Madness arrow buyer
This:
- Buys arrows...
- Antirandoms
- Forms
- Buys 5 every now and then
v1.1 has fixed that it still bought when it was out of stock
v1.2 changed the close window procedure
v2.1 made it shorter
Please post any problems bugs or fixes.
Madness arrow buyer
This:
- Buys arrows...
- Antirandoms
- Forms
- Buys 5 every now and then
v1.1 has fixed that it still bought when it was out of stock
v1.2 changed the close window procedure
v2.1 made it shorter
Please post any problems bugs or fixes.
updated
Seems pretty good.
1. I think you should incorporate Multiplayer into the script.
2. Instead of clicking the "X" coord, I think there is a function in SRL for that.
3. Since the arrows all look a like and bitmaps look a like cause the arrows do, Wouldn't it just click any arrow cause you have tolerance. Just a thought.Code:CloseWindow;
Good script except one thing. Instead of having 5 different procedures for each arrow just have a case like this
And so onSCAR Code:case Lowercase(WhatToBuy) of
bronze: TheBitmap:=bronze;
iron : TheBitmap:=iron;
steel : TheBitmap:=steel;
Then in your arrow buying procedure you could just have (FindBitmap(TheBitmap...);
Buckleyindahouse,
Well the heads aren't the same and thats what the bitmap is and without the tolerance it won't find it.Also thanks for the close window function.
bobarkinator,
I really don't understand
edit:nvm i got it
Updated some more
yo is it posible make ity switch worlds ?and by more
yes but i have been having problems with the world switcher. so i might just make my own.
Also updated
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