ct', 1];
{NodeDeque: hl}
NodeDeque_Head: THook = ['b', 1];
NodeDeque_Current: THook = ['q', 1];
{Cacheable: ht}
Cacheable_Next: THook = ['ca', 1];
Cacheable_Prev: THook = ['ce', 1];
{LinkedList: hl}
LinkedList_Head: THook = ['b', 1];
LinkedList_Current: THook = ['q', 1];
{HashTable: hk}
HashTable_Head: THook = ['o', 1];
HashTable_Tail: THook = ['p', 1];
HashTable_Buckets: THook = ['q', 1];
HashTable_Index: THook = ['a', 1];
HashTable_Size: THook = ['b', 1];
{Queue: gk}
Queue_Head: THook = ['b', 1];
{Cache: hj}
Cache_HashTable: THook = ['p', 1];
Cache_Queue: THook = ['a', 1];
Cache_Remaining: THook = ['o', 1];
Cache_Capacity: THook = ['q', 1];
{ClassData: lh}
ClassData_Bytes: THook = ['y', 1];
ClassData_Methods: THook = ['l', 1];
ClassData_Fields: THook = ['a', 1];
{Rasteriser: ls}
Rasteriser_Pixels: THook = ['ao', 1];
Rasteriser_Width: THook = ['am', 1];
Rasteriser_Height: THook = ['aj', 1];
{Rasteriser3D: ek}
Rasteriser3D_ShadowDecay: THook = ['k', 1];
Rasteriser3D_SineTable: THook = ['i', 1];
Rasteriser3D_CosineTable: THook = ['av', 1];
{Typeface: kz}
Typeface_CharacterPixels: THook = ['b', 1];
{IndexedRGB: lv}
IndexedRGB_Pixels: THook = ['q', 1];
IndexedRGB_Palette: THook = ['b', 1];
{ImageRGB: lm}
ImageRGB_Pixels: THook = ['b', 1];
ImageRGB_Width: THook = ['q', 1];
ImageRGB_Height: THook = ['o', 1];
ImageRGB_MaxWidth: THook = ['h', 1];
ImageRGB_MaxHeight: THook = ['l', 1];
{Keyboard: ae}
{GameShell: bi}
{Buffer: gn}
Buffer_Payload: THook = ['b', 1];
Buffer_CRC: THook = ['o', 1];
{BufferedConnection: fv}
BufferedConnection_InputStream: THook = ['b', 1];
BufferedConnection_OutputStream: THook = ['q', 1];
BufferedConnection_Socket: THook = ['o', 1];
BufferedConnection_Payload: THook = ['l', 1];
BufferedConnection_IsClosed: THook = ['p', 1];
{CollisionMap: fq}
CollisionMap_Width: THook = ['al', -1907322121];
CollisionMap_Height: THook = ['as', 2104668283];
CollisionMap_Adjacency: THook = ['az', 1];
{NameInfo: kp}
NameInfo_Name: THook = ['b', 1];
NameInfo_DecodedName: THook = ['q', 1];
{Renderable: es}
Renderable_ModelHeight: THook = ['cr', -1452474481];
{Region: ev}
Region_SceneTiles: THook = ['h', 1];
Region_InteractableObjects: THook = ['g', 1];
{AnimableNode: cs}
AnimableNode_ID: THook = ['b', 1];
AnimableNode_Animation: THook = ['l', 1];
AnimableNode_Flags: THook = ['q', 1];
AnimableNode_Orientation: THook = ['o', 1];
AnimableNode_Plane: THook = ['p', 1];
AnimableNode_X: THook = ['a', 1];
AnimableNode_Y: THook = ['h', 1];
{BoundaryObject: eh}
BoundaryObject_ID: THook = ['y', -1451217133];
BoundaryObject_Flags: THook = ['g', 2102429845];
BoundaryObject_Plane: THook = ['b', -1026439337];
BoundaryObject_Height: THook = ['a', -1583577277];
BoundaryObject_LocalX: THook = ['q', 250389927];
BoundaryObject_LocalY: THook = ['o', -1224481941];
BoundaryObject_Orientation: THook = ['p', -42744479];
BoundaryObject_Render: THook = ['h', 1];
BoundaryObject_Render2: THook = ['l', 1];
{WallDecoration: ew}
WallDecoration_ID: THook = ['c', 17347691];
WallDecoration_Flags: THook = ['u', 666771189];
WallDecoration_Plane: THook = ['b', 1133145525];
WallDecoration_Height: THook = ['a', 1763567835];
WallDecoration_LocalX: THook = ['q', -68836251];
WallDecoration_LocalY: THook = ['o', -934692401];
WallDecoration_RelativeX: THook = ['h', 306936149];
WallDecoration_RelativeY: THook = ['l', -470928395];
WallDecoration_Orientation: THook = ['p', 966345835];
WallDecoration_Renderable: THook = ['y', 1];
WallDecoration_Renderable2: THook = ['g', 1];
{FloorDecoration: dd}
FloorDecoration_ID: THook = ['a', 1572616039];
FloorDecoration_Flags: THook = ['h', 870625945];
FloorDecoration_LocalX: THook = ['q', -785254195];
FloorDecoration_LocalY: THook = ['o', -132681551];
FloorDecoration_Plane: THook = ['b', 1770782577];
FloorDecoration_Render: THook = ['p', 1];
{GameObject: eq}
GameObject_Render: THook = ['a', 1];
