What is the best way to detect when the player is in combat?
Can i use TPA to do this? By maybe locating the health bar?
I have seen people use 'PixelShift'.
What is the best way?
What is the best way to detect when the player is in combat?
Can i use TPA to do this? By maybe locating the health bar?
I have seen people use 'PixelShift'.
What is the best way?
I have always liked this post of bonsai's for a quick cheat sheet on how to detect combat in RS3 (they made it really easy) https://villavu.com/forum/showthread...23#post1271523
You could absolutely use TPAs for a lot of the methods mentioned.
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols
Was able to get some pretty good colors for the lock
According to @Thomas; SRL-6 already has it.
Look here: https://github.com/SRL/SRL-6/blob/73...nfo.simba#L295
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