GameObject_ID: THook = ['d', 1098471211];
GameObject_Flags: THook = ['v', 1923712533];
GameObject_Orientation: THook = ['h', 1873257555];
GameObject_Plane: THook = ['b', -1598726543];
GameObject_Height: THook = ['q', 1208124807];
GameObject_WorldX: THook = ['o', 5448397];
GameObject_WorldY: THook = ['p', -1739711847];
GameObject_LocalX: THook = ['l', -1909062177];
GameObject_LocalY: THook = ['g', -2099769969];
GameObject_OffsetX: THook = ['y', -356856951];
GameObject_OffsetY: THook = ['c', 130844357];
{SceneTile: ds}
SceneTile_BoundaryObject: THook = ['l', 1];
SceneTile_SceneTileObject: THook = ['e', 1];
SceneTile_GameObject: THook = ['r', 1];
SceneTile_WallDecoration: THook = ['y', 1];
SceneTile_GroundDecoration: THook = ['g', 1];
SceneTile_LocalX: THook = ['q', -853454743];
SceneTile_LocalY: THook = ['o', 981160403];
SceneTile_Plane: THook = ['p', -99640513];
{GrandExchange: f}
TradingPost_Status: THook = ['b', 1];
TradingPost_ItemID: THook = ['q', -1660235255];
TradingPost_Price: THook = ['o', -2122070301];
TradingPost_Quantity: THook = ['p', -1447864947];
TradingPost_Transferred: THook = ['a', 1];
TradingPost_Spent: THook = ['h', -1046179393];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: ee}
Model_IndicesX: THook = ['c', 1];
Model_IndicesY: THook = ['u', 1];
Model_IndicesZ: THook = ['r', 1];
Model_IndicesLength: THook = ['g', 1];
Model_VerticesX: THook = ['h', 1];
Model_VerticesY: THook = ['l', 1];
Model_VerticesZ: THook = ['y', 1];
Model_VerticesLength: THook = ['a', 1];
Model_TexIndicesX: THook = ['d', 1];
Model_TexIndicesY: THook = ['v', 1];
Model_TexIndicesZ: THook = ['s', 1];
Model_TexVerticesX: THook = ['z', 1];
Model_TexVerticesY: THook = ['e', 1];
Model_TexVerticesZ: THook = ['k', 1];
Model_TexVerticesLength: THook = ['j', 1];
Model_ShadowIntensity: THook = ['aj', 1];
Model_FitsSingleTile: THook = ['av', 1];
{AnimationSequence: jo}
AnimationSequence_ControlFlow: THook = ['u', 1];
{CombatInfo1: bo}
CombatInfo1_Health: THook = ['o', -377924657];
CombatInfo1_HealthRatio: THook = ['q', 1082276195];
{CombatInfo2: jn}
CombatInfo2_HealthScale: THook = ['s', 574564449];
{CombatInfoList: hl}
CombatInfoList_Head: THook = ['b', 1];
CombatInfoList_Current: THook = ['q', 1];
{CombatInfoHolder: cv}
CombatInfoHolder_CombatInfoList: THook = ['p', 1];
CombatInfoHolder_CombatInfo2: THook = ['o', 1];
{Actor: bq}
Actor_Animation: THook = ['bt', -1753585509];
Actor_AnimationDelay: THook = ['cg', 688069517];
Actor_SpokenText: THook = ['au', 1];
Actor_HitDamages: THook = ['ae', 1];
Actor_HitTypes: THook = ['an', 1];
Actor_HitCycle: THook = ['bh', 1];
Actor_QueueX: THook = ['cn', 1];
Actor_QueueY: THook = ['cl', 1];
Actor_QueueTraversed: THook = ['cc', 1];
Actor_QueueSize: THook = ['cx', 958861351];
Actor_WorldX: THook = ['aj', 131331091];
Actor_WorldY: THook = ['ah', 1590566551];
Actor_IsAnimating: THook = ['ay', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bp', -1198170613];
Actor_Orientation: THook = ['cd', -173846791];
Actor_CombatInfoList: THook = ['bf', 1];
Actor_Height: THook = ['cw', 1949457087];
{NPCDefinition: jd}
NPCDefinition_ID: THook = ['a', 2084779967];
NPCDefinition_Name: THook = ['h', 1];
NPCDefinition_Actions: THook = ['j', 1];
NPCDefinition_ModelIDs: THook = ['y', 1];
NPCDefinition_CombatLevel: THook = ['e', 436753909];
{NPC: cg}
NPC_Definition: THook = ['b', 1];
{PlayerDefinition: hy}
PlayerDefinition_ID: THook = ['p', -1407778579];
PlayerDefinition_IsFemale: THook = ['o', 1];
PlayerDefinition_AnimatedModelID: THook = ['a', -510123809776966985];
PlayerDefinition_ModelID: THook = ['h', 1015641736679082705];
PlayerDefinition_Equipment: THook = ['b', 1];
{Player: bl}
Player_Name: THook = ['b', 1];
Player_Model: THook = ['s', 1];
Player_Visible: THook = ['w', 1];
Player_Definition: THook = ['q', 1];
Player_CombatLevel: THook = ['l', 24696511];
{WidgetNode: bw}
WidgetNode_ID: THook = ['b', 113647491];
{Widget: im}
Widget_Name: THook = ['cr', 1];
Widget_Text: THook = ['bv', 1];
Widget_WidgetID: THook = ['m', 1403707349];
Widget_ParentID: THook = ['as', -1175302439];
Widget_ItemID: THook = ['en', -188069083];
Widget_InvIDs: THook = ['es', 1];
Widget_StackSizes: THook = ['eh', 1];
Widget_ItemAmount: THook = ['ej', 629653351];
Widget_Actions: THook = ['cm', 1];
Widget_ActionType: THook = ['j', -775251949];
Widget_Type: THook = ['w', -1296144151];
Widget_IsHidden: THook = ['az', 1];
Widget_AbsoluteX: THook = ['av', 863720967];
Widget_AbsoluteY: THook = ['ao', -1609042159];
Widget_RelativeX: THook = ['ah', 64644895];
Widget_RelativeY: THook = ['af', 455280101];
Widget_ScrollX: THook = ['ax', 2077284483];
Widget_ScrollY: THook = ['ad', 1952433225];
Widget_Width: THook = ['ai', 615914741];
Widget_Height: THook = ['aq', 1874825615];
Widget_Children: THook = ['ew', 1];
Widget_BoundsIndex: THook = ['em', 1525704245];
{ItemDefinition: jx}
ItemDefinition_ID: THook = ['v', -790477587];
ItemDefinition_Name: THook = ['t', 1];
ItemDefinition_IsMembers: THook = ['am', 1];
ItemDefinition_Actions: THook = ['aj', 1];
ItemDefinition_GroundActions: THook = ['ah', 1];
{Item: co}
Item_ID: THook = ['b', -1862304201];
Item_StackSizes: THook = ['q', -688193375];
{Client: client}
Client_Revision: THook = ['164', 1];
Client_Client: THook = ['client.ae', 1];
Client_LocalNPCs: THook = ['client.dd', 1];
Client_NPCIndices: THook = ['client.dz', 1];
Client_LocalPlayers: THook = ['client.iy', 1];
Client_PlayerIndices: THook = ['ct.l', 1];
Client_LocalPlayer: THook = ['bm.iu', 1];
Client_PlayerIndex: THook = ['client.ip', -48282309];
Client_LoopCycle: THook = ['client.ba', -1400660375];
Client_LoginState: THook = ['client.dt', -872721677];
Client_GameState: THook = ['client.bc', 1388518439];
Client_CrossHairColor: THook = ['client.hn', 1190999025];
Client_GroundItems: THook = ['client.ii', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qc', 1];
Client_CameraX: THook = ['ad.gj', -532701509];
Client_CameraY: THook = ['bo.gi', 684786807];
Client_CameraZ: THook = ['fs.gb', 1554226597];
Client_CameraPitch: THook = ['ew.gs', -1827351905];
Client_CameraYaw: THook = ['be.gy', 904953579];
Client_Region: THook = ['eq.fr', 1];
Client_Plane: THook = ['hq.im', 1352067349];
Client_BaseX: THook = ['bt.ec', -100186593];
Client_BaseY: THook = ['ah.er', 700599479];
Client_DestinationX: THook = ['client.nj', 1538109163];
Client_DestinationY: THook = ['client.ng', 365270837];
Client_Sine: THook = ['ek.i', 1];
Client_Cosine: THook = ['ek.av', 1];
Client_TileHeights: THook = ['bk.b', 1];
Client_TileSettings: THook = ['bk.q', 1];
Client_Widgets: THook = ['im.h', 1];
Client_GameSettings: THook = ['hu.o', 1];
Client_WidgetNodeCache: THook = ['client.kn', 1];
Client_WidgetPositionX: THook = ['client.mt', 1];
Client_WidgetPositionY: THook = ['client.mk', 1];
Client_WidgetWidths: THook = ['client.mw', 1];
Client_WidgetHeights: THook = ['client.mj', 1];
Client_ViewPortWidth: THook = ['client.pw', -1930907711];
Client_ViewPortHeight: THook = ['client.po', 1136606733];
Client_MapAngle: THook = ['client.gl', -289845751];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jp', 846521463];
Client_MenuActions: THook = ['client.jr', 1];
Client_MenuOptions: THook = ['client.jy', 1];
Client_IsMenuOpen: THook = ['ex.b', 1];
Client_MenuX: THook = ['i.jg', 239558237];
Client_MenuY: THook = ['n.jz', 710215009];
Client_MenuWidth: THook = ['fb.ji', -1917364025];
Client_MenuHeight: THook = ['g.jl', 480982071];
Client_CurrentLevels: THook = ['client.in', 1];
Client_RealLevels: THook = ['client.ia', 1];
Client_Experiences: THook = ['client.io', 1];
Client_CurrentWorld: THook = ['client.bh', 1198879397];
Client_Energy: THook = ['client.kz', 1122382749];
Client_Weight: THook = ['client.kv', -655743757];
Last edited by Brandon; 02-23-2018 at 01:43 AM.
I am Ggzz..
Hackintosher
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 4127 of 6832
Removed Fields: 590 of 3729
Re-Ordered Multipliers: 3785 of 31068
Re-Ordered Arithmetics: 2330 of 37254
Removed Exceptions: 5766 of 6171
Removed Returns: 1184 of 12665
Removed TryCatchBlocks: 35 of 3331
Removed Parameters: 1340 of 1340
Removed DeadCode Instructions: 1184 of 339230
Deobfuscation Finished..
Node: ho
---------------------------------
UID -> cp
Prev -> cr
Next -> ch
NodeDeque: hs
---------------------------------
Head -> d
Current -> z
CacheableNode: hu
---------------------------------
Next -> ca
Prev -> ct
LinkedList: hs
---------------------------------
Head -> d
Current -> z
HashTable: he
---------------------------------
Head -> n
Tail -> r
Cache|Buckets -> z
Index -> e
Capacity -> d
Queue: gw
---------------------------------
Head -> d
*InsertHead -> d
*InsertTail -> z
Cache: hp
---------------------------------
HashTable -> r
Queue -> e
Remaining -> n
Capacity -> z
ClassData: lu
---------------------------------
Bytes -> s
Methods -> k
Fields -> e
Rasteriser: lc
---------------------------------
Pixels -> ap
Width -> ac
Height -> aw
*CreateRasteriser -> cw
*SetCoordinates -> ch
Rasteriser3D: es
---------------------------------
ShadowDecay -> w
SineTable -> a
CosineTable -> ak
Typeface: lk
---------------------------------
CharacterPixels -> d
*StringWidth -> t
*DrawStringWaveY -> ak
*DrawStringWave -> ak
*DrawStrWaveAmt -> ap
*DrawCharacter -> ai
*DrawCharAlpha -> aq
*DrawCharPixels -> az
*DrawCharPixelsA -> ae
IndexedRGB: lv
---------------------------------
Pixels -> z
Palette -> d
ImageRGB: ly
---------------------------------
Pixels -> d
Width -> z
Height -> n
MaxWidth -> y
MaxHeight -> k
*CopyPixels -> t
*CopyPixelsA -> w
*ShapeImage -> u
Keyboard: av
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bt
---------------------------------
*Error -> ao
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: gy
---------------------------------
Payload -> d
CRC -> n
*ApplyRSA -> am
*GetUnsignedByte -> ac
BufferedConnection: fx
---------------------------------
InputStream -> d
OutputStream -> z
Socket -> n
Payload -> k
IsClosed -> r
*Available -> x
*Read -> N/A
*Write -> N/A
CollisionMap: fb
---------------------------------
Width -> az * -69337103
Height -> aq * 1378012687
Adjacency -> ae
*Reset -> d
NameInfo: ko
---------------------------------
Name -> d
DecodedName -> z
Animable: eb
---------------------------------
ModelHeight -> cw * -1254448269
Region: ec
---------------------------------
Tiles -> y
InteractableObjects -> p
AnimableNode: ca
---------------------------------
ID -> d
Animation -> k
Flags -> z
Orientation -> n
Plane -> r
X -> e
Y -> y
Boundary: ey
---------------------------------
ID -> s * 999851309
Flags -> p * 1880960343
Plane -> d * -1287637753
Height -> e * 1116633389
X -> n * 352703533
Y -> r * 2114859813
Orientation -> z * 1862551457
Renderable -> y
OldRenderable -> k
WallDecoration: eq
---------------------------------
ID -> x * -1836374149
Flags -> m * 1678700317
Plane -> d * 561761587
Height -> e * -925425775
X -> n * 1782602161
Y -> r * -400467123
RelativeX -> y * -2111990655
RelativeY -> k * -49176267
Orientation -> z * -1347282307
Renderable -> s
OldRenderable -> p
GroundDecoration: dv
---------------------------------
ID -> e * 1637945327
Flags -> y * -1127107045
X -> n * 201130473
Y -> r * -1325890519
Plane -> d * 1760689955
Renderable -> z
Interactable: ep
---------------------------------
Renderable -> z
ID -> t * 1467533485
Flags -> i * -66541605
Orientation -> y * -1002981227
Plane -> d * -415524067
Height -> n * 2015304177
X -> r * -1875135455
Y -> e * 1107775953
RelativeX -> k * -898980511
RelativeY -> p * -1827831145
SizeX -> s * 654730907
SizeY -> x * -1974564541
SceneTile: ew
---------------------------------
Boundary -> k
SceneTile -> g
Interactables -> h
WallDecoration -> s
GroundDecoration -> p
X -> n * -259436571
Y -> r * -2024927675
Plane -> z * 372148033
TradingPost: v
---------------------------------
Status -> d
ItemID -> z * -1793968015
Price -> n * 759568497
Quantity -> r * -547290191
Transferred -> e
Spent -> y * 84543113
QueryIDs -> N/A
Model: el
---------------------------------
IndicesX -> x
IndicesY -> m
IndicesZ -> h
IndicesLength -> p
VerticesX -> y
VerticesY -> k
VerticesZ -> s
VerticesLength -> e
TexIndicesX -> t
TexIndicesY -> i
TexIndicesZ -> u
TexVerticesX -> l
TexVerticesY -> g
TexVerticesZ -> w
TexVerticesLength -> j
ShadowIntensity -> aw
FitsSingleTile -> ak
*Translate -> c
*RenderAtPoint -> cc
AnimationSequence: ki
---------------------------------
ControlFlow -> m
CombatInfo1: bo
---------------------------------
Health -> n * 1383923591
HealthRatio -> z * 935609875
CombatInfo2: jc
---------------------------------
HealthScale -> u * -1750760177
CombatInfoList: hs
---------------------------------
Head -> d
Current -> z
CombatInfoHolder: ci
---------------------------------
CombatInfoList -> r
CombatInfo2 -> n
Entity: bk
---------------------------------
AnimationID -> bx * -413807029
AnimationDelay -> bw * 579994589
SpokenText -> an
HitDamages -> av
HitTypes -> bc
HitCycle -> br
QueueX -> ck
QueueY -> cc
QueueTraversed -> cn
QueueLength -> ce * -230184343
LocalX -> aw * -1309901011
LocalY -> as * 1318499227
IsAnimating -> ah
CombatCycle -> N/A
InteractingIndex -> bu * 1111500943
Orientation -> cs * -1939519099
CombatInfoList -> bs
Height -> co * 1369833155
NPCDefinition: jg
---------------------------------
ID -> e * 1601167265
Name -> y
Actions -> j
ModelIDs -> s
CombatLevel -> g * 1484881117
NPC: cu
---------------------------------
Definition -> d
PlayerDefinition: ij
---------------------------------
ID -> r * 710552615
IsFemale -> n
AnimatedModelID -> e * 2972833358194507815
ModelID -> y * -3891232184698795415
Equipment -> d
Player: bd
---------------------------------
Name -> d
Model -> u
Visible -> c
Definition -> z
CombatLevel -> k * 1460757203
WidgetNode: bg
---------------------------------
ID -> d * -1465819719
Widget: iw
---------------------------------
Name -> cx
Text -> bq
ID -> f * -431438217
ParentID -> aq * 1859416675
ItemID -> ey * 1444894273
Items -> ef
ItemStackSizes -> eb
ItemAmount -> em * -1664744233
Actions -> cn
ActionType -> j * -870118961
Type -> c * 1745882801
IsHidden -> ae
AbsoluteX -> ak * -384376379
AbsoluteY -> ap * -1266539651
RelativeX -> as * -1785925043
RelativeY -> au * -1218123969
ScrollX -> ad * -1042878183
ScrollY -> ar * -1240745881
Width -> al * 1750301597
Height -> af * 810526233
Children -> ea
BoundsIndex -> er * -638851883
*SwapItems -> x
ItemDefinition: jx
---------------------------------
ID -> i * 633911801
Name -> q
IsMembers -> ac
Actions -> aw
GroundActions -> as
Item: cp
---------------------------------
ID -> d * -2144305877
Quantity -> z * 246000509
Client: client
---------------------------------
Revision -> 165
Client -> client.aa
LocalNPCs -> client.dz
NPCIndices -> client.du
LocalPlayers -> client.il
PlayerIndices -> ch.k
LocalPlayer -> q.if
PlayerIndex -> client.ii * -209144053
GameCycle -> client.bg * -674094647
LoginState -> client.dm * 1982635111
GameState -> client.bn * 700797113
CrosshairColour -> client.hc * 1467863909
GroundItems -> client.jo
CollisionMap -> client.w
TradingPostOffers -> client.qr
CameraX -> dn.go * -777772071
CameraY -> au.gx * 1810193937
CameraZ -> aj.gu * -1687046997
CameraPitch -> by.gd * 604024075
CameraYaw -> jk.gj * -506802125
Region -> ck.fh
Plane -> aq.ib * 123171009
BaseX -> as.ed * 34100395
BaseY -> jn.ez * -302781069
DestX -> client.ot * -1444080179
DestY -> client.oi * -1674426437
SineTable -> es.a
CosineTable -> es.ak
TileHeights -> bj.d
TileSettings -> bj.z
Widgets -> iw.y
WidgetSettings -> id.n
WidgetNodeCache -> client.lk
WidgetPositionsX -> client.nz
WidgetPositionsY -> client.nt
WidgetWidths -> client.nn
WidgetHeights -> client.nx
ViewPortWidth -> client.qj * 496229549
ViewPortHeight -> client.qn * -1882402985
MapAngle -> client.gy * -623844995
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jd * 1229401137
MenuActions -> client.ki
MenuOptions -> client.kk
IsMenuOpen -> eh.d
MenuX -> bb.jf * -478206321
MenuY -> jk.jm * -1782921161
MenuWidth -> ci.ji * -1840552905
MenuHeight -> kp.jn * 1469563003
CurrentLevels -> client.jq
RealLevels -> client.jy
Experiences -> client.je
CurrentWorld -> client.bc * 571815617
EnergyLevel -> client.lg * -1918027401
PlayerWeight -> client.la * -969727081Simba Code:const
ReflectionRevision = '165';
{Node: ho}
Node_UID: THook = ['cp', 1];
Node_Prev: THook = ['cr', 1];
Node_Next: THook = ['ch', 1];
{NodeDeque: hs}
NodeDeque_Head: THook = ['d', 1];
NodeDeque_Current: THook = ['z', 1];
{Cacheable: hu}
Cacheable_Next: THook = ['ca', 1];
Cacheable_Prev: THook = ['ct', 1];
{LinkedList: hs}
LinkedList_Head: THook = ['d', 1];
LinkedList_Current: THook = ['z', 1];
{HashTable: he}
HashTable_Head: THook = ['n', 1];
HashTable_Tail: THook = ['r', 1];
HashTable_Buckets: THook = ['z', 1];
HashTable_Index: THook = ['e', 1];
HashTable_Size: THook = ['d', 1];
{Queue: gw}
Queue_Head: THook = ['d', 1];
{Cache: hp}
Cache_HashTable: THook = ['r', 1];
Cache_Queue: THook = ['e', 1];
Cache_Remaining: THook = ['n', 1];
Cache_Capacity: THook = ['z', 1];
{ClassData: lu}
ClassData_Bytes: THook = ['s', 1];
ClassData_Methods: THook = ['k', 1];
ClassData_Fields: THook = ['e', 1];
{Rasteriser: lc}
Rasteriser_Pixels: THook = ['ap', 1];
Rasteriser_Width: THook = ['ac', 1];
Rasteriser_Height: THook = ['aw', 1];
{Rasteriser3D: es}
Rasteriser3D_ShadowDecay: THook = ['w', 1];
Rasteriser3D_SineTable: THook = ['a', 1];
Rasteriser3D_CosineTable: THook = ['ak', 1];
{Typeface: lk}
Typeface_CharacterPixels: THook = ['d', 1];
{IndexedRGB: lv}
IndexedRGB_Pixels: THook = ['z', 1];
IndexedRGB_Palette: THook = ['d', 1];
{ImageRGB: ly}
ImageRGB_Pixels: THook = ['d', 1];
ImageRGB_Width: THook = ['z', 1];
ImageRGB_Height: THook = ['n', 1];
ImageRGB_MaxWidth: THook = ['y', 1];
ImageRGB_MaxHeight: THook = ['k', 1];
{Keyboard: av}
{GameShell: bt}
{Buffer: gy}
Buffer_Payload: THook = ['d', 1];
Buffer_CRC: THook = ['n', 1];
{BufferedConnection: fx}
BufferedConnection_InputStream: THook = ['d', 1];
BufferedConnection_OutputStream: THook = ['z', 1];
BufferedConnection_Socket: THook = ['n', 1];
BufferedConnection_Payload: THook = ['k', 1];
BufferedConnection_IsClosed: THook = ['r', 1];
{CollisionMap: fb}
CollisionMap_Width: THook = ['az', -69337103];
CollisionMap_Height: THook = ['aq', 1378012687];
CollisionMap_Adjacency: THook = ['ae', 1];
{NameInfo: ko}
NameInfo_Name: THook = ['d', 1];
NameInfo_DecodedName: THook = ['z', 1];
{Renderable: eb}
Renderable_ModelHeight: THook = ['cw', -1254448269];
{Region: ec}
Region_SceneTiles: THook = ['y', 1];
Region_InteractableObjects: THook = ['p', 1];
{AnimableNode: ca}
AnimableNode_ID: THook = ['d', 1];
AnimableNode_Animation: THook = ['k', 1];
AnimableNode_Flags: THook = ['z', 1];
AnimableNode_Orientation: THook = ['n', 1];
AnimableNode_Plane: THook = ['r', 1];
AnimableNode_X: THook = ['e', 1];
AnimableNode_Y: THook = ['y', 1];
{BoundaryObject: ey}
BoundaryObject_ID: THook = ['s', 999851309];
BoundaryObject_Flags: THook = ['p', 1880960343];
BoundaryObject_Plane: THook = ['d', -1287637753];
BoundaryObject_Height: THook = ['e', 1116633389];
BoundaryObject_LocalX: THook = ['n', 352703533];
BoundaryObject_LocalY: THook = ['r', 2114859813];
BoundaryObject_Orientation: THook = ['z', 1862551457];
BoundaryObject_Render: THook = ['y', 1];
BoundaryObject_Render2: THook = ['k', 1];
{WallDecoration: eq}
WallDecoration_ID: THook = ['x', -1836374149];
WallDecoration_Flags: THook = ['m', 1678700317];
WallDecoration_Plane: THook = ['d', 561761587];
WallDecoration_Height: THook = ['e', -925425775];
WallDecoration_LocalX: THook = ['n', 1782602161];
WallDecoration_LocalY: THook = ['r', -400467123];
WallDecoration_RelativeX: THook = ['y', -2111990655];
WallDecoration_RelativeY: THook = ['k', -49176267];
WallDecoration_Orientation: THook = ['z', -1347282307];
WallDecoration_Renderable: THook = ['s', 1];
WallDecoration_Renderable2: THook = ['p', 1];
{FloorDecoration: dv}
FloorDecoration_ID: THook = ['e', 1637945327];
FloorDecoration_Flags: THook = ['y', -1127107045];
FloorDecoration_LocalX: THook = ['n', 201130473];
FloorDecoration_LocalY: THook = ['r', -1325890519];
FloorDecoration_Plane: THook = ['d', 1760689955];
FloorDecoration_Render: THook = ['z', 1];
{GameObject: ep}
GameObject_Render: THook = ['z', 1];
GameObject_ID: THook = ['t', 1467533485];
GameObject_Flags: THook = ['i', -66541605];
GameObject_Orientation: THook = ['y', -1002981227];
GameObject_Plane: THook = ['d', -415524067];
GameObject_Height: THook = ['n', 2015304177];
GameObject_WorldX: THook = ['r', -1875135455];
GameObject_WorldY: THook = ['e', 1107775953];
GameObject_LocalX: THook = ['k', -898980511];
GameObject_LocalY: THook = ['p', -1827831145];
GameObject_OffsetX: THook = ['s', 654730907];
GameObject_OffsetY: THook = ['x', -1974564541];
{SceneTile: ew}
SceneTile_BoundaryObject: THook = ['k', 1];
SceneTile_SceneTileObject: THook = ['g', 1];
SceneTile_GameObject: THook = ['h', 1];
SceneTile_WallDecoration: THook = ['s', 1];
SceneTile_GroundDecoration: THook = ['p', 1];
SceneTile_LocalX: THook = ['n', -259436571];
SceneTile_LocalY: THook = ['r', -2024927675];
SceneTile_Plane: THook = ['z', 372148033];
{GrandExchange: v}
TradingPost_Status: THook = ['d', 1];
TradingPost_ItemID: THook = ['z', -1793968015];
TradingPost_Price: THook = ['n', 759568497];
TradingPost_Quantity: THook = ['r', -547290191];
TradingPost_Transferred: THook = ['e', 1];
TradingPost_Spent: THook = ['y', 84543113];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: el}
Model_IndicesX: THook = ['x', 1];
Model_IndicesY: THook = ['m', 1];
Model_IndicesZ: THook = ['h', 1];
Model_IndicesLength: THook = ['p', 1];
Model_VerticesX: THook = ['y', 1];
Model_VerticesY: THook = ['k', 1];
Model_VerticesZ: THook = ['s', 1];
Model_VerticesLength: THook = ['e', 1];
Model_TexIndicesX: THook = ['t', 1];
Model_TexIndicesY: THook = ['i', 1];
Model_TexIndicesZ: THook = ['u', 1];
Model_TexVerticesX: THook = ['l', 1];
Model_TexVerticesY: THook = ['g', 1];
Model_TexVerticesZ: THook = ['w', 1];
Model_TexVerticesLength: THook = ['j', 1];
Model_ShadowIntensity: THook = ['aw', 1];
Model_FitsSingleTile: THook = ['ak', 1];
{AnimationSequence: ki}
AnimationSequence_ControlFlow: THook = ['m', 1];
{CombatInfo1: bo}
CombatInfo1_Health: THook = ['n', 1383923591];
CombatInfo1_HealthRatio: THook = ['z', 935609875];
{CombatInfo2: jc}
CombatInfo2_HealthScale: THook = ['u', -1750760177];
{CombatInfoList: hs}
CombatInfoList_Head: THook = ['d', 1];
CombatInfoList_Current: THook = ['z', 1];
{CombatInfoHolder: ci}
CombatInfoHolder_CombatInfoList: THook = ['r', 1];
CombatInfoHolder_CombatInfo2: THook = ['n', 1];
{Actor: bk}
Actor_Animation: THook = ['bx', -413807029];
Actor_AnimationDelay: THook = ['bw', 579994589];
Actor_SpokenText: THook = ['an', 1];
Actor_HitDamages: THook = ['av', 1];
Actor_HitTypes: THook = ['bc', 1];
Actor_HitCycle: THook = ['br', 1];
Actor_QueueX: THook = ['ck', 1];
Actor_QueueY: THook = ['cc', 1];
Actor_QueueTraversed: THook = ['cn', 1];
Actor_QueueSize: THook = ['ce', -230184343];
Actor_WorldX: THook = ['aw', -1309901011];
Actor_WorldY: THook = ['as', 1318499227];
Actor_IsAnimating: THook = ['ah', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bu', 1111500943];
Actor_Orientation: THook = ['cs', -1939519099];
Actor_CombatInfoList: THook = ['bs', 1];
Actor_Height: THook = ['co', 1369833155];
{NPCDefinition: jg}
NPCDefinition_ID: THook = ['e', 1601167265];
NPCDefinition_Name: THook = ['y', 1];
NPCDefinition_Actions: THook = ['j', 1];
NPCDefinition_ModelIDs: THook = ['s', 1];
NPCDefinition_CombatLevel: THook = ['g', 1484881117];
{NPC: cu}
NPC_Definition: THook = ['d', 1];
{PlayerDefinition: ij}
PlayerDefinition_ID: THook = ['r', 710552615];
PlayerDefinition_IsFemale: THook = ['n', 1];
PlayerDefinition_AnimatedModelID: THook = ['e', 2972833358194507815];
PlayerDefinition_ModelID: THook = ['y', -3891232184698795415];
PlayerDefinition_Equipment: THook = ['d', 1];
{Player: bd}
Player_Name: THook = ['d', 1];
Player_Model: THook = ['u', 1];
Player_Visible: THook = ['c', 1];
Player_Definition: THook = ['z', 1];
Player_CombatLevel: THook = ['k', 1460757203];
{WidgetNode: bg}
WidgetNode_ID: THook = ['d', -1465819719];
{Widget: iw}
Widget_Name: THook = ['cx', 1];
Widget_Text: THook = ['bq', 1];
Widget_WidgetID: THook = ['f', -431438217];
Widget_ParentID: THook = ['aq', 1859416675];
Widget_ItemID: THook = ['ey', 1444894273];
Widget_InvIDs: THook = ['ef', 1];
Widget_StackSizes: THook = ['eb', 1];
Widget_ItemAmount: THook = ['em', -1664744233];
Widget_Actions: THook = ['cn', 1];
Widget_ActionType: THook = ['j', -870118961];
Widget_Type: THook = ['c', 1745882801];
Widget_IsHidden: THook = ['ae', 1];
Widget_AbsoluteX: THook = ['ak', -384376379];
Widget_AbsoluteY: THook = ['ap', -1266539651];
Widget_RelativeX: THook = ['as', -1785925043];
Widget_RelativeY: THook = ['au', -1218123969];
Widget_ScrollX: THook = ['ad', -1042878183];
Widget_ScrollY: THook = ['ar', -1240745881];
Widget_Width: THook = ['al', 1750301597];
Widget_Height: THook = ['af', 810526233];
Widget_Children: THook = ['ea', 1];
Widget_BoundsIndex: THook = ['er', -638851883];
{ItemDefinition: jx}
ItemDefinition_ID: THook = ['i', 633911801];
ItemDefinition_Name: THook = ['q', 1];
ItemDefinition_IsMembers: THook = ['ac', 1];
ItemDefinition_Actions: THook = ['aw', 1];
ItemDefinition_GroundActions: THook = ['as', 1];
{Item: cp}
Item_ID: THook = ['d', -2144305877];
Item_StackSizes: THook = ['z', 246000509];
{Client: client}
Client_Revision: THook = ['165', 1];
Client_Client: THook = ['client.aa', 1];
Client_LocalNPCs: THook = ['client.dz', 1];
Client_NPCIndices: THook = ['client.du', 1];
Client_LocalPlayers: THook = ['client.il', 1];
Client_PlayerIndices: THook = ['ch.k', 1];
Client_LocalPlayer: THook = ['q.if', 1];
Client_PlayerIndex: THook = ['client.ii', -209144053];
Client_LoopCycle: THook = ['client.bg', -674094647];
Client_LoginState: THook = ['client.dm', 1982635111];
Client_GameState: THook = ['client.bn', 700797113];
Client_CrossHairColor: THook = ['client.hc', 1467863909];
Client_GroundItems: THook = ['client.jo', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qr', 1];
Client_CameraX: THook = ['dn.go', -777772071];
Client_CameraY: THook = ['au.gx', 1810193937];
Client_CameraZ: THook = ['aj.gu', -1687046997];
Client_CameraPitch: THook = ['by.gd', 604024075];
Client_CameraYaw: THook = ['jk.gj', -506802125];
Client_Region: THook = ['ck.fh', 1];
Client_Plane: THook = ['aq.ib', 123171009];
Client_BaseX: THook = ['as.ed', 34100395];
Client_BaseY: THook = ['jn.ez', -302781069];
Client_DestinationX: THook = ['client.ot', -1444080179];
Client_DestinationY: THook = ['client.oi', -1674426437];
Client_Sine: THook = ['es.a', 1];
Client_Cosine: THook = ['es.ak', 1];
Client_TileHeights: THook = ['bj.d', 1];
Client_TileSettings: THook = ['bj.z', 1];
Client_Widgets: THook = ['iw.y', 1];
Client_GameSettings: THook = ['id.n', 1];
Client_WidgetNodeCache: THook = ['client.lk', 1];
Client_WidgetPositionX: THook = ['client.nz', 1];
Client_WidgetPositionY: THook = ['client.nt', 1];
Client_WidgetWidths: THook = ['client.nn', 1];
Client_WidgetHeights: THook = ['client.nx', 1];
Client_ViewPortWidth: THook = ['client.qj', 496229549];
Client_ViewPortHeight: THook = ['client.qn', -1882402985];
Client_MapAngle: THook = ['client.gy', -623844995];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jd', 1229401137];
Client_MenuActions: THook = ['client.ki', 1];
Client_MenuOptions: THook = ['client.kk', 1];
Client_IsMenuOpen: THook = ['eh.d', 1];
Client_MenuX: THook = ['bb.jf', -478206321];
Client_MenuY: THook = ['jk.jm', -1782921161];
Client_MenuWidth: THook = ['ci.ji', -1840552905];
Client_MenuHeight: THook = ['kp.jn', 1469563003];
Client_CurrentLevels: THook = ['client.jq', 1];
Client_RealLevels: THook = ['client.jy', 1];
Client_Experiences: THook = ['client.je', 1];
Client_CurrentWorld: THook = ['client.bc', 571815617];
Client_Energy: THook = ['client.lg', -1918027401];
Client_Weight: THook = ['client.la', -969727081];
I am Ggzz..
Hackintosher
I updated hooks by copy-paste the Simba code but still says it's outdated... :O
Last edited by Mortem82; 03-01-2018 at 09:41 PM.
It works! I love you dude.
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